Game History
Round: 3 Combat Move - Germans 2 G-bombers and 4 G-fighters moved from Sicily to Sea Zone 8 1 tank moved from Benghazi to Mersa Brega 2 mechs moved from Mersa Brega to Benghazi Combat - Germans Battle in Sea Zone 8 Germans attack with 2 G-bombers and 4 G-fighters British defend with 1 UK-battleship, 3 UK-destroyers and 1 UK-submarine 1 UK-submarine owned by the British submerged Germans roll dice for 2 G-bombers and 4 G-fighters in Sea Zone 8, round 2 : 4,1,1,8,10,7 British roll dice for 1 UK-battleship and 3 UK-destroyers in Sea Zone 8, round 2 : 3,5,6,2 2 G-fighters owned by the Germans lost in Sea Zone 8 1 UK-battleship owned by the British and 2 UK-destroyers owned by the British lost in Sea Zone 8 Germans roll dice for 2 G-bombers and 2 G-fighters in Sea Zone 8, round 3 : 10,7,9,2 British roll dice for 1 UK-destroyer in Sea Zone 8, round 3 : 5 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 2 G-bombers and 2 G-fighters remaining. Battle score for attacker is 17 Casualties for Germans: 2 G-fighters Casualties for British: 1 UK-battleship and 3 UK-destroyers Non Combat Move - Germans Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 2 G-bombers and 2 G-fighters moved from Sea Zone 8 to Italy Place Units - Germans 1 1-supply, 1 G-bomber, 1 artillery and 1 tank placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 7 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian5-supplyBenghazi Convoy I: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 4British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 2 G-bombers and 2 G-fighters moved from Italy to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsG40 A3.9 NT seththenewb(axis) vs mistergreen(allies)
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bry twol.
smo rd1:
A(30 inf, mech, 2 art, 2 arm)
Rolls: 29@1 4@2 2@3; Total Hits: 629@1: (3, 3, 4, 3, 3, 5, 2, 2, 3, 2, 3, 3, 6, 2, 2, 2, 2, 5, 1, 1, 2, 3, 4, 6, 1, 3, 3, 4, 4)4@2: (1, 1, 6, 3)2@3: (4, 3)
D(2 inf, aa)
Rolls: 2@2; Total Hits: 12@2: (6, 2) -
smo twlo inf.
volo rd1:
A(inf, 2 fig, tac)
Rolls: 1@1 2@3 1@4; Total Hits: 11@1: (2)2@3: (3, 4)1@4: (5)
D(inf)
Rolls: 1@2; Total Hits: 01@2: (5) -
volo twol.
ncm:
2 fig, tac volo > rus
4 aa rus > smoplacement:
10 inf > ruscollect:
21+1=22 ipc -
Japan T5
purchase 4inf, 3mech, 3arm, ftr, bmbcom
bur(mt)
6inf, 4art yun
6mech, 2arm kweinf sik > kaz wi
ncm
art fic > yun
art fic > phi v/t
inf kor > phi v/t
trn, dd, cv sz36 > sz35
trn, 2ss, 5dd, ca, bb, 3cv sz33 > sz35
dd, bb sz6 > sz35
2ftr, 3tac yun > kwa
ftr kwe > kwa
ftr, tac sz36 > kwa
3ftr, bmb jap > kwa
bmb car > kwa
3ftr, 3tac sz33 > car
3mech ksu > hunanh
aa kwe
2inf, art hop
4inf chaplace
2mech, arm ksu
mech, 2arm fic
4inf, ftr, bmb japcollect 64
FYI, I won’t scramble in either sz33 or sz6 unless I have at least 50% odds of winning. In that case, ask for scramble orders and I’ll decide. Delay wasn’t battlemap related. I was trying to figure out what I wanted to do.
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US 5:
bank=76
3 inf@3=9
8 ss@6=48
trn@7
miIC@12
total=76cm:
inf nwy > fin(mt)
wfr(inf)
2 inf mor /v trn sz91 > sz110
cc sz110 (bombard wfr)wfr rd1:
A(2 inf, cc)
Rolls: 2@1 1@3; Total Hits: 02@1: (6, 2)1@3: (4)
D(inf)
Rolls: 1@2; Total Hits: 01@2: (3) -
wfr rd2:
A(2 inf)
Rolls: 2@1; Total Hits: 02@1: (2, 4)
D(inf)
Rolls: 1@2; Total Hits: 01@2: (3) -
wfr rd3:
A(2 inf)
Rolls: 2@1; Total Hits: 02@1: (3, 4)
D(inf)
Rolls: 1@2; Total Hits: 11@2: (1)wfr rd4: (won’t count second die if def hit rd3)
A(2 inf)
Rolls: 2@1; Total Hits: 02@1: (5, 6)
D(inf)
Rolls: 1@2; Total Hits: 01@2: (3) -
wfr rd5+: (to the death)
A(inf)
Rolls: 20@1; Total Hits: 320@1: (2, 6, 5, 4, 6, 3, 3, 1, 4, 5, 3, 4, 6, 2, 6, 2, 1, 3, 6, 1)
D(inf)
Rolls: 20@2; Total Hits: 420@2: (5, 2, 1, 5, 4, 6, 3, 5, 5, 6, 1, 6, 5, 6, 3, 5, 2, 6, 6, 6) -
wfr rd5+: (to the death)
I’m glad it was your pansy democratic ‘free’ turd of a draftee who bit it!
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wfr hwol. Just realized I could have supported the landing with two fighters. :cry:
ncm:
2 fig gib > sz110
cv sz91 > sz110
inf gib + mech mor > uk /v trn sz91 > sz110
trn sz91 > sz101
3 fig eus > gib
2 inf, arm alg > lib
mech mor > lib
inf, art haw > que /v trn sz26 > sz54
fleet sz26 > sz54
tac, bmb haw > que
2 cv sz10 > sz26
fig sz10 > hawplacement:
miIC > nwy
inf > wus
2 inf > euscollect:
58+20=78 ipc
8 ss, trn > sz10Yeah the poor bastards were promised air support, but due to a bureaucratic error it never arrived. :roll:
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China 5:
bank=7
2 inf@3=6
saved=1cm:
inf sui > cha(mt)
inf cha > hop(mt)
inf kwe > she(mt)
inf kwe > sik(mt)
16 inf she > sze(mt)ncm:
fig man > sheplacement:
2 inf > shecollect:
12+1=13 ipcUK 5:
bank_uk=39
fig@10
3 trn@7=21
2 art@4=8bank_ind=8
inf@3
aa@5cm:
sz113(dd, trn)
2 fig(2) sz110
fig, tac(2), bmb(4) ukscramble?
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Yes . . . I hope this don’t bite me in the ass
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sz113 rd1:
A(3 fig, tac, bmb)
Rolls: 3@3 2@4; Total Hits: 43@3: (5, 2, 1)2@4: (1, 1)
D(dd, 3 fig)
Rolls: 1@2 3@4; Total Hits: 21@2: (6)3@4: (4, 2, 5) -
Consider your behind chewed on. :wink:
sz113 cwlo 2 fig.
ncm:
fig, tac sz113 > sz110
bmb sz113 > uk
2 fig, tac nsw > que
ss sz39 > sz41
cc sz76 > sz79
dd sz81 > sz79
trn sz76 > sz71
trn sz81 > sz71
inf, art bso > eth
inf, arm alg > tun
fig npr > ind
inf irq > npr
fig gib > ukplacement:
fig, 2 art > uk
3 trn > sz110
inf, aa > indcollect_uk:
31+5=36 ipccollect_ind:
5 ipc -
Meh, it hurts but I’ll live. I was hoping to get 3 ftrs of my own in that battle and anything else would’ve been gravy. 2ftrs is ok, anything less and I’d have been real pissed. :evil:
Italy T5
purchase 3inf, art, taccom
bmb > nwy sbr
aa
Rolls: 1@1; Total Hits: 01@1: (5)
bmb
Rolls: 1@6; Total Hits: 11@6: (5)+2 -
max damage to IC
ncm
bmb nwy > fra
2inf, aa wgr > ger
5inf, 2art, 2aa nita > wgr
arm yugo > wgr
2inf sfr > fra
inf wfr > fra
2inf, aa sita > nitaplace
tac sita
3inf, art nita
collect 24 -
Anzac 5:
bank=14
dd@8
ss@6ncm:
inf, art haw > que /v trn sz26 > sz54
3 fig haw > que
dd, cc sz26 > sz54placement:
dd, ss > sz62collect:
10 ipcFrance_ncm:
dd sz81 > sz79 -
Germany T6
purchase 2inf, 3mech, 6arm, ftrcom
bry(4inf, art)
7mech, arm sukr
4inf, 5art ros
9mech, 2arm vol
7mech, 4arm cau
5inf, 2mech, arm bel
mech, 2arm nov
4mech bel
A
Rolls: 34@1 10@2 10@3; Total Hits: 834@1: (4, 3, 4, 2, 4, 4, 2, 2, 6, 3, 4, 4, 2, 4, 6, 1, 5, 6, 2, 4, 2, 3, 6, 1, 4, 5, 3, 6, 2, 6, 2, 5, 3, 5)10@2: (6, 1, 3, 1, 3, 2, 4, 6, 6, 6)10@3: (4, 5, 1, 2, 4, 3, 6, 6, 5, 5)
D
Rolls: 5@2; Total Hits: 25@2: (1, 3, 4, 4, 2)ftr(2), 2bmb(4) bel > rus sbr/escort
SCRAMBLE??inf tam > sam wi
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I think I need some luck to turn this game around, so lets intercept and hope for the best! :|
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Rus Air Battle (ftr, 2bmb vs 2ftr, tac)
A
Rolls: 3@1; Total Hits: 03@1: (3, 3, 4)
D
Rolls: 3@1; Total Hits: 13@1: (1, 4, 4)





