TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 2 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 fighter and 2 transports; Remaining resources: 1 PUs; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 bomber moved from United Kingdom to Karelia S.S.R. 1 armour and 1 infantry moved from Western United States to 56 Sea Zone 1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 56 Sea Zone to 46 Sea Zone 1 armour and 1 infantry moved from 46 Sea Zone to Solomon Islands 1 submarine moved from 53 Sea Zone to 46 Sea Zone 1 fighter moved from 46 Sea Zone to Solomon Islands Combat - Americans Strategic bombing raid in Karelia S.S.R. Bombing raid in Karelia S.S.R. rolls: 5 and causes: 4 damage to unit: factory Bombing raid in Karelia S.S.R. causes 4 damage total. Battle in Solomon Islands Americans attack with 1 armour, 1 fighter and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Solomon Islands, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Solomon Islands Americans win, taking Solomon Islands from Japanese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from Solomon Islands to 46 Sea Zone 1 bomber moved from Karelia S.S.R. to United Kingdom 1 fighter moved from United Kingdom to 8 Sea Zone 1 fighter moved from Western United States to 8 Sea Zone 4 bombers moved from Western United States to United Kingdom 1 artillery and 3 infantry moved from Eastern United States to 10 Sea Zone 1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 3 infantry moved from 8 Sea Zone to United Kingdom 1 infantry moved from Western Canada to Western United States Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 1 artillery placed in Eastern United States 1 transport placed in 56 Sea Zone 1 fighter placed in Western United States Combat Move - Chinese 1 infantry moved from Sikang to Yunnan Chinese take Yunnan from Japanese 3 infantry moved from Sikang to Hupeh 3 infantry moved from Ningxia to Suiyuan Combat - Chinese Battle in Hupeh Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hupeh, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hupeh Chinese roll dice for 2 infantry in Hupeh, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hupeh, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hupeh, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hupeh Chinese win, taking Hupeh from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Suiyuan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuan, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuan Chinese win, taking Suiyuan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Hupeh Turn Complete - Americans Americans collect 38 PUs; end with 39 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.17 Japanese regular : -0.67
Rolls: 2@2; Total Hits: 12@2: (3, 1)




