Belochai v Bretters G40 Balanced Mod 3


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            2 armour moved from Bulgaria to Bessarabia
    
        Place Units - Italians
            1 artillery, 1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Malaya
            1 infantry moved from 37 Sea Zone to Malaya
            1 submarine moved from 55 Sea Zone to 54 Sea Zone
    
        Combat - ANZAC
            Battle in Malaya
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery and 1 harbour
                    ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Malaya
                ANZAC win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
            1 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
            1 artillery placed in Queensland
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.33
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Malaya
            1 infantry moved from 37 Sea Zone to Malaya
            1 submarine moved from 55 Sea Zone to 54 Sea Zone
    
        Combat - ANZAC
            Battle in Malaya
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery and 1 harbour
                    ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Malaya
                ANZAC win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
            1 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
            1 artillery placed in Queensland
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
            1 infantry moved from Algeria to Morocco
            1 infantry moved from Algeria to Morocco
            1 infantry moved from United Kingdom to Scotland
            1 infantry moved from United Kingdom to Scotland
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Ukraine to Rostov
                  Germans take Rostov from Russians
            1 mech_infantry moved from Ukraine to Bryansk
                  Germans take Bryansk from Russians
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Poland to Baltic States
            1 infantry moved from Poland to Eastern Poland
            2 infantry moved from Western Ukraine to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Western Germany to Eastern Poland
            4 infantry moved from Western Germany to Germany
            1 mech_infantry moved from France to Western Germany
    
        Combat - Germans
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Western Germany to Eastern Poland
    
        Place Units - Germans
            10 mech_infantrys placed in Germany
            3 infantry placed in Novgorod
            2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
            Germans collect 47 PUs (5 lost to blockades); end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Belarus to Bryansk
            1 armour moved from Russia to Archangel
            1 infantry moved from Belarus to Archangel
            3 armour moved from Volgograd to Rostov
            1 armour moved from Russia to Archangel
            1 armour moved from Russia to Rostov
            1 fighter moved from Russia to Bryansk
            1 tactical_bomber moved from Russia to Bryansk
            12 armour, 4 artilleries, 20 infantry and 3 mech_infantrys moved from Belarus to Novgorod
            1 fighter moved from Bryansk to Bessarabia
            1 tactical_bomber moved from Bryansk to Bessarabia
            1 bomber moved from Russia to Bessarabia
            1 fighter moved from Russia to Bessarabia
            1 tactical_bomber moved from Russia to Bessarabia
            1 armour moved from Russia to Bryansk
            8 infantry moved from Belarus to Novgorod
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 12 armour, 4 artilleries, 28 infantry and 3 mech_infantrys
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Russians roll dice for 12 armour, 4 artilleries, 28 infantry and 3 mech_infantrys in Novgorod, round 2 : 13/47 hits, 13.17 expected hits
                    Germans roll dice for 3 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 12 armour, 4 artilleries, 26 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 3 infantry
            Battle in Bryansk
                Russians attack with 1 armour and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 armour and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 armour remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Bessarabia
                Russians attack with 1 bomber, 2 fighters and 2 tactical_bombers
                Italians defend with 2 armour
                    Russians roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Bessarabia, round 2 : 3/5 hits, 3.00 expected hits
                    Germans roll dice for 2 armour in Bessarabia, round 2 : 1/2 hits, 1.00 expected hits
                    1 fighter owned by the Russians and 2 armour owned by the Italians lost in Bessarabia
                Russians win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Russians: 1 fighter
                Casualties for Italians: 2 armour
            Battle in Archangel
                Russians attack with 2 armour and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour and 1 infantry in Archangel, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 4 armour
                Germans defend with 1 mech_infantry
                    Russians roll dice for 4 armour in Rostov, round 2 : 1/4 hits, 2.00 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 4 armour remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 bomber moved from Bessarabia to Russia
            1 fighter and 2 tactical_bombers moved from Bessarabia to Caucasus
            4 aaGuns moved from Belarus to Novgorod
    
        Place Units - Russians
            1 infantry placed in Volgograd
            2 artilleries and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1.00
    Russians regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 3 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 35 Sea Zone to 43 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            2 mech_infantrys moved from Kwangtung to Hunan
            2 artilleries moved from Kweichow to Yunnan
            1 mech_infantry moved from Kwangtung to Yunnan
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 infantry moved from French Indo China to Shan State
            1 infantry moved from French Indo China to Shan State
            1 artillery moved from Philippines to 35 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
            2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
            2 bombers moved from French Indo China to Malaya
            1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Malaya
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Shan State
            1 battleship and 1 cruiser moved from 35 Sea Zone to 37 Sea Zone
            2 destroyers moved from 35 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Hunan
                Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in 37 Sea Zone
                Japanese attack with 1 battleship, 1 cruiser, 3 destroyers, 1 submarine and 2 transports
                Americans defend with 1 submarine; ANZAC defend with 1 transport
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 1 cruiser, 3 destroyers and 2 transports in 37 Sea Zone, round 2 : 2/5 hits, 2.17 expected hits
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Americans with 1 battleship, 1 cruiser, 3 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 13
                Casualties for Americans: 1 submarine
                Casualties for ANZAC: 1 transport
            Battle in Yunnan
                Japanese attack with 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 4/5 hits, 2.17 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Shan State
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 1/6 hits, 2.67 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 3 : 1/5 hits, 2.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Malaya
                Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 3/8 hits, 3.83 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
            1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
            1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
            1 mech_infantry moved from Anhwe to Kweichow
            2 bombers moved from Malaya to French Indo China
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            4 infantry moved from 36 Sea Zone to French Indo China
            2 carriers moved from 35 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            3 mech_infantrys placed in Shantung
            3 mech_infantrys placed in Kwangtung
            3 infantry placed in French Indo China
            2 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 43 PUs; end with 44 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : -0.17
    Japanese regular : -2.17
    UK_Pacific regular : 0.33
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from Queensland to 55 Sea Zone
            1 fighter moved from Queensland to 55 Sea Zone
            1 bomber moved from Hawaiian Islands to 55 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
            1 submarine moved from 54 Sea Zone to 26 Sea Zone
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 armour, 3 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
            1 infantry moved from Tunisia to Algeria
            1 artillery moved from Tunisia to Algeria
            1 fighter moved from Algeria to Gibraltar
            1 tactical_bomber moved from Algeria to Gibraltar
            1 armour, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 3 mech_infantrys and 4 transports moved from 91 Sea Zone to 112 Sea Zone
            1 armour, 3 infantry and 3 mech_infantrys moved from 112 Sea Zone to Norway
            1 bomber moved from United Kingdom to 112 Sea Zone
            1 bomber moved from United Kingdom to 112 Sea Zone
            1 bomber moved from United Kingdom to 112 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from Queensland to 55 Sea Zone
            1 fighter moved from Queensland to 55 Sea Zone
            1 bomber moved from Hawaiian Islands to 55 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
            1 submarine moved from 54 Sea Zone to 26 Sea Zone
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 armour, 3 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
            1 infantry moved from Tunisia to Algeria
            1 artillery moved from Tunisia to Algeria
            1 fighter moved from Algeria to Gibraltar
            1 tactical_bomber moved from Algeria to Gibraltar
            1 armour, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 3 mech_infantrys and 4 transports moved from 91 Sea Zone to 112 Sea Zone
            1 armour, 3 infantry and 3 mech_infantrys moved from 112 Sea Zone to Norway
            1 bomber moved from United Kingdom to 112 Sea Zone
            1 bomber moved from United Kingdom to 112 Sea Zone
            1 bomber moved from United Kingdom to 112 Sea Zone
    
        Combat - Americans
            Battle in Norway
            Battle in 55 Sea Zone
                Americans attack with 1 bomber, 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 2 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win, taking Norway from Germans with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from 55 Sea Zone to Queensland
            1 fighter moved from 55 Sea Zone to Queensland
            1 bomber moved from 55 Sea Zone to Queensland
            2 carriers, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 bomber moved from 112 Sea Zone to United Kingdom
            1 bomber moved from 112 Sea Zone to United Kingdom
            1 bomber moved from 112 Sea Zone to Scotland
    
        Place Units - Americans
            1 submarine placed in 101 Sea Zone
            2 carriers, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
            1 artillery, 1 fighter and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.00
    Japanese regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
            1 fighter moved from Suiyuyan to Kweichow
            5 infantry moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Hopei
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Hopei, round 2 : 0/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 5 infantry in Hopei, round 3 : 2/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 4 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Szechwan
    
        Place Units - Chinese
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from Queensland to 55 Sea Zone
            1 fighter moved from Queensland to 55 Sea Zone
            1 bomber moved from Hawaiian Islands to 55 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
            1 submarine moved from 54 Sea Zone to 26 Sea Zone
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 armour, 3 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
            1 infantry moved from Tunisia to Algeria
            1 artillery moved from Tunisia to Algeria
            1 fighter moved from Algeria to Gibraltar
            1 tactical_bomber moved from Algeria to Gibraltar
            1 armour, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 3 mech_infantrys and 4 transports moved from 91 Sea Zone to 112 Sea Zone
            1 armour, 3 infantry and 3 mech_infantrys moved from 112 Sea Zone to Norway
            1 bomber moved from United Kingdom to 112 Sea Zone
            1 bomber moved from United Kingdom to 112 Sea Zone
            1 bomber moved from United Kingdom to 112 Sea Zone
    
        Combat - Americans
            Battle in Norway
            Battle in 55 Sea Zone
                Americans attack with 1 bomber, 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 2 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win, taking Norway from Germans with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from 55 Sea Zone to Queensland
            1 fighter moved from 55 Sea Zone to Queensland
            1 bomber moved from 55 Sea Zone to Queensland
            2 carriers, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 bomber moved from 112 Sea Zone to United Kingdom
            1 bomber moved from 112 Sea Zone to United Kingdom
            1 bomber moved from 112 Sea Zone to Scotland
    
        Place Units - Americans
            1 submarine placed in 101 Sea Zone
            2 carriers, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
            1 artillery, 1 fighter and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
            1 fighter moved from Suiyuyan to Kweichow
            5 infantry moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Hopei
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Hopei, round 2 : 0/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 5 infantry in Hopei, round 3 : 2/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 4 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Szechwan
    
        Place Units - Chinese
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 1 carrier, 1 destroyer, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to Shan State
            1 infantry moved from Burma to Shan State
            1 mech_infantry moved from India to Yunnan
            1 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to Yunnan
            1 fighter moved from India to Shan State
            1 tactical_bomber moved from India to Shan State
            2 fighters and 2 tactical_bombers moved from India to Yunnan
            3 mech_infantrys moved from Egypt to Iraq
            1 infantry moved from Syria to Iraq
            1 artillery moved from Syria to Iraq
            1 armour moved from Syria to Persia
            2 artilleries and 2 infantry moved from West India to India
            1 infantry moved from Eastern Persia to West India
            2 artilleries and 1 infantry moved from Persia to Eastern Persia
            1 infantry moved from Algeria to Tunisia
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            1 bomber moved from Malta to Eastern Persia
    
        Combat - British
            Battle in Shan State
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 0/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 3/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                British attack with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                Japanese defend with 2 artilleries and 1 mech_infantry
                    British roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 5/7 hits, 2.83 expected hits
                    Japanese roll dice for 2 artilleries and 1 mech_infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Japanese: 2 artilleries and 1 mech_infantry
    
        Non Combat Move - British
            2 fighters and 2 tactical_bombers moved from Yunnan to India
            1 fighter moved from Shan State to India
            1 tactical_bomber moved from Shan State to India
            2 infantry moved from India to Burma
            1 mech_infantry moved from India to Burma
            1 mech_infantry moved from India to Burma
    
        Place Units - British
            1 submarine placed in 98 Sea Zone
            1 carrier and 1 destroyer placed in 80 Sea Zone
            1 mech_infantry placed in Persia
            3 artilleries placed in United Kingdom
            Turning on Edit Mode
            EDIT: Adding units owned by British to 112 Sea Zone: 1 carrier, 1 destroyer, 2 fighters and 3 transports
            EDIT: Removing units owned by British from 109 Sea Zone: 1 carrier, 1 destroyer, 1 fighter and 3 transports
            EDIT: Removing units owned by British from Scotland: 1 fighter
            EDIT: Removing units owned by British from Eire: 1 infantry
            EDIT: Removing units owned by British from United Kingdom: 1 infantry
            EDIT: Removing units owned by British from United Kingdom: 1 infantry
            EDIT: Removing units owned by British from United Kingdom: 1 artillery
            EDIT: Removing units owned by British from United Kingdom: 1 artillery
            EDIT: Removing units owned by British from United Kingdom: 1 armour
            EDIT: Adding units owned by British to Norway: 1 armour, 2 artilleries and 3 infantry
            EDIT: Adding units owned by British to Norway: 2 fighters
            EDIT: Removing units owned by British from Scotland: 2 fighters
            EDIT: Removing units owned by British from United Kingdom: 1 fighter
            EDIT: Adding units owned by British to Norway: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 37 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            3 artilleries and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,4,5,4,1,1,3,3,5,4,2,5,6
            UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 3 artilleries and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : -0.00
    Japanese regular : -1.33
    British regular : 2.17
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Place Units - Italians
            2 submarines placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Changing ownership of French Central Africa from Neutral_Axis to ANZAC
            EDIT: Adding units owned by ANZAC to French Central Africa: 1 infantry
            EDIT: Removing units owned by ANZAC from French Equatorial Africa: 1 infantry
            EDIT: Turning off Edit Mode
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 aaGun moved from Queensland to 54 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 aaGun moved from 41 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
            1 infantry moved from 41 Sea Zone to Sumatra
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Place Units - ANZAC
            1 artillery and 1 tactical_bomber placed in Queensland
            1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 19 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Changing ownership of French Central Africa from Neutral_Axis to ANZAC
            EDIT: Adding units owned by ANZAC to French Central Africa: 1 infantry
            EDIT: Removing units owned by ANZAC from French Equatorial Africa: 1 infantry
            EDIT: Turning off Edit Mode
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 aaGun moved from Queensland to 54 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 aaGun moved from 41 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
            1 infantry moved from 41 Sea Zone to Sumatra
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Place Units - ANZAC
            1 artillery and 1 tactical_bomber placed in Queensland
            1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 19 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    
        Combat Move - French
            1 infantry moved from Morocco to Algeria
            1 fighter moved from United Kingdom to Scotland
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_minor; Remaining resources: 52 PUs; 
            Germans buy 12 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Eastern Poland to Belarus
            2 bombers, 4 fighters and 4 tactical_bombers moved from Eastern Poland to Rostov
            9 armour and 18 mech_infantrys moved from Eastern Poland to Bryansk
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 9 armour and 18 mech_infantrys
                Russians defend with 1 armour
                    Germans roll dice for 9 armour and 18 mech_infantrys in Bryansk, round 2 : 10/27 hits, 7.50 expected hits
                    Russians roll dice for 1 armour in Bryansk, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 9 armour and 17 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 armour
            Battle in Rostov
                Germans attack with 2 bombers, 4 fighters and 4 tactical_bombers
                Russians defend with 4 armour
                    Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in Rostov, round 2 : 4/10 hits, 6.00 expected hits
                    Russians roll dice for 4 armour in Rostov, round 2 : 4/4 hits, 2.00 expected hits
                    4 armour owned by the Russians and 4 fighters owned by the Germans lost in Rostov
                Germans win with 2 bombers and 4 tactical_bombers remaining. Battle score for attacker is -16
                Casualties for Germans: 4 fighters
                Casualties for Russians: 4 armour
            Battle in Belarus
                Germans attack with 1 artillery and 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Belarus, round 3 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Belarus, round 4 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers and 4 tactical_bombers moved from Rostov to Ukraine
            2 bombers moved from Ukraine to Western Ukraine
            3 aaGuns and 14 infantry moved from Eastern Poland to Western Ukraine
            10 mech_infantrys moved from Germany to Eastern Poland
            6 mech_infantrys moved from Western Germany to Poland
            3 infantry moved from France to Western Germany
            10 mech_infantrys moved from Western Germany to Germany
            3 infantry moved from France to Western Germany
    
        Place Units - Germans
            10 infantry placed in Western Germany
            2 infantry and 4 mech_infantrys placed in Germany
            Germans undo move 2.
            3 mech_infantrys placed in Ukraine
            2 infantry and 1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
            Germans collect 43 PUs (2 lost to blockades); end with 43 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.50
    Germans regular : -1.50
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 bomber, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Russia to Tambov
            12 armour and 3 mech_infantrys moved from Novgorod to Vologda
            1 infantry moved from Archangel to Vologda
            1 armour moved from Archangel to Vologda
            1 armour moved from Archangel to Vologda
            1 bomber moved from Russia to Baltic States
            1 infantry moved from Novgorod to Baltic States
            1 infantry moved from Novgorod to Baltic States
            1 fighter and 2 tactical_bombers moved from Caucasus to Belarus
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            1 artillery moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            6 infantry moved from Russia to Samara
            1 infantry moved from Russia to Smolensk
            2 artilleries moved from Russia to Samara
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 1 bomber and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 bomber and 2 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers
                Germans defend with 1 artillery and 3 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers in Belarus, round 2 : 5/7 hits, 2.67 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 3 infantry
    
        Non Combat Move - Russians
            1 fighter and 2 tactical_bombers moved from Belarus to Novgorod
            1 bomber moved from Baltic States to Novgorod
            1 aaGun and 9 infantry moved from Buryatia to Yakut S.S.R.
            1 aaGun and 9 infantry moved from Sakha to Buryatia
    
        Place Units - Russians
            1 armour and 1 mech_infantry placed in Volgograd
            1 armour, 1 bomber and 1 fighter placed in Novgorod
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : 2.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 battleship, 1 destroyer, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Anhwe to Hopei
            3 mech_infantrys moved from Shantung to Hopei
            1 infantry moved from Chahar to Hopei
            1 mech_infantry moved from Hunan to Kweichow
            1 bomber moved from French Indo China to Hopei
            1 fighter and 1 tactical_bomber moved from French Indo China to Hopei
            1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
            1 submarine moved from 43 Sea Zone to 42 Sea Zone
            4 infantry moved from French Indo China to 36 Sea Zone
            4 infantry and 2 transports moved from 36 Sea Zone to 43 Sea Zone
            4 infantry moved from 43 Sea Zone to Borneo
            1 artillery and 1 infantry moved from Malaya to Shan State
            1 bomber moved from French Indo China to 41 Sea Zone
            3 infantry moved from French Indo China to Yunnan
            1 mech_infantry moved from Kwangtung to Yunnan
            2 mech_infantrys moved from Kwangtung to Yunnan
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Borneo
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kweichow
                Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Borneo
                Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Americans defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Borneo, round 2 : 4/6 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Hopei
                Japanese attack with 1 bomber, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 2/8 hits, 2.67 expected hits
                    Chinese roll dice for 4 infantry in Hopei, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
                    Japanese roll dice for 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Hopei, round 3 : 5/7 hits, 2.50 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 3 : 2/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry and 2 mech_infantrys
                Casualties for Chinese: 4 infantry
            Battle in Yunnan
                Japanese attack with 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
                British defend with 2 infantry and 1 mech_infantry
                    Japanese roll dice for 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 2/8 hits, 2.17 expected hits
                    Chinese roll dice for 2 infantry and 1 mech_infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                    Japanese roll dice for 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 : 1/7 hits, 2.00 expected hits
                    Chinese roll dice for 1 mech_infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 2 infantry
                Casualties for British: 2 infantry and 1 mech_infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Shan State
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Borneo to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 bomber moved from 41 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
            1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
            1 fighter and 1 tactical_bomber moved from Hopei to Shantung
            1 bomber moved from Hopei to French Indo China
            1 battleship, 2 carriers, 1 cruiser, 1 submarine and 2 transports moved from 37 Sea Zone to 36 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 destroyer moved from 37 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 battleship and 1 destroyer placed in 6 Sea Zone
            3 infantry placed in French Indo China
            2 infantry and 1 mech_infantry placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 47 PUs; end with 47 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Japanese regular : 2.83
    ANZAC regular : -0.67
    UK_Pacific regular : 1.00
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 airfield, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from United Kingdom to Finland
            1 armour, 3 infantry and 3 mech_infantrys moved from Norway to Finland
            1 bomber moved from Scotland to Finland
            2 fighters moved from 112 Sea Zone to Finland
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            2 carriers and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from 112 Sea Zone to Norway
            1 tactical_bomber moved from Gibraltar to Norway
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 submarine moved from 55 Sea Zone to 42 Sea Zone
            1 bomber moved from Queensland to 43 Sea Zone
            1 fighter moved from Queensland to 42 Sea Zone
            1 fighter moved from Queensland to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in 43 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 43 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in Finland
                Americans attack with 1 armour, 3 bombers, 2 fighters, 3 infantry and 3 mech_infantrys
                Germans defend with 9 infantry
                    Americans roll dice for 1 armour, 3 bombers, 2 fighters, 3 infantry and 3 mech_infantrys in Finland, round 2 : 2/12 hits, 4.50 expected hits
                    Germans roll dice for 9 infantry in Finland, round 2 : 3/9 hits, 3.00 expected hits
                    2 infantry owned by the Germans and 3 infantry owned by the Americans lost in Finland
                    Americans roll dice for 1 armour, 3 bombers, 2 fighters and 3 mech_infantrys in Finland, round 3 : 5/9 hits, 4.00 expected hits
                    Germans roll dice for 7 infantry in Finland, round 3 : 3/7 hits, 2.33 expected hits
                    5 infantry owned by the Germans and 3 mech_infantrys owned by the Americans lost in Finland
                    Americans roll dice for 1 armour, 3 bombers and 2 fighters in Finland, round 4 : 3/6 hits, 3.50 expected hits
                    Germans roll dice for 2 infantry in Finland, round 4 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans, 1 armour owned by the Americans and 1 bomber owned by the Americans lost in Finland
                Americans win with 2 bombers and 2 fighters remaining. Battle score for attacker is -12
                Casualties for Americans: 1 armour, 1 bomber, 3 infantry and 3 mech_infantrys
                Casualties for Germans: 9 infantry
            Battle in 42 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer and 1 submarine
                1 submarine owned by the Japanese submerged
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 16 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 battleship, 2 carriers, 2 cruisers, 5 destroyers and 6 submarines moved from 26 Sea Zone to 7 Sea Zone
            2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 7 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 fighter moved from Western United States to 7 Sea Zone
            3 fighters moved from Hawaiian Islands to 7 Sea Zone
            1 artillery, 2 carriers, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 7 Sea Zone
            1 fighter moved from 42 Sea Zone to Sumatra
            1 fighter moved from 42 Sea Zone to Java
            1 bomber moved from 43 Sea Zone to Sumatra
            1 fighter moved from Finland to Norway
            1 fighter moved from Finland to Norway
            1 bomber moved from Finland to Norway
            1 bomber moved from Finland to Norway
    
        Place Units - Americans
            1 airfield, 1 factory_minor and 1 harbour placed in Norway
            2 bombers, 1 fighter and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Japanese regular : 0.33
    Germans regular : 2.00
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 fighter and 3 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Chinese creates battle in territory Chahar
            Chinese creates battle in territory Anhwe
            Battle in Kweichow
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Hunan from Japanese, taking Chahar from Japanese, taking Anhwe from Japanese, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Szechwan
    
        Place Units - Chinese
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 airfield, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from United Kingdom to Finland
            1 armour, 3 infantry and 3 mech_infantrys moved from Norway to Finland
            1 bomber moved from Scotland to Finland
            2 fighters moved from 112 Sea Zone to Finland
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            2 carriers and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from 112 Sea Zone to Norway
            1 tactical_bomber moved from Gibraltar to Norway
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 submarine moved from 55 Sea Zone to 42 Sea Zone
            1 bomber moved from Queensland to 43 Sea Zone
            1 fighter moved from Queensland to 42 Sea Zone
            1 fighter moved from Queensland to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in 43 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 43 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in Finland
                Americans attack with 1 armour, 3 bombers, 2 fighters, 3 infantry and 3 mech_infantrys
                Germans defend with 9 infantry
                    Americans roll dice for 1 armour, 3 bombers, 2 fighters, 3 infantry and 3 mech_infantrys in Finland, round 2 : 2/12 hits, 4.50 expected hits
                    Germans roll dice for 9 infantry in Finland, round 2 : 3/9 hits, 3.00 expected hits
                    2 infantry owned by the Germans and 3 infantry owned by the Americans lost in Finland
                    Americans roll dice for 1 armour, 3 bombers, 2 fighters and 3 mech_infantrys in Finland, round 3 : 5/9 hits, 4.00 expected hits
                    Germans roll dice for 7 infantry in Finland, round 3 : 3/7 hits, 2.33 expected hits
                    5 infantry owned by the Germans and 3 mech_infantrys owned by the Americans lost in Finland
                    Americans roll dice for 1 armour, 3 bombers and 2 fighters in Finland, round 4 : 3/6 hits, 3.50 expected hits
                    Germans roll dice for 2 infantry in Finland, round 4 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans, 1 armour owned by the Americans and 1 bomber owned by the Americans lost in Finland
                Americans win with 2 bombers and 2 fighters remaining. Battle score for attacker is -12
                Casualties for Americans: 1 armour, 1 bomber, 3 infantry and 3 mech_infantrys
                Casualties for Germans: 9 infantry
            Battle in 42 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer and 1 submarine
                1 submarine owned by the Japanese submerged
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 16 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 battleship, 2 carriers, 2 cruisers, 5 destroyers and 6 submarines moved from 26 Sea Zone to 7 Sea Zone
            2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 7 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 fighter moved from Western United States to 7 Sea Zone
            3 fighters moved from Hawaiian Islands to 7 Sea Zone
            1 artillery, 2 carriers, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 7 Sea Zone
            1 fighter moved from 42 Sea Zone to Sumatra
            1 fighter moved from 42 Sea Zone to Java
            1 bomber moved from 43 Sea Zone to Sumatra
            1 fighter moved from Finland to Norway
            1 fighter moved from Finland to Norway
            1 bomber moved from Finland to Norway
            1 bomber moved from Finland to Norway
    
        Place Units - Americans
            1 airfield, 1 factory_minor and 1 harbour placed in Norway
            2 bombers, 1 fighter and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 fighter and 3 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Chinese creates battle in territory Chahar
            Chinese creates battle in territory Anhwe
            Battle in Kweichow
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Hunan from Japanese, taking Chahar from Japanese, taking Anhwe from Japanese, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Szechwan
    
        Place Units - Chinese
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 2 fighters and 1 tactical_bomber; Remaining resources: 4 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 112 Sea Zone: 4 transports
            EDIT: Adding units owned by Americans to 109 Sea Zone: 4 transports
            EDIT: Turning off Edit Mode
            1 armour moved from Norway to Finland
                  British take Finland from Germans
            1 armour moved from Finland to Norway
            2 artilleries and 2 infantry moved from Norway to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
            1 infantry moved from Burma to Shan State
            1 infantry moved from Burma to Shan State
            1 fighter moved from India to Shan State
            1 tactical_bomber moved from India to Shan State
            2 armour and 2 mech_infantrys moved from Burma to Yunnan
            2 fighters and 2 tactical_bombers moved from India to Yunnan
            1 bomber moved from Eastern Persia to Yunnan
    
        Combat - British
            Battle in Normandy Bordeaux
            Battle in Yunnan
                British attack with 2 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                Japanese defend with 1 infantry and 3 mech_infantrys
                    British roll dice for 2 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 4/9 hits, 4.33 expected hits
                    Japanese roll dice for 1 infantry and 3 mech_infantrys in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 3 mech_infantrys owned by the Japanese lost in Yunnan
                British win, taking Normandy Bordeaux from Germans, taking Yunnan from Japanese with 2 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 infantry and 3 mech_infantrys
            Battle in Shan State
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            1 fighter moved from Shan State to India
            1 tactical_bomber moved from Shan State to India
            1 fighter moved from Yunnan to 39 Sea Zone
            1 tactical_bomber moved from Yunnan to 39 Sea Zone
            1 fighter moved from Yunnan to India
            1 bomber moved from Yunnan to India
            1 tactical_bomber moved from Yunnan to India
            1 aaGun moved from Burma to Yunnan
            5 artilleries and 3 infantry moved from India to Burma
            1 infantry moved from West India to India
            1 infantry moved from Iraq to 80 Sea Zone
            1 artillery moved from Iraq to 80 Sea Zone
            1 artillery moved from Eastern Persia to West India
            1 artillery and 1 infantry moved from Eastern Persia to 80 Sea Zone
            1 mech_infantry moved from Persia to West India
            1 armour moved from Persia to West India
            3 mech_infantrys moved from Iraq to Eastern Persia
            2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone
            2 artilleries and 2 infantry moved from 39 Sea Zone to India
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from Norway to United Kingdom
            1 fighter moved from Norway to United Kingdom
            1 carrier moved from 112 Sea Zone to 110 Sea Zone
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            1 fighter moved from 112 Sea Zone to 110 Sea Zone
            1 fighter moved from 112 Sea Zone to 110 Sea Zone
            1 fighter moved from Norway to United Kingdom
    
        Place Units - British
            3 artilleries placed in United Kingdom
            2 fighters and 1 tactical_bomber placed in Persia
    
        Turn Complete - British
            British collect 41 PUs; end with 45 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 54 PUs
    
        Place Units - UK_Pacific
            1 infantry and 1 mech_infantry placed in India
            1 submarine placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 infantry and 1 mech_infantry
                Some Units in 39 Sea Zone change ownership: 1 submarine
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : -1.00
    Japanese regular : -1.67
    Germans regular : 2.00
    British regular : -0.83
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
    
        Non Combat Move - Italians
    
        Place Units - Italians
            3 artilleries placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4
            Italians collect 10 PUs (2 lost to blockades); end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

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