@The_Good_Captain Game History
Round: 4 Combat Move - Germans 2 submarines moved from Sea Zone 4 to Sea Zone 8 1 G-bomber and 1 G-fighter moved from Sicily to Sea Zone 12 Combat - Germans Battle in Sea Zone 8 Germans attack with 2 submarines British defend with 1 UK-destroyer Germans roll dice for 2 submarines in Sea Zone 8, round 2 : 6,1 British roll dice for 1 UK-destroyer in Sea Zone 8, round 2 : 2 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 UK-destroyer Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Turning on Edit Mode EDIT: Removing units owned by British from Malta Convoy: 1 1-supply EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 1 G-bomber and 1 G-fighter moved from Sea Zone 12 to Sicily 2 1-supplys and 1 truck moved from Tripoli to Benghazi 1 UK-truck moved from Benghazi to Tripoli 1 mech moved from Benghazi to Mersa Brega Place Units - Germans 1 G-bomber, 2 artilleries and 1 infantry placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-fighter Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 6 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyBenghazi Convoy I: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyMersa Matruh: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-fighter Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-bomber Trigger AddCarrierToSea Zone 15Germans: Germans has 1 carrier placed in Sea Zone 15 4 G-fighters moved from Sicily to Sea Zone 15 1 G-bomber moved from Benghazi Convoy G to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsAlsch (Axis) vs Auswanderersland and JamesAleman (Allies) Alpha 2
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USA turn 8:
Production: 79
3 ftr=30
2 dd=16
2 trn=14
3 sub=18
Save 1=1
30+16=46+14=60+18=78+1=79
Combat Moves:
To Sik: 5bmbr-Kor vs inf
Rolls: 5@4; Total Hits: 35@4: (1, 4, 5, 5, 4)
Rolls: 1@2; Total Hits: 11@2: (1)
To Ahn: 5bmbr,ftr-Kor vs inf
Rolls: 1@3 5@4; Total Hits: 31@3: (2)5@4: (2, 5, 1, 6, 6)
Rolls: 2@2; Total Hits: 02@2: (4, 5)
To Jeh: arm-Amu; ftr,2bmbr-Kor vs inf
Rolls: 2@3 2@4; Total Hits: 12@3: (5, 5)2@4: (4, 6)
Rolls: 1@2; Total Hits: 01@2: (6)
To Hon: 6bmbr,ftr-Kor (ftr must land on a cv if it lives) vs 3 inf
Rolls: 1@3 6@4; Total Hits: 51@3: (5)6@4: (4, 1, 3, 3, 1, 6)
Rolls: 3@2; Total Hits: 03@2: (3, 5, 5)
To Sha: inf-Amu (via trn-z6:[z5-z6-z19]); 2 tac,4ftr-z6; bmbr-Kor vs 3inf
Rolls: 1@1 4@3 3@4; Total Hits: 61@1: (1)4@3: (3, 6, 4, 2)3@4: (4, 2, 2)
Rolls: 3@2; Total Hits: 03@2: (6, 3, 6)
To z20: sub,dd,2ftr,tac-z6; bmbr-Kor vs dd,sub
Rolls: 2@2 2@3 2@4; Total Hits: 22@2: (1, 3)2@3: (6, 4)2@4: (2, 5)
Rolls: 1@1 1@2; Total Hits: 01@1: (2)1@2: (5) -
Worst case scenario for us…hit our 1 exposed bomber, and force a CV to die…but we didn’t lose 3 escorting ftrs that we exposed so I’m not really complaining :roll:
Sik: Japan lost inf; USA lost bmbr
Jeh: Japan lost inf; USA no loss
Sha: Japan lost 3inf; USA no loss-Minor factory removed since China is not permitted to own one.
Anh: Japan lost 2inf; USA no loss
Hon: Japan lost 3inf; USA no loss
z20: Japan lost sub,dd; USA no lossNoncombat Moves:
To Kaz: 4bmbr-Sik; 5bmbr-Anh; 2bmbr-Jeh
To Man: ftr-Jeh; 4ftr,2tac,bmbr-Sha; 6bmbr-Hon; 2ftr,tac,bmbr-z20; ftr-Anh
To z20: ftr-Hon; cv-z6
To Kor: inf-z6 (unloads from Anzac trn)
To z33: bb,3ca,5cv-z6 loaded with 1 anzac ftr for extra range
To Wak: 2ftr-Wus
To Wus: mech-Smx
To Cus: 2mech-SmzPlacement:
z6: 3 subs
Wus: 3 ftr
z10: dd,trn
z101: dd,trnCollection: 79 (78+1Saved)
Note to Allied command: request UK inf to board US trn in z101 or it can wait a turn.
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China turn 8:
Production: 6
2 infCombat Moves:
To Sik: inf-Tsi uncontested
To Sui: 15inf,ftr-Kan vs inf
Rolls: 15@1 1@3; Total Hits: 415@1: (2, 4, 3, 1, 2, 4, 1, 4, 4, 6, 3, 5, 1, 3, 6)1@3: (3)
Rolls: 1@2; Total Hits: 11@2: (2) -
Geesh
1/11 at two? Ha, good job guys. :roll:
Stupid unkillable bombers. -
Sui: Japan lost inf; China lost inf (tenacious Western Chinese front defenders you have)
Noncombat Moves:
To Tsi: inf-Kan
To Man: ftr-SuiPlacement:
Man: inf
Sui: inf
Collection: 10 -
We only got 10 inf…30 ipcs for 12 at the moment, but then you get the cv as well, so its 30 for 28…interesting math at this point…we were suppose to just lose 3 ftrs…30 for you 30.
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This is why the air concept may work, USA will lose on average a few more IPCs then they clear, but the other allies will take back the ground and if we clear the enemy land forces, they cannot retake ground.
If you hit well, we are slowed, if you miss we grow a bit larger…over time average rolls should level things out. We are due to lose some big air units since this was our second strafe.
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This UK turn is going to be tricky, may pause for today. Sorry for this slow game, if its an issue let us know and I will push to speed things up.
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We only got 10 inf…30 ipcs for 12 at the moment, but then you get the cv as well, so its 30 for 28
Well you were going to lose that CV regardless of the results of the dice, so you’re still up 12-24 IPCs for that round.
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Ah I see what you meant.
You’re right; you are down a CV more than otherwise. -
It is an unusual round for dice. The 3 fighter escorts lived. An unescorted bomber dies. We place a carrier to die, but that is for next rounds dice. Just think JJ, he will have to commit at least 4 subs to guarantee no planes die, but he might opt for less, who knows?
Too bad you can’t change US production after the fact. I want that bomber back!
Yes Britain is in process, but it is difficult with my son teething at the moment. And since it is raining, can’t wear em down for a quiet night.
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Turn 8 Britain/India
No production India save 7 IPC
Britain production 30 IPC:
1 airbase
5 inf15 + 15 = 30 save 0
Combat move:
To z72: 2 Cruiser, 1 Destroyer z71z72 combat
2 cruiser, 1 destroyer
Rolls: 1@2, 2@3; Total Hits: 21@2,: (2)2@3: (2, 6)1 destroyer
Rolls: 1@2; Total Hits: 01@2: (6) -
Forgot to declare repair of my Battleship, hope this was understood at the beginning of the turn, sorry.
z72 1 destroyer Italy sunk, no loss Britain
Noncombat move:
To z101: 1 british inf aboard US transport
To z88: 1 carrier, 1 destroyer z106; 2 fig UK
To Sco: 1 inf Eir
To z71: 4 inf, 4 art Saf loaded onto 4 transports
To z80: 1 Battleship, 1 carrier, 2 destroyer, 4 transports (loaded); 1 tac Cau
To Cpr: 4 inf, 4 art z80 transports; 1 inf, 3 art, 3 mec Npr; 2 fig, 2 mec Cau; 1 tnk, 3 mec EprJJ please confirm tac to Z80 and number of mecs to Cpr from Cau 1 and 2 respectively. More mec to Cpr = less mec to Russia
To Bry: 1 tnk, 5 mec Cau
To Kaz: 1 mec CauJJ please confirm 1 mec to Kaz. We can take from Bry for three in Kaz.
To Epr: 3 art Wind
To Wind: 4 inf, 4 art IndTo Man: 1 tnk Korea
To z33: 1 Cruiser z6
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Placement:
To Cpr: 1 airbase, 3 inf
To Saf: 2 infIndia no production save 7 IPC
Collection:
India 2 IPC + 7 IPC saved = 9 IPC
Britain 16 IPCTurn and IPC updated on battlemap
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Britain non-com change:
To Kaz: 1 tnk Cau, 1 tnk EprTo Bry: 2 mec Cau
So essentially push the tank from Epr to Kaz and the tank from Cau to Kaz…hold the mec from Cau and push to Bry.
Anzac to follow shortly.
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Turn 8 Anzac
Production 20 IPC:
1 fig
1 destroyer10 + 8 = 18 + 2 IPC saved = 20
Combat move:
To z6: 1 art to transport with Russian troop already loaded
To z20: 1 transport loaded with 1 art and 1 russian troop
To Formosa: 1 arttwol: For
Noncombat:
To Cpr: 1 fig Wind
To z62: 2 inf, 2 art Nsw onto 2 transports
To z54: 1 inf Que onto 1 transport z62
To z33: 2 transports fully loaded, 1 destroyer z62; 1 transport w/ 1 inf z54; 1 destroyer, 1 carrier z6Unload Anzac transports onto Carolinas 3 inf and 2 art
To Que: 5 inf Sau
Placement:
1 fig Que
1 destroyer z62Collect 14 + 2 saved = 16 IPC
updated map and IPC
JJ please confirm this. I think I have the noncoms for Australia correct, please look this over and give the go ahead so Alsch may finally have his move :)
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oops, map
map says Anzac collected 16…but I only count 14…confirm?
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It is 16, you are + 5 for an NO(DGu,Ngu,Sol,Nbr) - 3 for convoy(Cel)= 16
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It all looks good, don’t forget to Seize Hon with USSR to liberate the UK factory :)
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so 16 + 2 saved = 18 IPC collected.
Still am concerned about the Que noncombat - I don’t think I really understand what your gambit is there, give me a call when Wilkinson leaves. I am coming down to the folks tonight for Easter dinner tomorrow.
Anzac not finished.





