• No scramble in sz111, and four will scramble in sz109. There is a destroyers there so fighters are able to scramble and hit submarines.


  • Yeah, you’re right, don’t know why I didn’t think of that. :|  I’ll post rolls for 111 and rerolls for 109 later since I have the file I saved with the other results on a different computer.


  • I don’t think a reroll is warranted for sz 109. We can all ready see the results of the first round of combat, we just need to add my air units into the combat. Otherwise you’re getting a second chance to kill my units.


  • Right, good point.


  • @SAS:

    z106 cleared - lost 1 sub - 1 sub remaining

    Sea Zone 109 Round 1

    A: 2 sub
    0 hits

    D: 1 des
    0 hits

    D: 4 ftr
    DiceRolls: 4@4; Total Hits: 34@4: (4, 3, 4, 6)


  • z109 held - 2 sub lost - B 1 trn, 1 des, 3 ftr; F 1 ftr remaining

    Sea Zone 111 Round 1

    A: 1 sub, 3 ftr, 2 tac
    DiceRolls: 1@2 3@3 2@4; Total Hits: 31@2: (3)3@3: (4, 4, 2)2@4: (1, 1)

    D: 1 des, 1 bat
    DiceRolls: 1@2 1@4; Total Hits: 01@2: (3)1@4: (6)


  • Results:
    z111 cleared without loss - 1 sub, 3 ftr, 2 tac remaining
    z109 held
    z106 cleared
    z112 cleared
    Yugo taken
    WFr taken - 1 ftr remaining
    Fra taken - 3 tac, 1 str remaining

    Non-Combat Move:
    British and French ftrs in z109 back to original territories

    1 inf (Nwy > Fin)
    1 inf (Rom > Bul)

    1 ftr, 1 tac (z111 > z112 - 1 ac to be built)
    2 ftr, 1 tac (z111 > z112 > WGr)
    1 ftr (WFr > Hol > WGr)
    3 tac, 1 str (Fra > WGr)
    1 trn (z113 > z112)
    1 inf (Den > trn z112 > Nwy)
    1 inf (Den > WGr)
    1 inf (Ger > WGr)
    1 inf (Rom > Hun)
    1 art (SGr > Hun)
    5 inf, 2 art (Ger > Pol)
    5 inf, 1 art (Ger > Hun)
    1 AA (WGr > Fra)
    1 AA (Ger > WGr)

    Placement:
    1 sub, 1 des, 1 ac (WGr > z112)

    Collect:
    41 (territories)
    10 (NOs)
    19 (captured)
    70 total IPCs

    SAS_Susanoo_G40_1aG.AAM


  • Russia 1

    Purchase: 37 IPC
    9 Infantry (27)
    1 Fighter (10)

    NCM:
    3inf suk to nuk
    2inf bes to nuk
    2inf epl to bel
    3inf bal to bel
    1inf arch to nov
    2inf kar to nov
    3inf vyb to nov
    2inf cau to ros
    1mec, 1tnk vol to bry
    1inf, 1mec, 1art, 1tnk, 1AA rus to bry
    1fgt, 1tac rus to nov
    6inf bury to yak
    6inf, 1AA sak to bury
    6inf amu to bury

    Build:
    3inf suk
    2inf, 1fgt nov
    4inf rus

    Collect 37 IPC

    SAS_Susanoo_G40_R_1.AAM


  • Japan 1

    Production:
    2 trn, 1 mIC
    26 - 14 - 12 = 0 saved

    Combat Move:
    Chahar (C - empty):
    2 inf, 1 art (Jeh > Cha)

    Anhwe (C - empty):
    3 inf, 1 art (Sha > Anh)

    Hunan (C - 2 inf):
    3 inf, 1 art (Ksi > Hun)
    1 ftr, 1 tac (Man > Jeh > Anh > Hun)

    Yunnan (C - 4 inf):
    3 inf, 1 art (Kwa > Yun)
    1 ftr, 1 tac (Ksu > Ksi > Kwa > Yun)
    1 str (Jap AB > z6 > z19 > z20 > z36 > Kwa > Yun)


  • Hunan Round 1

    A: 3 inf, 1 art, 1 ftr, 1 tac
    DiceRolls: 2@1 2@2 1@3 1@4; Total Hits: 32@1: (3, 2)2@2: (5, 2)1@3: (3)1@4: (2)

    D: 2 inf
    DiceRolls: 2@2; Total Hits: 02@2: (6, 6)


  • Yunnan Round 1

    A: 3 inf, 1 art, 1 ftr, 1 tac, 1 str
    DiceRolls: 2@1 2@2 1@3 2@4; Total Hits: 02@1: (3, 3)2@2: (4, 6)1@3: (4)2@4: (6, 5)

    D: 4 inf
    DiceRolls: 4@2; Total Hits: 24@2: (3, 1, 3, 1)


  • Yunnan Round 2

    A: 1 inf, 1 art, 1 ftr, 1 tac, 1 str
    DiceRolls: 2@2 1@3 2@4; Total Hits: 42@2: (1, 2)1@3: (3)2@4: (4, 5)

    D: 4 inf
    DiceRolls: 4@2; Total Hits: 24@2: (1, 4, 6, 2)


  • Results:
    Cha walk-in; 2 inf, 1 art remaining
    Anh walk-in; 3 inf, 1 art remaining
    Hun twol; 3 inf, 1 art, 1 ftr, 1 tac remaining
    Yun twl; 3 inf, 1 ftr lost; 1 art, 1 tac, 1 str remaining

    Non-Combat Move:
    1 ftr, 1 tac (Hun > Kwa)
    1 tac, 1 str (Yun > Kwa)
    1 trn, 1 crs (z20 > z36 > z37)
    1 trn, 1 sub, 1 des, 1 bat (z19 > z20 > z36)
    1 inf (Oki > trn z19 > z20 > z36 > Kwa)
    1 mec (Man > trn z19 > z20 > z36 > Kwa)
    1 trn (z6 NB > z19 > z20 > z36)
    1 inf, 1 tnk (Jap > trn z6 > z19 > z20 > z36 > Kwa)
    1 des, 1 ftr, 1 ac (z33 NB > z34 > z35 > z36)
    1 tac (z33 > z34 > z35 > z36 > Kwa)
    1 ftr (For > z20 > z36)
    3 inf, 1 art (Ksu > Ksi)
    6 inf, 1 art, 1 AA (Man > Jeh)
    4 inf (Kor > Man)
    2 ftr, 2 tac, 1 str (Jap AB > z6 > z18 > z22 > z33 > Car)
    1 ftr, 1 tac (Man > Jeh > Anh > Hun > Kwa)
    1 ftr (Oki > z19 > z6 > Jap)
    1 ftr (Kor > z6 > Jap)
    1 sub, 2 des, 1 crs, 2 ftr, 2 tac, 2 ac, 1 bat (z6 NB > z17 > z23 > z33)

    Placement:
    2 trn (Jap > z6)
    1 mIC (Shantung)

    Collect:
    30 (territories)
    10 (NOs)
    40 IPCs total

    SAS_Susanoo_G40_1cJ.AAM


  • USA 1

    Purchase: 52 IPC
    2 Aircraft Carriers (32)
    2 Destroyers (16)
    1 Artillery (4)

    NCM:
    1fgt wus to sz101
    1fgt eus to sz101
    1art eus to cus
    3mec, 1tnk cus to eus
    1inf, 1bmb cus to wus
    1mec wus to eus
    1ca, 1ss, 1tt sz26 to sz10
    1tt, 1fgt, 1tac sz10 to sz26, 2inf to haw
    1fgt phi to gua
    1dd, 1ss sz35 to sz48

    Build:
    1art cus
    1cv sz101
    1cv, 2dd sz10

    Collect 52 IPC

    SAS_Susanoo_G40_US_1.AAM


  • China 1

    Purchase: 12 IPC
    4 Infantry (12)

    Combat:

    YUN (art)
    3inf, 1fgt sze

    YUN
    DiceRolls: 3@1 1@3; Total Hits: 13@1: (5, 5, 6)1@3: (1)
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • yun cwol

    NCM:
    1fgt yun to sze
    2inf kwe to sze
    1inf she to sze
    2inf sui to she

    Build:
    4inf sze

    Collect 9 + 6 NO = 15 IPC

    SAS_Susanoo_G40_C_1.AAM


  • UK 1

    Buy (UK): 28 IPC
    6 Infantry (18)
    1 Fighter (10)

    Buy (India): 17 IPC
    1 Transport (7)
    2 Infantry (6)
    1 Artillery (4)

    Combat:

    ETH (2inf, 1art)
    1tt sz98, 1inf, 1art alx
    1ca, 1tt sz39, 1inf, 1art ind
    1inf sud
    1mec egy

    SZ 97 (1bb, 1ca)
    1cv, 1ca, 1dd, 1tac sz98
    1fgt mal
    1fgt gib

    SZ 106 (1ss)
    1ca sz 91
    1dd sz109

    Scrambling orders needed for SZ 97.


  • No scramble


  • ETH Shore Bombardment
    DiceRolls: 1@3; Total Hits: 01@3: (4)

    DiceRolls: 2@1 4@2; Total Hits: 42@1: (5, 3)4@2: (1, 1, 2, 1)
    DiceRolls: 3@2; Total Hits: 03@2: (6, 6, 4)


  • SZ 97
    DiceRolls: 1@2 3@3 1@4; Total Hits: 21@2: (3)3@3: (3, 6, 5)1@4: (2)
    DiceRolls: 1@3 1@4; Total Hits: 21@3: (1)1@4: (2)

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