@GeneralDisarray Game History
Round: 1 Bid Purchase - Germans Germans buy 1 artillery and 1 submarine; 0 PU unused Bid Placement - Germans 1 submarine placed in 120 Sea Zone 1 artillery placed in Holland Belgium Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 2 submarines moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters moved from Western Germany to 113 Sea Zone 3 tactical_bombers moved from Western Germany to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 armour moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 fighter moved from Poland to Yugoslavia 1 artillery moved from Holland Belgium to Normandy Bordeaux 2 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France Combat - Germans Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport British win with 1 transport remaining. Battle score for attacker is -4 Casualties for Germans: 2 submarines Casualties for British: 1 destroyer Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 34 Casualties for French: 1 cruiser Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Germans win with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 37 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 5 armour, 3 artilleries, 6 infantry and 5 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 2 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 31 Casualties for Germans: 1 artillery and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 fighter moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Holland Belgium to Normandy Bordeaux 2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 2 infantry moved from Norway to Finland 1 aaGun moved from Western Germany to 115 Sea Zone 1 infantry moved from Denmark to 115 Sea Zone 1 aaGun and 1 infantry moved from 115 Sea Zone to Norway 1 infantry moved from Denmark to Western Germany Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 115 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs12L - BoldFresh (allies +9) vs EB (axis)
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Ind twol
Noncombat
1inf 1art Yak - Eve
1aa Bur - FIC
1ftr sz38 - FIC
1inf Nin - HupBuild
3dd sz62
2dd sz36Collect
43 + 15 + 2 saved = 60 -
UK8 - with 38 buys inf, trn, 2 acc
CM
z48 (trn) - ftr (sum)
alg () - 2 inf (gbr)
gib () - 2 inf (gbr)NC
alg - inf, arm (gbr)
z12 - trn, 2 des, acc, ftr, 2 bat (z6)
z38 - ftr (z48), ftr (sum), 2 acc, bat (z39)
kaz - 12 inf, 2 art (rus)
waf - bom (gbr)place inf (sum)
place trn, 2 acc (z38)collect 32, has 32
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Italy8
Purchase
36 buys 1bb 1trn 1dd save 1Combat
GBr - SBR 2bmb EPl
Fin + Nor - 1arm KarGBr AA
Rolls: 2@1; Total Hits: 02@1: (2, 2) -
damage GBr
Rolling 2d6:
(2, 5) -
7 damage GBr
Noncombat
2bmb GBr - Fra
2inf Bul - Ukr
2ftr Fra - sz14
5arm Ita - Bul
6inf 1arm Fra - ItaBuild
1bb 1dd 1trn sz14Collect
26 + 5 = 31 -
map with GBr damage
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Oh my aa missed again??? :-o
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You shot down a Ger ftr last turn
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turns might be slower for the next week or so - the OBG game is approaching a very critical juncture and want to concentrate on it more - hope that’s alright with you?
thanks
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No worries. Play when you can.
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ok EB, here’s your move
USA8 - with 56 buys 6 subs, 2 ftr
CM
z50 (trn) - ftr (z38)
NC
z20 - sub (z18)
z56 - 3 sub (z20)
z46 - 9 sub (z56)
z38 - 5 sub (z46), 5 sub, 4 des, 2 acc (z39), 6 ftr (eaf), 3 ftr (sum), ftr (z50)
wca - inf (wus)place 6 sub (z56)
place 2 ftr (wus)collect 45, has 45
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Ger9
Purchase
51 buys 4arm 3ftr save1Combat
Kaz - 14arm 2art 1inf Cau, 7arm EUk, 2bmb Ger, 1ftr 1bmb Ukr
Mos - 6inf EUk, 10arm EPl, 1inf BelKaz AA
1ftr
Rolls: 1@1; Total Hits: 11@1: (1)
3bmb
Rolls: 3@1; Total Hits: 13@1: (1, 3, 2) -
1ftr 1bmb down
Kaz
Rolls: 3@2 21@3 2@4; Total Hits: 103@2: (1, 6, 2)21@3: (3, 4, 4, 3, 4, 4, 4, 2, 1, 5, 4, 6, 3, 4, 5, 3, 4, 6, 4, 5, 2)2@4: (5, 3)
Rolls: 27@2 3@3; Total Hits: 1127@2: (2, 6, 2, 3, 5, 2, 2, 6, 5, 5, 4, 2, 3, 1, 5, 4, 1, 4, 2, 1, 6, 6, 5, 3, 3, 4, 1)3@3: (2, 6, 5) -
Kaz rd2
Rolls: 13@3 2@4; Total Hits: 713@3: (1, 3, 5, 2, 6, 5, 1, 3, 6, 5, 4, 6, 4)2@4: (3, 4)
Rolls: 17@2 3@3; Total Hits: 1017@2: (1, 6, 2, 1, 2, 2, 6, 6, 3, 4, 6, 6, 6, 2, 5, 1, 2)3@3: (1, 6, 3) -
Kaz hwlo 1inf 2art 18arm
retreat 3arm 2bmb to Cau
Mos
Rolls: 7@1 10@3; Total Hits: 37@1: (4, 5, 5, 3, 4, 4, 4)10@3: (1, 6, 4, 4, 1, 4, 4, 4, 3, 6)
Rolls: 6@2; Total Hits: 26@2: (1, 4, 6, 3, 2, 5) -
Mos rd2
Rolls: 5@1 10@3; Total Hits: 75@1: (5, 1, 6, 2, 1)10@3: (6, 1, 5, 5, 2, 1, 2, 4, 4, 2)
Rolls: 3@2; Total Hits: 03@2: (6, 4, 4) -
Mos twlo 2inf
Noncombat
2inf Ukr - Cau
1aa EUk - Mos
9inf 4ftr Ger - FraBuild
3ftr Ger
4arm CauCollect
44 + 15 + 16 + 1 saved = 76Kaz Battle - I removed 12inf 2art UK + 3inf Rus. Of course you can change if you want.
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i need a lot of things to go right but i see a crack.
R9 - with nothing buys nothing
CM
cau (2 bom, 2 inf, 7 arm) - 8 inf, 2 art, 3 arm (kaz) blitz per
combat:
cau - 8 inf, 2 art, 3 arm vs. 2 bom, 2 inf, 7 arm
Rolls: 6@1 4@2 3@3; Total Hits: 36@1: (1, 6, 4, 3, 3, 2)4@2: (5, 3, 4, 5)3@3: (2, 6, 1) -
my USUAL. terrible roll.
and the funny thing is, i was strongly considering sending in the fighter as well but i thought, if i do that it will get shot down and i will lose an hit from my infantry, which is EXACTLY what would have happened since the first roll was a 1.
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i guess it wasn’t terrible, just one hit short. would have really hurt if i’d send the fighter and lost it, and lost the infantry hit as well, then i would have been a plane down and 2 hits below avg. made the right choice for once!
lose 2 inf, arm or do you want to lose bomber(s)?





