You can choose what side you prefer. Good luck!
Stalingradski (Axis) v Infrastructure (Allies) A3-G8
-
I surrender… :oops:
-
Ok. We don’t surrender, but place large orders of sunglasses, nose & ear plugs.
-
Germany purchases Carrier, Fighter, Tac Bomber, 3 Artillery, Mech Infantry, 9 Infantry = 80 IPCs.
Combat
Holland
a 2 Hits +
Rolls: 1@1, 11@3; Total Hits: 81@1,: (4)11@3: (3, 3, 2, 2, 2, 2, 5, 2, 5, 5, 2)
d Hit +
Rolls: 2@2; Total Hits: 02@2: (3, 3)Blitz Yenisey. Take Tsinghai.
Kansu
a Hit
d
Rolls: 1@2; Total Hits: 11@2: (2)Samara
a Hit
d
Rolls: 1@2; Total Hits: 11@2: (1)Kazahkstan
a Hit
d
Rolls: 1@2; Total Hits: 11@2: (1) -
Wow. Kansu sucked. I would have been ok with the other two… but all three pings hurt.
Germany collects 62 + 20 NO = 82 IPCs.
I finally have a viable offensive force in Stalingrad.
-
I’m back… how dare you not have my turn ready! :wink:
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welcome bacl, I thought I had thru the weekend. sorry.
RUS
Suiy; blitz and return.
Kwei;
A; hit
D;
Rolls: 1@2; Total Hits: 01@2: (4) -
-
Germany = fun. Japan = pain.
Japan purchases 11 Infantry, Artillery = 37 IPCs.
Combat
Malaya
Bombard Hit
a Hit
d
Rolls: 2@2; Total Hits: 02@2: (4, 5)Shan State
a Hit +
Rolls: 1@3; Total Hits: 01@3: (6)
d
Rolls: 2@2; Total Hits: 12@2: (1, 3)Kwangsi
a Hit +
Rolls: 1@1; Total Hits: 01@1: (4)
d
Rolls: 2@2; Total Hits: 02@2: (6, 6)Hunan
a
Rolls: 3@1, 1@3; Total Hits: 13@1,: (6, 3, 4)1@3: (2)
d
Rolls: 3@2; Total Hits: 23@2: (1, 2, 3)Kwangtung
a
Rolls: 1@1, 1@3; Total Hits: 01@1,: (2)1@3: (4)
d
Rolls: 1@2; Total Hits: 01@2: (3)Walk into Suiyuyan.
Clear SZ35.
Manchuria
a
Rolls: 2@1, 1@3; Total Hits: 02@1,: (5, 4)1@3: (6)
d
Rolls: 2@2; Total Hits: 12@2: (3, 1) -
The Good, the Bad, the Ugly.
Shan State
a Hit
d
Rolls: 1@2; Total Hits: 01@2: (5)Kwangsi
a Hit
d
Rolls: 1@2; Total Hits: 01@2: (6)Hunan
a
Rolls: 1@1, 1@3; Total Hits: 11@1,: (2)1@3: (1)
d
Rolls: 2@2; Total Hits: 02@2: (6, 4)Manchuria
a
Rolls: 1@1, 1@3; Total Hits: 01@1,: (4)1@3: (4)
d
Rolls: 2@2; Total Hits: 12@2: (3, 2)Kwangtung
a
Rolls: 1@1, 1@3; Total Hits: 11@1,: (1)1@3: (4)
d
Rolls: 1@2; Total Hits: 11@2: (2) -
Manchuria
a
Rolls: 1@3; Total Hits: 11@3: (1)
d
Rolls: 2@2; Total Hits: 22@2: (2, 1)Hunan
a
Rolls: 1@1, 1@3; Total Hits: 21@1,: (1)1@3: (3)
d
Rolls: 1@2; Total Hits: 01@2: (4) -
I use my final reroll in Manchuria. By math, I took it with armor and infantry remaining… in the current scenario, I’m down 9 IPCs in units, 3 IPCs in territory, and you’re up 4 IPCs in units. That’s 16 IPCs under our old system of a 14 IPC land battle shift reroll.
Manchuria
a
Rolls: 2@1, 1@3; Total Hits: 02@1,: (6, 5)1@3: (6)
d
Rolls: 2@2; Total Hits: 22@2: (1, 2) -
Ok.
a
Rolls: 1@3; Total Hits: 01@3: (4)
d
Rolls: 2@2; Total Hits: 12@2: (2, 5) -
So, it was worse.
CO SZ6.
Rolls: 5@2, 2@3; Total Hits: 15@2,: (6, 4, 6, 5, 2)2@3: (6, 5) -
No complaining about my great luck for this turn, please! :roll:
Japan collects 31 - 2 CO = 29 IPCs.
-
USA $; 11inf, 1art, 1mech, 1arm, 1sub, 1ftr, 1dest, 2tran = 85.
Holl;
A; 2hit+
Rolls: 1@1, 4@3; Total Hits: 21@1,: (3)4@3: (5, 2, 2, 4)
D;
Rolls: 4@2; Total Hits: 24@2: (4, 6, 2, 2)Tuni, Tubr; w-i
Syri;
A;
Rolls: 1@1, 1@4; Total Hits: 01@1,: (3)1@4: (5)
D;
Rolls: 1@2; Total Hits: 01@2: (5)Kaza;
A; hit
D;
Rolls: 1@2; Total Hits: 01@2: (4)Jeho;
A; hit
D;
Rolls: 1@2; Total Hits: 01@2: (3)SBR-Shan;
aa;
Rolls: 1@1; Total Hits: 01@1: (2)SBR-Kian;
aa;
Rolls: 1@1; Total Hits: 01@1: (5) -
Syri;
A;
Rolls: 1@1, 1@4; Total Hits: 11@1,: (4)1@4: (1)
D;
Rolls: 1@2; Total Hits: 11@2: (2)SBR-Shan;
minor;
Rolls: 1@6; Total Hits: 11@6: (6)+2SBR-Kian;
minor;
Rolls: 1@6; Total Hits: 11@6: (4)+2 -
CR:
SZ35;
Rolls: 1@2; Total Hits: 11@2: (2) -
USA: 68+25NO-2CR=91.
CHI $; 2art, 3inf =17.
Kwan;
A; hit+
Rolls: 1@1; Total Hits: 01@1: (6)
D;
Rolls: 1@2, 1@3; Total Hits: 01@2,: (3)1@3: (5) -
-
CHI: 11+6NO=17.
GBR $; 5inf, 1arm, 1aa, 1sub = 32.
UKP $; 8inf = 24.Shan;
A;
Rolls: 2@1, 1@4; Total Hits: 12@1,: (2, 5)1@4: (4)
D;
Rolls: 1@2; Total Hits: 01@2: (5)Hunn;
A; hit+
Rolls: 1@4; Total Hits: 01@4: (5)
D;
Rolls: 1@2, 1@3; Total Hits: 01@2,: (3)1@3: (4)





