@SuperbattleshipYamato disregard my last, here is the right one
Wheatbeer (axis) vs cooran (allies)
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Submerge sub?
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Surface all subs
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(smart SBR on the airbase by the way, even if you did lose a bomber, knocking out the German fleet is nice)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :6
Purchase Units - British
British buy 1 bomber and 2 transports; Remaining resources: 2 PUs;Combat Move - British
3 submarines moved from 110 Sea Zone to 112 Sea Zone
2 fighters and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
3 fighters moved from 110 Sea Zone to 112 Sea ZoneCombat - British
Battle in 112 Sea Zone
British attack with 6 fighters, 3 submarines and 1 tactical_bomber
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 3 submarines
Units damaged: 1 battleship owned by the Germans
retreated to 112 Sea Zone
Germans win with 2 submarines remaining. Battle score for attacker is 52
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine
Casualties for British: 3 submarinesNon Combat Move - British
3 fighters moved from 112 Sea Zone to 110 Sea Zone
3 fighters moved from 112 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 destroyers moved from 103 Sea Zone to 110 Sea ZonePlace Units - British
2 transports placed in 110 Sea Zone
1 bomber placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 28 PUs totalTerritory Summary for British :
Sumatra : 1 flag, 1 infantry
33 Sea Zone : 1 flag, 1 battleship
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 airfield
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
Anglo Egyptian Sudan : 1 flag, 4 armour, 2 artilleries, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 2 aaGuns, 1 armour, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Ethiopia : 1 flag
110 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 3 fighters and 4 transportsProduction/PUs Summary :
Germans : 49 / 66
Russians : 23 / 26
Japanese : 45 / 59
Americans : 66 / 89
Chinese : 8 / 9
British : 26 / 28
UK_Pacific : 4 / 0
Italians : 21 / 40
ANZAC : 14 / 25
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :6
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Eastern Persia to Iraq
1 fighter moved from Syria to Iraq
1 infantry moved from Northern Italy to Southern France
3 fighters moved from Southern Italy to Southern France
1 armour and 1 mech_infantry moved from Western Ukraine to UkraineCombat - Italians
Battle in Southern France
Italians attack with 3 fighters and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 3 fighters and 1 infantry in Southern France, round 1 : 3/4 hits
Americans roll dice for 1 infantry in Southern France, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Iraq
Italians attack with 1 armour, 1 fighter and 1 infantry
Russians defend with 1 armour
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Iraq, round 1 : 0/3 hits
Russians roll dice for 1 armour in Iraq, round 1 : 0/1 hits
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Iraq, round 2 : 1/3 hits
Russians roll dice for 1 armour in Iraq, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Italians lost in Iraq
Italians win, taking Iraq from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 armour
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 aaGun and 1 infantry moved from Greece to 99 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
1 aaGun and 1 infantry moved from 81 Sea Zone to Egypt
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
3 fighters moved from Southern France to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Iraq to EgyptPlace Units - Italians
1 carrier and 1 destroyer placed in 97 Sea Zone
1 artillery and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUsProduction/PUs Summary :
Germans : 49 / 66
Russians : 21 / 26
Japanese : 45 / 59
Americans : 63 / 89
Chinese : 8 / 9
British : 26 / 28
UK_Pacific : 4 / 0
Italians : 26 / 40
ANZAC : 14 / 25
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
There’s a transport in SZ81 partially obscured by units on Egypt hanging over the border.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 34 Sea Zone to 36 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 26 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea ZoneCombat - ANZAC
Japanese scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in 26 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer and 3 fighters
Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian IslandsNon Combat Move - ANZAC
Place Units - ANZAC
3 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 2 fighters
Queensland : 1 flag, 1 airfield and 1 harbour
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 1 factory_minor and 1 harbour
South Australia : 1 flag, 2 aaGuns, 1 artillery and 3 infantry
Philippines : 1 flag, 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
33 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine
36 Sea Zone : 1 flag, 1 destroyer
35 Sea Zone : 1 flag, 1 destroyer
62 Sea Zone : 1 flag, 3 destroyersProduction/PUs Summary :
Germans : 49 / 66
Russians : 21 / 26
Japanese : 45 / 59
Americans : 63 / 89
Chinese : 8 / 9
British : 26 / 28
UK_Pacific : 4 / 0
Italians : 26 / 40
ANZAC : 14 / 25
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :6
Combat Move - French
Combat - French
Non Combat Move - French
1 infantry moved from United Kingdom to 109 Sea ZoneTurn Complete - French
Territory Summary for French :
United Kingdom : 1 flag, 1 infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry
Algeria : 1 flag, 2 infantry
109 Sea Zone : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 49 / 66
Russians : 21 / 26
Japanese : 45 / 59
Americans : 63 / 89
Chinese : 8 / 9
British : 26 / 28
UK_Pacific : 4 / 0
Italians : 26 / 40
ANZAC : 14 / 25
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :7
Purchase Units - Germans
Germans buy 6 artilleries and 14 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Rostov to Northwest Persia
Germans take Caucasus from Russians
Germans take Northwest Persia from Russians
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
3 artilleries and 2 infantry moved from Belarus to Bryansk
1 infantry moved from Western Ukraine to Bryansk
2 artilleries and 1 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Rostov to Bryansk
1 mech_infantry moved from Rostov to Tambov
1 tactical_bomber moved from Archangel to Tambov
1 bomber moved from Novgorod to Tambov
2 submarines moved from 112 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea ZoneCombat - Germans
Battle in Tambov
Germans attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Tambov, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Tambov, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 5 artilleries, 4 infantry and 1 mech_infantry
Russians defend with 2 aaGuns and 3 infantry
Germans roll dice for 5 artilleries, 4 infantry and 1 mech_infantry in Bryansk, round 1 : 3/10 hits
Russians roll dice for 2 aaGuns and 3 infantry in Bryansk, round 1 : 0/3 hits
1 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Bryansk
4 infantry owned by the Germans , 1 mech_infantry owned by the Germans and 5 artilleries owned by the Germans retreated to Rostov
Russians win with 2 infantry remaining. Battle score for attacker is 13
Casualties for Russians: 2 aaGuns and 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 fighter, 2 submarines and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 2 submarines in 125 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 destroyer in 125 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Americans with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Germans
2 artilleries, 5 infantry and 4 mech_infantrys moved from Ukraine to Rostov
1 tactical_bomber moved from Tambov to Rostov
2 aaGuns, 12 artilleries and 19 infantry moved from Belarus to Eastern Poland
8 armour and 3 mech_infantrys moved from Archangel to Eastern Poland
1 aaGun and 1 infantry moved from Archangel to Novgorod
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 fighter moved from Western Germany to Germany
1 fighter moved from France to Germany
1 tactical_bomber moved from France to Germany
2 mech_infantrys moved from France to Germany
2 aaGuns, 4 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers moved from France to Western Germany
1 infantry moved from Western Ukraine to Eastern Poland
1 bomber moved from Tambov to Eastern Poland
1 infantry moved from Holland Belgium to Western Germany
1 artillery and 1 infantry moved from Novgorod to Baltic StatesPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
5 artilleries placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Germany: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Germans from Western Germany: 2 aaGuns
EDIT: Adding units owned by Germans to Germany: 2 aaGuns
EDIT: Turning off Edit Mode
10 infantry placed in Germany
2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUsProduction/PUs Summary :
Germans : 53 / 80
Russians : 17 / 26
Japanese : 45 / 59
Americans : 63 / 89
Chinese : 8 / 9
British : 26 / 28
UK_Pacific : 4 / 0
Italians : 26 / 40
ANZAC : 14 / 25
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I retreated from Bryansk, so you can swap infantry for aa guns as survivors if you want.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :7
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Italians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Russia to Ukraine
1 mech_infantry moved from Russia to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
1 fighter moved from Russia to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Ukraine
Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor; Italians defend with 1 armour and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour and 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Volgograd to Russia
1 aaGun moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 aaGun moved from Samara to Tambov
1 infantry moved from Samara to Tambov
1 aaGun, 2 armour and 9 infantry moved from Samara to Russia
32 artilleries and 31 infantry moved from Smolensk to Belarus
4 mech_infantrys moved from Russia to Belarus
3 infantry moved from Vologda to SmolenskPlace Units - Russians
2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs totalTerritory Summary for Russians :
Amur : 1 flag, 1 infantry
Belarus : 1 flag, 32 artilleries, 32 infantry and 4 mech_infantrys
Bryansk : 1 flag, 1 aaGun and 1 infantry
Russia : 1 flag, 1 aaGun, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 2 fighters, 15 infantry and 1 tactical_bomber
Tambov : 1 flag, 1 aaGun and 1 infantry
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag, 1 infantry
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Smolensk : 1 flag, 3 infantry
109 Sea Zone : 1 flag
92 Sea Zone : 1 flag, 1 submarine
115 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 49 / 80
Russians : 24 / 24
Japanese : 45 / 59
Americans : 63 / 89
Chinese : 8 / 9
British : 26 / 28
UK_Pacific : 4 / 0
Italians : 23 / 40
ANZAC : 14 / 25
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I’ll concede this one. Jap will take Phillipines, and I have no way of taking it back. I looked at the map after my ANZAC turn and thought “uh oh”…
You’re very very good, I’ll give you that. Your airforce management with both Germany and Japan is exemplary.
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Thanks :-) … if you want a rematch let me know. You can pick sides or we can bid if you prefer.
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Yes, I’ll take a rematch with a -6 bid for Axis, just like the previous one. I’ll let you play Axis once again. I need to figure out how to help Russia and contain Japan.
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Okay, I need to think about how to open so I can mix it up a little.
Same bid placement?
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I’ll shake thing up. Gimme 2 Brit INF in Alexandria.