like you said, let’s change it up!
'12L 1941 souL(x) v. CdnRanger(l+9)
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Libya R3 (I accidentally calle Libya Egypt :wink:)
Attk Art Arm Ftr Bmr
Rolls: 1@4 2@3 1@2; Total Hits: 11@4: (6)2@3: (5, 4)1@2: (2)
Def (Inf Art or 2 Inf)
Rolls: 2@2; Total Hits: 12@2: (1, 3) -
Libya R4
Attk Arm Ftr Bmr
Rolls: 1@4 2@3; Total Hits: 11@4: (6)2@3: (6, 3)
Def (Inf or Art)
Rolls: 1@2; Total Hits: 01@2: (4) -
Libya taken with Arm loss of 3 inf art
Non-Coms
Ftr Bmr Lib > Trj
Art 2 Inf AA Ind > Per
2 Inf Saf > Rho
SS Sz35 > Sz31
CZ Sz12 > Sz2
Ftr Gbr > new CV Sz2
Ftr Sz5 > Gbr
DD Sz41 > Sz48
Trn Sz41 > Sz45
Arm Eca > WcaPlacement Trn DD CV CZ Sea Zone 2.
Collect 47 + 2 saved, 49 cash on hand.
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Ita1:
Purchase:
dd save 2combat:
trn 14 load inf blk art ita -> 15 unload trj
bb ca 14 -> 15 support trjtrj
a
Rolls: 2@2 1@3 1@4; Total Hits: 22@2: (3, 3)1@3: (1)1@4: (3)
d
Rolls: 1@1 2@2 1@4; Total Hits: 01@1: (2)2@2: (5, 5)1@4: (6) -
those were my support shots. they had to hit land, losses are easy enough.
trj rd2
a
Rolls: 2@2; Total Hits: 02@2: (5, 5)
d
Rolls: 1@1 1@4; Total Hits: 11@1: (4)1@4: (1) -
trj rd3
a
Rolls: 1@2; Total Hits: 01@2: (4)
d
Rolls: 1@1 1@4; Total Hits: 11@1: (6)1@4: (3) -
trj holds, loss of 2 inf
ncm:
inf ftr ita -> fra
inf arm blk, arm ita -> bulmobilize:
dd 15collect:
9, has 11 -
Hey Soul - wrong map :wink:
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US1
Purchase 2 Ftrs, Cv, Arm (spend 39 save 1)
Non-coms
Bomber Wus > Aus
Ftr Sz44 and Haw > Aus
Bomber Eus > Congo
Ftr Eus > Sz2 Uk Cv
Inf Cus and Ala > Wca
Cv DD Sz44 > Sz56
Ftr Wus > Sz56 Cv
AA Gun Wus > Wca
DD Trn Sz10 > Sz20
Inf Art Eus > PanPlace Cv 2 Ftrs Sz56, Arm Wus
Collect 48 +1 saved = 49 Cash on hand.
China 2 Inf
Combat none
Inf Hup > SikPlace 2 Inf China.
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Ger2:
Purchase:
ftr 5 inf 4 armcombat:
inf arm 2 ftr alg -> lib
inf bst -> kar
sub 2, ca sub 6 -> 2
trn 14 load 2 inf ita -> 15 unload trj
bmb alg -> trj
inf bst, ftr nwy -> beltrj
a
Rolls: 2@1 1@4; Total Hits: 22@1: (1, 4)1@4: (3)
d
Rolls: 1@2 1@4; Total Hits: 11@2: (2)1@4: (5) -
lib
a
Rolls: 1@1 3@3; Total Hits: 41@1: (1)3@3: (2, 3, 2)
d
Rolls: 1@3; Total Hits: 11@3: (1) -
lib twlo inf
sz2
a
Rolls: 2@2 1@3; Total Hits: 02@2: (3, 5)1@3: (4) -
1@1 2@2 2@3 2@4:
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d
Rolls: 1@1 2@2 2@3 2@4; Total Hits: 21@1: (6)2@2: (2, 6)2@3: (4, 4)2@4: (5, 1)bel1-5
a inf
Rolls: 5@1; Total Hits: 05@1: (2, 2, 6, 6, 6)
ftr
Rolls: 5@3; Total Hits: 25@3: (1, 5, 4, 5, 2)d
Rolls: 5@2; Total Hits: 25@2: (6, 6, 2, 6, 1) -
sz2, rd 2
sub
Rolls: 1@1; Total Hits: 01@1: (4)a
Rolls: 1@3; Total Hits: 01@3: (4)d
Rolls: 2@2 2@3 2@4; Total Hits: 42@2: (3, 6)2@3: (1, 1)2@4: (1, 4) -
ncm:
2 ftr lib, 3 inf ger -> fra
bmb trj, inf pol, art epl -> bul
4 inf ger -> pol
2 arm ger, arm pol, arm epl, ftr bel, ftr ita -> bstmobilize:
5 inf 4 arm ftr gercollect:
37+15=52, has 52 -
Rus2
Purchase 3 Inf 1 Art 2 Arm 1 Ftr (spend 33)
Combat
Ukr (E) - 1 Inf Cau
EPol (E) - 1 Inf Euk
Bry - 3 Inf Stc
Bel - 2 Inf Art Arc
Nwy - 3 Inf Fin
Kar - Inf Art Fin, Inf ArcUkr Epol Twol - Walk-in
Bry
Attk 3 Inf round 1-3 (to the death)
Last Inf to die
Rolls: 3@1; Total Hits: 03@1: (3, 6, 5)
2nd Inf to die
Rolls: 3@1; Total Hits: 13@1: (1, 5, 4)
1st Inf to die
Rolls: 3@1; Total Hits: 03@1: (2, 5, 4)
Def 1 Inf
Rolls: 3@2; Total Hits: 13@2: (5, 6, 1) -
Bry lwol
Bel Attk 2 Inf Art
Rolls: 2@2 1@1; Total Hits: 12@2: (4, 3)1@1: (1)
Def Inf
Rolls: 1@2; Total Hits: 01@2: (5) -
Bel lwol
Nwy
Attk 3 Inf R1-3 (to the death)
Last inf to die
Rolls: 3@1; Total Hits: 03@1: (2, 4, 4)
2nd last Inf to die
Rolls: 3@1; Total Hits: 13@1: (3, 1, 2)
1st Inf to die
Rolls: 3@1; Total Hits: 13@1: (3, 2, 1)
Def Inf
Rolls: 3@2; Total Hits: 13@2: (5, 2, 4)





