@discalced please play 2nd map with
EDIT: Removing units owned by Germans from Belarus: 1 infantry
EDIT: Removing units owned by Germans from 115 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to Northern Italy: 1 infantry
11L '41, Game 2, Ol' Blood&Guts (Axis) vs. ExtraBilly (Allies+10), NO, -Tech
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Phi twol
Sui
A-3inf
Rolls: 3@1; Total Hits: 03@1: (4, 3, 5)
D-inf
Rolls: 1@2; Total Hits: 11@2: (2) -
Sui
A-2inf
Rolls: 2@1; Total Hits: 02@1: (4, 6)
D-inf
Rolls: 1@2; Total Hits: 01@2: (6) -
Sui
A-2inf
Rolls: 2@1; Total Hits: 02@1: (3, 4)
D-inf
Rolls: 1@2; Total Hits: 11@2: (1) -
here we go….7 dice and no hits
Sui 1st hit
A-1inf
Rolls: 10@1; Total Hits: 410@1: (2, 5, 1, 5, 1, 4, 6, 2, 1, 1)
D-inf
Rolls: 10@2; Total Hits: 210@2: (6, 5, 2, 1, 4, 4, 6, 4, 6, 4) -
Sui hwlo inf…Japan loses 3inf
Hup
A-3inf
Rolls: 3@1; Total Hits: 03@1: (4, 3, 5)
D-inf
Rolls: 1@2; Total Hits: 01@2: (5) -
Once again China is a pain
Hup
A-3inf
Rolls: 3@1; Total Hits: 03@1: (2, 4, 2)
D-inf
Rolls: 1@2; Total Hits: 01@2: (5) -
Hup
A-3inf
Rolls: 3@1; Total Hits: 03@1: (5, 4, 6)
D-inf
Rolls: 1@2; Total Hits: 01@2: (5) -
Hup
A-3inf
Rolls: 3@1; Total Hits: 03@1: (5, 2, 6)
D-inf
Rolls: 1@2; Total Hits: 11@2: (1) -
ok, this is getting stupid
Hup
A-2inf
Rolls: 2@1; Total Hits: 02@1: (4, 6)
D-inf
Rolls: 1@2; Total Hits: 01@2: (4) -
Hup
A-2inf
Rolls: 2@1; Total Hits: 12@1: (4, 1)
D-inf
Rolls: 1@2; Total Hits: 11@2: (1) -
:roll: Hup twlo 2inf
Yun
A-3inf 2ftr
Rolls: 3@1 2@3; Total Hits: 23@1: (6, 1, 6)2@3: (6, 1)
D-inf ftr
Rolls: 1@2 1@4; Total Hits: 11@2: (4)1@4: (1)Well, I must say this one scares me now
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Yun twlo inf
sz35
A-2ftr
Rolls: 2@3; Total Hits: 12@3: (4, 3)
D-dd
Rolls: 1@2; Total Hits: 11@2: (2) -
sz35 cwlo ftr
sz56
A-2ftr
Rolls: 2@3; Total Hits: 12@3: (5, 3)
D-dd
Rolls: 1@2; Total Hits: 01@2: (5) -
sz56 cwol
sz53
A-dd 2ftr
Rolls: 1@2 2@3; Total Hits: 01@2: (4)2@3: (6, 5)
D-bb
Rolls: 1@4; Total Hits: 11@4: (4) -
sz53
A-2ftr
Rolls: 2@3; Total Hits: 12@3: (6, 1)
D-bb
Rolls: 1@4; Total Hits: 01@4: (6) -
sz53
A-2ftr
Rolls: 2@3; Total Hits: 02@3: (6, 4)
D-damaged bb
Rolls: 1@4; Total Hits: 11@4: (3) -
I am so irritated that I have become hardheaded now… :|
sz53 1st hit
A-ftr
Rolls: 10@3; Total Hits: 410@3: (5, 3, 2, 6, 5, 3, 4, 5, 1, 4)
D-damaged bb
Rolls: 10@4; Total Hits: 810@4: (2, 5, 2, 2, 4, 2, 2, 4, 2, 6) -
sz53 hwol
NCM
2cv sz57 => sz62
2ftr sz56 => sz62
cv sz61 => sz37
ftrsz35 => sz37
2ftr Yun => FIC
ftr Kwa => FICMobilize
trn dd in sz62Collect: 40 + 2 saved = 42
Well, that certainly was a disasterous round for Japan
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Yeah opening round dice can certainly set back the axis. We still have a long way to go though.
UK1
43 buys 1ac 1bb 1trn save 2combat
Lib - 3inf 1ftr Egy
sz5 - 1ftr Gbr
sz13 - 1bmb GerLib
Rolls: 3@1 1@3; Total Hits: 23@1: (3, 5, 1)1@3: (2)
Rolls: 2@2; Total Hits: 12@2: (6, 2) -
Lib twlo 1inf
noncombat
1bmb sz13 - Gbr
1ftr Lib - Egy
2inf Trj - Egy
3inf 1art 1aa Ind - Per
1dd sz9 - sz8
2inf Saf - Rho
1arm Eca - Gbr via 1trn sz9 to sz8
1dd sz41 - sz48
1art Aus - sz45 via 1trn sz41build
1bb 1ac 1trn sz8collect
35 + 2 saved = 37





