@ArtofWar1947 I may not be doing as much as we planned due to rain. I can see this…
No scrambles.
12L G40 A3.9 NT seththenewb(axis -6) vs mrg(allies)
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Only 42% 2 ss vs ss, dd. I’ll do the other battles first and check to see if you changed your mind… :-)
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…and since there was only one other battle with dice… :roll:
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Fumbled a little in that battle and failed to submerge more than once but the dice was nice to me and spared me the trouble of editing. :-)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :8
Combat Move - British
Giving bonus movement to units
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
British take Holland Belgium from Germans
1 mech_infantry moved from Trans-Jordan to Northwest Persia
British take Northwest Persia from Germans
2 submarines moved from 81 Sea Zone to 98 Sea Zone
1 submarine moved from 96 Sea Zone to 99 Sea Zone
2 fighters moved from Iraq to 99 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to BorneoCombat - British
???
Battle in 99 Sea Zone
British attack with 2 fighters and 1 submarine
Italians defend with 1 destroyer
British win, taking Borneo from Japanese with 2 fighters remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
British win with 2 fighters remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Battle in 98 Sea Zone
British attack with 2 submarines
Italians defend with 1 destroyer and 1 submarine
1 submarine owned by the Italians Submerged
British win, taking 98 Sea Zone from Italians with 2 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
British win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Recording Battle StatisticsNon Combat Move - British
3 armour moved from Trans-Jordan to Iraq
2 submarines moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
3 aaGuns, 1 artillery and 3 infantry moved from Norway to 112 Sea Zone
3 aaGuns, 1 artillery, 4 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone
3 aaGuns, 1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from Norway to United Kingdom
2 bombers moved from Quebec to Gibraltar
1 cruiser and 1 destroyer moved from 56 Sea Zone to 55 Sea Zone
2 fighters moved from 99 Sea Zone to IraqPlace Units - British
3 infantry placed in Iraq
2 infantry and 1 mech_infantry placed in Egypt
9 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs (2 lost to blockades); end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :8
Purchase Units - Italians
Italians buy 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
2 infantry moved from Western Germany to Holland Belgium
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 fighter moved from 95 Sea Zone to Holland Belgium
1 fighter moved from Western Germany to Denmark
2 infantry moved from Western Germany to DenmarkCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 1 fighter
British defend with 2 submarines
Italians win, taking 98 Sea Zone from British with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
Casualties for British: 2 submarines
Italians win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
Casualties for British: 2 submarines
Battle in Denmark
Italians attack with 1 fighter and 2 infantry
Americans defend with 2 infantry
Italians win, taking Denmark from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Italians win with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Holland Belgium
Italians attack with 1 fighter and 2 infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Italians win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Recording Battle StatisticsNon Combat Move - Italians
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Denmark to Southern Italy
1 fighter moved from 98 Sea Zone to 95 Sea Zone
1 bomber moved from 98 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Northern Italy to Western Germany
1 aaGun moved from Western Germany to GermanyPlace Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 infantry moved from New Guinea to Dutch New Guinea
2 fighters moved from Queensland to Dutch New GuineaCombat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Dutch New Guinea from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 fighter
ANZAC win with 1 fighter and 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 fighter
Recording Battle StatisticsNon Combat Move - ANZAC
1 fighter moved from Dutch New Guinea to New Guinea
1 artillery and 2 infantry moved from Western Australia to Northern Territory
1 cruiser and 1 transport moved from 56 Sea Zone to 55 Sea Zone
2 destroyers and 1 transport moved from 62 Sea Zone to 55 Sea Zone
1 artillery and 2 infantry moved from Queensland to Northern Territory
1 aaGun moved from Queensland to Northern Territory
1 submarine moved from 57 Sea Zone to 44 Sea ZonePlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
Hit done instead of post turn for France.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :9
Politics - Germans
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Mongolians are now being played by: Human
Neutral_True is now being played by: Human
Italians are now being played by: Human
Americans are now being played by: HumanPurchase Units - Germans
Germans buy 3 artilleries, 1 factory_upgrade, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
2 infantry moved from Vyborg to Finland
1 bomber moved from Yunnan to French Indo China
1 armour and 4 mech_infantrys moved from Volgograd to Northwest Persia
1 bomber moved from Volgograd to Northwest Persia
1 bomber moved from Novgorod to Finland
1 tactical_bomber moved from Novgorod to FinlandCombat - Germans
Battle in Northwest Persia
Germans attack with 1 armour, 1 bomber and 4 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Northwest Persia from British with 1 armour, 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Germans win with 1 armour, 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Finland
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans win, taking Finland from Americans with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Germans win with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 tactical_bomber moved from Finland to Germany
1 bomber moved from Finland to Novgorod
3 infantry moved from Novgorod to Karelia
1 artillery moved from Smolensk to Belarus
1 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Tambov to Volgograd
2 mech_infantrys moved from Samara to Volgograd
1 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Tambov
1 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
2 infantry moved from Ukraine to Rostov
1 fighter moved from Germany to 95 Sea Zone
2 fighters moved from Germany to Southern Italy
1 mech_infantry moved from Western Germany to Germany
1 bomber moved from Northwest Persia to Ukraine
3 armour and 4 mech_infantrys moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Rostov
1 aaGun moved from Ukraine to RostovPlace Units - Germans
1 artillery and 2 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Novgorod
Germans undo move 3.
3 mech_infantrys placed in Novgorod
3 infantry placed in Germany
Units in Germany being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in Germany
2 artilleries and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs -
I can’t tell for sure, but I want to say Gibraltar is repaired enough to move ships 3 spaces? Your UK sub is covering it up. If not, I’d like to keep the ftr I moved to sz95 in Berlin instead.
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I’m fairly certain I repaired it down to 2 damage at some point.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :9
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 1 PUs;Combat Move - Russians
Giving bonus movement to units
1 fighter and 1 infantry moved from Russia to Smolensk
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Timguska to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Vologda to Samara
1 infantry moved from Russia to Tambov
2 fighters and 1 tactical_bomber moved from Timguska to Samara
4 fighters moved from Timguska to TambovCombat - Russians
Battle in Tambov
Russians attack with 4 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
4 fighters moved from Tambov to Russia
2 fighters and 1 tactical_bomber moved from Samara to Russia
1 infantry moved from Urals to Vologda
1 aaGun moved from Vologda to Russia
1 aaGun and 5 infantry moved from Timguska to Urals
1 fighter moved from Smolensk to Russia
1 submarine moved from 91 Sea Zone to 93 Sea ZonePlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 22 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 25 PUs -
I’ll be busy tomorrow and don’t know if I’ll get a turn in. Maybe later on at night.
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No worries. From Wednesday afternoon until late Sunday I will drop off the earth. Normal response should resume on Monday or late Sunday if my a&a itch defeats my sleepiness. :-)
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Pushed the wrong button :roll:
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Going AWOL until late Sunday or Monday.
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NP, I got busy and couldn’t get to the game for longer then expected. So I can’t fault you if life happens to you.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :9
Politics - Americans
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
Mongolians are now being played by: Human
UK_Pacific is now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: HumanPurchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 9 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
1 artillery moved from Northern Territory to 55 Sea Zone
1 artillery and 1 transport moved from 55 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
4 bombers moved from Egypt to 98 Sea Zone
3 fighters and 2 infantry moved from Norway to Finland
1 infantry and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland BelgiumCombat - Americans
???
Battle in 98 Sea Zone
Americans attack with 4 bombers
Italians defend with 1 destroyer
Americans win, taking Philippines from Japanese with 4 bombers remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Americans win with 4 bombers remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Holland Belgium
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 2 infantry
Americans win, taking Holland Belgium from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Americans win with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in Finland
Americans attack with 3 fighters and 2 infantry
Germans defend with 2 infantry
Americans win, taking Finland from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Americans win with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Recording Battle StatisticsNon Combat Move - Americans
1 carrier, 1 destroyer and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 destroyers moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
3 fighters moved from Finland to Norway
2 fighters moved from Holland Belgium to 112 Sea Zone
2 infantry moved from Central America to 89 Sea Zone
2 infantry, 1 submarine and 1 transport moved from 89 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
4 bombers moved from 98 Sea Zone to Iraq
4 fighters and 1 tactical_bomber moved from 55 Sea Zone to India
1 bomber moved from Queensland to India
1 battleship, 3 carriers, 1 cruiser and 1 submarine moved from 55 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Egypt to IraqPlace Units - Americans
3 infantry placed in Norway
3 infantry placed in Normandy Bordeaux
1 artillery and 3 infantry placed in Eastern United States
Americans undo move 3.
1 artillery and 1 infantry placed in Eastern United States
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
1 bomber and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :9
Combat Move - British
Giving bonus movement to units
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from ItaliansCombat - British
Recording Battle StatisticsNon Combat Move - British
1 cruiser and 1 destroyer moved from 55 Sea Zone to 33 Sea Zone
3 fighters and 2 tactical_bombers moved from Russia to Iraq
1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 92 Sea Zone to 96 Sea Zone
2 bombers moved from Gibraltar to Iraq
1 carrier, 2 destroyers and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
2 aaGuns and 8 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns and 8 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
3 infantry placed in Iraq
3 mech_infantrys placed in Egypt
1 airfield placed in GibraltarTurn Complete - British
British collect 35 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :9
Place Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some units change owners in territory India -
Btw I placed a American dd in sz92 to kill the Italian NO. May be a little hard to spot behind the airbase. Also the Navalbase in Gibraltar has only two damage, not sure if I’ve confirmed this already…





