BigBadBruce (Axis) vs. GiJoe (Allies) G40A+.2


  • 10 IPC
    Buy:
    1 inf
    1 trn

    cm:
    none

    nc:
    1 trn z62 – z42
    1 inf nsw – jav wt trn (activate)
    2 ftr nze – que
    1 cru z63 – z62
    1 inf nsw – que

    place:
    1 trn z62
    1 inf nsw

    14 IPC

    BBBvsGiJoe_01gAN.AAM


  • Away for weekend, I’ll play on Sunday.


  • ITALY 1 - Getting our sea cleaned.

    PURCHASES (10)
    Tr = 7 save 3

    COMBAT MOVES
    #1 Egypt (3Inf, Art)
    ALB : 2Inf, Arm
    NITA: Arm
    SITA: 2Inf
    z97 : Cr, BB bombard from z98
    z95 : Cr bombard from z98

    #2 Tunis (Inf)
    LIB : Inf, Art

    #3 Alexandria (Inf)
    TOB : 3Inf, Art

    #4 Kenya (empty)
    I.So : Inf

    #5 South France (Inf, Art)
    NITA: 2Inf, 2Art

    #6 z93 (Cr, DD)
    z95 : Sub, DD
    SITA: Ftr, returns to land
    NITA: Ftr, Tac, will land in SITA


  • #1 Egypt
    ATT : 4Inf, 2Arm, 2Cr, BB bombard from z98
    DiceRolls: 4@1 4@3 1@4; Total Hits: 34@1: (5, 4, 3, 5)4@3: (3, 2, 1, 4)1@4: (6)
    DEF : 3Inf, Art
    DiceRolls: 4@2; Total Hits: 14@2: (1, 4, 4, 3)


  • #1 Egypt - Round 2
    ATT : 3Inf, 2Arm
    DiceRolls: 3@1 2@3; Total Hits: 23@1: (3, 2, 6)2@3: (3, 2)
    DEF : Art
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    #2 Tunis
    ATT : Inf, Art
    DiceRolls: 2@2; Total Hits: 02@2: (3, 4)
    DEF : Inf
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • #1 Egypt
    TWL : Inf

    #2 Tunis - Round 2
    ATT : Inf, Art
    DiceRolls: 2@2; Total Hits: 22@2: (2, 2)
    DEF : Inf
    DiceRolls: 1@2; Total Hits: 11@2: (1)

    #3 Alexandria
    ATT : 3Inf, Art
    DiceRolls: 2@1 2@2; Total Hits: 02@1: (2, 4)2@2: (4, 5)
    DEF : Inf
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • #2 Tunis
    TWL : Inf

    #3 Alexandria - Round 2
    ATT : 2Inf, Art
    DiceRolls: 1@1 2@2; Total Hits: 01@1: (2)2@2: (5, 6)
    DEF : Inf
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • #3 Alexandria - Round 3
    ATT : 2Inf, Art
    DiceRolls: 1@1 2@2; Total Hits: 11@1: (3)2@2: (1, 6)
    DEF : Inf
    DiceRolls: 1@2; Total Hits: 01@2: (3)

    #5 South France
    ATT: 2Inf, 2Art
    DiceRolls: 4@2; Total Hits: 14@2: (6, 6, 4, 2)
    DEF : Inf, Art
    DiceRolls: 2@2; Total Hits: 02@2: (3, 4)


  • #3 Alexandria - Round 3
    TWL : Inf

    #5 South France - Round 2
    ATT: 2Inf, 2Art
    DiceRolls: 4@2; Total Hits: 14@2: (4, 6, 5, 1)
    DEF : Art
    DiceRolls: 1@2; Total Hits: 11@2: (1)

    #6 z93
    ATT : Sub, DD, 2Ftr, Tac
    DiceRolls: 2@2 2@3 1@4; Total Hits: 12@2: (4, 3)2@3: (2, 4)1@4: (5)
    DEF : Cr, DD
    DiceRolls: 1@2 1@3; Total Hits: 11@2: (2)1@3: (6)


  • #5 South France - Round 2
    TWL : Inf

    #6 z93 - Round 2
    ATT : DD, 2Ftr, Tac
    DiceRolls: 1@2 2@3 1@4; Total Hits: 31@2: (2)2@3: (3, 5)1@4: (4)
    DEF : Cr
    DiceRolls: 1@3; Total Hits: 01@3: (4)


  • #6 z93
    TWL : Sub

    NON COMBAT MOVES
    NITA > YUGO : AA
    z95 > z94 : DD
    TOB > EGY : Arm, MInf

    PLACES NEW UNITS
    z97 : Tr

    COLLECT : 15 + 3 Saved = 18

    BBBvsGiJoe_01hITA.AAM


  • Italy has only 17 IPC.
    You forget the convoy disruption in z72.
    I’ve seen that i didn’t place my units for uk completely.
    I missed 6 inf in UK and 1 trn in z39. I added them to this map.
    Sorry for this.

    France:
    Buys 4 battleships, 2 carriers, 2 ftr and 2 tac.
    Unfortunatly not possible.

    non coms then:
    Not much of an army left, so:
    1 inf mor - alg
    1 inf fwa - fca
    1 dd z72 - z76

    PLacement
    none

    BBBvsGiJoe_01iFRA.AAM


  • @Gi_Joe:

    Italy has only 17 IPC.
    You forget the convoy disruption in z72.

    Nope, z72 was noted.
    ITA has 15 value : Basic (10) - ETH (1) = 9 + SFR (3) + EGY (2) + Tunis (1) + Kenya (1) = 16 - 1Convoy(z72) = 15 + 3 Saved = 18


  • @Gi_Joe:

    France:
    Buys 4 battleships, 2 carriers, 2 ftr and 2 tac.
    Unfortunatly not possible.

    :lol:  :lol:  :lol:


  • Awaiting the move of Germany  :-P


  • Oups… true… on it


  • GERMANY 2 - SEA LION!

    PURCHASES (68)
    Bismarck (BB) repaired at z112
    10Art(40) + 2Ftr(20) + DD(8.) = 68 save 0

    COMBAT MOVES
    #1 London (9Inf,2Ftr, AA)
    W.GER: 3Inf via 3Tr z112
    NORW : Art via 3Tr z112
    E.GER: 2Art via 3Tr z112
    W.GER: Ftr, 4Tac, SB
    z112 : 2Ftr, BB+Cr Bombard from z110

    SITA : Ftr to z110 in case of scramble

    - Waiting scramble orders -

    #2 West France (empty)
    FRA : Arm

    #3 Greece (4Inf)
    BUL : 5Inf
    YUGO: 3Arm
    SITA: Tac - Land in EGY


  • Sorry, but i miss the point of how and why i should scramble.

    So no scramble.


  • I’m attacking London where a UK Fighter and French Fighter have the option to sramble against German in z110.

    By sending planes against z112 they can’t defend London, but prevent Cr and BB to bombard. So, actually, the choice are:
    1. Send a single fighter, so no bombardment occurs
    2. Send both fighter, hoping to win the battle and therefore kill all troops at sea
    3. Don’t scramble at all and use both fighters to defend UK.

    Just to make sure you don’t want to scramble, now I explained it, I’ll wait until you confirm your decision.


  • i get it.
    But i think that you’re orders of adding 1 ftr in the batlle after i scramble is not allowed.

    In all cases i don’t scramble, so that fighter in sita can stay put. :-D

    So let the invasion begin.

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