@cds Sunday or Monday
Stalingradski (Axis) v Infrastructure (Allies) A3-G8
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2 Fighters died defending the sea zone on UK1, then I bought a fighter and landed the bomber in S Italy…
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k
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Before I take my Japanese turn - I meant to place 2 Infantry for Germany in Normandy. No dice were rolled… but I’d be willing to lose a reroll to do it. I like to begin stacking the Atlantic Wall as early as possible. Let me know before I proceed -
I won’t think you’re a jerk if you say no… :-P
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go for it
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J2 purchases Naval Base, Transport, 6 Infantry = 40 IPCs.
Declare war on Russia.
Walk into Kweichow, Hopei, Suiyuyan, Soviet Far East.
Combat
Yunnan
a 2 Hits +
Rolls: 3@3, 5@4; Total Hits: 63@3,: (3, 3, 4)5@4: (2, 3, 4, 2, 5)
d Hit +
Rolls: 1@2; Total Hits: 01@2: (5) -
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USA $; 1carr, 1sub, 2tran, 1ftr, 2inf = 52, and collects 52.
China $; 5inf=15.
Suiy;
A;
Rolls: 1@3, 2@1; Total Hits: 21@3,: (1)2@1: (1, 3)
D;
Rolls: 1@2; Total Hits: 11@2: (2) -
China collects 6.
GBR $; 2ftr, 2mech, 2inf=34.
Iraq;
A; bbd hit+
Rolls: 1@1; Total Hits: 01@1: (3)+ hit+
Rolls: 1@1; Total Hits: 01@1: (4)
D;
Rolls: 3@2; Total Hits: 23@2: (4, 1, 1)Keny;
A; hit
D;
Rolls: 1@2; Total Hits: 01@2: (4)Suma; w-i
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Iraq-2; a loss would screw me bad. a mutual hit is 12ipc, you hit i miss could be my last reroll. I hit you miss not likely on my shift.
A;
Rolls: 1@3; Total Hits: 01@3: (4)
D;
Rolls: 1@2; Total Hits: 01@2: (3) -
Iraq 3-7; first hit
A;
Rolls: 4@3; Total Hits: 24@3: (4, 6, 2, 2)
D;
Rolls: 4@2; Total Hits: 24@2: (2, 4, 6, 2) -
Last reroll. All used by britian this game. If it wasnt for bad luck, i wouldnt…
Iraq;
A; bbd hit+
Rolls: 1@1; Total Hits: 01@1: (4)+ hit+
Rolls: 1@1; Total Hits: 11@1: (1)
D;
Rolls: 3@2; Total Hits: 13@2: (1, 6, 4) -
yay, no more rerolls though.
forgot UKP $; 1aa, 5inf =20.GBR collects 31+5NO=36.
UKP collects 24. -
Italy purchases Destroyer, Mech Infantry, 2 Infantry = 18 IPCs.
Land in Gibraltar. Take Algeria.
Move around.
Place stuff.
Collect 13 + 10 NO = 23 IPCs.
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G3! Things start bordering on interesting…
Purchase Transport, Destroyer, 2 Armor, 2 Mech Infantry, Artillery, 5 Infantry = 54 IPCs.
Do you scramble over London?
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AA Guns -
Airbase
Rolls: 2@1; Total Hits: 02@1: (4, 4)Naval Base
Rolls: 2@1; Total Hits: 02@1: (5, 4)Major IC
Rolls: 2@1; Total Hits: 12@1: (5, 1)Morocco Bombard
Rolls: 1@3, 1@4; Total Hits: 11@3,: (1)1@4: (6)a Hit +
Rolls: 1@1, 1@3; Total Hits: 11@1,: (5)1@3: (3)
d
Rolls: 2@2; Total Hits: 02@2: (4, 5)For the record, I’d like to take back my NCM of a sub to SZ125 as found on the map. This map will do.
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So far that went well for me. I’ll use a reroll for the IC bombing. I’ll also update the rerolls on the map at the end of the turn.
AA IC
Rolls: 2@1; Total Hits: 02@1: (6, 5) -
Damage:
Airbase
Rolls: 2@6; Total Hits: 22@6: (4, 6)Naval Base
Rolls: 2@6; Total Hits: 22@6: (4, 4)Major IC
Rolls: 2@6; Total Hits: 22@6: (6, 4)+4 -
That was rough. 6 to AB, 6 to NB, 14 to IC. We seriously need to review our AA reroll rules for games 9 & 10. I’m still not satisfied. Shooting down a bomber should be a big deal, not done away with by a rules technicality. It makes bombing strategically almost no risk.
Germany collects 45 + 10 NO = 55 IPCs.





