Ziggurat (Axis) vs. Jeff28 (Allies) G40.2


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 armour, 2 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to Yugoslavia
                1 artillery moved from Northern Italy to Yugoslavia
                1 armour moved from Egypt to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 armour moved from Trans-Jordan to Egypt

    Combat - Italians
                Battle in Yugoslavia
                    Italians attack with 1 artillery and 1 infantry
                    Neutral_Allies defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Yugoslavia, round 1 :  1/2 hits
                        Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 1 :  0/1 hits
                        1 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Italians win, taking Yugoslavia from Neutral_Allies with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Alexandria to Egypt
                2 armour moved from Bessarabia to Ukraine

    Place Units - Italians
                1 armour and 2 infantry placed in Egypt
                3 submarines placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Egypt : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
        Southern France : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
        Tunisia : 1 flag, 1 artillery
        Northern Italy : 1 flag, 1 artillery, 1 factory_major and 3 infantry
        Southern Italy : 1 flag, 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Ukraine : 1 flag, 2 armour
        93 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 3 submarines
        Yugoslavia : 1 flag, 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 45 / 50
        Russians : 33 / 33
        Japanese : 64 / 70
        Americans : 53 / 74
        Chinese : 0 / 4
        British : 30 / 31
        UK_Pacific : 6 / 6
        Italians : 17 / 22
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 transport; Remaining resources: 7 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from Queensland to New South Wales
                1 artillery moved from Queensland to New South Wales

    Place Units - ANZAC
                2 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 artillery and 1 infantry
        Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 1 infantry
        New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        33 Sea Zone : 1 flag, 1 cruiser and 1 transport
        55 Sea Zone : 1 flag, 1 destroyer
        62 Sea Zone : 1 flag, 1 transport

    Production/PUs Summary :

    Germans : 45 / 50
        Russians : 33 / 33
        Japanese : 64 / 70
        Americans : 53 / 74
        Chinese : 0 / 4
        British : 30 / 31
        UK_Pacific : 6 / 6
        Italians : 17 / 22
        ANZAC : 10 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Combat Move - French
                2 infantry moved from Algeria to Tunisia
                1 fighter moved from 96 Sea Zone to Tunisia

    Combat - French
                Battle in Tunisia
                    French attack with 1 fighter and 2 infantry
                    Italians defend with 1 artillery
                    French win, taking Tunisia from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - French
                1 fighter moved from Tunisia to 96 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 flag, 2 infantry
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        Tunisia : 1 flag, 2 infantry
        96 Sea Zone : 1 flag, 1 fighter

    Production/PUs Summary :

    Germans : 45 / 50
        Russians : 33 / 33
        Japanese : 64 / 70
        Americans : 53 / 74
        Chinese : 0 / 4
        British : 30 / 31
        UK_Pacific : 6 / 6
        Italians : 16 / 22
        ANZAC : 10 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Germans
                Germans buy 3 armour, 2 bombers and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 armour moved from Ukraine to Caucasus
                      Germans take Rostov from Russians
                      Germans take Caucasus from Russians
                1 armour moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                2 armour, 3 artilleries and 6 infantry moved from Baltic States to Novgorod
                1 armour moved from Ukraine to Tambov
                      Germans take Tambov from Russians
                3 bombers and 1 tactical_bomber moved from Bessarabia to 96 Sea Zone
                2 bombers moved from Western Germany to 96 Sea Zone
                1 submarine moved from 114 Sea Zone to 112 Sea Zone
                2 fighters moved from 125 Sea Zone to 112 Sea Zone
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                2 infantry moved from Ukraine to Western Ukraine
                1 armour moved from Eastern Poland to Western Ukraine
                1 armour moved from Eastern Poland to Western Ukraine
                1 infantry moved from Ukraine to Rostov

    Combat - Germans
                Battle in 96 Sea Zone
                    Germans attack with 5 bombers and 1 tactical_bomber
                    French defend with 1 fighter; British defend with 1 transport; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
                        Germans roll dice for 5 bombers and 1 tactical_bomber in 96 Sea Zone, round 1 :  5/6 hits
                        Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 96 Sea Zone, round 1 :  2/5 hits
                        1 destroyer owned by the Americans , 1 bomber owned by the Germans , 1 carrier owned by the Americans , 1 tactical_bomber owned by the Germans , 1 cruiser owned by the Americans and 1 fighter owned by the French lost in 96 Sea Zone
                        Germans roll dice for 4 bombers in 96 Sea Zone, round 2 :  3/4 hits
                        Americans roll dice for 1 fighter and 2 transports in 96 Sea Zone, round 2 :  0/1 hits
                        1 fighter owned by the Americans , 1 transport owned by the British and 1 transport owned by the Americans lost in 96 Sea Zone
                    Germans win with 4 bombers remaining. Battle score for attacker is 47
                    Casualties for Germans: 1 bomber and 1 tactical_bomber
                    Casualties for French: 1 fighter
                    Casualties for British: 1 transport
                    Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
                Battle in 112 Sea Zone
                    Germans attack with 2 fighters and 1 submarine
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 2 fighters in 112 Sea Zone, round 1 :  1/2 hits
                        British roll dice for 1 destroyer in 112 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the British and 1 submarine owned by the Germans lost in 112 Sea Zone
                    Germans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Novgorod
                    Germans attack with 2 armour, 3 artilleries and 6 infantry
                    Russians defend with 1 aaGun, 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
                        Germans roll dice for 2 armour, 3 artilleries and 6 infantry in Novgorod, round 1 :  3/11 hits
                        Russians roll dice for 1 aaGun, 2 armour, 2 artilleries and 4 infantry in Novgorod, round 1 :  2/8 hits
                        2 infantry owned by the Russians , 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod
                        Germans roll dice for 2 armour, 3 artilleries and 4 infantry in Novgorod, round 2 :  2/9 hits
                        Russians roll dice for 2 armour, 2 artilleries and 2 infantry in Novgorod, round 2 :  4/6 hits
                        2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Novgorod
                        Germans roll dice for 2 armour and 3 artilleries in Novgorod, round 3 :  4/5 hits
                        Russians roll dice for 2 armour and 2 artilleries in Novgorod, round 3 :  1/4 hits
                        2 armour owned by the Russians , 2 artilleries owned by the Russians and 1 artillery owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 2 armour and 2 artilleries remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 artillery and 6 infantry
                    Casualties for Russians: 1 aaGun, 2 armour, 2 artilleries and 4 infantry
                Battle in Western Ukraine
                    Germans attack with 2 armour and 2 infantry
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 2 armour and 2 infantry in Western Ukraine, round 1 :  1/4 hits
                        Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 1 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                        Germans roll dice for 2 armour and 1 infantry in Western Ukraine, round 2 :  2/3 hits
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                2 bombers moved from 96 Sea Zone to Bessarabia
                2 bombers moved from 96 Sea Zone to Ukraine
                3 armour moved from Germany to Eastern Poland
                2 fighters moved from 112 Sea Zone to 125 Sea Zone

    Place Units - Germans
                3 armour placed in Ukraine
                2 bombers placed in Western Germany
                2 infantry placed in Normandy Bordeaux

    Turn Complete - Germans
                Germans collect 57 PUs; end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 5 infantry
        Southern France : 1 flag, 2 infantry
        France : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 3 infantry
        Western Germany : 1 flag, 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 5 infantry
        Germany : 1 flag, 1 factory_major
        Karelia : 1 flag, 1 infantry
        Baltic States : 1 flag
        Rostov : 1 flag, 1 infantry
        Vyborg : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 3 armour
        Bessarabia : 1 flag, 2 bombers
        Tambov : 1 flag, 1 armour
        Ukraine : 1 flag, 3 aaGuns, 7 armour, 5 artilleries, 2 bombers, 1 factory_minor and 14 infantry
        Western Ukraine : 1 flag, 2 armour and 1 infantry
        Volgograd : 1 flag, 1 armour and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 2 armour, 2 artilleries, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 1 armour
        125 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag, 1 infantry
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 57 / 79
        Russians : 21 / 33
        Japanese : 64 / 70
        Americans : 53 / 74
        Chinese : 0 / 4
        British : 30 / 31
        UK_Pacific : 6 / 6
        Italians : 16 / 22
        ANZAC : 10 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                1 armour and 2 mech_infantrys moved from Bryansk to Eastern Poland
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Tambov
                1 infantry moved from Bryansk to Tambov
                1 artillery moved from Bryansk to Tambov
                1 artillery and 1 infantry moved from Bryansk to Rostov
                1 fighter moved from Bryansk to Bessarabia
                1 tactical_bomber moved from Bryansk to Bessarabia
                1 fighter moved from Bryansk to Eastern Poland
                1 artillery moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                1 armour moved from Bryansk to Eastern Poland
                3 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Bryansk

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 artillery and 2 infantry in Tambov, round 1 :  1/3 hits
                        Germans roll dice for 1 armour in Tambov, round 1 :  0/1 hits
                        1 armour owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Rostov
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Rostov, round 1 :  0/2 hits
                        Germans roll dice for 1 infantry in Rostov, round 1 :  1/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    1 artillery owned by the Russians retreated to Bryansk
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 2 artilleries and 3 infantry
                    Germans defend with 2 armour and 1 infantry
                        Russians roll dice for 2 artilleries and 3 infantry in Western Ukraine, round 1 :  1/5 hits
                        Germans roll dice for 2 armour and 1 infantry in Western Ukraine, round 1 :  2/3 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                        Russians roll dice for 2 artilleries and 1 infantry in Western Ukraine, round 2 :  0/3 hits
                        Germans roll dice for 2 armour in Western Ukraine, round 2 :  2/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
                    1 artillery owned by the Russians retreated to Bryansk
                    Germans win with 2 armour remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 3 infantry
                Battle in Bessarabia
                    Russians attack with 1 fighter and 1 tactical_bomber
                    Germans defend with 2 bombers
                        Russians roll dice for 1 fighter and 1 tactical_bomber in Bessarabia, round 1 :  2/2 hits
                        Germans roll dice for 2 bombers in Bessarabia, round 1 :  0/2 hits
                        2 bombers owned by the Germans lost in Bessarabia
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 24
                    Casualties for Germans: 2 bombers
                Battle in Eastern Poland
                    Russians attack with 2 armour, 1 fighter and 2 mech_infantrys
                    Germans defend with 3 armour
                        Russians roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Eastern Poland, round 1 :  2/5 hits
                        Germans roll dice for 3 armour in Eastern Poland, round 1 :  2/3 hits
                        2 armour owned by the Germans and 2 mech_infantrys owned by the Russians lost in Eastern Poland
                        Russians roll dice for 2 armour and 1 fighter in Eastern Poland, round 2 :  1/3 hits
                        Germans roll dice for 1 armour in Eastern Poland, round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 armour owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Germans: 3 armour
                    Casualties for Russians: 1 armour and 2 mech_infantrys

    Non Combat Move - Russians
                1 fighter moved from Eastern Poland to Bryansk
                1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
                6 infantry moved from Novosibirsk to Samara
                2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
                1 aaGun moved from Russia to Bryansk

    Place Units - Russians
                1 armour, 2 artilleries, 5 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total

    Territory Summary for Russians :

    Belarus : 1 flag, 1 infantry
        Baltic States : 1 flag, 1 infantry
        Bryansk : 1 flag, 3 aaGuns, 5 artilleries, 2 fighters, 23 infantry and 1 tactical_bomber
        Eastern Poland : 1 flag, 1 armour
        Russia : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 5 infantry and 1 mech_infantry
        Tambov : 1 flag, 1 artillery and 2 infantry
        Novosibirsk : 1 flag, 2 aaGuns and 12 infantry
        Smolensk : 1 flag, 1 infantry
        Samara : 1 flag, 6 infantry
        115 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 54 / 79
        Russians : 24 / 24
        Japanese : 64 / 70
        Americans : 53 / 74
        Chinese : 0 / 4
        British : 30 / 31
        UK_Pacific : 6 / 6
        Italians : 16 / 22
        ANZAC : 10 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 bombers, 3 destroyers and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Japanese
                2 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                2 artilleries moved from Sikang to Kazakhstan
                1 mech_infantry moved from Sikang to Novosibirsk
                1 infantry moved from Tsinghai to Novosibirsk
                2 artilleries and 6 infantry moved from Kansu to Novosibirsk
                4 bombers moved from French Indo China to Novosibirsk
                1 bomber moved from French Indo China to Novosibirsk
                2 artilleries and 3 infantry moved from Shan State to Burma
                1 infantry moved from Yunnan to Burma
                3 armour moved from French Indo China to Burma
                1 armour moved from Kwangtung to Yunnan
                1 destroyer moved from 20 Sea Zone to 22 Sea Zone
                1 destroyer moved from 20 Sea Zone to 34 Sea Zone
                1 destroyer moved from 20 Sea Zone to 45 Sea Zone
                2 fighters moved from 42 Sea Zone to 45 Sea Zone
                2 tactical_bombers moved from 42 Sea Zone to 45 Sea Zone
                1 fighter moved from 42 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
                1 bomber moved from Japan to 34 Sea Zone
                1 bomber moved from Japan to 22 Sea Zone

    Combat - Japanese
                Battle in 22 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 destroyer in 22 Sea Zone, round 1 :  2/2 hits
                        1 submarine owned by the Americans lost in 22 Sea Zone
                    Japanese win, taking 22 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 34 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 bomber and 1 destroyer in 34 Sea Zone, round 1 :  1/2 hits
                        Americans roll dice for 1 destroyer in 34 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 34 Sea Zone
                    Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 1 :  3/5 hits
                        Americans roll dice for 1 destroyer in 45 Sea Zone, round 1 :  0/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 45 Sea Zone
                    Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 55 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 1 :  0/2 hits
                        ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 55 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Burma
                    Japanese attack with 3 armour, 2 artilleries and 4 infantry
                    British defend with 3 infantry
                        Japanese roll dice for 3 armour, 2 artilleries and 4 infantry in Burma, round 1 :  3/9 hits
                        UK_Pacific roll dice for 3 infantry in Burma, round 1 :  0/3 hits
                        3 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 3 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 9
                    Casualties for British: 3 infantry
                Battle in Novosibirsk
                    Japanese attack with 2 artilleries, 5 bombers, 7 infantry and 1 mech_infantry
                    Russians defend with 2 aaGuns and 12 infantry
                        AA guns fire in Novosibirsk :  1/5 hits
                        1 bomber owned by the Japanese lost in Novosibirsk
                        Japanese roll dice for 2 artilleries, 4 bombers, 7 infantry and 1 mech_infantry in Novosibirsk, round 1 :  4/14 hits
                        Russians roll dice for 2 aaGuns and 12 infantry in Novosibirsk, round 1 :  5/12 hits
                        2 infantry owned by the Russians , 5 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Novosibirsk
                        Japanese roll dice for 2 artilleries, 4 bombers, 2 infantry and 1 mech_infantry in Novosibirsk, round 2 :  1/9 hits
                        Russians roll dice for 10 infantry in Novosibirsk, round 2 :  3/10 hits
                        1 infantry owned by the Russians , 2 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Novosibirsk
                        Japanese roll dice for 2 artilleries and 4 bombers in Novosibirsk, round 3 :  1/6 hits
                        Russians roll dice for 9 infantry in Novosibirsk, round 3 :  3/9 hits
                        1 infantry owned by the Russians , 1 bomber owned by the Japanese and 2 artilleries owned by the Japanese lost in Novosibirsk
                    retreated to Novosibirsk
                    Russians win with 8 infantry remaining. Battle score for attacker is -35
                    Casualties for Japanese: 2 artilleries, 2 bombers, 7 infantry and 1 mech_infantry
                    Casualties for Russians: 2 aaGuns and 4 infantry

    Non Combat Move - Japanese
                3 bombers moved from Novosibirsk to Tsinghai
                1 bomber moved from 34 Sea Zone to French Indo China
                1 bomber moved from 22 Sea Zone to French Indo China
                1 artillery moved from Java to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 infantry and 2 transports moved from 42 Sea Zone to 36 Sea Zone
                2 tactical_bombers moved from 45 Sea Zone to 36 Sea Zone
                2 fighters moved from 45 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 55 Sea Zone to 36 Sea Zone
                1 fighter moved from 55 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 artillery moved from 36 Sea Zone to French Indo China
                1 destroyer moved from 20 Sea Zone to 55 Sea Zone
                1 submarine moved from 20 Sea Zone to 42 Sea Zone

    Place Units - Japanese
                3 armour placed in French Indo China
                3 destroyers placed in 20 Sea Zone
                2 bombers and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 67 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

    Territory Summary for Japanese :

    Japan : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
        Manchuria : 1 flag, 1 aaGun and 4 infantry
        Shensi : 1 flag
        Yunnan : 1 flag, 1 armour
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 3 bombers
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 3 armour, 2 artilleries and 4 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor, 4 fighters, 1 harbour and 5 tactical_bombers
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Kazakhstan : 1 flag, 2 artilleries and 2 infantry
        French Indo China : 1 flag, 3 armour, 1 artillery, 2 bombers, 1 factory_minor and 1 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 submarine
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        45 Sea Zone : 1 flag, 1 destroyer
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 3 fighters, 3 tactical_bombers and 2 transports
        34 Sea Zone : 1 flag, 1 destroyer
        20 Sea Zone : 1 flag, 1 battleship, 3 destroyers and 3 transports
        22 Sea Zone : 1 flag, 1 destroyer
        55 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 54 / 79
        Russians : 23 / 24
        Japanese : 66 / 72
        Americans : 53 / 74
        Chinese : 0 / 4
        British : 30 / 31
        UK_Pacific : 5 / 6
        Italians : 16 / 22
        ANZAC : 10 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from Caroline Islands to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 33 Sea Zone to 45 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 bomber moved from Queensland to 45 Sea Zone
                1 bomber moved from Queensland to 22 Sea Zone
                2 fighters moved from Caroline Islands to 55 Sea Zone
                1 destroyer moved from 33 Sea Zone to 55 Sea Zone
                1 artillery and 1 infantry moved from Libya to Tobruk
                      Americans take Tobruk from Italians
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                1 transport moved from 101 Sea Zone to 86 Sea Zone

    Combat - Americans
                Battle in 45 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 1 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 34 Sea Zone
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 tactical_bomber
                Battle in 22 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber in 22 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win, taking 22 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 1 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 45 Sea Zone to Queensland
                1 bomber moved from 34 Sea Zone to Queensland
                2 fighters moved from 55 Sea Zone to 33 Sea Zone
                1 carrier moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from 34 Sea Zone to 33 Sea Zone
                1 fighter moved from Hawaiian Islands to 33 Sea Zone
                1 carrier moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from Hawaiian Islands to 33 Sea Zone
                1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                1 bomber moved from 22 Sea Zone to Caroline Islands
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 submarine moved from 33 Sea Zone to 6 Sea Zone

    Place Units - Americans
                1 infantry placed in Eastern United States
                1 artillery and 1 infantry placed in Western United States
                1 carrier, 1 cruiser, 1 destroyer and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 109 Sea Zone: 1 infantry, 1 mech_infantry and 1 transport
                EDIT: Adding units owned by Americans to United Kingdom: 1 infantry and 1 mech_infantry
                EDIT: Adding units owned by Americans to 109 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 battleship, 1 destroyer and 1 transport
                EDIT: Removing units owned by Americans from 101 Sea Zone: 1 battleship, 1 destroyer and 1 transport
                EDIT: Adding units owned by Americans to Morocco: 1 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 harbour and 3 infantry
        Queensland : 1 flag, 2 bombers
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour, 2 infantry and 1 mech_infantry
        Midway : 1 flag, 1 airfield
        45 Sea Zone : 1 flag, 1 submarine
        33 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 3 transports
        26 Sea Zone : 1 flag, 1 destroyer, 3 submarines and 1 transport
        22 Sea Zone : 1 flag, 1 submarine
        10 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
        6 Sea Zone : 1 flag, 1 submarine
        55 Sea Zone : 1 flag, 1 destroyer
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
        United Kingdom : 1 flag, 1 infantry and 1 mech_infantry
        Morocco : 1 flag, 1 infantry and 1 mech_infantry
        Tobruk : 1 flag, 1 artillery and 1 infantry
        Libya : 1 flag
        86 Sea Zone : 1 flag, 1 transport
        109 Sea Zone : 1 flag, 1 destroyer and 1 transport
        Brazil : 1 flag, 2 infantry
        91 Sea Zone : 1 flag, 1 battleship, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 54 / 79
        Russians : 23 / 24
        Japanese : 66 / 72
        Americans : 53 / 74
        Chinese : 0 / 4
        British : 30 / 31
        UK_Pacific : 5 / 6
        Italians : 16 / 22
        ANZAC : 10 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources:

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 54 / 79
        Russians : 23 / 24
        Japanese : 66 / 72
        Americans : 53 / 74
        Chinese : 0 / 4
        British : 30 / 31
        UK_Pacific : 5 / 6
        Italians : 16 / 22
        ANZAC : 10 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Combat Move - British
                1 bomber moved from Malta to Caucasus
                1 fighter moved from Persia to Caucasus
                1 fighter and 1 tactical_bomber moved from Persia to Volgograd
                2 infantry moved from Iraq to Trans-Jordan
                      British take Trans-Jordan from Italians

    Combat - British
                Battle in Volgograd
                    British attack with 1 fighter and 1 tactical_bomber
                    Germans defend with 1 armour and 1 factory_minor
                        British roll dice for 1 fighter and 1 tactical_bomber in Volgograd, round 1 :  1/2 hits
                        Germans roll dice for 1 armour in Volgograd, round 1 :  0/1 hits
                        1 armour owned by the Germans lost in Volgograd
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Caucasus
                    British attack with 1 bomber and 1 fighter
                    Germans defend with 1 armour
                        British roll dice for 1 bomber and 1 fighter in Caucasus, round 1 :  2/2 hits
                        Germans roll dice for 1 armour in Caucasus, round 1 :  1/1 hits
                        1 armour owned by the Germans and 1 fighter owned by the British lost in Caucasus
                    British win with 1 bomber remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 fighter

    Non Combat Move - British
                1 bomber moved from Caucasus to Bryansk
                1 tactical_bomber moved from Volgograd to Tambov
                1 fighter moved from Volgograd to Tambov
                1 armour moved from Morocco to Tunisia
                1 infantry moved from Morocco to Algeria
                1 artillery and 1 infantry moved from Libya to Tobruk
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 armour and 1 mech_infantry placed in Union of South Africa
                1 transport placed in 109 Sea Zone
                1 bomber placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 33 PUs total

    Territory Summary for British :

    India : 1 flag, 3 aaGuns, 1 airfield, 1 fighter, 1 harbour, 16 infantry and 2 mech_infantrys
        Belgian Congo : 1 flag, 1 armour and 2 mech_infantrys
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 factory_minor
        Trans-Jordan : 1 flag, 2 infantry
        Gibraltar : 1 flag, 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Union of South Africa : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 flag, 2 infantry
        Algeria : 1 flag, 1 infantry
        Tunisia : 1 flag, 1 armour
        Tobruk : 1 flag, 1 artillery and 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Bryansk : 1 flag, 1 bomber
        Tambov : 1 flag, 1 fighter and 1 tactical_bomber
        109 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
        Iraq : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 54 / 79
        Russians : 23 / 24
        Japanese : 66 / 72
        Americans : 53 / 74
        Chinese : 0 / 4
        British : 31 / 33
        UK_Pacific : 5 / 0
        Italians : 15 / 22
        ANZAC : 10 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major

    Production/PUs Summary :

    Germans : 54 / 79
        Russians : 23 / 24
        Japanese : 66 / 72
        Americans : 53 / 74
        Chinese : 0 / 4
        British : 31 / 33
        UK_Pacific : 5 / 5
        Italians : 15 / 22
        ANZAC : 10 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Note: Kill my Brit bomber 2nd rd of attack if your attacking Bris. with Germ.

    –Jeff


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Egypt to Trans-Jordan
                1 armour moved from Egypt to Trans-Jordan
                2 fighters moved from Egypt to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 armour, 2 fighters and 1 infantry
                    British defend with 2 infantry
                        Italians roll dice for 1 armour, 2 fighters and 1 infantry in Trans-Jordan, round 1 :  3/4 hits
                        British roll dice for 2 infantry in Trans-Jordan, round 1 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 armour and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Trans-Jordan to Egypt

    Place Units - Italians
                1 armour, 1 fighter and 1 infantry placed in Egypt
                1 infantry placed in Southern France
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Ukraine: 1 armour
                EDIT: Adding units owned by Italians to Caucasus: 1 armour
                EDIT: Removing units owned by Italians from Ukraine: 1 armour
                EDIT: Adding units owned by Italians to Caucasus: 1 armour
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 armour
        Alexandria : 1 flag
        Egypt : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
        Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
        Northern Italy : 1 flag, 1 artillery, 1 factory_major and 3 infantry
        Southern Italy : 1 flag, 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Caucasus : 1 flag, 2 armour
        93 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 3 submarines
        Yugoslavia : 1 flag, 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 54 / 79
        Russians : 23 / 24
        Japanese : 66 / 72
        Americans : 53 / 74
        Chinese : 0 / 4
        British : 30 / 33
        UK_Pacific : 5 / 5
        Italians : 16 / 26
        ANZAC : 10 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 cruiser moved from 33 Sea Zone to 44 Sea Zone
                      ANZAC take 44 Sea Zone from Japanese

    Combat - ANZAC
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 cruiser in Celebes, round 1 :  1/1 hits
                        Japanese roll dice for 1 infantry in Celebes, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Celebes
                    ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 artillery and 1 infantry
        Queensland : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 3 fighters, 1 harbour and 2 infantry
        New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 flag, 1 factory_minor and 1 harbour
        Celebes : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        44 Sea Zone : 1 flag, 1 cruiser and 1 transport
        33 Sea Zone : 1 flag, 1 transport
        62 Sea Zone : 1 flag, 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 54 / 79
        Russians : 23 / 24
        Japanese : 63 / 72
        Americans : 53 / 74
        Chinese : 0 / 4
        British : 30 / 33
        UK_Pacific : 5 / 5
        Italians : 16 / 26
        ANZAC : 13 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 flag, 2 infantry
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        Tunisia : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 54 / 79
        Russians : 23 / 24
        Japanese : 63 / 72
        Americans : 53 / 74
        Chinese : 0 / 4
        British : 30 / 33
        UK_Pacific : 5 / 5
        Italians : 16 / 26
        ANZAC : 13 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - Germans
                Germans buy 6 armour, 1 bomber and 10 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 bombers moved from Ukraine to Russia
                2 armour moved from Western Ukraine to Eastern Poland
                1 artillery moved from Novgorod to Baltic States
                1 artillery moved from Novgorod to Belarus
                2 armour moved from Novgorod to Nenetsia
                      Germans take Archangel from Russians
                      Germans take Nenetsia from Russians
                1 bomber moved from Western Germany to Baltic States
                1 bomber moved from Western Germany to Belarus

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 artillery and 1 bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 bomber in Belarus, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
                    Germans win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 1 artillery and 1 bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 bomber in Baltic States, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Baltic States, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Baltic States
                    Germans win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 2 armour
                    Russians defend with 1 armour
                        Germans roll dice for 2 armour in Eastern Poland, round 1 :  0/2 hits
                        Russians roll dice for 1 armour in Eastern Poland, round 1 :  0/1 hits
                        Germans roll dice for 2 armour in Eastern Poland, round 2 :  0/2 hits
                        Russians roll dice for 1 armour in Eastern Poland, round 2 :  0/1 hits
                        Germans roll dice for 2 armour in Eastern Poland, round 3 :  0/2 hits
                        Russians roll dice for 1 armour in Eastern Poland, round 3 :  0/1 hits
                        Germans roll dice for 2 armour in Eastern Poland, round 4 :  2/2 hits
                        Russians roll dice for 1 armour in Eastern Poland, round 4 :  0/1 hits
                        1 armour owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 2 armour remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Strategic bombing raid in Russia
                        AA guns fire in Russia :  0/2 hits
                    Bombing raid in Russia rolls: 8,6 and causes: 14 damage to unit: factory_major
                    Bombing raid in Russia causes 14 damage total.

    Non Combat Move - Germans
                2 bombers moved from Russia to Ukraine
                1 bomber moved from Belarus to Novgorod
                1 bomber moved from Baltic States to Western Germany
                1 infantry moved from Vyborg to Novgorod
                1 infantry moved from Karelia to Novgorod
                1 infantry moved from Rostov to Caucasus
                1 infantry moved from Ukraine to Rostov
                1 armour moved from Ukraine to Caucasus
                1 armour moved from Ukraine to Caucasus
                1 armour moved from France to Western Germany

    Place Units - Germans
                1 bomber placed in Western Germany
                3 armour placed in Novgorod
                3 armour placed in Ukraine
                7 infantry placed in Germany
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 56 PUs; end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 5 infantry
        Southern France : 1 flag, 2 infantry
        France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
        Western Germany : 1 flag, 3 aaGuns, 1 airfield, 1 armour, 2 bombers, 1 factory_major, 1 harbour and 8 infantry
        Germany : 1 flag, 1 factory_major and 7 infantry
        Karelia : 1 flag
        Rostov : 1 flag, 1 infantry
        Nenetsia : 1 flag, 2 armour
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 2 armour
        Bessarabia : 1 flag
        Ukraine : 1 flag, 3 aaGuns, 8 armour, 5 artilleries, 2 bombers, 1 factory_minor and 13 infantry
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
        Caucasus : 1 flag, 2 armour and 1 infantry
        125 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag, 1 infantry
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 56 / 77
        Russians : 21 / 24
        Japanese : 63 / 72
        Americans : 53 / 74
        Chinese : 0 / 4
        British : 30 / 33
        UK_Pacific : 5 / 5
        Italians : 16 / 26
        ANZAC : 13 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - Russians
                Russians repair 8 damage on 8 factory_majors; Remaining resources: 16 PUs;
                Russians buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 artillery and 1 infantry moved from Tambov to Rostov
                1 infantry moved from Tambov to Volgograd
                      Russians take Volgograd from Germans
                2 infantry moved from Samara to Tambov
                4 infantry moved from Samara to Volgograd
                8 infantry moved from Novosibirsk to Samara
                1 mech_infantry moved from Russia to Nenetsia
                2 fighters and 1 tactical_bomber moved from Bryansk to Nenetsia
                1 infantry moved from Bryansk to Rostov

    Combat - Russians
                Battle in Rostov
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Rostov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Nenetsia
                    Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 2 armour
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 armour
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Nenetsia to Vologda
                1 infantry moved from Russia to Vologda
                1 armour, 2 artilleries and 4 infantry moved from Russia to Bryansk

    Place Units - Russians
                1 armour, 2 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 1 airfield, 2 armour, 1 bomber and 4 destroyers; Remaining resources: 1 PUs;

    Combat Move - Japanese
                1 destroyer moved from 20 Sea Zone to 22 Sea Zone
                1 submarine moved from 42 Sea Zone to 44 Sea Zone
                3 fighters moved from 36 Sea Zone to Celebes
                3 tactical_bombers moved from 36 Sea Zone to Celebes
                2 infantry moved from Kazakhstan to Volgograd
                2 artilleries moved from Kazakhstan to Volgograd
                3 bombers moved from Tsinghai to Volgograd
                2 bombers moved from French Indo China to 44 Sea Zone
                1 artillery moved from French Indo China to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                1 infantry moved from 44 Sea Zone to Celebes
                2 bombers moved from Japan to 22 Sea Zone

    Combat - Japanese
                Battle in 22 Sea Zone
                    Japanese attack with 2 bombers and 1 destroyer
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 bombers and 1 destroyer in 22 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the Americans lost in 22 Sea Zone
                    Japanese win, taking 22 Sea Zone from Americans with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Volgograd
                    Japanese attack with 2 artilleries, 3 bombers and 2 infantry
                    Russians defend with 1 factory_minor and 5 infantry
                        Japanese roll dice for 2 artilleries, 3 bombers and 2 infantry in Volgograd, round 1 :  2/7 hits
                        Russians roll dice for 5 infantry in Volgograd, round 1 :  2/5 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Volgograd
                        Japanese roll dice for 2 artilleries and 3 bombers in Volgograd, round 2 :  4/5 hits
                        Russians roll dice for 3 infantry in Volgograd, round 2 :  0/3 hits
                        3 infantry owned by the Russians lost in Volgograd
                    Japanese win, taking Volgograd from Russians with 2 artilleries and 3 bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 5 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 2 bombers, 1 submarine and 1 transport
                    ANZAC defend with 1 cruiser and 1 transport
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 bombers and 1 transport in 44 Sea Zone, round 1 :  2/2 hits
                        ANZAC roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 1 :  1/1 hits
                        1 transport owned by the ANZAC , 1 cruiser owned by the ANZAC and 1 submarine owned by the Japanese lost in 44 Sea Zone
                    Japanese win with 2 bombers and 1 transport remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 cruiser and 1 transport
                Battle in Celebes
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Celebes, round 1 :  4/8 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 1 :  1/2 hits
                        1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from 44 Sea Zone to French Indo China
                3 bombers moved from Volgograd to Kweichow
                1 armour moved from Yunnan to Burma
                3 armour moved from French Indo China to Burma
                3 carriers moved from 36 Sea Zone to 44 Sea Zone
                3 tactical_bombers moved from Celebes to 44 Sea Zone
                3 fighters moved from Celebes to 44 Sea Zone
                1 destroyer moved from 20 Sea Zone to 46 Sea Zone
                1 destroyer moved from 20 Sea Zone to 34 Sea Zone
                2 bombers moved from 22 Sea Zone to French Indo China
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                2 cruisers moved from 36 Sea Zone to 35 Sea Zone
                1 battleship moved from 20 Sea Zone to 19 Sea Zone
                3 transports moved from 20 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 airfield placed in Kwangtung
                2 armour placed in French Indo China
                1 bomber placed in Japan
                3 destroyers placed in 20 Sea Zone
                1 destroyer placed in 36 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 4 transports
                EDIT: Adding units owned by Japanese to 20 Sea Zone: 4 transports
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 69 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs

    Territory Summary for Japanese :

    Japan : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
        Manchuria : 1 flag, 1 aaGun and 4 infantry
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 3 bombers
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 7 armour, 2 artilleries and 4 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 airfield, 1 factory_minor, 4 fighters, 1 harbour and 5 tactical_bombers
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Kazakhstan : 1 flag
        French Indo China : 1 flag, 2 armour, 4 bombers and 1 factory_minor
        Celebes : 1 flag, 1 artillery
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag, 3 carriers, 3 fighters, 3 tactical_bombers and 1 transport
        46 Sea Zone : 1 flag, 1 destroyer
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag, 1 destroyer
        35 Sea Zone : 1 flag, 1 battleship and 2 cruisers
        34 Sea Zone : 1 flag, 1 destroyer
        20 Sea Zone : 1 flag, 3 destroyers and 4 transports
        22 Sea Zone : 1 flag, 1 destroyer
        19 Sea Zone : 1 flag, 1 battleship
        Volgograd : 1 flag, 2 artilleries and 1 factory_minor

    Production/PUs Summary :

    Germans : 49 / 77
        Russians : 26 / 28
        Japanese : 68 / 74
        Americans : 53 / 74
        Chinese : 0 / 4
        British : 30 / 33
        UK_Pacific : 5 / 5
        Italians : 16 / 26
        ANZAC : 10 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians
                1 submarine moved from 45 Sea Zone to 35 Sea Zone
                1 bomber moved from Caroline Islands to 35 Sea Zone
                2 bombers moved from Queensland to 35 Sea Zone
                1 destroyer moved from 55 Sea Zone to 34 Sea Zone
                2 fighters moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 6 Sea Zone to 22 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                2 fighters moved from 33 Sea Zone to 35 Sea Zone
                1 submarine moved from 26 Sea Zone to 22 Sea Zone
                1 fighter moved from 33 Sea Zone to 35 Sea Zone

    Combat - Americans
                Battle in 34 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 1 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 22 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 22 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 submarines in 22 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 22 Sea Zone
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans lost in 22 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -12
                    Casualties for Americans: 2 submarines
                Battle in 35 Sea Zone
                    Americans attack with 3 bombers, 3 fighters and 1 submarine
                    Japanese defend with 1 battleship and 2 cruisers
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Americans roll dice for 3 bombers and 3 fighters in 35 Sea Zone, round 1 :  4/6 hits
                        Japanese roll dice for 1 battleship and 2 cruisers in 35 Sea Zone, round 1 :  0/3 hits
                        2 cruisers owned by the Japanese and 1 battleship owned by the Japanese lost in 35 Sea Zone
                    Americans win, taking 35 Sea Zone from Japanese with 3 bombers, 3 fighters and 1 submarine remaining. Battle score for attacker is 44
                    Casualties for Japanese: 1 battleship and 2 cruisers

    Non Combat Move - Americans
                1 armour, 1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 infantry and 3 transports moved from 33 Sea Zone to 45 Sea Zone
                1 armour, 1 artillery and 3 infantry moved from 45 Sea Zone to Dutch New Guinea
                3 fighters moved from 35 Sea Zone to 45 Sea Zone
                3 bombers moved from 35 Sea Zone to Dutch New Guinea
                2 fighters moved from 34 Sea Zone to 45 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry and 1 mech_infantry moved from Eastern United States to New Brunswick Nova Scotia
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 carrier and 3 transports placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 armour, 1 artillery and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        Midway : 1 flag, 1 airfield
        Dutch New Guinea : 1 flag, 1 armour, 1 artillery, 3 bombers and 3 infantry
        45 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 3 transports
        33 Sea Zone : 1 flag, 1 destroyer, 2 submarines and 1 transport
        35 Sea Zone : 1 flag, 1 submarine
        34 Sea Zone : 1 flag, 1 destroyer
        26 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
        6 Sea Zone : 1 flag
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
        Alexandria : 1 flag, 1 artillery and 1 infantry
        New Brunswick Nova Scotia : 1 flag, 1 infantry and 1 mech_infantry
        United Kingdom : 1 flag, 1 infantry and 1 mech_infantry
        Morocco : 1 flag, 3 infantry and 1 mech_infantry
        Tobruk : 1 flag
        Libya : 1 flag
        106 Sea Zone : 1 flag, 1 transport
        109 Sea Zone : 1 flag, 1 destroyer
        101 Sea Zone : 1 flag, 1 carrier, 2 fighters and 4 transports
        Brazil : 1 flag
        91 Sea Zone : 1 flag, 1 battleship, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 49 / 77
        Russians : 26 / 28
        Japanese : 68 / 74
        Americans : 53 / 74
        Chinese : 0 / 4
        British : 30 / 33
        UK_Pacific : 5 / 5
        Italians : 16 / 26
        ANZAC : 10 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources:

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 49 / 77
        Russians : 26 / 28
        Japanese : 68 / 74
        Americans : 53 / 74
        Chinese : 0 / 4
        British : 30 / 33
        UK_Pacific : 5 / 5
        Italians : 16 / 26
        ANZAC : 10 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Combat Move - British
                2 mech_infantrys moved from India to Eastern Persia

    Non Combat Move - British
                1 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 artillery and 1 infantry moved from Tobruk to Alexandria
                1 armour moved from Tunisia to Tobruk
                1 infantry moved from Algeria to Tunisia
                1 fighter and 1 tactical_bomber moved from Tambov to Eastern Persia
                1 bomber moved from Bryansk to Eastern Persia

    Place Units - British
                1 cruiser and 2 transports placed in 109 Sea Zone
                1 artillery and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Territory Summary for British :

    India : 1 flag, 3 aaGuns, 1 airfield, 1 fighter, 1 harbour and 18 infantry
        Belgian Congo : 1 flag, 1 armour and 1 mech_infantry
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 factory_minor
        Alexandria : 1 flag, 1 artillery and 1 infantry
        Gibraltar : 1 flag, 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 12 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 flag, 1 armour, 2 infantry and 2 mech_infantrys
        Tunisia : 1 flag, 1 infantry
        Tobruk : 1 flag, 1 armour
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        109 Sea Zone : 1 flag, 1 cruiser, 1 destroyer, 1 submarine and 3 transports
        Iraq : 1 flag
        Eastern Persia : 1 flag, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
        Persia : 1 flag
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 49 / 77
        Russians : 26 / 28
        Japanese : 68 / 74
        Americans : 53 / 74
        Chinese : 0 / 4
        British : 30 / 30
        UK_Pacific : 5 / 1
        Italians : 16 / 26
        ANZAC : 10 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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