Varn H (allies) vs. *your-name-here* (axis): Spring 1942

  • '12

    We had one friend who always counted on the hail marry pass of heavy bombers.  The original nova game had the a-bomb rather than heavy bombers.  You got it, then you could build 1 and only 1 bomb, then next turn it appears at an IC and when it begins a turn with a bomber it can be delivered like an SBR.  But the AA rules in those days called for 1 shot at all planes, not one per…. but it hit on a 1-3, so 50/50.  Moreover, the AA bomb attack run had to be a single plane.  So you could drop a plane on an enemy fleet and its gone, no defense.  Or drop it on Germany, 50/50 chance either Germany shoots it down, then next US they build, transport a turn later, then deliver, or the germany territory has NOTHING, I think even the IC was removed.

  • '12

    Combat Results:
    Sz9: CWOL
    Nwy: CWLO 2 Inf
    WRu: TWOL

    Non-Combat Moves:
    Egy: Inf+Art(Lib)
    Sz13: BB+TT(Sz15), Inf+Tank(SEu) Via TT
    Alg: Inf+Tank(Sz13)
    Kar: 2 Ftr(Nwy from Ukr), Inf+Tank(EEu), Tanks(Ger), 3 Tanks(Ukr)
    Bel: Inf(Ukr)
    EEu: 4 Inf+Tank(Ger)
    Weu: Ftr+Bmr(Nwy from WEu), Ftr(Wru from Ukr)

    Builds:
    Ger: 6 Inf+4 Tanks

    Collect 44 IPC, 0 saved, 44 IPC On Hand

    Varn H(Allies) Vs Crunch(Axis) G2.AAM

  • '12

    Germany seemed a bit bare without the builds!

    Varn H(Allies) Vs Crunch(Axis) R2.AAM

  • '12

    I put a tank and Infantry in SEu just in case, sorry for the map revisal

    Varn H(Allies) Vs Crunch(Axis) G2.AAM


  • Round 2, UK

    Purchase:
    –-1.) Infantry x3, Artillery x2, Transport x1, Destroyer x1  (-$32, 0 remaining)

    Combat Movement:
    —1.) SZ 33 Transport picks up Rhodesia Infantry x2, moves to SZ 34, invades Trans Jordan with both units
    —2.) Caucasus Bomber to Trans Jordan


  • Round 1, UK; continued

    Combat Trans-Jordan, Attacker, Round 1: Bomber x1, Infantry x2
    DiceRolls: 2@1 1@4; Total Hits: 02@1: (5, 4)1@4: (6)

    Combat Trans-Jordan, Defender, Round 1: Artillery x1
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • Round 1, UK; continued

    Combat Trans-Jordan, Attacker, Round 2: Bomber x1, Infantry x2
    DiceRolls: 2@1 1@4; Total Hits: 12@1: (6, 6)1@4: (2)

    Combat Trans-Jordan, Defender, Round 2: Artillery x1
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • Round 1, UK; continued

    UK takes Trans Jordan, no losses!


  • Round 1, UK; continued

    Non-Combat Movement:
    –-1.) Trans Jordan Bomber back to Caucasus
    —2.) SZ 33 Carrier and Cruiser to SZ 27
    —3.) SZ 38 Sub to SZ 47
    —4.) India Infantry x4 and AA Gun to Persia
    —5.) SZ 3 Fleet to SZ 6

    Mobilize:
    —1.) Infantry x3, Artillery x2 to UK
    —2.) Destroyer x1, Transport x1 to SZ 6

    Collect Income:
    UK from 28 to 29 IPC production, collect 29, total 29 in hand
    Germany from 44 to 43 IPC production, has 44 in hand

    Summary:
    —UK: Infantry x4, Artillery x3
    —SZ 6: BB x1, Destroyer x2, Carrier x1, Fighter x2, Transport x3
    —SZ 34: Transport x1
    —SZ 47: Sub x1
    —SZ 40: Transport x1
    —SZ 27: Cruiser x1, Carrier x1
    —Persia: Infantry x4 and AA Gun
    —Trans Jordan: Infantry x2
    —Caucasus: UK Bomber x1 plus Russian units
    —Eastern Canada: Infantry x1, Armor x1
    —Norway: UK owns, 0 units
    —others: 0

    Varn H(Allies) Vs Crunch(Axis) UK2.AAM


  • Japan’s Turn!

  • '12

    Japan 2
    –-----
    Builds:

    On Hand    33

    1 Ftr        10
    1 Sub        6
    1 Tank      5
    4 Inf        12

    Saved      0

    Combat:
    Sz34: CV+TT(Sz36) Loading 2 Inf(FIC) Vs TT (Autokill)
    Trj: 2 Inf(Sz34)+2 Ftr(Sz36) vs 2 Inf
    Sin: 2 Inf(Chi), 3 Ftr(FIC), Bmr(Jpn) Vs 2 Inf
    Ind: Tank(FIC) Vs Undefended
    Bry: Inf(Oki)+Art(Jpn) Via 1 TT(Sz60>Sz58>Sz60) Vs Undefended

    Trj: 2 Inf(Sz34)+2 Ftr(Sz36) vs 2 Inf
    DiceRolls: 2@1 2@3; Total Hits: 12@1: (3, 5)2@3: (1, 6)
    DiceRolls: 2@2; Total Hits: 22@2: (2, 1)

    Sin: 2 Inf(Chi), 3 Ftr(FIC), Bmr(Jpn) Vs 2 Inf
    DiceRolls: 2@1 3@3 1@4; Total Hits: 12@1: (3, 5)3@3: (5, 5, 6)1@4: (4)
    DiceRolls: 2@2; Total Hits: 02@2: (5, 3)

  • '12

    Retreat in TrJ inflicting 1 Inf Loss for the cost of 2 Inf

    Round 2
    Sin: 2 Inf(Chi), 3 Ftr(FIC), Bmr(Jpn) Vs 1 Inf
    DiceRolls: 2@1 3@3 1@4; Total Hits: 22@1: (2, 5)3@3: (1, 4, 2)1@4: (5)
    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • '12

    Nice defense in TrJ and not so good in Sin.

    Combat Results:
    Sz34: CWOL
    Bry: Undefended
    Ind: Indefended
    TrJ: Defended, Inf each lost

    Non-Combat Moves:
    Sz47: SS(Sz52)
    Sz60: BB(Sz36)
    FIC: Tank(Ind), Ftr(Sin)
    Sz61: TT(Sz60) loading 2 Inf(Jpn)
    Man: 2 Ftr+Bmr(Sin), 2 Inf(Sz61)
    Bry: Inf(Wak), Inf(Jpn) Via TT(Sz60>Sz51>Sz60)

    Mobilisation:
    Sz60: Ftr+Sub
    Jpn: 4 Inf+Tank

    Collect 38 IPC, 0 saved, 38 IPC On Hand

    Varn H(Allies) Vs Crunch(Axis) J2.AAM


  • Round 2, USA

    Purchase:
    –-1.) Battleship x1, Destroyer x1, Sub x2  (-$40, 0 remaining)

    Combat Movement:
    —1.) SZ 55 Fleet picks up Infantry x2 Western USA, to SZ 45, invades Solomon Islands w/ Fighter from that group
    —2.) Australia Fighter to Solomon Islands for same battle


  • Round 1, USA; continued

    Combat Solomons, Attacker, Round 1: Bombardment x2, Fighter x2, Infantry x2
    DiceRolls: 2@1 2@3 2@4; Total Hits: 22@1: (6, 5)2@3: (5, 5)2@4: (4, 1)

    Combat Solomons, Defender, Round 1: Infantry x1
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • Round 2, USA; continued

    USA takes Solomon Islands w/ loss of Infantry x1!


  • Round 2, USA; continued

    Non-Combat Movement:
    –-1.) Solomons Fighters x2 to SZ 45 (lands on Carrier)
    —2.) SZ 20 fleet loads Panama troops, travels to SZ 55, unloads in Western USA
    —3.) Western USA Bomber to Australia

    Mobilize:
    —1.) Battleship x1, Destroyer x1, Sub x2 to SZ 55

    Collect Income:
    USA collect 38, total 38 in hand

    Summary:
    —Australia: Bomber x1 plus UK units
    —SZ 45: BB x2, Destroyer x2, Carrier x1, Fighter x2, Transport x1, Sub x1
    —SZ 55: BB x1, Destroyer x1, Sub x1, Cruiser x1, Transport x2
    —Solomons: Infantry x1
    —Western USA: Infantry x4, Tank x1, Artillery x1
    —Alaska: Infantry x1
    —Hawaii: Infantry x2
    —Midway: Infantry x1

    Varn H(Allies) Vs Crunch(Axis) USA2.AAM


  • Round 3, Russia

    Purchase:
    –-1.) Fighter x1, Infantry x3, Tank x1  (-$24, 0 remaining)

    Combat Movement:
    —1.) Novosibirsk Infantry x3, plus Caucasus Fighters x2 invade Sinkiang
    —2.) Russia Infantry x2, plus Caucasus Artillery x1, plus Caucasus Inf x1, plus Caucasus Fighter x1 invade Western Russia
    —3.) Caucasus Infantry x2, plus Caucasus Fighter x1 invade Ukraine


  • Round 3, Russia; continued

    Combat Sinkiang, Attacker, Round 1: Fighter x2, Infantry x3
    DiceRolls: 3@1 2@3; Total Hits: 23@1: (2, 1, 5)2@3: (5, 2)

    Combat Sinkiang, Defender, Round 1: Infantry x2
    DiceRolls: 2@2; Total Hits: 02@2: (6, 4)


  • Round 3, Russia; continued

    Sinkiang deafeated without losses.

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