TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
@aagamerz13 scramble sz 56?
assumed no scramble and rolled. is that ok?
@regularkid yes that’s fine
@aagamerz13 edit: blitzing through novgorod with American tank, and back to Leningrad.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 harbour, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from Norway to Leningrad
2 tactical_bombers moved from Norway to Leningrad
2 armour, 3 infantry and 1 mech_infantry moved from Vyborg to Leningrad
3 infantry moved from Finland to Vyborg
1 carrier, 1 destroyer and 2 submarines moved from 27 Sea Zone to 55 Sea Zone
2 fighters moved from Hawaiian Islands to 55 Sea Zone
1 tactical_bomber moved from Queensland to 55 Sea Zone
1 submarine moved from 55 Sea Zone to 56 Sea Zone
2 fighters moved from 55 Sea Zone to 56 Sea Zone
2 tactical_bombers moved from 55 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
Combat - Americans
Battle in 56 Sea Zone
Americans attack with 2 fighters, 1 submarine and 4 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 4 tactical_bombers in 56 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 56 Sea Zone
Americans win with 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters and 4 tactical_bombers moved from 56 Sea Zone to 55 Sea Zone
1 carrier and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 infantry moved from Albania to Greece
1 transport moved from 93 Sea Zone to 91 Sea Zone
2 aaGuns and 7 infantry moved from Central United States to Southeast Mexico
1 infantry moved from Central United States to Southeast Mexico
2 transports moved from 109 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 94 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
1 infantry moved from Morocco to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 infantry moved from Malta to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
3 transports moved from 99 Sea Zone to 96 Sea Zone
2 armour and 1 mech_infantry moved from Greece to Albania
1 marine moved from Greece to Albania
EDIT: 1 mech_infantry moved from Greece to Albania
EDIT: 5 infantry moved from Greece to Albania
EDIT: 1 infantry moved from Greece to Albania
1 bomber moved from Greece to Albania
1 carrier and 1 destroyer moved from 93 Sea Zone to 94 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers and 1 submarine placed in 11 Sea Zone
2 fighters placed in Western United States
1 harbour placed in Southeast Mexico
3 infantry placed in Finland
3 infantry placed in Greece
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 12 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 12 PUs
Purchase Units - British
British buy 1 destroyer, 3 fighters and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Novgorod from Germans to Russians
EDIT: Turning off Edit Mode
4 mech_infantrys moved from Baluchistan to Eastern India
2 armour and 1 mech_infantry moved from Western India to Eastern India
2 armour moved from Burma to Eastern India
1 mech_infantry moved from Burma to Eastern India
2 artilleries and 1 infantry moved from Eastern India to Burma
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Eastern India to Shan State
1 fighter moved from Eastern India to Yunnan
1 bomber moved from Eastern India to Yunnan
1 fighter moved from Norway to Leningrad
Combat - British
Battle in Yunnan
British attack with 1 bomber, 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to Eastern India
1 bomber and 1 fighter moved from Yunnan to Eastern India
3 fighters moved from Southern Persia to Eastern India
1 carrier moved from 73 Sea Zone to 82 Sea Zone
1 destroyer moved from 81 Sea Zone to 82 Sea Zone
1 mech_infantry moved from Tobruk to Egypt
2 transports moved from 101 Sea Zone to 100 Sea Zone
2 infantry moved from Egypt to 100 Sea Zone
1 mech_infantry moved from Egypt to 100 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 100 Sea Zone to 101 Sea Zone
2 infantry and 1 mech_infantry moved from 101 Sea Zone to Greece
1 aaGun, 1 artillery, 4 infantry and 1 marine moved from Greece to Albania
1 destroyer moved from 112 Sea Zone to 94 Sea Zone
Place Units - British
1 destroyer placed in 73 Sea Zone
3 fighters placed in Southern Persia
3 infantry placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : 1.00
British regular : 0.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 harbour, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from Norway to Leningrad
2 tactical_bombers moved from Norway to Leningrad
2 armour, 3 infantry and 1 mech_infantry moved from Vyborg to Leningrad
3 infantry moved from Finland to Vyborg
1 carrier, 1 destroyer and 2 submarines moved from 27 Sea Zone to 55 Sea Zone
2 fighters moved from Hawaiian Islands to 55 Sea Zone
1 tactical_bomber moved from Queensland to 55 Sea Zone
1 submarine moved from 55 Sea Zone to 56 Sea Zone
2 fighters moved from 55 Sea Zone to 56 Sea Zone
2 tactical_bombers moved from 55 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
Combat - Americans
Battle in 56 Sea Zone
Americans attack with 2 fighters, 1 submarine and 4 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 4 tactical_bombers in 56 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 56 Sea Zone
Americans win with 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters and 4 tactical_bombers moved from 56 Sea Zone to 55 Sea Zone
1 carrier and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 infantry moved from Albania to Greece
1 transport moved from 93 Sea Zone to 91 Sea Zone
2 aaGuns and 7 infantry moved from Central United States to Southeast Mexico
1 infantry moved from Central United States to Southeast Mexico
2 transports moved from 109 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 94 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
1 infantry moved from Morocco to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 infantry moved from Malta to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
3 transports moved from 99 Sea Zone to 96 Sea Zone
2 armour and 1 mech_infantry moved from Greece to Albania
1 marine moved from Greece to Albania
EDIT: 1 mech_infantry moved from Greece to Albania
EDIT: 5 infantry moved from Greece to Albania
EDIT: 1 infantry moved from Greece to Albania
1 bomber moved from Greece to Albania
1 carrier and 1 destroyer moved from 93 Sea Zone to 94 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers and 1 submarine placed in 11 Sea Zone
2 fighters placed in Western United States
1 harbour placed in Southeast Mexico
3 infantry placed in Finland
3 infantry placed in Greece
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 12 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 12 PUs
Purchase Units - British
British buy 1 destroyer, 3 fighters and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Novgorod from Germans to Russians
EDIT: Turning off Edit Mode
4 mech_infantrys moved from Baluchistan to Eastern India
2 armour and 1 mech_infantry moved from Western India to Eastern India
2 armour moved from Burma to Eastern India
1 mech_infantry moved from Burma to Eastern India
2 artilleries and 1 infantry moved from Eastern India to Burma
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Eastern India to Shan State
1 fighter moved from Eastern India to Yunnan
1 bomber moved from Eastern India to Yunnan
1 fighter moved from Norway to Leningrad
Combat - British
Battle in Yunnan
British attack with 1 bomber, 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to Eastern India
1 bomber and 1 fighter moved from Yunnan to Eastern India
3 fighters moved from Southern Persia to Eastern India
1 carrier moved from 73 Sea Zone to 82 Sea Zone
1 destroyer moved from 81 Sea Zone to 82 Sea Zone
1 mech_infantry moved from Tobruk to Egypt
2 transports moved from 101 Sea Zone to 100 Sea Zone
2 infantry moved from Egypt to 100 Sea Zone
1 mech_infantry moved from Egypt to 100 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 100 Sea Zone to 101 Sea Zone
2 infantry and 1 mech_infantry moved from 101 Sea Zone to Greece
1 aaGun, 1 artillery, 4 infantry and 1 marine moved from Greece to Albania
1 destroyer moved from 112 Sea Zone to 94 Sea Zone
Place Units - British
1 destroyer placed in 73 Sea Zone
3 fighters placed in Southern Persia
3 infantry placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 armour and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Northern Caucasus: 1 fighter
EDIT: Adding units owned by British to 82 Sea Zone: 1 fighter
EDIT: Adding units owned by British to Southern Persia: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 82 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : 1.00
British regular : 0.50
Forgot about british units in Russia. Editted a British fighter from Caucusus to Southern Persia.
@regularkid ok
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 15
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Yugoslavia to Bulgaria
Italians take Bulgaria from Americans
1 infantry moved from Northern Italy to Yugoslavia
1 artillery and 1 infantry moved from Austria to Yugoslavia
2 fighters moved from Western Ukraine to Smolensk
3 armour and 1 mech_infantry moved from Northern Belarus to Smolensk
Combat - Italians
Combat Hit Differential Summary :
@aagamerz13 scramble there?
@aagamerz13 no scramble. thanks
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 15
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Yugoslavia to Bulgaria
Italians take Bulgaria from Americans
1 infantry moved from Northern Italy to Yugoslavia
1 artillery and 1 infantry moved from Austria to Yugoslavia
2 fighters moved from Western Ukraine to Smolensk
3 armour and 1 mech_infantry moved from Northern Belarus to Smolensk
Combat - Italians
Battle in Smolensk
Italians attack with 3 armour, 2 fighters and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 3 armour, 2 fighters and 1 mech_infantry in Smolensk, round 2 : 3/6 hits, 2.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Italians win, taking Smolensk from Russians with 3 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
Combat Hit Differential Summary :
Italians regular : 0.17
Russians regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 15
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Yugoslavia to Bulgaria
Italians take Bulgaria from Americans
1 infantry moved from Northern Italy to Yugoslavia
1 artillery and 1 infantry moved from Austria to Yugoslavia
2 fighters moved from Western Ukraine to Smolensk
3 armour and 1 mech_infantry moved from Northern Belarus to Smolensk
Combat - Italians
Battle in Smolensk
Italians attack with 3 armour, 2 fighters and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 3 armour, 2 fighters and 1 mech_infantry in Smolensk, round 2 : 3/6 hits, 2.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Italians win, taking Smolensk from Russians with 3 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 fighters moved from Smolensk to Northern Belarus
1 infantry moved from Eastern Poland to Northern Belarus
1 infantry moved from Western Ukraine to Eastern Poland
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5,3,6,6,6,5,6
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1,3
Italians collect 10 PUs (6 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Italians regular : 0.17
Russians regular : -0.33
@aagamerz13 i will choose the fitgher as a casualty, rather than inf in paulau
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Caroline Islands to 22 Sea Zone
1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
1 destroyer and 1 submarine moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Paulau
1 fighter moved from Caroline Islands to Paulau
1 tactical_bomber moved from Queensland to Dutch New Guinea
Combat - ANZAC
Battle in 22 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 22 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Dutch New Guinea
ANZAC attack with 1 artillery, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Paulau
ANZAC attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 fighter and 1 infantry in Paulau, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Paulau, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Paulau
ANZAC win with 1 fighter remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Changing ownership of Paulau from Japanese to ANZAC
EDIT: Removing units owned by ANZAC from Paulau: 1 fighter
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Dutch New Guinea to New Guinea
1 fighter moved from 22 Sea Zone to Caroline Islands
1 fighter moved from Leningrad to Russia
Place Units - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Paulau: 1 infantry
EDIT: Turning off Edit Mode
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
2 infantry moved from Southern Caucasus to Northern Caucasus
1 infantry moved from Stalingrad to Rostov
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.33
ANZAC regular : 1.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Northern Belarus to Novgorod
Germans take Novgorod from Russians
Combat - Germans
Non Combat Move - Germans
1 aaGun, 2 armour, 2 fighters, 4 infantry and 2 mech_infantrys moved from Northern Belarus to Smolensk
1 armour and 1 mech_infantry moved from Poland to Northern Belarus
4 armour, 9 infantry and 5 mech_infantrys moved from Baltic States to Northern Belarus
2 infantry moved from Poland to Baltic States
16 infantry moved from Austria to Yugoslavia
2 infantry moved from Poland to Baltic States
1 mech_infantry moved from Germany to Poland
1 mech_infantry moved from Germany to Poland
1 armour moved from Germany to Eastern Poland
4 infantry moved from Western Germany to Germany
4 infantry moved from Western Germany to Germany
2 mech_infantrys moved from Poland to Eastern Poland
1 armour moved from Germany to Eastern Poland
Place Units - Germans
3 armour and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3,1,2,1,3,2,5
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 3,5,6,4
Germans collect 35 PUs (4 lost to blockades); end with 35 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 38 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 16
Purchase Units - Russians
Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Samara to Urals
1 infantry moved from Samara to Urals
1 infantry moved from Gorky to Komi
1 infantry moved from Samara to Komi
1 artillery moved from Samara to Komi
1 artillery moved from Samara to Komi
1 fighter moved from Russia to Urals
1 fighter moved from Russia to Kazakhstan
1 infantry moved from Leningrad to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Komi
Russians attack with 2 artilleries and 2 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Russians roll dice for 2 artilleries and 2 infantry in Komi, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Komi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Komi
Russians roll dice for 2 artilleries and 1 infantry in Komi, round 3 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Komi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Komi
Russians roll dice for 2 artilleries in Komi, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Komi, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 artilleries in Komi, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Komi, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 artilleries in Komi, round 6 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Komi, round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 artilleries in Komi, round 7 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Komi, round 7 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Komi
Russians win, taking Komi from Japanese with 2 artilleries remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Urals
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Urals, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Urals, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Urals
Russians win, taking Urals from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
Russians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Kazakhstan to Russia
1 fighter moved from Urals to Russia
1 infantry moved from Samara to Komi
1 infantry moved from Samara to Komi
1 aaGun, 6 artilleries and 4 infantry moved from Samara to Russia
1 infantry moved from Kursk to Bryansk
3 infantry moved from Russia to Bryansk
Place Units - Russians
3 artilleries and 6 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 3 infantry
EDIT: Adding units owned by Russians to Russia: 3 infantry
Combat Hit Differential Summary :
Japanese regular : 0.33
Germans regular : 0.67
Russians regular : -3.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 16
Purchase Units - Russians
Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Samara to Urals
1 infantry moved from Samara to Urals
1 infantry moved from Gorky to Komi
1 infantry moved from Samara to Komi
1 artillery moved from Samara to Komi
1 artillery moved from Samara to Komi
1 fighter moved from Russia to Urals
1 fighter moved from Russia to Kazakhstan
1 infantry moved from Leningrad to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Komi
Russians attack with 2 artilleries and 2 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Russians roll dice for 2 artilleries and 2 infantry in Komi, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Komi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Komi
Russians roll dice for 2 artilleries and 1 infantry in Komi, round 3 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Komi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Komi
Russians roll dice for 2 artilleries in Komi, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Komi, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 artilleries in Komi, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Komi, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 artilleries in Komi, round 6 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Komi, round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 artilleries in Komi, round 7 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Komi, round 7 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Komi
Russians win, taking Komi from Japanese with 2 artilleries remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Urals
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Urals, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Urals, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Urals
Russians win, taking Urals from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
Russians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Kazakhstan to Russia
1 fighter moved from Urals to Russia
1 infantry moved from Samara to Komi
1 infantry moved from Samara to Komi
1 aaGun, 6 artilleries and 4 infantry moved from Samara to Russia
1 infantry moved from Kursk to Bryansk
3 infantry moved from Russia to Bryansk
Place Units - Russians
3 artilleries and 6 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 3 infantry
EDIT: Adding units owned by Russians to Russia: 3 infantry
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
Germans regular : 0.67
Russians regular : -3.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 16
Purchase Units - Russians
Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Samara to Urals
1 infantry moved from Samara to Urals
1 infantry moved from Gorky to Komi
1 infantry moved from Samara to Komi
1 artillery moved from Samara to Komi
1 artillery moved from Samara to Komi
1 fighter moved from Russia to Urals
1 fighter moved from Russia to Kazakhstan
1 infantry moved from Leningrad to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Komi
Russians attack with 2 artilleries and 2 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Russians roll dice for 2 artilleries and 2 infantry in Komi, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Komi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Komi
Russians roll dice for 2 artilleries and 1 infantry in Komi, round 3 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Komi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Komi
Russians roll dice for 2 artilleries in Komi, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Komi, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 artilleries in Komi, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Komi, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 artilleries in Komi, round 6 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Komi, round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 artilleries in Komi, round 7 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Komi, round 7 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Komi
Russians win, taking Komi from Japanese with 2 artilleries remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Urals
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Urals, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Urals, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Urals
Russians win, taking Urals from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
Russians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Kazakhstan to Russia
1 fighter moved from Urals to Russia
1 infantry moved from Samara to Komi
1 infantry moved from Samara to Komi
1 aaGun, 6 artilleries and 4 infantry moved from Samara to Russia
1 infantry moved from Kursk to Bryansk
3 infantry moved from Russia to Bryansk
Place Units - Russians
3 artilleries and 6 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 3 infantry
EDIT: Adding units owned by Russians to Russia: 3 infantry
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0.33
Germans regular : 0.67
Russians regular : -3.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 destroyers, 1 fighter, 10 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Western Sinkiang to Stalingrad
Japanese take Stalingrad from Russians
1 infantry moved from Northern Sinkiang to Urals
1 armour moved from Kansu to Urals
1 tactical_bomber moved from Eastern Sinkiang to Urals
1 tactical_bomber moved from Eastern Sinkiang to Urals
1 bomber moved from Northern Sinkiang to Urals
1 bomber moved from Tsinghai to Urals
2 infantry moved from French Indo China to Yunnan
2 fighters and 2 tactical_bombers moved from Malaya to Yunnan
2 infantry and 1 transport moved from 43 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to Dutch New Guinea
1 fighter moved from Davao to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 43 Sea Zone to Dutch New Guinea
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Dutch New Guinea
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/6 hits, 2.50 expected hits
ANZAC roll dice for 1 artillery in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in Urals
Japanese attack with 1 armour, 2 bombers, 1 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 2 bombers, 1 infantry and 2 tactical_bombers in Urals, round 2 : 3/6 hits, 2.83 expected hits
Russians roll dice for 2 infantry in Urals, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Urals
Japanese win, taking Urals from Russians with 1 armour, 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
Trigger Stalingrad Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed_Japanese attached to Japanese
3 fighters and 1 tactical_bomber moved from Dutch New Guinea to 43 Sea Zone
2 carriers and 2 fighters moved from 21 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from Davao to 43 Sea Zone
1 submarine moved from 21 Sea Zone to 36 Sea Zone
1 submarine moved from 21 Sea Zone to 43 Sea Zone
1 infantry moved from French Indo China to Shan State
2 fighters and 3 tactical_bombers moved from Malaya to French Indo China
1 destroyer moved from 43 Sea Zone to 56 Sea Zone
2 tactical_bombers moved from 21 Sea Zone to French Indo China
3 armour moved from Kansu to Olgiy
1 infantry moved from Kansu to Northern Sinkiang
1 infantry moved from Eastern Sinkiang to Western Sinkiang
1 infantry moved from Tsinghai to Eastern Sinkiang
1 mech_infantry moved from Shansi to Kansu
1 infantry moved from Chahar to Shansi
1 mech_infantry moved from Southern Manchuria to Anhwe
1 armour moved from Southern Manchuria to Chahar
1 armour moved from Southern Manchuria to Shansi
1 armour moved from Szechwan to French Indo China
1 armour moved from Kweichow to French Indo China
1 mech_infantry moved from Hunan to French Indo China
1 infantry moved from Kiangsi to Hunan
1 mech_infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
3 infantry moved from Kwangtung to Kwangsi
1 fighter moved from Japan to 21 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from Tsinghai to Western Sinkiang
2 bombers and 2 tactical_bombers moved from Urals to Western Sinkiang
2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
Place Units - Japanese
1 carrier placed in 21 Sea Zone
Japanese undo move 1.
1 carrier placed in 21 Sea Zone
2 destroyers and 1 transport placed in 6 Sea Zone
1 fighter placed in Japan
2 infantry placed in Kwangtung
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
1 armour, 1 infantry and 1 mech_infantry placed in Southern Manchuria
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 81 PUs; end with 81 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 84 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 0.00
ANZAC regular : 0.67
Russians regular : -0.67