PtV nikola1975 (axis +5) vs GeneralDisarray (allies)


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Northern Italy to Southern France
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 destroyer moved from 97 Sea Zone to 99 Sea Zone
            1 cruiser moved from 97 Sea Zone to 99 Sea Zone
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 armour moved from Northern Italy to Southern France
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 armour moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour moved from Alexandria to Tobruk
            1 bomber moved from Northern Italy to Greece
            1 armour and 2 infantry moved from Albania to Greece
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                British defend with 1 cruiser
                    Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 cruiser in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the British lost in 99 Sea Zone
                Italians win, taking 99 Sea Zone from British with 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 11
                Casualties for British: 1 cruiser
            Battle in Greece
                Italians attack with 1 armour, 1 artillery, 1 bomber and 3 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Greece, round 2 : 1/6 hits, 2.00 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Greece
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Greece, round 3 : 2/6 hits, 2.00 expected hits
                    Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Greece, round 4 : 3/5 hits, 1.83 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Greece
                Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Neutral_Allies: 4 infantry
                Casualties for Italians: 1 infantry
            Battle in Southern France
                Italians attack with 1 armour, 1 artillery and 2 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 3 : 2/4 hits, 1.33 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
                Italians win, taking Southern France from French with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
                Casualties for French: 1 artillery and 1 infantry
            Battle in Tunisia
                Italians attack with 1 artillery and 1 infantry
                French defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tunisia
                    Italians roll dice for 1 artillery in Tunisia, round 4 : 1/1 hits, 0.33 expected hits
                    French roll dice for 1 infantry in Tunisia, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
            1 bomber moved from Greece to Southern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 2,4
                Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 6
            Italians collect 14 PUs (2 lost to blockades); end with 14 PUs
    

    Combat Hit Differential Summary :

    French regular : -1.33
    Italians regular : -1.33
    Neutral_Allies regular : -1.67
    British regular : -0.50
    

    Savegame

  • '22

    TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Malaya to Shan State
            2 aaGuns moved from New South Wales to Queensland
            2 fighters moved from New Zealand to Hawaiian Islands
            1 cruiser moved from 65 Sea Zone to 28 Sea Zone
            1 destroyer moved from 64 Sea Zone to 30 Sea Zone
            1 infantry moved from New South Wales to 64 Sea Zone
            1 infantry and 1 transport moved from 64 Sea Zone to 65 Sea Zone
            1 infantry moved from New Zealand to 65 Sea Zone
            2 infantry and 1 transport moved from 65 Sea Zone to 56 Sea Zone
            2 infantry moved from 56 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Malaya to Shan State
            2 aaGuns moved from New South Wales to Queensland
            2 fighters moved from New Zealand to Hawaiian Islands
            1 cruiser moved from 65 Sea Zone to 28 Sea Zone
            1 destroyer moved from 64 Sea Zone to 30 Sea Zone
            1 infantry moved from New South Wales to 64 Sea Zone
            1 infantry and 1 transport moved from 64 Sea Zone to 65 Sea Zone
            1 infantry moved from New Zealand to 65 Sea Zone
            2 infantry and 1 transport moved from 65 Sea Zone to 56 Sea Zone
            2 infantry moved from 56 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
            1 infantry moved from Algeria to Morocco
            1 infantry moved from French West Africa to French Central Africa
            1 infantry moved from Syria to Trans-Jordan
            1 cruiser moved from 95 Sea Zone to 96 Sea Zone
            1 destroyer moved from 74 Sea Zone to 83 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 artillery, 1 carrier, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Germans
            1 unit repaired.
            1 armour, 3 artilleries and 15 infantry moved from Slovakia Hungary to Eastern Poland
                  Germans take Eastern Poland from Russians
            1 armour and 4 infantry moved from Bulgaria to Romania
            1 armour moved from Yugoslavia to Eastern Poland
            1 armour moved from Romania to Eastern Poland
            2 artilleries and 2 infantry moved from Yugoslavia to Romania
            1 infantry moved from Yugoslavia to Romania
            1 infantry moved from Yugoslavia to Romania
            4 infantry moved from Yugoslavia to Romania
            1 fighter and 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            6 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 battleship and 1 cruiser moved from 115 Sea Zone to 117 Sea Zone
            1 submarine moved from 115 Sea Zone to 117 Sea Zone
            5 armour and 5 mech_infantrys moved from France to Germany
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 armour moved from Normandy Bordeaux to Western Germany
            1 artillery moved from France to Western Germany
            1 artillery moved from Normandy Bordeaux to France
            2 fighters and 2 tactical_bombers moved from Western Germany to 95 Sea Zone
            2 bombers moved from Western Germany to 113 Sea Zone
            1 tactical_bomber moved from Western Germany to 117 Sea Zone
    
        Combat - Germans
            Battle in 117 Sea Zone
                Germans attack with 1 battleship, 1 cruiser, 1 submarine and 1 tactical_bomber
                Russians defend with 1 cruiser
                    Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Russians lost in 117 Sea Zone
                Germans win with 1 battleship, 1 cruiser, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Russians: 1 cruiser
            Battle in 95 Sea Zone
                Germans attack with 2 fighters and 2 tactical_bombers
                French defend with 1 destroyer
                    Germans roll dice for 2 fighters and 2 tactical_bombers in 95 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    French roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 95 Sea Zone
                Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in 113 Sea Zone
                Germans attack with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers
                British defend with 1 battleship
                    Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 battleship owned by the British lost in 113 Sea Zone
                Germans win with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for British: 1 battleship
    
        Non Combat Move - Germans
            2 bombers moved from 113 Sea Zone to Western Germany
            1 tactical_bomber moved from 117 Sea Zone to Western Germany
            1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 116 Sea Zone
            1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Western Germany
            1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Southern Italy
            1 fighter moved from 95 Sea Zone to Southern Italy
            1 tactical_bomber moved from 95 Sea Zone to Southern Italy
            2 aaGuns moved from Slovakia Hungary to Eastern Poland
            2 aaGuns moved from Holland Belgium to Western Germany
            2 transports moved from 115 Sea Zone to 116 Sea Zone
            1 aaGun moved from Western Germany to 116 Sea Zone
            1 infantry moved from Western Germany to 116 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 116 Sea Zone to 117 Sea Zone
            1 aaGun and 1 infantry moved from 117 Sea Zone to Poland
            1 infantry moved from Western Germany to 116 Sea Zone
            1 infantry and 1 transport moved from 116 Sea Zone to 117 Sea Zone
            1 infantry moved from 117 Sea Zone to Poland
    
        Place Units - Germans
            1 carrier and 1 destroyer placed in 116 Sea Zone
            1 artillery and 2 infantry placed in Romania
            4 armour and 4 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,5
            Germans collect 42 PUs (1 lost to blockades); end with 42 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Germans regular : 2.00
    

    Savegame

  • '22

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Leningrad to Vyborg
            2 fighters and 1 tactical_bomber moved from Leningrad to Vyborg
    
        Combat - Russians
            Battle in Vyborg
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vyborg, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Vyborg to Leningrad
            3 infantry moved from Northern Belarus to Smolensk
            1 armour and 1 mech_infantry moved from Northern Belarus to Leningrad
            2 infantry moved from Archangel to Leningrad
            2 infantry moved from Russia to Smolensk
            1 artillery and 9 infantry moved from Ukraine to Kursk
            2 infantry moved from Northern Caucasus to Rostov
            1 infantry moved from Leningrad to Northern Belarus
            1 infantry moved from Leningrad to Archangel
            1 submarine moved from 128 Sea Zone to 126 Sea Zone
            2 aaGuns and 12 infantry moved from Buryatia to Amur
            3 infantry moved from Sakha to Siberia
            1 artillery moved from Siberia to Amur
            1 armour and 1 mech_infantry moved from Ukraine to Kursk
            1 infantry moved from Siberia to Amur
    
        Place Units - Russians
            1 infantry placed in Ukraine
            2 artilleries and 1 infantry placed in Siberia
            2 artilleries and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 44 PUs; end with 44 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : -0.83
    

    Savegame

  • '22

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Leningrad to Vyborg
            2 fighters and 1 tactical_bomber moved from Leningrad to Vyborg
    
        Combat - Russians
            Battle in Vyborg
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vyborg, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Vyborg to Leningrad
            3 infantry moved from Northern Belarus to Smolensk
            1 armour and 1 mech_infantry moved from Northern Belarus to Leningrad
            2 infantry moved from Archangel to Leningrad
            2 infantry moved from Russia to Smolensk
            1 artillery and 9 infantry moved from Ukraine to Kursk
            2 infantry moved from Northern Caucasus to Rostov
            1 infantry moved from Leningrad to Northern Belarus
            1 infantry moved from Leningrad to Archangel
            1 submarine moved from 128 Sea Zone to 126 Sea Zone
            2 aaGuns and 12 infantry moved from Buryatia to Amur
            3 infantry moved from Sakha to Siberia
            1 artillery moved from Siberia to Amur
            1 armour and 1 mech_infantry moved from Ukraine to Kursk
            1 infantry moved from Siberia to Amur
    
        Place Units - Russians
            1 infantry placed in Ukraine
            2 artilleries and 1 infantry placed in Siberia
            2 artilleries and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 44 PUs; end with 44 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : -0.83
    

    Savegame


  • Looks like it shorted Russia 6$ in bonuses

    If Russia is at war with European Axis, Archangel is Russian-controlled, and sz128 has no enemy warships (“Northern Route”).

    If Russia is at war with European Axis, Southern Persia is Allied-controlled, and sz82 has no enemy warships (“Persian Corridor”).

    If Russia is at war with European Axis, Amur is Russian-controlled, and sz5 has no enemy warships (“Pacific Route”).

    Ran it through single player same thing not sure why this version of PTV is not recognizing it. If you dispute it let us know otherwise will edit 6$ to Russia on Americas turn.


  • @generaldisarray Well noticed, I think it works well usually. We will see in the next round.

    However, I believe it should be 4, as Southern Persia is not (yet) Allied-controlled?


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Hunan to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Kiangsi to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Honan
                  Japanese take Honan from Chinese
            1 infantry moved from Shansi to Inner Mongolia
                  Japanese take Inner Mongolia from Chinese
            1 infantry moved from Jehol to Southern Manchuria
            1 infantry moved from Jehol to Shansi
            1 artillery moved from Borneo to 37 Sea Zone
            1 marine moved from Wake Island to 24 Sea Zone
            1 infantry moved from Davao to Manilla
                  Japanese take Manilla from Americans
            1 artillery moved from Davao to 36 Sea Zone
            1 infantry moved from Kiangsi to Hunan
            1 artillery moved from Kwangtung to 21 Sea Zone
            1 artillery and 1 transport moved from 21 Sea Zone to 45 Sea Zone
            1 artillery moved from 45 Sea Zone to Celebes
            1 fighter moved from 36 Sea Zone to 56 Sea Zone
            1 artillery and 1 transport moved from 37 Sea Zone to 38 Sea Zone
            1 artillery moved from 38 Sea Zone to Sumatra
            1 infantry moved from Paulau to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Java
            1 marine moved from Midway to 25 Sea Zone
            1 cruiser and 1 marine moved from 25 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Gilbert Islands
            1 artillery moved from Japan to 7 Sea Zone
            1 artillery and 1 transport moved from 7 Sea Zone to 22 Sea Zone
            1 infantry moved from Marianas to 22 Sea Zone
            1 artillery and 1 infantry moved from 22 Sea Zone to Guam
            1 carrier moved from 36 Sea Zone to 43 Sea Zone
            1 battleship moved from 36 Sea Zone to 38 Sea Zone
            1 cruiser moved from 37 Sea Zone to 38 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
            1 destroyer moved from 36 Sea Zone to 45 Sea Zone
            1 submarine moved from 36 Sea Zone to 55 Sea Zone
    
        Combat - Japanese
            Battle in Java
            Battle in Celebes
            Battle in 56 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 56 Sea Zone
                Japanese win, taking Java from Dutch, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in Sumatra
            Battle in Guam
            Battle in Gilbert Islands
    
        Non Combat Move - Japanese
            1 fighter moved from 56 Sea Zone to 43 Sea Zone
            1 armour and 1 infantry moved from Japan to 7 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 21 Sea Zone
            1 armour and 1 infantry moved from 21 Sea Zone to Kwangtung
            3 fighters and 3 tactical_bombers moved from Kwangsi to French Indo China
            1 bomber moved from Kwangsi to Davao
            1 bomber moved from Marshall Islands to Caroline Islands
            2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 32 Sea Zone to 34 Sea Zone
            1 battleship and 1 marine moved from 24 Sea Zone to 34 Sea Zone
            1 marine moved from 34 Sea Zone to Caroline Islands
            1 fighter moved from Japan to Caroline Islands
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            1 artillery and 2 infantry placed in Shantung
            1 carrier and 1 destroyer placed in 7 Sea Zone
            Japanese undo move 3.
            1 carrier and 1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 55 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 27 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 55 Sea Zone
    
        Combat - Americans
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 tactical_bomber in 55 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 tactical_bomber in 55 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 tactical_bomber in 55 Sea Zone, round 5 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 55 Sea Zone
                Americans win, taking 55 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 tactical_bomber moved from 55 Sea Zone to Queensland
            1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 28 Sea Zone to 27 Sea Zone
            1 cruiser moved from 12 Sea Zone to 27 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 fighter moved from Western United States to 27 Sea Zone
            1 artillery and 1 infantry moved from Central United States to Western United States
            1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 armour and 1 infantry moved from Brazil to 88 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 85 Sea Zone
            1 armour and 1 infantry moved from 85 Sea Zone to French West Africa
    
        Place Units - Americans
            2 carriers, 1 destroyer, 3 submarines and 2 transports placed in 11 Sea Zone
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2.33
    Japanese regular : -0.67
    

    Savegame

  • '22

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Tsinghai to Szechwan
            1 infantry moved from Tsinghai to Hopei
            1 fighter moved from Tsinghai to Hopei
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Szechwan, round 2 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 4 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Yunnan
            3 infantry moved from Tsinghai to Szechwan
    
        Place Units - Chinese
            5 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : -1.33
    

    Savegame

  • '22

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 27 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 55 Sea Zone
    
        Combat - Americans
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 tactical_bomber in 55 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 tactical_bomber in 55 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 tactical_bomber in 55 Sea Zone, round 5 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 55 Sea Zone
                Americans win, taking 55 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 tactical_bomber moved from 55 Sea Zone to Queensland
            1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 28 Sea Zone to 27 Sea Zone
            1 cruiser moved from 12 Sea Zone to 27 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 fighter moved from Western United States to 27 Sea Zone
            1 artillery and 1 infantry moved from Central United States to Western United States
            1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 armour and 1 infantry moved from Brazil to 88 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 85 Sea Zone
            1 armour and 1 infantry moved from 85 Sea Zone to French West Africa
    
        Place Units - Americans
            2 carriers, 1 destroyer, 3 submarines and 2 transports placed in 11 Sea Zone
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Tsinghai to Szechwan
            1 infantry moved from Tsinghai to Hopei
            1 fighter moved from Tsinghai to Hopei
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Szechwan, round 2 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 4 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Yunnan
            3 infantry moved from Tsinghai to Szechwan
    
        Place Units - Chinese
            5 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 1 mech_infantry moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 armour and 1 mech_infantry moved from Italian Somaliland to Kenya
            1 infantry moved from Ethiopia to Kenya
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 tactical_bomber moved from Tanganyika Territory to Kenya
    
        Combat - British
            Battle in Kenya
                British attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kenya, round 2 : 3/4 hits, 1.67 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
                British win, taking Kenya from Italians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Kenya to Egypt
            1 artillery moved from Ethiopia to Anglo-Egyptian Sudan
            2 infantry moved from Rhodesia to Tanganyika Territory
            1 transport moved from 78 Sea Zone to 74 Sea Zone
            1 transport moved from 78 Sea Zone to 73 Sea Zone
            1 infantry moved from Baluchistan to Southern Persia
                  British take Southern Persia from Neutral_Allies
            1 battleship moved from 40 Sea Zone to 78 Sea Zone
            1 cruiser and 1 destroyer moved from 78 Sea Zone to 100 Sea Zone
            1 destroyer moved from 83 Sea Zone to 100 Sea Zone
            1 cruiser moved from 98 Sea Zone to 95 Sea Zone
            2 fighters and 1 tactical_bomber moved from Malta to Egypt
            1 mech_infantry moved from Eastern India to Yunnan
            2 infantry moved from Shan State to Yunnan
            1 aaGun moved from Burma to Yunnan
            2 aaGuns and 5 infantry moved from Burma to Eastern India
            1 fighter moved from Quebec to Eastern United States
            1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
            1 destroyer and 1 transport moved from 109 Sea Zone to 104 Sea Zone
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
    
        Place Units - British
            1 airfield, 1 factory_minor, 2 infantry and 1 mech_infantry placed in Union of South Africa
            British undo move 1.
            1 airfield and 1 factory_minor placed in Egypt
            2 infantry and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 2 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 2,2
            UK_Pacific collect 9 PUs (3 lost to blockades); end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in Eastern India change ownership: 2 artilleries and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -2.33
    Italians regular : 0.67
    Japanese regular : -2.00
    British regular : 1.33
    

    Savegame


  • TripleA Manual Gamesave Post: Italians round 2

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 99 Sea Zone to 95 Sea Zone
            1 bomber and 1 fighter moved from Southern Italy to 95 Sea Zone
            2 infantry moved from Northern Italy to 99 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
            1 armour moved from Southern France to Yugoslavia
            1 artillery and 2 infantry moved from Southern France to Northern Italy
    
        Combat - Italians
    

    Combat Hit Differential Summary :

    Savegame


  • @GeneralDisarray Scramble to Alexandria?


  • @nikola1975 No Scramble


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 99 Sea Zone to 95 Sea Zone
            1 bomber and 1 fighter moved from Southern Italy to 95 Sea Zone
            2 infantry moved from Northern Italy to 99 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
            1 armour moved from Southern France to Yugoslavia
            1 artillery and 2 infantry moved from Southern France to Northern Italy
    
        Combat - Italians
            Battle in 95 Sea Zone
                Italians attack with 1 bomber, 1 fighter and 1 submarine
                British defend with 1 cruiser
                    Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 1 fighter in 95 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 cruiser in 95 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the British and 1 submarine owned by the Italians lost in 95 Sea Zone
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 5
                Casualties for Italians: 1 submarine
                Casualties for British: 1 cruiser
            Battle in Alexandria
                Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                ANZAC defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits, 1.83 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Alexandria
                Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Italians
            2 infantry moved from 99 Sea Zone to Greece
            1 bomber and 1 fighter moved from 95 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 destroyer and 1 submarine placed in 99 Sea Zone
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.17
    British regular : 1.17
    

    Savegame

  • '22

    TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 28 Sea Zone to 27 Sea Zone
            1 destroyer moved from 30 Sea Zone to 27 Sea Zone
            3 infantry moved from New South Wales to Queensland
            1 infantry moved from Shan State to Yunnan
            1 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            2 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 28 Sea Zone to 27 Sea Zone
            1 destroyer moved from 30 Sea Zone to 27 Sea Zone
            3 infantry moved from New South Wales to Queensland
            1 infantry moved from Shan State to Yunnan
            1 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            2 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 infantry moved from Trans-Jordan to Egypt
            1 cruiser moved from 96 Sea Zone to 100 Sea Zone
            1 destroyer moved from 83 Sea Zone to 100 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 3 artilleries, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Eastern Poland to Southern Belarus
                  Germans take Southern Belarus from Russians
            9 armour and 5 mech_infantrys moved from Germany to Baltic States
            1 destroyer moved from 116 Sea Zone to 118 Sea Zone
            1 fighter and 1 tactical_bomber moved from 116 Sea Zone to 118 Sea Zone
            4 infantry moved from Germany to 117 Sea Zone
            4 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
            4 infantry moved from 118 Sea Zone to Baltic States
            1 artillery moved from Western Germany to Germany
            1 infantry moved from Poland to Baltic States
            1 infantry moved from Eastern Poland to Baltic States
            3 artilleries and 12 infantry moved from Eastern Poland to Southern Belarus
            5 infantry moved from Romania to Bessarabia
            3 artilleries moved from Romania to Bessarabia
            5 infantry moved from Romania to Eastern Poland
            1 infantry moved from Romania to Bessarabia
            1 infantry moved from Romania to Bessarabia
            1 infantry moved from Romania to Bessarabia
            3 armour moved from Eastern Poland to Southern Belarus
            1 armour moved from Western Germany to Poland
            1 artillery moved from France to Western Germany
            1 fighter and 2 tactical_bombers moved from Western Germany to 118 Sea Zone
            2 fighters and 2 tactical_bombers moved from Southern Italy to Alexandria
            2 bombers moved from Western Germany to Eastern Poland
    
        Combat - Germans
            Battle in 118 Sea Zone
                Germans attack with 1 destroyer, 2 fighters, 3 tactical_bombers and 2 transports
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer, 2 fighters, 3 tactical_bombers and 2 transports in 118 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
                    Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 118 Sea Zone
                Germans win with 2 fighters, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is -2
                Casualties for Germans: 1 destroyer
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Germans
            1 carrier moved from 116 Sea Zone to 118 Sea Zone
            1 fighter and 2 tactical_bombers moved from 118 Sea Zone to Eastern Poland
            1 battleship moved from 117 Sea Zone to 118 Sea Zone
            1 submarine moved from 117 Sea Zone to 115 Sea Zone
            1 submarine moved from 113 Sea Zone to 112 Sea Zone
            1 cruiser moved from 117 Sea Zone to 116 Sea Zone
            1 cruiser moved from 116 Sea Zone to 115 Sea Zone
            1 aaGun moved from Poland to Baltic States
            1 aaGun moved from Eastern Poland to Southern Belarus
            1 aaGun moved from Eastern Poland to Southern Belarus
            1 aaGun moved from Holland Belgium to Western Germany
    
        Place Units - Germans
            3 artilleries placed in Romania
            1 destroyer and 1 transport placed in 115 Sea Zone
            4 armour placed in Germany
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.83
    Germans regular : 0.83
    

    Savegame

  • '22

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 armour, 4 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 infantry moved from Amur to Northern Manchuria
                  Chinese take Northern Manchuria from Japanese
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 infantry moved from Ukraine to Western Ukraine
            1 tactical_bomber moved from Leningrad to Western Ukraine
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Western Ukraine to Kursk
            1 artillery and 9 infantry moved from Kursk to Bryansk
            2 aaGuns, 1 artillery and 5 infantry moved from Smolensk to Bryansk
            2 artilleries and 8 infantry moved from Russia to Bryansk
            2 infantry moved from Rostov to Kursk
            2 fighters moved from Leningrad to Russia
            1 infantry moved from Northern Belarus to Novgorod
            2 aaGuns, 3 artilleries and 13 infantry moved from Leningrad to Vologda
            1 infantry moved from Archangel to Vologda
            1 armour and 1 mech_infantry moved from Leningrad to Vologda
            1 armour and 1 mech_infantry moved from Vologda to Yaroslavl
            2 aaGuns, 1 artillery and 11 infantry moved from Amur to Northern Manchuria
            2 artilleries and 5 infantry moved from Siberia to Amur
            1 submarine moved from 126 Sea Zone to 109 Sea Zone
    
        Place Units - Russians
            1 armour, 1 infantry and 1 mech_infantry placed in Siberia
            4 artilleries and 6 infantry placed in Russia
            1 infantry placed in Stalingrad
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6
            Russians collect 45 PUs; end with 45 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : 0.67
    

    Savegame

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