Vance(axis) vs Seththenewb(allies) G40a3.9 no tech


  • Nwy (3inf, mech, art, arm vs 5inf, aa)
    ADiceRolls: 3@1 2@2 1@3; Total Hits: 13@1: (6, 4, 6)2@2: (3, 3)1@3: (2)
    DDiceRolls: 5@2; Total Hits: 15@2: (6, 5, 2, 5, 4)


  • Nwy Rd2 (2inf, mech, art, arm vs 5inf)
    ADiceRolls: 2@1 2@2 1@3; Total Hits: 22@1: (4, 1)2@2: (2, 4)1@3: (6)
    DDiceRolls: 5@2; Total Hits: 25@2: (4, 6, 4, 2, 2)


  • Nwy Rd3 (mech, art, arm vs 3inf)
    ADiceRolls: 2@2 1@3; Total Hits: 12@2: (3, 5)1@3: (3)
    DDiceRolls: 3@2; Total Hits: 13@2: (2, 4, 4)


  • Nwy Rd 4 (art, arm vs 2inf)
    ADiceRolls: 1@2 1@3; Total Hits: 11@2: (1)1@3: (5)
    DDiceRolls: 2@2; Total Hits: 12@2: (6, 1)


  • Nwy Rd5 (arm vs inf) For all the marbles
    ADiceRolls: 20@3; Total Hits: 1120@3: (2, 1, 6, 2, 5, 6, 4, 3, 3, 6, 3, 4, 5, 4, 3, 1, 6, 1, 2, 1)
    DDiceRolls: 20@2; Total Hits: 920@2: (2, 2, 1, 1, 5, 6, 5, 2, 6, 5, 3, 2, 5, 2, 3, 4, 2, 1, 6, 5)


  • no scramble from Philippines


  • sz35 (ss, 4ftr, tac, bmb vs dd)
    ADiceRolls: 1@2 4@3 2@4; Total Hits: 11@2: (6)4@3: (6, 5, 2, 4)2@4: (6, 6)
    D :aaaa 1@2:


  • sz35 D roll
    DiceRolls: 1@2; Total Hits: 01@2: (5)

    ncm
    4ftr, tac sz35 > sz33
    bmb sz35 > car
    bmb haw > car
    3inf, art, arm eus/mech cus > mor v/t
    dd sz101 > sz91
    dd sz1 > sz10

    place 4inf, art eus, 4trn, cv, ftr sz101 (did my match wrong and had 3 to spare, remove and add 3ipc to us counter if that’s not ok)
    collect 70

    will kill ss on china map if dd hits.

    Vance_Seth_04d_UnitedStates.AAM


  • China T4
    purchase art

    com
    inf tsi > kan
    inf she > sui
    14inf sze > kwe

    ncm
    ftr bur > yun

    collect 14

    I’m not sure of the rules. I know that factories on China are destroyed, but does that also apply to AB and/or NB? If so, just destroy it on Italy.

    Vance_Seth_04e_China.AAM


  • I think bases stay, but factories disappear.


  • UK T4
    EUK 2trn, cv, mech, inf/PUK 3arm, 2mech

    com
    inf cng > fea wi
    inf ken > iso wi
    inf ken > eth wi
    arm trj > npr blitzing through irq
    inf hol > wgr wi (major > minor)
    2inf uk > den v/t wi
    2inf uk > nwy v/t wi
    inf yun > hun wi
    inf yun > kwa wi

    ncm
    mech sud > fca
    trn sz72 > sz81
    2mech saf > con
    trn, ca, bb sz80 > sz81
    bmb egy > cau
    inf npr > cau
    2mech, arm cpr > cau
    arm epr > npr
    3mech, arm ind > epr
    2ftr ind > cau
    art, 3aa yun > sze
    2inf shn > yun
    3inf sia > shn
    inf ind > bur
    ftr, tac bur > sze
    ftr ice > sz110
    ftr uk > sz110
    inf, arm uk > hol

    place
    2trn, cv sz110
    inf uk
    mech cpr
    2mech, 3arm ind

    Vance_Seth_04f_UK.AAM


  • Sorry for my sometimes long delays between allied countries.  :roll:

    I had UK ready some time ago, but I got caught looking at the map and trying to figure out how it would look a turn from now. What you might do and how I’d counter that and what I’d do to you in turn.

    I think the allied situation is starting to stabilize a little with some landings into Europe but no doubt about it USSR is still on the ropes. One or two more solid punches could send them crashing to the floor . . . I just hope I can avoid any haymakers and keep USSR in this.


  • This is the first time I have tried out this strategy.  It hits USSR hard early in the game before the Allies are able to do much about it.  I’m not sure what I would do as the allies faced with this one, other than turtle into moscow like you have done.  What I don’t like about it is that it really abuses the fact that the axis can unbalance everything in Europe by flying over the whole bloody jap air force to the European theater!  The axis only have to win one one side of the world so screw the Pacific.  Not exactly how the real war went, but then again the axis lost the real war.


  • Italy 4

    PURCHASE & REPAIR
    1 fig
    3 inf
    19 total

    COMBAT MOVES
    West Germany (1 inf)
    3 inf from northern italy
    2 fig, 1 Bmb from Southern Italy
    aDiceRolls: 3@1, 2@3, 1@4; Total Hits: 23@1,: (6, 5, 3)2@3,: (2, 6)1@4: (3)
    dDiceRolls: 1@2; Total Hits: 11@2: (1)

    French west Africa (walk in)
    1 art from nigeria


  • NONCOMBAT MOVES
    Southern Italy
    2 fig, 1 Bmb from battle of West Germany
    1 armor from Yugoslavia
    1 AA from Northern Italy

    Northern Italy
    1 inf, 1 art from Albania via tt z97 to z95

    z95
    1 sub, 1 destroyer, 1 cruiser from z97

    MOBILIZE UNITS
    2 inf, 1 fig in Southern Italy
    1 inf in Northern Italy

    COLLECT INCOME
    Italy 4 = $18

    Vance_Seth_04g_Italy.AAM


  • It may throw Europe off balance some, but I’m countering that by building almost strictly atlantic with US and now UK pac can send it’s builds west. It’s going to be close, but I think the axis need to win in a couple turns here otherwise a rich UK and the US builds will catch up to them.

    Anzac T4

    purchase trn, dd, ftr save 1ipc

    com
    none

    ncm
    inf yun > sze
    dd sz45 > sz33
    ss sz62 > sz33
    2inf egy > trj
    inf dgu > ngu
    inf, art, 2aa sau > que

    place trn, dd sz62/ftr nsw
    collect 24 + 1 saved

    France T4

    cm
    wgr (2inf)
    inf, art hol
    ftr(2) uk
    ADiceRolls: 2@2 1@3; Total Hits: 12@2: (6, 2)1@3: (4)
    DDiceRolls: 2@2; Total Hits: 12@2: (2, 3)

    ncm
    north africa inf advance towards trj


  • Wgr Rd 2 (art, ftr vs inf)
    ADiceRolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (5)
    DDiceRolls: 1@2; Total Hits: 11@2: (2)


  • Wgr hw/inf - ftr retreats to hol

    Vance_Seth_04h_France.AAM


  • Yeah timing is everything for sure.

    Germany 5

    PURCHASE & REPAIR
    6 to repair South Ukraine IC
    3 armor
    10 inf
    54 total

    COMBAT MOVES
    Denmark (2 inf)
    2 inf from Germany via tt z114 to z113
    4 fig, 1 Bmb from Germany
    1 cruiser in z113 bombard
    bombardDiceRolls: 1@3; Total Hits: 11@3: (1)
    aDiceRolls: 2@1, 4@3, 1@4; Total Hits: 52@1,: (4, 3)4@3,: (2, 1, 1, 3)1@4: (3)
    dDiceRolls: 2@2; Total Hits: 12@2: (2, 6)

    z125 (1 transport)
    1 Bmb from Germany autokill

    z112 (4 transports)
    1 fig from Germany autokill

    Vologda (walk in)
    1 armor from Belarus blitz thru archangel

    Nenetsia (walk in)
    1 armor from Belarus blitz thru archangel

    Rostov (walk in)
    1 inf from South Ukraine

    Tambov (walk in)
    1 inf from Bryansk

    Smolensk (1 inf)
    2 inf from Belarus
    4 tac from Novgorod
    aDiceRolls: 2@1, 4@3; Total Hits: 32@1,: (4, 4)4@3: (2, 4, 2, 2)
    dDiceRolls: 1@2; Total Hits: 11@2: (1)


  • NONCOMBAT MOVES
    Novgorod
    1 Bmb from battle of z125
    1 Bmb from battle of denmark

    Germany
    1 fig from battle of z112
    4 fig from battle of Denmark

    Bryansk
    4 tac from battle of Smolensk
    1 AA, 8 inf, 5 art, 20 mech, 6 armor from Belarus
    2 mech, 1 armor from Novgorod

    North Ukraine
    10 mech from Hungary

    MOBILIZE UNITS
    3 armor in South Ukraine
    10 inf in Germany

    COLLECT INCOME
    Germany 5 = 47(territories) +5(Novgorod) = $52

    Vance_Seth_05a_Germany.AAM

Suggested Topics

  • 3
  • 7
  • 14
  • 38
  • 33
  • 18
  • 84
  • 76
Axis & Allies Boardgaming Custom Painted Miniatures

30

Online

17.8k

Users

40.5k

Topics

1.8m

Posts