XPAD-01 Bunnies P Wrath + Vold (Axis) vs JeffM + RGP44 (Allies)

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Hunan to Yunnan
                2 infantry moved from Kweichow to Yunnan
                1 fighter moved from Szechwan to Yunnan
                1 infantry moved from Shensi to Szechwan
                2 infantry moved from Suiyuyan to Shensi

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 1 :  0/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 1 :  0/2 hits
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 :  1/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 :  1/4 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 2 infantry
                    Chinese win with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 2 infantry
                Recording Battle Statistics

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    Territory Summary for Chinese :

    Shensi : 2 infantry
        Yunnan : 2 infantry
        Szechwan : 1 fighter and 11 infantry

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 37 / 37
        Japanese : 28 / 49
        Americans : 52 / 53
        Chinese : 10 / 16
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • '15

    need scramble orders for Italy

  • '13

    Scramble the fighters from northern (1) and southern (2) Italy

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :1

    Combat Move - British
                Giving bonus movement to units
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 bomber and 2 fighters moved from United Kingdom to 97 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Egypt to 98 Sea Zone
                1 artillery moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 infantry moved from 76 Sea Zone to Ethiopia
                1 artillery moved from 76 Sea Zone to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 mech_infantry moved from Egypt to Ethiopia
                1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    French is now being played by: Human
                    British are now being played by: Human
                    Chinese are now being played by: Human
                    Dutch is now being played by: Human
                    Neutral_Axis are now being played by: Human
                    Neutral_Allies are now being played by: Human
                    ANZAC is now being played by: Human
                    Russians are now being played by: Human
                    Mongolians are now being played by: Human
                    UK_Pacific is now being played by: Human
                    Neutral_True is now being played by: Human
                    Italians are now being played by: Human
                    Americans are now being played by: Human

    Combat - British
                Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 96 Sea Zone
                    British attack with 1 cruiser and 1 fighter
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 1 :  1/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Italians lost in 96 Sea Zone
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                    British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                        British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 1 :  1/7 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 97 Sea Zone, round 1 :  3/4 hits
                        1 carrier owned by the British and 1 destroyer owned by the British lost in 97 Sea Zone
                        British roll dice for 1 bomber, 1 cruiser, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 :  2/6 hits
                        Italians roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 97 Sea Zone, round 2 :  3/4 hits
                        1 cruiser owned by the British , 1 fighter owned by the Italians , 2 fighters owned by the British and 1 cruiser owned by the Italians lost in 97 Sea Zone
                        British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 :  2/3 hits
                        Italians roll dice for 1 battleship, 1 fighter and 1 transport in 97 Sea Zone, round 3 :  1/2 hits
                        1 fighter owned by the Italians , 1 battleship owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
                        1 transport owned by the Italians lost in 97 Sea Zone
                    British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 3 fighters
                    Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
                    British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 3 fighters
                    Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
                Battle in Ethiopia
                    British attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 cruiser in Ethiopia, round 1 :  1/1 hits
                        British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 1 :  2/4 hits
                        Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 1 :  1/3 hits
                        1 infantry owned by the British , 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Ethiopia
                    British win, taking Ethiopia from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                    British win with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Recording Battle Statistics

    Non Combat Move - British
                1 bomber moved from 97 Sea Zone to Malta
                1 tactical_bomber moved from 97 Sea Zone to Malta
                1 fighter moved from 96 Sea Zone to Malta
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 artillery moved from Ontario to Quebec
                1 infantry moved from Ontario to Quebec
                1 fighter moved from Scotland to United Kingdom
                1 aaGun moved from Scotland to United Kingdom
                2 infantry moved from Scotland to United Kingdom
                2 infantry moved from Alexandria to Egypt
                1 armour moved from Alexandria to Egypt
                1 artillery moved from Alexandria to Egypt
                1 infantry moved from India to 39 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                      British take Persia from Neutral_Allies
                5 infantry moved from India to Burma
                1 fighter moved from Burma to India
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 destroyer moved from 71 Sea Zone to 79 Sea Zone
                1 infantry moved from West India to India

    Place Units - British
                9 infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Territory Summary for British :

    Burma : 7 infantry
        India : 3 aaGuns, 1 airfield, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
        Malaya : 1 harbour and 3 infantry
        Kwangtung : 1 harbour and 2 infantry
        39 Sea Zone : 1 battleship and 1 destroyer
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 artillery, 1 harbour and 3 infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 13 infantry and 1 mech_infantry
        Ethiopia : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
        80 Sea Zone : 1 transport
        96 Sea Zone : 1 cruiser
        76 Sea Zone : 1 cruiser and 1 transport
        106 Sea Zone : 1 destroyer and 2 transports
        79 Sea Zone : 1 destroyer
        Persia : 1 flag, 1 artillery and 3 infantry

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 37 / 37
        Japanese : 28 / 49
        Americans : 52 / 53
        Chinese : 10 / 16
        British : 31 / 37
        UK_Pacific : 17 / 1
        Italians : 9 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :1

    Place Units - UK_Pacific
                1 artillery and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 18 PUs total
                    Some units change owners in territory India

    Territory Summary for UK_Pacific :

    India : 1 factory_major

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 37 / 37
        Japanese : 28 / 49
        Americans : 52 / 53
        Chinese : 10 / 16
        British : 31 / 37
        UK_Pacific : 17 / 18
        Italians : 9 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 armour moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport
                    British defend with 1 cruiser
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 96 Sea Zone, round 1 :  1/2 hits
                        British roll dice for 1 cruiser in 96 Sea Zone, round 1 :  1/1 hits
                        1 cruiser owned by the British and 1 submarine owned by the Italians lost in 96 Sea Zone
                    Italians win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                    Casualties for British: 1 cruiser
                    Casualties for Italians: 1 submarine
                    Italians win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                    Casualties for British: 1 cruiser
                    Casualties for Italians: 1 submarine
                Recording Battle Statistics
                Trigger Italians Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
                Trigger Japanese Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
                Setting uses for triggers used this phase.

    Non Combat Move - Italians
                1 armour moved from 96 Sea Zone to Tobruk
                1 infantry moved from 96 Sea Zone to Tobruk
                2 infantry moved from Albania to Yugoslavia
                1 armour moved from Albania to Yugoslavia
                1 infantry moved from Southern Italy to Northern Italy
                1 bomber moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 9 PUs; end with 9 PUs total

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
        Tobruk : 1 armour and 1 infantry
        Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major and 3 infantry
        Libya : 1 artillery and 1 infantry
        Italian Somaliland : 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
        96 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        Yugoslavia : 1 armour and 2 infantry

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 37 / 37
        Japanese : 28 / 49
        Americans : 52 / 53
        Chinese : 10 / 16
        British : 31 / 37
        UK_Pacific : 17 / 18
        Italians : 9 / 9
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy nothing; Remaining resources:

    Combat Move - ANZAC
                Giving bonus movement to units
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch

    Combat - ANZAC
                Recording Battle Statistics

    Non Combat Move - ANZAC
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from New Zealand to Queensland
                1 aaGun moved from New South Wales to Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 24 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 aaGun, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag, 1 infantry
        42 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser and 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 37 / 37
        Japanese : 28 / 49
        Americans : 52 / 53
        Chinese : 10 / 16
        British : 31 / 37
        UK_Pacific : 17 / 18
        Italians : 9 / 9
        ANZAC : 14 / 24
        French : 15 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :1

    Combat Move - French
                Giving bonus movement to units
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium

    Combat - French
                Battle in Holland Belgium
                    French attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 infantry and 1 tactical_bomber
                        French roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Holland Belgium, round 1 :  1/2 hits
                        1 infantry owned by the French and 1 infantry owned by the Germans lost in Holland Belgium
                        French roll dice for 1 artillery and 1 fighter in Holland Belgium, round 2 :  1/2 hits
                        Germans roll dice for 1 tactical_bomber in Holland Belgium, round 2 :  0/1 hits
                        1 tactical_bomber owned by the Germans lost in Holland Belgium
                    French win, taking Holland Belgium from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 infantry and 1 tactical_bomber
                    Casualties for French: 1 infantry
                    French win with 1 artillery and 1 fighter remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 infantry and 1 tactical_bomber
                    Casualties for French: 1 infantry
                Recording Battle Statistics

    Non Combat Move - French
                1 fighter moved from Holland Belgium to United Kingdom
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Morocco to Algeria
                1 infantry moved from Tunisia to Algeria
                1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        French Central Africa : 1 infantry
        Algeria : 3 infantry
        Southern France : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Holland Belgium : 1 flag, 1 artillery
        81 Sea Zone : 1 destroyer
        91 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 36 / 68
        Russians : 37 / 37
        Japanese : 28 / 49
        Americans : 52 / 53
        Chinese : 10 / 16
        British : 31 / 37
        UK_Pacific : 17 / 18
        Italians : 9 / 9
        ANZAC : 14 / 24
        French : 18 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy nothing; Remaining resources:

    Combat Move - ANZAC
                Giving bonus movement to units
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                2 fighters moved from New Zealand to Queensland
                2 infantry moved from Queensland to New South Wales
                1 artillery moved from Queensland to New South Wales
                1 cruiser moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Recording Battle Statistics

    Non Combat Move - ANZAC
                1 infantry moved from Malaya to Shan State

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 24 PUs total

    Territory Summary for ANZAC :

    Shan State : 1 infantry
        Queensland : 1 airfield, 3 fighters and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        Java : 1 flag, 1 infantry
        42 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser and 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 37 / 37
        Japanese : 28 / 49
        Americans : 52 / 53
        Chinese : 10 / 16
        British : 31 / 37
        UK_Pacific : 17 / 18
        Italians : 9 / 9
        ANZAC : 14 / 24
        French : 15 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '13

    I’m not sure why there is an ANZAC move posted after France’s move, but I’ll take the file from France’s post for GER’s move and not the last ANZAC post.

  • '12

    That is my fault… I did not see that RGP had already played Anzac/ France.  There was no combat on my Anzac turn, just ignore it.  Again, sorry about that!

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Purchase Units - Germans
                Germans buy 6 armour, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                2 armour moved from France to Southern France
                1 mech_infantry moved from France to Southern France
                1 mech_infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                2 armour moved from France to Holland Belgium
                1 mech_infantry moved from France to Holland Belgium
                5 infantry moved from Bulgaria to Greece
                3 armour moved from Yugoslavia to Greece
                1 tactical_bomber moved from Western Germany to Southern France
                1 tactical_bomber moved from Western Germany to Greece
                1 tactical_bomber moved from Western Germany to Greece
                1 bomber moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Southern France
                    Germans attack with 2 armour, 1 mech_infantry and 1 tactical_bomber
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 armour, 1 mech_infantry and 1 tactical_bomber in Southern France, round 1 :  2/4 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 1 :  1/2 hits
                        1 infantry owned by the French , 1 artillery owned by the French and 1 mech_infantry owned by the Germans lost in Southern France
                    Germans win, taking Southern France from French with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 1 artillery and 1 infantry
                    Germans win with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 1 artillery and 1 infantry
                Battle in Holland Belgium
                    Germans attack with 2 armour, 1 bomber and 1 mech_infantry
                    French defend with 1 artillery
                        Germans roll dice for 2 armour, 1 bomber and 1 mech_infantry in Holland Belgium, round 1 :  3/4 hits
                        French roll dice for 1 artillery in Holland Belgium, round 1 :  1/1 hits
                        1 artillery owned by the French and 1 mech_infantry owned by the Germans lost in Holland Belgium
                    Germans win, taking Holland Belgium from French with 2 armour and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 1 artillery
                    Germans win with 2 armour and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 1 artillery
                Battle in Greece
                    Germans attack with 3 armour, 5 infantry and 2 tactical_bombers
                    Neutral_Allies defend with 4 infantry
                        Germans roll dice for 3 armour, 5 infantry and 2 tactical_bombers in Greece, round 1 :  3/10 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 1 :  1/4 hits
                        1 infantry owned by the Germans and 3 infantry owned by the Neutral_Allies lost in Greece
                        Germans roll dice for 3 armour, 4 infantry and 2 tactical_bombers in Greece, round 2 :  3/9 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 2 :  0/1 hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                    Germans win, taking Greece from Neutral_Allies with 3 armour, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Germans: 1 infantry
                    Germans win with 3 armour, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Germans: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Germans
                2 artilleries and 9 infantry moved from Yugoslavia to Romania
                2 tactical_bombers moved from Greece to Romania
                1 tactical_bomber moved from Southern France to Western Germany
                1 bomber moved from Holland Belgium to Western Germany
                3 infantry moved from Germany to 113 Sea Zone
                3 artilleries moved from Germany to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                2 artilleries, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 2 transports moved from 113 Sea Zone to 112 Sea Zone
                1 battleship moved from 111 Sea Zone to 112 Sea Zone
                3 artilleries and 3 infantry moved from 112 Sea Zone to Norway
                3 aaGuns and 6 infantry moved from Germany to Slovakia Hungary
                2 armour and 1 mech_infantry moved from France to Germany
                3 artilleries and 1 infantry moved from France to Western Germany

    Place Units - Germans
                6 infantry placed in Germany
                6 armour placed in Western Germany
                Germans undo move 2.
                4 armour placed in Germany
                2 armour placed in Western Germany
                1 destroyer and 1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
        Southern France : 1 flag, 2 armour, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 3 aaGuns and 6 infantry
        Western Germany : 3 aaGuns, 1 airfield, 2 armour, 3 artilleries, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
        Romania : 2 artilleries, 9 infantry and 2 tactical_bombers
        Poland : 3 infantry
        Germany : 6 armour, 1 factory_major, 6 infantry and 1 mech_infantry
        Norway : 3 artilleries and 7 infantry
        Denmark : 2 infantry
        Holland Belgium : 2 armour
        112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 3 transports
        Bulgaria : 1 flag,    Greece : 1 flag, 3 armour and 4 infantry
        Yugoslavia : 1 flag,    Finland : 1 flag, 5 infantry

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 37
        Japanese : 28 / 49
        Americans : 52 / 53
        Chinese : 10 / 16
        British : 31 / 37
        UK_Pacific : 17 / 18
        Italians : 9 / 9
        ANZAC : 14 / 24
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units

    Non Combat Move - Russians
                1 infantry moved from Buryatia to Amur
                7 infantry moved from Buryatia to Yakut S.S.R.
                2 infantry moved from Buryatia to Yakut S.S.R.
                2 aaGuns moved from Buryatia to Yakut S.S.R.
                6 infantry moved from Yakut S.S.R. to Yenisey
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                1 artillery moved from Novgorod to Belarus
                4 infantry moved from Ukraine to Western Ukraine
                1 mech_infantry moved from Russia to Bryansk
                1 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Rostov to Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                4 infantry moved from Russia to Bryansk
                2 infantry moved from Russia to Smolensk
                2 artilleries moved from Russia to Bryansk
                1 artillery moved from Russia to Bryansk
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Belarus
                1 aaGun moved from Russia to Bryansk

    Place Units - Russians
                2 infantry and 1 mech_infantry placed in Novgorod
                1 armour and 1 mech_infantry placed in Volgograd
                1 artillery and 1 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Yenisey : 6 infantry
        Amur : 1 infantry
        Yakut S.S.R. : 2 aaGuns and 9 infantry
        Buryatia : 2 infantry
        Belarus : 1 artillery and 8 infantry
        Bryansk : 1 aaGun, 2 armour, 3 artilleries, 4 infantry and 3 mech_infantrys
        Russia : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major and 2 infantry
        Ukraine : 1 artillery, 1 factory_minor and 3 infantry
        Western Ukraine : 2 artilleries and 10 infantry
        Volgograd : 1 armour, 1 factory_minor and 1 mech_infantry
        Novgorod : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 10 infantry, 1 mech_infantry and 1 tactical_bomber
        Smolensk : 2 infantry
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 37
        Japanese : 28 / 49
        Americans : 52 / 53
        Chinese : 10 / 16
        British : 31 / 37
        UK_Pacific : 17 / 18
        Italians : 9 / 9
        ANZAC : 14 / 24
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '13

    All,

    I mistakenly purchased a major IC for china instead of a minor one.  Major IC’s can’t be purchased outside of originally owned territories, so I cannot place it.

    What is the protocol here?  Do I replay the turn (single combat in Yunnan), roll the purchase back and substitute other units (how?), or do I lose the IC and roll the IPC’s to the next round?

    I apologize again for the delays.  My partner seems to be MIA :-o and I’ve been holding off on Japan to give him a chance to chime in.

  • '12

    Vold,

    Mistakes happen, no worries.  I know there is a way to edit your past moves; however, I am not 100% sure how you do it.

    Being that there was virtually no combat in the past round, it may be easiest to just re-do the move.  That way you can pick up the minor IC and not waste the IPCs spent on the major factory.  If you want to re-do the move, it would be fine with me.

    Jeff

  • '15

    just re-do the turn, run the combat as many times as it takes to get the same result or just run the whole turn and edit any change caused by a different combat result.

    rgp

  • Liaison TripleA '11 '10

    At the top left of the screen, where it same GAME,  click that, and you will see ENABLE EDIT MODE.

    EDIT MODE, works in all but movement phases, and lets you add/remove units/ipc’s etc from the board.

  • '13

    Thanks, I’ll use Edit Mode and edit the buy when I get back home today.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 factory_major and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                2 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 mech_infantry moved from Chahar to Hunan
                      Japanese take Hunan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                2 artilleries and 2 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 fighter moved from Jehol to Yunnan
                2 bombers, 4 fighters and 3 tactical_bombers moved from Kiangsi to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 5 fighters, 3 infantry and 3 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 1 :  6/14 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 1 :  0/2 hits
                        2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 5 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                    Japanese win with 1 artillery, 2 bombers, 5 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                3 infantry moved from Japan to 6 Sea Zone
                3 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 2 infantry moved from Jehol to 19 Sea Zone
                1 carrier moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from Yunnan to 36 Sea Zone
                1 fighter moved from Yunnan to 36 Sea Zone
                2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 5 infantry moved from 36 Sea Zone to Kwangsi
                4 infantry moved from Jehol to Anhwe
                1 aaGun moved from Jehol to Manchuria
                2 infantry moved from Manchuria to Jehol
                1 infantry moved from Manchuria to Jehol
                1 infantry moved from Korea to Manchuria
                1 armour moved from Korea to Jehol
                2 artilleries moved from Korea to Manchuria
                2 bombers, 3 fighters and 3 tactical_bombers could not land in Yunnan and were removed

    Place Units - Japanese
                1 infantry placed in Japan
                1 carrier placed in 6 Sea Zone
                Turning on Edit Mode

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
                EDIT: Japanese player Adding units owned by PlayerID named:Japanese to Kiangsu: 1 factory_minor
                EDIT: Japanese player Adding units owned by PlayerID named:Japanese to 6 Sea Zone: 1 destroyer and 1 transport
                EDIT: Japanese player Adding units owned by PlayerID named:Japanese to Japan: 1 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 artillery and 5 infantry
        Korea : 2 infantry
        Kiangsu : 1 factory_minor
        Kiangsi : 1 artillery and 3 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Jehol : 1 armour and 3 infantry
        Okinawa : 1 infantry
        Siam : 2 infantry
        Manchuria : 1 aaGun, 2 artilleries and 2 infantry
        Yunnan : 1 flag, 1 artillery and 3 infantry
        Suiyuyan : 1 flag, 2 infantry
        Kweichow : 1 flag, 2 artilleries and 2 infantry
        Hunan : 1 flag, 1 mech_infantry
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag,    Anhwe : 1 flag, 4 infantry
        33 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
        36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 submarines, 2 tactical_bombers and 3 transports
        6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 37
        Japanese : 33 / 43
        Americans : 52 / 53
        Chinese : 5 / 16
        British : 31 / 37
        UK_Pacific : 17 / 18
        Italians : 9 / 9
        ANZAC : 14 / 24
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '13

    I ended my placement without placing the maj IC.  TripleA seemed to take the 30 IPC’s anyhow, so the only changes I made were to add 30 IPC’s worth of units (a minor IC, 1dd, 1tt, 1inf) instead of adding any IPC’s.

    Please review and validate

    Vold

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