@simon33 thank you so much for the game, looking forward to this!
GLHF!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery, 4 fighters and 2 infantry moved from Norway to Finland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
Combat - Americans
Battle in Aleutian Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Finland
Americans attack with 1 artillery, 4 fighters and 2 infantry
Germans defend with 1 aaGun, 1 artillery and 1 infantry
Germans roll AA dice in Finland : 0/3 hits, 0,50 expected hits
Americans roll dice for 1 artillery, 4 fighters and 2 infantry in Finland, round 2 : 1/7 hits, 2,83 expected hits
Germans roll dice for 1 aaGun, 1 artillery and 1 infantry in Finland, round 2 : 1/2 hits, 0,67 expected hits
1 aaGun owned by the Germans and 1 infantry owned by the Americans lost in Finland
Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Finland, round 3 : 2/6 hits, 2,67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Finland, round 3 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 infantry
Casualties for Germans: 1 aaGun, 1 artillery and 1 infantry
Non Combat Move - Americans
4 fighters moved from Finland to Norway
2 fighters moved from 106 Sea Zone to United Kingdom
2 fighters moved from Eastern United States to 106 Sea Zone
1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 battleship, 8 carriers, 2 cruisers, 3 destroyers, 15 fighters, 5 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to Caroline Islands
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Wake Island
1 mech_infantry moved from Western United States to Eastern United States
Place Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
1 artillery placed in Norway
2 infantry placed in Norway
1 artillery and 2 infantry placed in Eastern United States
1 fighter placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Tsinghai
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British buy 2 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
5 fighters moved from United Kingdom to 105 Sea Zone
1 bomber moved from Norway to France
1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers moved from Persia to Iraq
1 infantry moved from Trans-Jordan to Iraq
Combat - British
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0,17 expected hits
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Battle in 105 Sea Zone
British attack with 5 fighters
Germans defend with 1 destroyer
British roll dice for 5 fighters in 105 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits
Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 105 Sea Zone
British win with 5 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Iraq
British attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Iraq, round 2 : 3/7 hits, 3,17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 2/2 hits, 0,67 expected hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Iraq
British win, taking Iraq from Italians with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
2 fighters and 2 tactical_bombers moved from Iraq to Egypt
3 aaGuns, 2 armour, 9 artilleries, 20 infantry and 1 mech_infantry moved from West India to Eastern Persia
1 bomber moved from France to Norway
5 fighters moved from 105 Sea Zone to United Kingdom
1 battleship moved from 54 Sea Zone to 33 Sea Zone
Place Units - British
2 artilleries and 1 infantry placed in Persia
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,3,4,5,2,4
British collect 33 PUs (3 lost to blockades); end with 34 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0,00
Americans regular : -2,83
Italians regular : 1,33
Japanese regular : 0,00
Germans AA : -0,67
Germans regular : -0,67
British regular : -1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 artilleries, 4 infantry and 1 submarine; Remaining resources: 2 PUs;
Combat Move - Italians
2 infantry moved from Tobruk to Alexandria
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Alexandria
1 bomber moved from Greece to Alexandria
Combat - Italians
Battle in Alexandria
Italians attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/5 hits, 2,17 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
2 transports moved from 96 Sea Zone to 97 Sea Zone
1 marine moved from Southern Italy to 95 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 aaGun moved from Southern Italy to 95 Sea Zone
3 infantry moved from Northern Italy to 95 Sea Zone
1 bomber moved from Alexandria to Southern Italy
1 fighter and 1 tactical_bomber moved from Alexandria to 96 Sea Zone
1 aaGun moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
1 aaGun and 3 infantry moved from 96 Sea Zone to Tobruk
1 aaGun, 3 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
1 aaGun and 3 infantry moved from 92 Sea Zone to Gibraltar
1 cruiser and 1 marine moved from 95 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Gibraltar
1 carrier moved from 96 Sea Zone to 92 Sea Zone
1 fighter moved from 96 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
2 mech_infantrys moved from Bessarabia to Baltic States
1 armour and 1 mech_infantry moved from Romania to Baltic States
Place Units - Italians
1 submarine placed in 95 Sea Zone
1 artillery and 2 infantry placed in Southern Italy
2 artilleries and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : -0,17
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 artilleries, 4 infantry and 1 submarine; Remaining resources: 2 PUs;
Combat Move - Italians
2 infantry moved from Tobruk to Alexandria
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Alexandria
1 bomber moved from Greece to Alexandria
Combat - Italians
Battle in Alexandria
Italians attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/5 hits, 2,17 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
2 transports moved from 96 Sea Zone to 97 Sea Zone
1 marine moved from Southern Italy to 95 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 aaGun moved from Southern Italy to 95 Sea Zone
3 infantry moved from Northern Italy to 95 Sea Zone
1 bomber moved from Alexandria to Southern Italy
1 fighter and 1 tactical_bomber moved from Alexandria to 96 Sea Zone
1 aaGun moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
1 aaGun and 3 infantry moved from 96 Sea Zone to Tobruk
1 aaGun, 3 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
1 aaGun and 3 infantry moved from 92 Sea Zone to Gibraltar
1 cruiser and 1 marine moved from 95 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Gibraltar
1 carrier moved from 96 Sea Zone to 92 Sea Zone
1 fighter moved from 96 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
2 mech_infantrys moved from Bessarabia to Baltic States
1 armour and 1 mech_infantry moved from Romania to Baltic States
Place Units - Italians
1 submarine placed in 95 Sea Zone
1 artillery and 2 infantry placed in Southern Italy
2 artilleries and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 96 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0,17
British regular : -0,33
Another des to z92.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
Combat - ANZAC
Battle in Guam
Non Combat Move - ANZAC
1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
1 artillery and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 12
Purchase Units - Germans
Germans buy 3 armour, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Germany to Novgorod
1 battleship and 1 cruiser moved from 112 Sea Zone to 127 Sea Zone
2 fighters moved from Western Germany to Novgorod
2 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
2 artilleries and 4 infantry moved from 127 Sea Zone to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 artillery and 1 infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Volgograd
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
4 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Western Germany to Bryansk
5 artilleries and 3 infantry moved from Rostov to Ukraine
2 infantry moved from Rostov to Bryansk
1 artillery moved from Rostov to Ukraine
1 fighter moved from Western Germany to Western Ukraine
3 fighters moved from Western Germany to Novgorod
2 carriers moved from 112 Sea Zone to 127 Sea Zone
1 destroyer moved from 112 Sea Zone to 127 Sea Zone
1 bomber moved from Western Germany to Novgorod
Combat - Germans
Combat Hit Differential Summary :
Scramble z127?
@trulpen no
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 12
Purchase Units - Germans
Germans buy 3 armour, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Germany to Novgorod
1 battleship and 1 cruiser moved from 112 Sea Zone to 127 Sea Zone
2 fighters moved from Western Germany to Novgorod
2 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
2 artilleries and 4 infantry moved from 127 Sea Zone to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 artillery and 1 infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Volgograd
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
4 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Western Germany to Bryansk
5 artilleries and 3 infantry moved from Rostov to Ukraine
2 infantry moved from Rostov to Bryansk
1 artillery moved from Rostov to Ukraine
1 fighter moved from Western Germany to Western Ukraine
3 fighters moved from Western Germany to Novgorod
2 carriers moved from 112 Sea Zone to 127 Sea Zone
1 destroyer moved from 112 Sea Zone to 127 Sea Zone
1 bomber moved from Western Germany to Novgorod
Combat - Germans
Battle in Novgorod
Germans attack with 2 artilleries, 1 bomber, 6 fighters, 5 infantry and 1 tactical_bomber
Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry and 1 tactical_bomber
Russians roll AA dice in Novgorod : 0/3 hits, 0,50 expected hits
Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 2/2 hits, 1,17 expected hits
Germans roll dice for 2 artilleries, 1 bomber, 6 fighters, 5 infantry and 1 tactical_bomber in Novgorod, round 2 : 7/15 hits, 6,17 expected hits
Russians roll dice for 1 aaGun, 1 fighter, 6 infantry and 1 tactical_bomber in Novgorod, round 2 : 4/8 hits, 3,17 expected hits
1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 6 infantry owned by the Russians, 4 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 artilleries, 1 bomber, 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 32
Casualties for Germans: 4 infantry
Casualties for Russians: 1 aaGun, 1 fighter, 6 infantry and 1 tactical_bomber
Battle in Bryansk
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 2/3 hits, 1,00 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 6 artilleries and 3 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 6 artilleries and 3 infantry in Ukraine, round 2 : 4/9 hits, 3,00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 6 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 1 fighter and 6 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 6 infantry in Western Ukraine, round 2 : 4/8 hits, 2,00 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Volgograd
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun, 7 armour and 42 mech_infantrys moved from Rostov to Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
2 fighters moved from 112 Sea Zone to Gibraltar
1 infantry moved from Poland to Eastern Poland
3 artilleries and 12 infantry moved from Poland to Baltic States
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Novgorod to Baltic States
1 fighter moved from Novgorod to 127 Sea Zone
3 fighters moved from Novgorod to 127 Sea Zone
1 aaGun moved from Western Germany to Germany
1 tactical_bomber moved from 112 Sea Zone to Gibraltar
1 aaGun moved from Western Germany to Germany
13 infantry moved from Germany to Poland
2 fighters moved from Novgorod to Baltic States
1 fighter moved from Western Ukraine to Bessarabia
1 bomber moved from Novgorod to Bessarabia
1 bomber moved from Bryansk to Bessarabia
4 mech_infantrys moved from Ukraine to Bessarabia
2 mech_infantrys moved from Ukraine to Bessarabia
Place Units - Germans
3 armour and 7 mech_infantrys placed in Germany
1 submarine placed in 110 Sea Zone
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Combat Hit Differential Summary :
Russians regular : 0,83
Germans regular : 5,83
Russians AA : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Karelia to Novgorod
1 artillery and 2 infantry moved from Belarus to Novgorod
1 fighter moved from Belarus to Novgorod
2 infantry moved from Tambov to Rostov
1 armour, 2 infantry and 1 mech_infantry moved from Tambov to Volgograd
1 fighter moved from Belarus to Volgograd
1 fighter moved from Belarus to Rostov
2 armour, 18 artilleries, 36 infantry and 3 mech_infantrys moved from Tambov to Bryansk
2 infantry moved from Russia to Bryansk
1 armour moved from Russia to Bryansk
Combat - Russians
Battle in Novgorod
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Novgorod, round 2 : 5/5 hits, 1,50 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Novgorod, round 2 : 0/3 hits, 1,00 expected hits
2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 1 infantry
Battle in Volgograd
Russians attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
Germans defend with 1 artillery, 1 factory_minor and 2 infantry
Russians roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Volgograd, round 2 : 2/5 hits, 1,50 expected hits
Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
Russians roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Volgograd, round 3 : 0/4 hits, 1,33 expected hits
Germans roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Volgograd, round 4 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 artillery in Volgograd, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Bryansk
Russians attack with 3 armour, 18 artilleries, 38 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 3 armour, 18 artilleries, 38 infantry and 3 mech_infantrys in Bryansk, round 2 : 23/62 hits, 17,33 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 3 armour, 18 artilleries, 37 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 3 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Rostov to Russia
1 fighter moved from Volgograd to Samara
2 aaGuns moved from Tambov to Bryansk
1 aaGun, 1 armour, 5 artilleries and 5 infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Russia to Samara
1 fighter moved from Novgorod to Russia
Place Units - Russians
1 artillery, 1 fighter and 8 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Sakha: 1 infantry
EDIT: Adding units owned by Russians to Buryatia: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,5
Russians collect 24 PUs (3 lost to blockades); end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans regular : -0,67
Russians regular : 9,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 armour, 1 fighter, 3 infantry, 4 mech_infantrys, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 36 Sea Zone to 21 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 fighter moved from Japan to 8 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Amur to Sakha
1 fighter and 1 tactical_bomber moved from Japan to Sakha
1 infantry moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Kazakhstan to Novosibirsk
Japanese take Novosibirsk from Russians
1 bomber moved from India to Tsinghai
1 fighter moved from Shensi to Tsinghai
1 bomber moved from India to Tsinghai
1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
2 artilleries and 4 infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Hopei to Tsinghai
1 mech_infantry moved from Kweichow to Tsinghai
1 armour, 11 artilleries, 21 infantry and 3 mech_infantrys moved from India to West India
1 mech_infantry moved from Szechwan to Tsinghai
Combat - Japanese
Battle in Paulau Island
Battle in Dutch New Guinea
Battle in Midway
Battle in 8 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 8 Sea Zone
Japanese win, taking Paulau Island from Americans, taking Dutch New Guinea from ANZAC, taking Midway from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in West India
Japanese attack with 1 armour, 11 artilleries, 21 infantry and 3 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 1 armour, 11 artilleries, 21 infantry and 3 mech_infantrys in West India, round 2 : 8/36 hits, 10,00 expected hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 1 armour, 11 artilleries, 21 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tsinghai
Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 4 infantry and 3 mech_infantrys
Chinese defend with 1 fighter and 4 infantry
Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 4 infantry and 3 mech_infantrys in Tsinghai, round 2 : 4/12 hits, 4,00 expected hits
Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 2 : 1/5 hits, 2,00 expected hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 3 infantry and 3 mech_infantrys in Tsinghai, round 3 : 4/11 hits, 3,83 expected hits
Chinese roll dice for 1 fighter in Tsinghai, round 3 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 fighter and 4 infantry
Battle in Sakha
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sakha, round 2 : 1/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Sakha
Japanese win, taking Sakha from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Sakha to Siberia
1 fighter moved from 8 Sea Zone to Soviet Far East
2 infantry moved from Japan to 6 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 34 Sea Zone
1 submarine moved from 17 Sea Zone to 34 Sea Zone
1 fighter moved from 21 Sea Zone to 34 Sea Zone
1 submarine moved from 35 Sea Zone to 34 Sea Zone
2 carriers moved from 36 Sea Zone to 34 Sea Zone
1 destroyer and 1 submarine moved from 43 Sea Zone to 34 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 battleship, 9 carriers, 2 cruisers, 3 destroyers, 9 fighters, 1 submarine and 9 tactical_bombers moved from 42 Sea Zone to 34 Sea Zone
1 marine moved from Sumatra to 41 Sea Zone
1 battleship and 1 marine moved from 41 Sea Zone to 37 Sea Zone
1 mech_infantry moved from India to Yunnan
2 aaGuns moved from India to West India
1 tactical_bomber moved from India to 34 Sea Zone
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Chahar
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Suiyuyan to Shensi
3 infantry moved from Shantung to Anhwe
2 bombers moved from Tsinghai to Kweichow
1 fighter moved from Tsinghai to Anhwe
Place Units - Japanese
3 infantry placed in Shantung
1 armour and 2 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in Malaya
1 submarine placed in 6 Sea Zone
1 fighter and 2 tactical_bombers placed in Japan
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67
Japanese regular : -2,17
UK_Pacific regular : -0,33
Russians regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 6 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 106 Sea Zone to 91 Sea Zone
2 fighters moved from United Kingdom to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Wake Island to 25 Sea Zone
1 fighter moved from 33 Sea Zone to 45 Sea Zone
Combat - Americans
Battle in Morocco
Battle in 25 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win, taking Morocco from Italians with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 fighter moved from 45 Sea Zone to 33 Sea Zone
2 fighters moved from Caroline Islands to 33 Sea Zone
1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 25 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Wake Island
1 artillery and 2 infantry moved from Norway to Finland
Place Units - Americans
1 factory_minor placed in Finland
3 infantry placed in Norway
1 artillery and 3 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Americans collect 57 PUs (2 lost to blockades); end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 2 infantry in Suiyuyan, round 4 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 6 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 6 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 7 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 7 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Norway to Western Germany
Combat - British
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Non Combat Move - British
1 bomber moved from Western Germany to Norway
5 fighters moved from United Kingdom to Morocco
2 fighters and 2 tactical_bombers moved from Egypt to Morocco
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 artilleries moved from Persia to Eastern Persia
1 infantry moved from Persia to Eastern Persia
1 artillery moved from Iraq to Northwest Persia
3 infantry and 1 mech_infantry moved from Norway to Finland
Place Units - British
1 fighter and 2 infantry placed in Egypt
1 artillery and 2 infantry placed in Persia
1 destroyer placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2
British collect 33 PUs (3 lost to blockades); end with 33 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -1,83
Japanese regular : 1,00
Germans AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 artilleries, 1 harbour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Rostov
1 bomber moved from Southern Italy to Rostov
1 armour and 1 mech_infantry moved from Baltic States to Belarus
Italians take Belarus from Russians
1 armour and 1 mech_infantry moved from Belarus to Eastern Poland
Combat - Italians
Battle in Rostov
Italians attack with 1 bomber, 1 fighter and 1 tactical_bomber
Russians defend with 2 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Rostov, round 2 : 3/3 hits, 1,83 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Rostov
Italians win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 bomber moved from Rostov to Eastern Poland
1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
1 fighter moved from 92 Sea Zone to 96 Sea Zone
1 marine moved from Gibraltar to 92 Sea Zone
1 cruiser and 1 marine moved from 92 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Tobruk
1 aaGun, 2 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 aaGun and 3 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone
1 aaGun and 3 infantry moved from 96 Sea Zone to Tobruk
1 carrier and 2 destroyers moved from 92 Sea Zone to 96 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
2 mech_infantrys moved from Baltic States to Eastern Poland
2 transports moved from 96 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from 96 Sea Zone to Tobruk
Place Units - Italians
1 harbour placed in Tobruk
1 artillery and 2 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : 1,17
Russians regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 submarine placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 13
Purchase Units - Germans
Germans repair damage of 1x factory_minor, 1x factory_major; Remaining resources: 69 PUs;
Germans buy 2 artilleries, 7 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 artilleries and 12 infantry moved from Baltic States to Novgorod
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
Germans take Rostov from Russians
1 infantry moved from Caucasus to Volgograd
4 armour and 4 mech_infantrys moved from Ukraine to Volgograd
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
4 fighters moved from 127 Sea Zone to Novgorod
2 bombers moved from Bessarabia to Novgorod
Combat - Germans
Battle in Novgorod
Germans attack with 3 artilleries, 2 bombers, 4 fighters and 12 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 3 artilleries, 2 bombers, 4 fighters and 12 infantry in Novgorod, round 2 : 8/21 hits, 6,83 expected hits
Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 2 : 1/4 hits, 1,33 expected hits
3 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 3 artilleries, 2 bombers, 4 fighters and 11 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Volgograd
Germans attack with 6 armour, 1 infantry and 6 mech_infantrys
Russians defend with 1 armour, 1 factory_minor and 1 mech_infantry
Germans roll dice for 6 armour, 1 infantry and 6 mech_infantrys in Volgograd, round 2 : 3/13 hits, 4,17 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0,83 expected hits
1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 6 armour and 6 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Non Combat Move - Germans
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 infantry moved from Ukraine to Rostov
1 aaGun and 2 infantry moved from Ukraine to Bessarabia
2 mech_infantrys moved from Ukraine to Caucasus
2 mech_infantrys moved from Ukraine to Caucasus
6 mech_infantrys moved from Ukraine to Volgograd
3 mech_infantrys moved from Ukraine to Caucasus
1 infantry moved from Eastern Poland to Belarus
6 mech_infantrys moved from Bessarabia to Baltic States
3 armour and 7 mech_infantrys moved from Germany to Baltic States
6 artilleries moved from Ukraine to Bessarabia
1 aaGun, 1 artillery and 4 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Bessarabia to Western Germany
2 fighters moved from Baltic States to Germany
2 fighters and 1 tactical_bomber moved from Gibraltar to Western Germany
1 infantry moved from Tobruk to Alexandria
1 submarine moved from 110 Sea Zone to 119 Sea Zone
2 bombers moved from Novgorod to Eastern Poland
1 aaGun moved from Germany to Western Germany
13 infantry moved from Poland to Baltic States
1 fighter moved from Novgorod to Germany
1 tactical_bomber moved from Baltic States to 127 Sea Zone
3 fighters moved from Novgorod to 127 Sea Zone
1 mech_infantry moved from Ukraine to Volgograd
10 mech_infantrys moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
4 mech_infantrys moved from Ukraine to Eastern Poland
Place Units - Germans
10 mech_infantrys placed in Germany
1 infantry placed in France
2 artilleries and 4 infantry placed in Western Germany
1 infantry placed in Ukraine
1 infantry placed in Southern France
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Combat Hit Differential Summary :
Russians regular : -0,17
Germans regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Rostov
2 fighters moved from Russia to Ukraine
1 fighter moved from Russia to Rostov
2 mech_infantrys moved from Samara to Novosibirsk
1 fighter moved from Samara to Novosibirsk
1 mech_infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Japanese
Combat - Russians
Battle in Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novosibirsk
Russians attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 mech_infantrys in Novosibirsk, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Rostov to Russia
2 fighters moved from Ukraine to Russia
1 fighter moved from Novosibirsk to Russia
3 infantry moved from Russia to Samara
1 artillery and 5 infantry moved from Russia to Tambov
3 aaGuns, 4 armour, 23 artilleries, 37 infantry and 3 mech_infantrys moved from Bryansk to Tambov
Place Units - Russians
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6
Russians collect 20 PUs (3 lost to blockades); end with 21 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Japanese regular : 0,67
Germans regular : -0,67
Russians regular : 2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 3 fighters, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Evenkiyskiy to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Tsinghai to Novosibirsk
1 infantry moved from Tsinghai to Kazakhstan
1 bomber moved from Kweichow to Kazakhstan
1 bomber moved from Kweichow to Novosibirsk
1 infantry moved from Sakha to Buryatia
1 fighter and 1 tactical_bomber moved from Siberia to Buryatia
2 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 battleship and 1 marine moved from 37 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
3 fighters and 3 tactical_bombers moved from 34 Sea Zone to Guam
1 infantry moved from Sikang to Kazakhstan
1 battleship moved from 34 Sea Zone to 21 Sea Zone
1 cruiser moved from 34 Sea Zone to 21 Sea Zone
2 fighters and 2 tactical_bombers moved from 34 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Guam
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in Buryatia
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Buryatia, round 2 : 1/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 1 bomber and 1 infantry in Novosibirsk, round 2 : 0/2 hits, 0,83 expected hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Novosibirsk, round 3 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Japanese lost in Novosibirsk
Japanese win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Kazakhstan
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 1 bomber and 2 infantry in Kazakhstan, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Guam
Japanese attack with 6 fighters, 2 infantry, 1 marine and 6 tactical_bombers
Americans defend with 1 airfield; ANZAC defend with 1 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Guam, round 2 : 1/3 hits, 1,83 expected hits
Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Guam
Japanese win, taking Guam from Americans with 6 fighters, 2 infantry, 1 marine and 6 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of New Guinea from ANZAC to Japanese
EDIT: Turning off Edit Mode
2 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
11 carriers and 1 cruiser moved from 34 Sea Zone to 21 Sea Zone
5 destroyers and 5 submarines moved from 34 Sea Zone to 21 Sea Zone
6 fighters and 6 tactical_bombers moved from Guam to 21 Sea Zone
1 fighter moved from Soviet Far East to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from Japan to 21 Sea Zone
2 tactical_bombers moved from Japan to 21 Sea Zone
1 armour and 2 mech_infantrys moved from Malaya to Burma
1 armour and 2 mech_infantrys moved from French Indo China to Burma
1 mech_infantry moved from Yunnan to India
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 fighter and 1 tactical_bomber moved from Buryatia to Siberia
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Tsinghai to Kweichow
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Hunan
3 infantry moved from Shantung to Anhwe
1 fighter moved from Anhwe to 21 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
2 artilleries moved from Tsinghai to Shensi
1 mech_infantry moved from Tsinghai to Timguska
1 mech_infantry moved from Tsinghai to Kweichow
1 tactical_bomber moved from 34 Sea Zone to 21 Sea Zone
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 21 Sea Zone
2 submarines moved from 37 Sea Zone to 21 Sea Zone
1 bomber moved from Kazakhstan to Yunnan
1 bomber moved from Novosibirsk to Kweichow
Place Units - Japanese
2 armour and 1 mech_infantry placed in Malaya
3 infantry placed in French Indo China
1 artillery and 2 infantry placed in India
3 infantry placed in Shantung
3 fighters placed in Japan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4
Japanese collect 69 PUs (2 lost to blockades); end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Japanese regular : -1,83
Russians regular : 1,67
@trulpenplay hey there I need to surrender. I think its lost. And on the other hand I have currently no time to play .
GG
@brxxx said in L21 #1 trulpen (X) vs brxxx (A+16) BM:
@trulpenplay hey there I need to surrender. I think its lost. And on the other hand I have currently no time to play .
GG
That’s cool, gg. I also think Axis will eventually carry the victory. Please remember to post the result.