Game History
Round: 3 Combat Move - Germans 2 G-bombers and 4 G-fighters moved from Sicily to Sea Zone 8 1 tank moved from Benghazi to Mersa Brega 2 mechs moved from Mersa Brega to Benghazi Combat - Germans Battle in Sea Zone 8 Germans attack with 2 G-bombers and 4 G-fighters British defend with 1 UK-battleship, 3 UK-destroyers and 1 UK-submarine 1 UK-submarine owned by the British submerged Germans roll dice for 2 G-bombers and 4 G-fighters in Sea Zone 8, round 2 : 4,1,1,8,10,7 British roll dice for 1 UK-battleship and 3 UK-destroyers in Sea Zone 8, round 2 : 3,5,6,2 2 G-fighters owned by the Germans lost in Sea Zone 8 1 UK-battleship owned by the British and 2 UK-destroyers owned by the British lost in Sea Zone 8 Germans roll dice for 2 G-bombers and 2 G-fighters in Sea Zone 8, round 3 : 10,7,9,2 British roll dice for 1 UK-destroyer in Sea Zone 8, round 3 : 5 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 2 G-bombers and 2 G-fighters remaining. Battle score for attacker is 17 Casualties for Germans: 2 G-fighters Casualties for British: 1 UK-battleship and 3 UK-destroyers Non Combat Move - Germans Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 2 G-bombers and 2 G-fighters moved from Sea Zone 8 to Italy Place Units - Germans 1 1-supply, 1 G-bomber, 1 artillery and 1 tank placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 7 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian5-supplyBenghazi Convoy I: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 4British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 2 G-bombers and 2 G-fighters moved from Italy to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsAxisplaya(Axis) vs NoMercy (Allies) G40\. A+2
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China Round 3
Purchase: 1 Inf (save 2$)
Combat:
SZE (1 inf) vs 2 Inf from SIK, 1 fgt from TSI
SZE Attack:
Rolls: 2@1 1@3; Total Hits: 12@1: (3, 1)1@3: (4)
Defense:
Rolls: 1@2; Total Hits: 01@2: (5) -
SZE taken WOL
NCM:
1 fgt from SZE to TSI
1 Inf from SIK to TSIChina collects 4$ + 2$ saved = 6$
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UK Europe (33)
Purchase: 9 Inf (27), 1 Arm (6) spending all 33UK Pacific (19)
Purchase: 2 DD (16), 1 Inf (3)Both UK DOW on all Axis
UK Europe Combat None
UK Pacific:
Yun (empty) vs 1 Inf from Burma
SHM (1 Inf) vs 1 Inf, 1 Art from BurmaSHM Attack:
Rolls: 2@2; Total Hits: 22@2: (2, 2)
Defense:
Rolls: 1@2; Total Hits: 01@2: (5) -
NCM
1 fgt from Gib to London
2 Inf from Iraq to Egypt via 1 trn (80 to 81)
1 Inf from Iraq to TJr
1 DD from SZ 79 to SZ 41
2 fgts, 1 tac from CPR to IndPlacement:
9 Inf, 1 Arm on London
22 DD in SZ 39
1 Inf on IndiaUK Europe collects: $27 (double check)
UK Pacific collects: $7 (double check) -
UK still has his NO for no german ss in the europe map. (the one in sz113 doesn’t count).
So i think UK has 32 IPC on hand.
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Anzac (21)
Purchases: 2 DD (16) save 5$Combat None
NCM:
1 CA from SZ 54 to SZ 32
2 fgts from que to Hawaii
1 fgts from que to Caroline islands
2 SS from SZ 62 to SZ 33
6 Inf, 1 Art, 1 AA from NSW to QuePlacement: 2 DD in SZ 62
Collect: 14$ + 5$ saved = 19$more money for the German coffers I guess…lol hopefully I kill most ground units and a lot of heavy air units on the way down.
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If you don’t mind before you go, tell me if i can play Italy + Germany in a row. I don’t think french units are going to change anything…
And please if you’re ok with that, can you tell me if you scramble something in sz110 when my hole german fleet in sz111 + the fgt in Mor are going to unload in Uk ?
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Forget about my last post….
I found a mistake in US turn: you took Marshall Islands to complete the 5 of 7 islands NO, but in fact, Marshall Island is not part of these 7 islands… It is Marianas that count for this NO…
So, either you got to Marianas (but there is about no way you are going to be able to defend your tr in there) either you keep your move like that, but then you don’t have the NO for the 5 of 7 Islands.I’m going to do Italy now, but we have to settle this before J4.
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Italy 3
Buy:
2tr (14)
1ss (6)
1dd (8 )
1inf (3)
1art (4)CM
Rho
1inf, 1art Tang walk in
1inf ConEgy (4inf, 1art)
1inf Alx
1inf Tob + 1inf Mal » 2tr sz96 » sz99 pick up 1art, 1tnk Gre » sz98 » Egy
CA sz96 » sz98 Bombard
1fgt, 1tac SItaEgy
Bombard
Rolls: 1@3; Total Hits: 11@3: (3)Attack
Rolls: 2@1 2@2 2@3 1@4; Total Hits: 52@1: (1, 2)2@2: (3, 1)2@3: (1, 2)1@4: (4)Defense
Rolls: 5@2; Total Hits: 25@2: (6, 3, 1, 1, 3) -
Egy twlo 2inf
NCM
1fgt, 1tac Egy » sz98
1AC sz95 » sz98
1tnk Yugo » Gre
1tnk Mor » Alg
3inf, 1art Tob » Alx
1inf, 1art NIta » Yugo
2inf SIta » NIta
1dd sz96 » sz98Place units:
1ss sz95
2tr, 1dd sz97
1inf, 1art NItaCollect : 24 + 15 NO = 39 IPC
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Forget about my last post….
I found a mistake in US turn: you took Marshall Islands to complete the 5 of 7 islands NO, but in fact, Marshall Island is not part of these 7 islands… It is Marianas that count for this NO…
So, either you got to Marianas (but there is about no way you are going to be able to defend your tr in there) either you keep your move like that, but then you don’t have the NO for the 5 of 7 Islands.Lol…completely forget about this post also…lol, just forgot You had Guam…so no problem, you got your NO for 5 of 7 islands, and your move in Msh stands…
was tired… :lol:
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France
Purchase Nothing.
Combat:
1 Inf from FEA to CNG
Results.
CNG taken WOLNCM: Load 1 Inf into trn in SZ 81.
Lol…completely forget about this post also…lol, just forgot You had Guam…so no problem, you got your NO for 5 of 7 islands, and your move in Msh stands…
was tired…
If you think you were tired…
I think it was like 11:30 PM or something I must have totally forgot to reinforcement Egypt with my Sud forces…Wow…
2) Yeah I thought it was a different island as well but that still worked out weirdly enough, not happy about the Egypt mistake though, ah well… I hope that doesn’t cost me the game.Umm, no scramble for SZ 110; it’s my assumption, bombard happens only once and they get to fight back anyway.
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Forgot to make the swap 1art for 1tnk in Wger we talked about earlier. Doin’it now.
Germany 4
Buy with 53 (not 55): 10inf (30), 1mec (4), 3tnk (18), save 1
CM
UK (31inf, 1art, 4tnk, 6fgt)
2fgt sz111
1fgt Wger
15inf, 4art, 8tnk, 1fgt, 3tac, 1bmb Sco
All fleet sz111 » sz112 pick up 12inf, 9art, 1tnk Wger » sz110 » Uk
CA, BB bombard if no scramble.
fgt Mor » sz110Lots of dices….
AAGUN fgt
Rolls: 4@1; Total Hits: 04@1: (6, 5, 4, 2)AAGUN tac
Rolls: 3@1; Total Hits: 03@1: (3, 4, 4)AAGUN bmb
Rolls: 1@1; Total Hits: 01@1: (5) -
I really wish at least 2 planes had died, wishful thinking.
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Very lucky ! Got all my planes !
Bombard
Rolls: 1@3 1@4; Total Hits: 11@3: (4)1@4: (4)Attack
Rolls: 14@1 26@2 13@3 4@4; Total Hits: 2214@1: (1, 3, 5, 2, 1, 3, 4, 4, 6, 3, 1, 6, 1, 5)26@2: (5, 6, 3, 1, 2, 1, 5, 6, 5, 4, 6, 3, 5, 2, 1, 3, 6, 1, 6, 4, 2, 6, 1, 5, 4, 1)13@3: (2, 4, 6, 2, 3, 5, 1, 6, 6, 3, 6, 5, 3)4@4: (5, 2, 3, 1)Defense
Rolls: 32@2 4@3 6@4; Total Hits: 1932@2: (1, 4, 1, 3, 4, 1, 2, 1, 3, 2, 2, 2, 5, 2, 3, 3, 2, 5, 6, 1, 6, 6, 6, 2, 5, 4, 5, 4, 6, 1, 4, 1)4@3: (5, 4, 4, 2)6@4: (5, 6, 3, 2, 1, 4) -
Omg….19 hits for you !! That’s WAY above average ! almost 50% while 32 of your 42 units fire @2 !!
UK rd2
Rolls: 21@2 13@3 4@4; Total Hits: 1721@2: (2, 1, 5, 1, 5, 3, 4, 5, 3, 1, 6, 2, 5, 3, 3, 4, 2, 5, 5, 3, 2)13@3: (1, 2, 2, 6, 5, 2, 4, 1, 3, 6, 2, 4, 5)4@4: (2, 3, 2, 5)
Rolls: 9@2 4@3 6@4; Total Hits: 119@2: (1, 5, 6, 1, 6, 4, 3, 2, 2)4@3: (5, 6, 6, 1)6@4: (2, 1, 3, 3, 1, 1) -
Another round where you shot better than the odds !
I thought i wouldn’t even have to loose some art !
Uk rd3
Rolls: 10@2 13@3 4@4; Total Hits: 1310@2: (6, 6, 1, 1, 4, 3, 1, 5, 6, 2)13@3: (1, 6, 6, 5, 1, 1, 6, 3, 5, 4, 3, 5, 5)4@4: (4, 4, 3, 4)
Rolls: 2@4; Total Hits: 12@4: (4, 5) -
Uk twlo a lot of stuff.
I have 9art, 9tnk left and my planes.
NCM
1fgt Uk » sz110
Rest of Air units » Wger
AAgun Sco » Uk
3mec Wger » Hun
6inf, AAgun Ger » Hun
1inf Tob » AlxPlace units:
10inf Ger
1mec, 3tnk WgerCollect : 49 Terr + 15 NO + 32 Uk + 1 saved = 97 IPC
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Russia Turn 4: (32)
DOW on all remaining Axis.
Purchase:
6 Inf (18), 2 Mech (8), 1 Arm (6)Combat:
Finland (empty) vs 1 Inf from Kar
Poland (empty) vs 1 inf from EPL
RMA (empty) vs 1 Inf from EPLAll 3 taken WOL
NCM:
4 Mech, 2 Arm from Nov to TSI
2 fgts, 1 Tac from Nod to TSI
2 MEch from Vad to TSI
6 Inf from Tim to Nov
12 Inf, 1 AA from Yen to Tim
1 Inf from Sam to Vad
3 Inf, 1 AA from Nod to Bel
1 AA from Moscow to Suk
1 Arm from Moscow to Suk
2 Arm, 2 Mech from Bel to Suk
16 Inf, 2 Art from EPL to NukRussia collects: $38 + $6 NO’s = $44
Placement:
3 Inf Nod, 3 Inf Suk, 2 Mech & 1 arm on Vad





