sent a chat so we don’t clutter up this thread
XDAP03: team souL GOO v. Numenoreans *bidding inside
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Japanese
Japanese buy 1 carrier, 5 destroyers and 5 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 fighter moved from 41 Sea Zone to Java
1 bomber moved from Shan State to Java
1 infantry moved from Shan State to Burma
1 infantry moved from Shan State to Burma
1 fighter moved from 41 Sea Zone to Burma
1 tactical_bomber moved from 41 Sea Zone to Burma
1 armour moved from Szechwan to Shensi
1 armour moved from Szechwan to Shensi
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
1 armour moved from Kwangsi to Kweichow
2 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Shantung to Hopei
2 mech_infantrys moved from Chahar to Suiyuyan
1 tactical_bomber moved from Anhwe to Suiyuyan
1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 fighter moved from Kwangsi to HopeiCombat - Japanese
Battle in Java
Japanese attack with 1 bomber and 1 fighter
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber and 1 fighter in Java, round 1 : 1/2 hits
Americans roll dice for 1 artillery and 1 infantry in Java, round 1 : 1/2 hits
1 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Java
Japanese roll dice for 1 bomber in Java, round 2 : 1/1 hits
Americans roll dice for 1 artillery in Java, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Java
Japanese win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 artillery and 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 1 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Burma, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 2 armour
Chinese defend with 1 infantry
Japanese roll dice for 2 armour in Shensi, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 fighter, 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Hopei, round 1 : 1/4 hits
Chinese roll dice for 1 infantry in Hopei, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Suiyuyan, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 1 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour, 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Kweichow, round 1 : 2/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese roll dice for 1 submarine in 3 Sea Zone, round 1 : 1/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from 36 Sea Zone to Kwangsi
1 battleship, 2 carriers, 1 destroyer, 1 fighter and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
2 submarines moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Hopei to Hunan
1 tactical_bomber moved from Suiyuyan to Jehol
2 infantry moved from Shantung to Anhwe
1 bomber moved from Java to Shan State
1 artillery moved from Yunnan to Shan State
1 artillery moved from French Indo China to Shan State
1 artillery moved from Yunnan to Shan State
1 artillery moved from Yunnan to Szechwan
1 fighter moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from Burma to Kwangsi
1 tactical_bomber moved from Burma to Kwangsi
1 infantry moved from Buryatia to AmurPlace Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
3 destroyers placed in 36 Sea Zone
2 infantry placed in Japan
3 infantry placed in ShantungTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 5 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
1 bomber moved from Western United States to 3 Sea Zone
1 armour moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 armour moved from Siberia to Soviet Far East -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 5 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
1 bomber moved from Western United States to 3 Sea Zone
1 armour moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 armour moved from Siberia to Soviet Far EastCombat - Americans
Battle in 3 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 bomber moved from 3 Sea Zone to British Columbia
2 mech_infantrys moved from Alaska to British Columbia
2 carriers, 4 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from Johnston Island to 30 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 transport moved from 42 Sea Zone to 54 Sea Zone
1 bomber moved from Northern Territory to Queensland
1 bomber moved from Hawaiian Islands to Queensland
2 infantry moved from Western United States to 10 Sea Zone
2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 30 Sea Zone to Queensland
1 carrier and 1 fighter moved from 30 Sea Zone to 26 Sea Zone
1 fighter moved from Midway to 26 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 101 Sea Zone to 87 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 infantry moved from Central United States to Alberta Saskatchewan Manitoba
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea ZonePlace Units - Americans
3 infantry placed in Norway
1 fighter placed in Eastern United States
2 fighters and 2 infantry placed in Western United States
1 carrier, 2 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs totalGame History
Round :9
Combat Move - British
1 fighter and 2 infantry moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Burma to India
1 bomber moved from Tobruk to Gibraltar
1 infantry moved from Suriname to French Guiana
1 artillery and 5 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Egypt to Alexandria
5 mech_infantrys moved from Turkmenistan to Volgograd
3 mech_infantrys moved from Persia to Turkmenistan
1 fighter moved from India to Eastern Persia
3 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from British Guiana to Brazil
1 infantry moved from Tunisia to LibyaPlace Units - British
1 infantry placed in Egypt
3 mech_infantrys placed in Persia
3 fighters placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsGame History
Round :9
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Smolensk to Vologda
Italians take Vologda from Russians
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Ukraine to Rostov
2 infantry and 4 mech_infantrys moved from Bryansk to Rostov
1 bomber moved from Western Ukraine to VolgogradCombat - Italians
Strategic bombing raid in Volgograd
AA guns fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Rostov
Italians attack with 1 armour, 1 artillery, 3 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 5 mech_infantrys in Rostov, round 1 : 4/10 hits
Russians roll dice for 1 infantry in Rostov, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour, 1 artillery, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Volgograd to Bryansk
1 aaGun moved from Eastern Poland to Western Ukraine
1 artillery and 2 infantry moved from Poland to Eastern Poland
1 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia
1 artillery moved from Northern Italy to Yugoslavia
1 artillery moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Northern Italy
1 fighter moved from Southern Italy to Western GermanyPlace Units - Italians
2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Italians undo move 2.
1 infantry placed in Northern Italy
1 infantry placed in UkraineTurn Complete - Italians
Italians collect 12 PUs (12 lost to blockades); end with 12 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Western Germany : 1 flag, 1 fighter
Romania : 1 flag, 1 artillery
Northern Italy : 1 flag, 1 aaGun, 1 factory_minor and 7 infantry
Southern Italy : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 9 infantry
Belarus : 1 flag
Bryansk : 1 flag, 1 bomber
Rostov : 1 flag, 1 armour, 1 artillery, 2 infantry and 5 mech_infantrys
Eastern Poland : 1 flag, 1 artillery and 2 infantry
Bessarabia : 1 flag, 1 armour and 1 mech_infantry
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag, 1 aaGun
Vologda : 1 flag, 1 infantry
Smolensk : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag, 1 artilleryProduction/PUs Summary :
Germans : 41 / 45
Russians : 21 / 28
Japanese : 60 / 62
Americans : 61 / 82
Chinese : 3 / 4
British : 35 / 42
UK_Pacific : 6 / 8
Italians : 24 / 12
ANZAC : 10 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from New South Wales to Queensland
1 artillery moved from Northern Territory to Queensland
1 fighter moved from 42 Sea Zone to India
1 fighter moved from Northern Territory to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
2 destroyers moved from 54 Sea Zone to 42 Sea ZonePlace Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Combat Move - French
1 infantry moved from Egypt to Alexandria -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Combat Move - French
1 infantry moved from Egypt to AlexandriaNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 10 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Kwangsi to Tambov
1 artillery and 3 infantry moved from Bryansk to Tambov
4 armour, 1 infantry and 4 mech_infantrys moved from Karelia to Finland
1 bomber moved from Bryansk to Tambov
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Finland
1 fighter and 1 tactical_bomber moved from Bryansk to TambovCombat - Germans
Battle in Finland
Germans attack with 4 armour, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 4 armour, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Finland, round 1 : 6/11 hits
Americans roll dice for 1 infantry in Finland, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 4 armour, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Tambov
Germans attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 1 : 3/8 hits
Russians roll dice for 1 artillery and 3 infantry in Tambov, round 1 : 2/4 hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 5/6 hits
Russians roll dice for 1 artillery in Tambov, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 3 infantryNon Combat Move - Germans
2 bombers, 1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
1 aaGun moved from Bryansk to Rostov
1 artillery and 8 infantry moved from Western Ukraine to Bryansk
1 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
1 artillery and 4 infantry moved from Eastern Poland to Western Ukraine
2 artilleries and 3 infantry moved from Poland to Eastern Poland
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 fighter moved from Finland to 112 Sea Zone
1 tactical_bomber moved from Finland to 112 Sea Zone
1 tactical_bomber moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
1 armour moved from Holland Belgium to Northern Italy
1 infantry moved from Normandy Bordeaux to France
2 infantry moved from Holland Belgium to Western Germany
1 mech_infantry moved from Western Germany to Yugoslavia
1 infantry moved from Yugoslavia to Bulgaria
1 artillery moved from Romania to Bulgaria
1 infantry moved from Bryansk to Smolensk
2 artilleries and 2 infantry moved from Bryansk to RostovPlace Units - Germans
1 transport placed in 112 Sea Zone
3 infantry placed in Novgorod
3 infantry placed in Yugoslavia
Germans undo move 2.
1 infantry and 2 mech_infantrys placed in Novgorod
2 infantry placed in Western Germany
1 infantry placed in France
3 infantry placed in GermanyTurn Complete - Germans
Germans collect 42 PUs (2 lost to blockades); end with 42 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 2 infantry
Western Germany : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
Germany : 1 flag, 1 aaGun, 1 factory_major and 3 infantry
Northern Italy : 1 flag, 1 armour and 1 mech_infantry
Southern Italy : 1 flag, 4 infantry
Belarus : 1 flag, 2 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 aaGun, 8 armour, 4 artilleries, 2 bombers, 1 fighter, 32 infantry, 2 mech_infantrys and 1 tactical_bomber
Rostov : 1 flag, 1 aaGun, 2 artilleries and 2 infantry
Nenetsia : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 2 artilleries and 3 infantry
Bessarabia : 1 flag
Tambov : 1 flag, 1 artillery
Western Ukraine : 1 flag, 1 artillery and 4 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Smolensk : 1 flag, 1 infantry
112 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Bulgaria : 1 flag, 1 artillery and 1 infantry
Yugoslavia : 1 flag, 1 airfield, 1 factory_minor, 8 infantry and 1 mech_infantry
Finland : 1 flag, 4 armour, 1 infantry and 4 mech_infantrysProduction/PUs Summary :
Germans : 44 / 47
Russians : 20 / 28
Japanese : 60 / 62
Americans : 59 / 82
Chinese : 3 / 4
British : 35 / 42
UK_Pacific : 6 / 8
Italians : 24 / 12
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Russians
Russians buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 artillery and 13 infantry moved from Russia to Vologda
1 mech_infantry moved from Yakut S.S.R. to Evenkiyskiy
2 artilleries and 2 mech_infantrys moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from JapaneseCombat - Russians
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Vologda
Russians attack with 1 artillery and 13 infantry
Italians defend with 1 infantry
Russians win, taking Vologda from Italians with 1 artillery and 13 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 fighter moved from Tambov to Russia
1 submarine moved from 91 Sea Zone to 93 Sea ZonePlace Units - Russians
4 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 fighters, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 infantry moved from 5 Sea Zone to Soviet Far East
1 armour moved from Amur to Siberia
Japanese take Siberia from Russians
1 armour moved from Siberia to Soviet Far East
1 fighter moved from 6 Sea Zone to Soviet Far East
1 mech_infantry moved from Hopei to Tsinghai
1 bomber moved from Shan State to Tsinghai
1 mech_infantry moved from Suiyuyan to Kansu
1 armour moved from Shensi to Kansu
1 armour moved from Shensi to Kansu
1 armour moved from Kweichow to Kansu
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from Kwangsi to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from Kwangsi to 44 Sea Zone
1 infantry moved from Shan State to Burma
1 tactical_bomber moved from Kwangsi to Burma
1 artillery moved from Szechwan to Sikang
1 fighter moved from Hunan to SikangCombat - Japanese
Battle in Soviet Far East
Japanese attack with 1 armour, 1 fighter and 2 infantry
Americans defend with 1 armour and 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Soviet Far East, round 1 : 0/4 hits
Russians roll dice for 1 armour and 1 infantry in Soviet Far East, round 1 : 2/2 hits
2 infantry owned by the Japanese lost in Soviet Far East
Japanese roll dice for 1 armour and 1 fighter in Soviet Far East, round 2 : 2/2 hits
Russians roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 1/2 hits
1 armour owned by the Japanese , 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Soviet Far East
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour and 2 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Tsinghai
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Tsinghai, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Tsinghai, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sikang
Japanese attack with 1 artillery and 1 fighter
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 fighter in Sikang, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Sikang, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Burma, round 1 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Burma, round 1 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kansu
Japanese attack with 3 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 armour and 1 mech_infantry in Kansu, round 1 : 2/4 hits
Chinese roll dice for 1 infantry in Kansu, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 44 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 1 : 2/2 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 1 : 0/2 hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 43 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
1 bomber moved from Tsinghai to Shensi
2 infantry moved from Hopei to Shensi
1 fighter moved from Sikang to Shensi
1 artillery and 2 infantry moved from Kweichow to Shensi
3 infantry moved from Shantung to Jehol
2 infantry moved from Anhwe to Jehol
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Soviet Far East to 5 Sea Zone
1 carrier moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Amur to Siberia
1 aaGun, 3 artilleries and 1 infantry moved from Shan State to Yunnan
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to Kwangsi
1 fighter moved from 43 Sea Zone to Kwangsi
1 fighter moved from 44 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Jehol to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Burma to Kwangsi
1 destroyer moved from 36 Sea Zone to 46 Sea ZonePlace Units - Japanese
1 destroyer and 1 submarine placed in 36 Sea Zone
3 fighters placed in Japan
1 destroyer placed in 19 Sea Zone
1 infantry and 1 mech_infantry placed in Shantung
1 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 62 PUs (2 lost to blockades); end with 62 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Americans
Americans buy 1 aaGun, 1 carrier, 3 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 41 Sea Zone to 37 Sea Zone
Americans take 41 Sea Zone from Japanese
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from British Columbia to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 46 Sea Zone
2 bombers moved from Queensland to 46 Sea Zone
2 fighters moved from India to 37 Sea Zone
2 fighters moved from 42 Sea Zone to 37 Sea Zone
3 fighters moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
3 fighters moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 43 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Americans
Americans buy 1 aaGun, 1 carrier, 3 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 41 Sea Zone to 37 Sea Zone
Americans take 41 Sea Zone from Japanese
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from British Columbia to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 46 Sea Zone
2 bombers moved from Queensland to 46 Sea Zone
2 fighters moved from India to 37 Sea Zone
2 fighters moved from 42 Sea Zone to 37 Sea Zone
3 fighters moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
3 fighters moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 43 Sea ZoneCombat - Americans
Battle in 37 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 46 Sea Zone
Americans attack with 2 bombers, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 43 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 4 fighters
Japanese defend with 1 destroyer
Americans win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighterNon Combat Move - Americans
1 bomber moved from 16 Sea Zone to Midway
1 submarine moved from 42 Sea Zone to 41 Sea Zone
2 fighters moved from 37 Sea Zone to India
2 fighters moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 43 Sea Zone to 42 Sea Zone
3 fighters moved from 43 Sea Zone to 42 Sea Zone
3 fighters moved from 55 Sea Zone to 42 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 bombers moved from 46 Sea Zone to Queensland
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 destroyers, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 46 Sea Zone to 54 Sea Zone
1 transport moved from 54 Sea Zone to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to 26 Sea Zone
1 destroyer moved from 3 Sea Zone to 9 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 87 Sea Zone to 92 Sea Zone
1 fighter moved from 97 Sea Zone to Norway
1 fighter moved from Eastern United States to Gibraltar
1 infantry moved from Alberta Saskatchewan Manitoba to British ColumbiaPlace Units - Americans
1 aaGun and 2 infantry placed in Norway
1 fighter placed in Eastern United States
1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
2 fighters and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
Game History
Round :10
Combat Move - British
1 fighter moved from Eastern Persia to Burma
2 infantry moved from India to Burma
1 artillery and 4 infantry moved from Caucasus to Volgograd
3 mech_infantrys moved from Turkmenistan to Volgograd
3 mech_infantrys moved from Persia to TurkmenistanCombat - British
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Burma to India
1 fighter and 1 tactical_bomber moved from Eastern Persia to Volgograd
1 infantry moved from Egypt to Alexandria
1 infantry moved from Alexandria to Tobruk
1 infantry moved from Libya to Tobruk
3 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from French Guiana to Suriname
1 infantry moved from Brazil to British Guiana
2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Norway
3 fighters moved from United Kingdom to Norway
1 aaGun moved from Scotland to United Kingdom
1 bomber moved from Gibraltar to United KingdomPlace Units - British
3 mech_infantrys placed in Persia
3 fighters placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsGame History
Round :10
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery, 1 infantry and 1 mech_infantry moved from Rostov to Tambov
1 bomber moved from Bryansk to Caucasus
1 infantry and 1 mech_infantry moved from Rostov to CaucasusCombat - Italians
Battle in Tambov
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tambov, round 1 : 1/3 hits
Russians roll dice for 2 infantry in Tambov, round 1 : 0/2 hits
1 infantry owned by the Russians lost in Tambov
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tambov, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Caucasus
Italians attack with 1 bomber, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Caucasus, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Caucasus, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Caucasus to Bryansk
1 infantry moved from Ukraine to Rostov
1 armour and 1 mech_infantry moved from Bessarabia to Rostov
1 aaGun moved from Western Ukraine to Bryansk
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Romania to Bessarabia
1 artillery moved from Yugoslavia to Romania
1 fighter moved from Western Germany to Rostov
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Ukraine
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs (11 lost to blockades); end with 15 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Romania : 1 flag, 1 artillery
Northern Italy : 1 flag, 1 aaGun, 1 factory_minor and 6 infantry
Southern Italy : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 10 infantry
Belarus : 1 flag
Bryansk : 1 flag, 1 aaGun and 1 bomber
Rostov : 1 flag, 2 armour, 1 fighter, 1 infantry and 4 mech_infantrys
Eastern Poland : 1 flag
Bessarabia : 1 flag, 1 artillery
Tambov : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag, 1 artillery and 2 infantry
Caucasus : 1 flag, 1 mech_infantry
Smolensk : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 43 / 47
Russians : 19 / 26
Japanese : 63 / 62
Americans : 59 / 79
Chinese : 0 / 4
British : 35 / 40
UK_Pacific : 6 / 8
Italians : 26 / 15
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 42 Sea Zone to Borneo -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 42 Sea Zone to BorneoCombat - ANZAC
Battle in Borneo
ANZAC attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
ANZAC win, taking Borneo from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Borneo to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
3 submarines moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
2 submarines placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Combat Move - French
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to EgyptTurn Complete - French
Suggested Topics
