S05 - RisingDragon (Axis) vs Yoshi (Allies + 10), Championship


  • Calculator was telling me around 2/3 of winning… guess that won’t be the case  :|

    After a G1/J1 with a total of 5 losses for you and none battle going bad, I’m almost sure that my odds are less than 50% against a good opponent ; so I figured that such odds were not so bad, but looks like the conclusion is that my odds of winning juste decreased ^^

    Will finish my turn later on ; need to figure what to do from that :)

  • '10

    yeah yoshi you are right on the probability, but i was thinking the axis had many different ways of responding to an attack like that which could result in them securing the suez.  admittedly i was forcing tough decisions on you, but definitely was not expecting such a favorable outcome.  arigato dicey!  :mrgreen:


  • sorry for the delay… work took all my A&A time :(

    Results

    Algeria taken (mt).
    Egypt holds with loss of 1inf ; 1tnk, 1fgt, 1bmb retreat
    India liberated, no losses.

    NCM

    1inf, 1tnk UK -> Algeria via fleet sz2 -> sz12
    1fgt UK -> sz12
    1fgt Egypt -> sz12
    1bmb Egypt -> Trj
    3inf, 1AA Persia -> Trj
    1tp sz43 -> sz22
    2inf Rhodesia -> Congo

    Place units

    1tp, 1BB sz2
    4inf UK

    Collect $29+1=30

    @RisingDragon:

    yeah yoshi you are right on the probability, but i was thinking the axis had many different ways of responding to an attack like that which could result in them securing the suez.  admittedly i was forcing tough decisions on you, but definitely was not expecting such a favorable outcome.  arigato dicey!  :mrgreen:

    For sure that would not have been a permanent gain for the allies ; was just hoping a little profit here…

    Anyway, this game looks like a loss if there is no serious change in a way or another, I need to try things :)

    11T-championship-RD-vs-Yoshi-02Db.aam

  • '10

    I2
    4 inf 1 arm

    -sud mt
    egy 1 inf twol
    -ukr 2 inf 1 rtl
    bul 2 inf
    ita 1 inf 1 rtl
    z16 1 cru 1 bb

    a
    DiceRolls: 2@1 2@2 1@3 1@4; Total Hits: 22@1: (5, 4)2@2: (3, 2)1@3: (3)1@4: (6)
    d
    DiceRolls: 3@2; Total Hits: 13@2: (1, 4, 6)

  • '10

    a
    DiceRolls: 1@1 2@2; Total Hits: 21@1: (1)2@2: (4, 2)
    d
    DiceRolls: 1@2; Total Hits: 01@2: (5)

  • '10

    ukr twlo inf

    ncm
    ita-fra 1 inf

    place
    ita all

    15

    11T-championship-RD-vs-Yoshi-02eI.aam

  • '10

    bul-bst 1 arm


  • US 2:

    Purchase

    4fgt (40)
    1DD (8)

    Combat Moves:

    Iwo Jima (1inf)
    2inf W. Canada via 1tp sz56 -> sz59
    4fgt sz56
    1BB sz56 -> sz59 bombardment

    Dice…

    Iwo Jima rd1
    A: 2inf, 4fgt, 1BB
    DiceRolls: 2@1 4@3 1@4; Total Hits: 22@1: (6, 3)4@3: (6, 1, 4, 1)1@4: (5)

    D: 1inf
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • Results:

    Iwo Jima taken, no losses.

    NCM:

    4fgt Iwo Jima -> sz59
    fleet sz56 -> sz59
    1bmb E. Canada -> W. Canada
    1inf, 1art Panama -> W. Canada via 1tp sz20 -> sz56

    Place Units:

    1DD Sz56
    4fgt W. US

    Collect $38+10=48

    11T-championship-RD-vs-Yoshi-02Fa.aam

  • '10

    ok…let’s press this advantage

    G3
    7 inf 1 arm 2 bmb

    -kar 2 inf
    bst 1 inf 1 rtl
    epl 7 arm
    -bel 2 inf
    bst 2 inf 1 rtl
    -trj 3 inf 1 arm 1 bmb 1 aa
    egy 3 inf 1 rtl 1 arm
    blk 1 inf 1 rtl
    -z12 1 ss 1 dd 1 ac 2 ftr 1 bb 2 trn
    z8 1 ss
    fra 3 ftr
    lib 1 ftr
    ger 1 bmb
    pol 1 bmb

    bel
    a
    DiceRolls: 1@1 2@2; Total Hits: 11@1: (5)2@2: (5, 1)
    d
    DiceRolls: 2@2; Total Hits: 02@2: (5, 4)

  • '10

    a
    DiceRolls: 1@1 2@2; Total Hits: 21@1: (1)2@2: (2, 3)
    d
    DiceRolls: 1@2; Total Hits: 01@2: (5)

  • '10

    bel twol

    kar
    a
    DiceRolls: 2@2 7@3; Total Hits: 12@2: (1, 4)7@3: (6, 4, 4, 6, 5, 4, 5)
    d
    DiceRolls: 2@2; Total Hits: 02@2: (6, 5)

  • '10

    reload

    a
    DiceRolls: 2@2 7@3; Total Hits: 32@2: (5, 3)7@3: (6, 5, 2, 1, 4, 1, 6)
    d
    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • '10

    kar twol

    trj
    a
    DiceRolls: 2@1 4@2 1@3; Total Hits: 22@1: (2, 4)4@2: (2, 5, 1, 4)1@3: (5)

  • '10

    ool?

    I’ll go ahead and roll the z12 attack too for now

    z12
    a
    DiceRolls: 1@2 4@3 2@4; Total Hits: 51@2: (3)4@3: (2, 2, 1, 3)2@4: (6, 4)

  • '10

    nice!

    ool in z12 too please


  • 5 of 6 air… looks like game over :(

    I have a first strike in sz12…

    DiceRolls: 1@1; Total Hits: 01@1: (6)


  • Looks like I made a mistake during my simulations… thought you had 59% there where it is almost 80…

    Well, diced and mistakes… you should be the next champion ;)

    keep the BB in sz12

    and loose the bmb in Trj

  • '10

    yeah, the sub i pulled out into z8 to use is the swing factor…can absorb a hit but otherwise your sub unlikely to absorb one back.

    TRJ
    d
    DiceRolls: 1@1 3@2 1@3; Total Hits: 11@1: (4)3@2: (5, 1, 4)1@3: (5)

  • '10

    TRJ
    a
    DiceRolls: 1@1 4@2 1@3; Total Hits: 31@1: (6)4@2: (1, 1, 6, 3)1@3: (2)
    d
    DiceRolls: 2@2 1@3; Total Hits: 12@2: (4, 4)1@3: (1)

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