@mikawagunichi for you to play a game as Allies. bid sub to 42
Stough (axis) vs. feltmarskal (allies+12) 1940 2th
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 armour, 1 carrier, 2 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 3 infantry moved from Anhwe to Hopei 1 artillery moved from Anhwe to Hopei 1 armour and 2 mech_infantrys moved from Shantung to Manchuria 1 armour and 2 mech_infantrys moved from Kiangsu to Hopei 3 infantry moved from Kweichow to Hopei 2 fighters moved from Kweichow to Yunnan 3 tactical_bombers moved from Kweichow to Yunnan 1 armour moved from Malaya to Yunnan 2 infantry moved from Kwangsi to Yunnan 1 artillery moved from Kwangsi to Yunnan 1 infantry moved from Malaya to Shan State 1 artillery moved from Malaya to Shan State 1 artillery moved from Malaya to Shan State 1 infantry moved from Malaya to Shan State 1 fighter moved from 35 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Yunnan to 35 Sea Zone 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Kweichow to Szechwan 1 artillery moved from Kweichow to Szechwan 1 artillery moved from Kweichow to Yunnan Combat - Japanese Battle in 42 Sea Zone Japanese attack with 2 fighters ANZAC defend with 1 destroyer Japanese roll dice for 2 fighters in 42 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 2 fighters moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 2 transports moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 2 bombers moved from Kwangsi to Yunnan 1 fighter moved from Japan to 6 Sea Zone 1 aaGun moved from Kweichow to Yunnan Place Units - Japanese 2 infantry placed in Japan 1 carrier placed in 6 Sea Zone 1 armour and 2 mech_infantrys placed in Kwangtung 1 armour and 2 mech_infantrys placed in Kiangsu 1 armour and 2 mech_infantrys placed in Shantung Turn Complete - Japanese Japanese collect 64 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Japanese regular : 1.00 ANZAC regular : -0.33
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 2 bombers, 4 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Northern Territory to Java 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Northern Territory to 54 Sea Zone 1 tactical_bomber moved from Northern Territory to 54 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to Queensland 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone Americans take 93 Sea Zone from Italians 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier, 1 fighter, 3 infantry, 2 mech_infantrys, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Battle in Java Americans attack with 1 bomber and 2 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 bomber and 2 infantry in Java, round 2 : 1/3 hits, 1,00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Java Americans roll dice for 1 bomber and 2 infantry in Java, round 3 : 1/3 hits, 1,00 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Java Americans win, taking Java from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 1 bomber moved from Java to Northern Territory 1 artillery moved from 91 Sea Zone to Morocco 2 mech_infantrys moved from 91 Sea Zone to Morocco 3 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 2 artilleries, 1 bomber and 4 infantry placed in Eastern United States 4 transports placed in 101 Sea Zone 1 bomber placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : 0,00 Japanese regular : -1,00
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Shensi 1 fighter moved from Suiyuyan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 10 infantry moved from Suiyuyan to Kansu 1 fighter moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : 0,67
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TripleA Manual Gamesave Post: British round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Combat Move - British 1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to 97 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Algeria to Tunisia British take Tunisia from Italians 1 armour, 1 artillery and 1 mech_infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 artillery and 3 infantry moved from Ethiopia to Italian Somaliland 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to Italian Somaliland 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from India to Burma 1 fighter moved from India to Burma 1 tactical_bomber moved from India to Burma 1 fighter moved from India to Trans-Jordan 4 infantry moved from French West Africa to 87 Sea Zone 4 infantry and 2 transports moved from 87 Sea Zone to 92 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 109 Sea Zone to 110 Sea Zone Combat - British
Combat Hit Differential Summary :
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scramble sz97
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No thank you
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will you sub in sz 97 submerged, i moved 2 transporters to sz 92 mistake i men sz 91came from sz 87
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@feltmarskal Go ahead and submerge him. Do what you need to with your transports.
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@feltmarskal Go ahead and submerge him. Do what you need to with your transports.
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 2 bombers, 4 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Northern Territory to Java 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Northern Territory to 54 Sea Zone 1 tactical_bomber moved from Northern Territory to 54 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to Queensland 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone Americans take 93 Sea Zone from Italians 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier, 1 fighter, 3 infantry, 2 mech_infantrys, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Battle in Java Americans attack with 1 bomber and 2 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 bomber and 2 infantry in Java, round 2 : 1/3 hits, 1,00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Java Americans roll dice for 1 bomber and 2 infantry in Java, round 3 : 1/3 hits, 1,00 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Java Americans win, taking Java from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 1 bomber moved from Java to Northern Territory 1 artillery moved from 91 Sea Zone to Morocco 2 mech_infantrys moved from 91 Sea Zone to Morocco 3 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 2 artilleries, 1 bomber and 4 infantry placed in Eastern United States 4 transports placed in 101 Sea Zone 1 bomber placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Shensi 1 fighter moved from Suiyuyan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 10 infantry moved from Suiyuyan to Kansu 1 fighter moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 4 infantry and 3 transports; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; Combat Move - British 1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to 97 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Algeria to Tunisia British take Tunisia from Italians 1 armour, 1 artillery and 1 mech_infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 artillery and 3 infantry moved from Ethiopia to Italian Somaliland 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to Italian Somaliland 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from India to Burma 1 fighter moved from India to Burma 1 tactical_bomber moved from India to Burma 1 fighter moved from India to Trans-Jordan 4 infantry moved from French West Africa to 87 Sea Zone 4 infantry and 2 transports moved from 87 Sea Zone to 92 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 109 Sea Zone to 110 Sea Zone Combat - British Battle in 97 Sea Zone British attack with 1 bomber, 2 fighters and 1 tactical_bomber Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Italians submerged British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits 1 destroyer owned by the Italians, 1 cruiser owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone 1 transport owned by the Italians lost in 97 Sea Zone British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 17 Casualties for British: 1 fighter Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport Battle in Burma British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Italian Somaliland British attack with 1 artillery and 5 infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 artillery and 5 infantry in Italian Somaliland, round 2 : 2/6 hits, 1,33 expected hits Italians roll dice for 1 artillery and 2 infantry in Italian Somaliland, round 2 : 3/3 hits, 1,00 expected hits 2 infantry owned by the Italians and 3 infantry owned by the British lost in Italian Somaliland British roll dice for 1 artillery and 2 infantry in Italian Somaliland, round 3 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 artillery in Italian Somaliland, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Italian Somaliland British win, taking Italian Somaliland from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 1 Casualties for British: 3 infantry Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - British Turning on Edit Mode EDIT: Adding units owned by British to 91 Sea Zone: 2 transports EDIT: Turning off Edit Mode 4 infantry moved from 92 Sea Zone to Morocco 1 tactical_bomber moved from 97 Sea Zone to Malta 1 bomber moved from 97 Sea Zone to Gibraltar 1 fighter moved from 97 Sea Zone to Malta 1 battleship moved from 80 Sea Zone to 79 Sea Zone 2 infantry moved from Persia to 80 Sea Zone 1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone 2 infantry moved from 79 Sea Zone to West India 2 infantry moved from Eastern Persia to West India 2 infantry moved from Persia to Eastern Persia 1 tactical_bomber moved from Burma to Persia 1 fighter moved from Burma to Persia Place Units - British 3 infantry placed in Persia 1 infantry placed in United Kingdom 3 transports placed in 110 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from 92 Sea Zone: 1 transport EDIT: Removing units owned by British from 92 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - British British collect 36 PUs; end with 38 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 7 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : 0,00 Italians regular : 1,83 Japanese regular : 0,33 British regular : 1,17
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 3 armour; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Italians creates battle in territory 97 Sea Zone Non Combat Move - Italians 1 aaGun moved from Southern France to Northern Italy 3 artilleries and 6 infantry moved from Southern France to Northern Italy 1 artillery moved from Yugoslavia to Northern Italy 1 armour and 3 infantry moved from Yugoslavia to Northern Italy 1 fighter moved from Eastern Poland to Southern Italy 2 armour and 1 mech_infantry moved from Eastern Poland to Archangel 1 submarine moved from 97 Sea Zone to 94 Sea Zone 1 submarine moved from 94 Sea Zone to 93 Sea Zone Place Units - Italians 3 armour placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1 Italians collect 13 PUs (1 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 55 Sea Zone 1 artillery moved from Northern Territory to 55 Sea Zone 1 infantry moved from Northern Territory to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from 41 Sea Zone to Sumatra 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 artillery moved from 45 Sea Zone to Dutch New Guinea 1 fighter moved from Queensland to Dutch New Guinea Combat - ANZAC Battle in Sumatra Battle in Dutch New Guinea ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 2/3 hits, 1,17 expected hits Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea ANZAC win, taking Sumatra from Japanese, taking Dutch New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 fighter moved from Dutch New Guinea to New Guinea 1 carrier moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from Queensland to 54 Sea Zone Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : 0,83
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 55 Sea Zone 1 artillery moved from Northern Territory to 55 Sea Zone 1 infantry moved from Northern Territory to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from 41 Sea Zone to Sumatra 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 artillery moved from 45 Sea Zone to Dutch New Guinea 1 fighter moved from Queensland to Dutch New Guinea Combat - ANZAC Battle in Sumatra Battle in Dutch New Guinea ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 2/3 hits, 1,17 expected hits Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea ANZAC win, taking Sumatra from Japanese, taking Dutch New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 fighter moved from Dutch New Guinea to New Guinea 1 carrier moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from Queensland to 54 Sea Zone Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French 2 infantry moved from Algeria to Tunisia 1 fighter moved from Gibraltar to Tunisia 1 infantry moved from Alexandria to Tobruk 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 80 Sea Zone to 79 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : 0,83
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 2 destroyers, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 infantry moved from Belarus to Bryansk Germans take Bryansk from Russians 2 bombers moved from Novgorod to Volgograd 2 armour moved from Belarus to Western Ukraine 1 armour moved from Belarus to Tambov Germans take Tambov from Russians 3 armour and 3 mech_infantrys moved from Belarus to Ukraine 2 mech_infantrys moved from Belarus to Western Ukraine 4 armour and 4 mech_infantrys moved from Belarus to Rostov Germans take Rostov from Russians Combat - Germans Strategic bombing raid in Volgograd Russians roll AA dice in Volgograd : 0/2 hits, 0.33 expected hits Bombing raid in Volgograd rolls: 7,6 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in Western Ukraine Germans attack with 2 armour and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour and 2 mech_infantrys in Western Ukraine, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 armour and 2 mech_infantrys in Western Ukraine, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 3 armour and 3 mech_infantrys Russians defend with 2 artilleries, 1 factory_minor and 1 infantry Germans roll dice for 3 armour and 3 mech_infantrys in Ukraine, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 2 artilleries and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Germans roll dice for 3 armour and 2 mech_infantrys in Ukraine, round 3 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 artilleries and 1 infantry Non Combat Move - Germans 2 bombers moved from Volgograd to Belarus 5 mech_infantrys moved from Belarus to Rostov 1 artillery moved from Novgorod to Archangel 2 infantry moved from Novgorod to Archangel 1 armour moved from Novgorod to Archangel 1 mech_infantry moved from Novgorod to Archangel 3 infantry moved from Novgorod to Archangel 2 artilleries moved from Novgorod to Belarus 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 destroyer moved from 114 Sea Zone to 112 Sea Zone 1 carrier moved from 114 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 114 Sea Zone to 112 Sea Zone 2 tactical_bombers moved from Novgorod to Western Germany 3 infantry moved from Western Germany to France 1 artillery and 9 infantry moved from Poland to Eastern Poland 3 transports moved from 115 Sea Zone to 114 Sea Zone 3 artilleries moved from Germany to 114 Sea Zone 3 infantry moved from Germany to 114 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone 3 infantry moved from 115 Sea Zone to Novgorod 3 artilleries moved from 115 Sea Zone to Novgorod 1 artillery and 4 infantry moved from Germany to Poland 1 tactical_bomber moved from Novgorod to 112 Sea Zone 2 infantry moved from Romania to Bulgaria 1 infantry moved from Romania to Bulgaria Place Units - Germans 1 artillery and 2 infantry placed in France 1 armour, 2 artilleries, 1 fighter and 4 infantry placed in Western Germany 2 destroyers placed in 112 Sea Zone Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : -0.50 Russians AA : -0.33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 3x factory_major; Remaining resources: 26 PUs; Russians buy 8 infantry; Remaining resources: 2 PUs; Combat Move - Russians 3 infantry moved from Volgograd to Tambov 3 infantry moved from Samara to Tambov 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Bryansk 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Bryansk 2 armour moved from Russia to Tambov 6 infantry moved from Novosibirsk to Samara 10 infantry moved from Timguska to Novosibirsk 7 infantry moved from Russia to Tambov 2 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov 4 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov 1 infantry moved from Urals to Evenkiyskiy 2 artilleries moved from Russia to Tambov Combat - Russians Battle in Bryansk Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk 1 tactical_bomber owned by the Russians and 1 fighter owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 2 armour, 2 artilleries and 21 infantry Germans defend with 1 armour Russians roll dice for 2 armour, 2 artilleries and 21 infantry in Tambov, round 2 : 7/25 hits, 5,50 expected hits Germans roll dice for 1 armour in Tambov, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 armour, 2 artilleries and 20 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 1 fighter moved from Smolensk to Tambov 1 tactical_bomber moved from Bryansk to Tambov 1 fighter moved from Bryansk to Tambov 1 aaGun moved from Timguska to Novosibirsk 2 aaGuns moved from Russia to Tambov 2 fighters moved from Tambov to Russia 1 tactical_bomber moved from Tambov to Russia 2 infantry moved from Russia to Tambov 2 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans regular : 0,83 Russians regular : 0,50
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forgot to move the unite in easr russia did it in mode , hope its okay
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@feltmarskal No worries
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 armour, 2 destroyers, 1 factory_minor and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Soviet Far East to Siberia 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese 1 armour and 2 mech_infantrys moved from Manchuria to Anhwe 2 artilleries and 2 infantry moved from Shan State to Burma 1 armour, 4 artilleries and 6 infantry moved from Yunnan to Burma 1 armour moved from Hopei to Yunnan 2 mech_infantrys moved from Hopei to Yunnan 2 mech_infantrys moved from Kwangtung to Yunnan 1 armour moved from Kwangtung to Yunnan 3 fighters moved from Yunnan to Burma 1 tactical_bomber moved from Yunnan to Burma 1 tactical_bomber moved from Yunnan to Burma 2 infantry moved from Philippines to 35 Sea Zone 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 infantry, 2 submarines, 4 tactical_bombers and 2 transports moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 45 Sea Zone 1 fighter moved from 44 Sea Zone to 41 Sea Zone 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 infantry, 2 submarines, 3 tactical_bombers and 2 transports moved from 44 Sea Zone to 42 Sea Zone 3 fighters moved from 42 Sea Zone to Java 3 tactical_bombers moved from 42 Sea Zone to Java 3 infantry moved from 42 Sea Zone to Java 1 infantry moved from Szechwan to Sikang 1 artillery moved from Szechwan to Sikang 1 armour and 2 mech_infantrys moved from Shantung to Kweichow 1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow 1 tactical_bomber moved from Yunnan to Burma 2 infantry moved from Japan to 6 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 fighter moved from Yunnan to Burma 1 tactical_bomber moved from Yunnan to Burma 2 bombers moved from Yunnan to Burma Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 2 submarines and 2 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 2 submarines and 2 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 45 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers Americans defend with 2 infantry Japanese roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Java, round 2 : 4/9 hits, 4.00 expected hits Americans roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Java Japanese win, taking Java from Americans with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Japanese 1 fighter moved from 41 Sea Zone to 42 Sea Zone 1 fighter moved from Java to 42 Sea Zone 2 fighters moved from Java to 42 Sea Zone 3 tactical_bombers moved from Java to 42 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone 1 aaGun moved from Yunnan to Burma Place Units - Japanese 1 factory_minor placed in French Indo China 2 armour and 1 mech_infantry placed in Kwangtung 1 armour and 2 mech_infantrys placed in Shantung 3 mech_infantrys placed in Kiangsu 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : 0.00
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Ask for OOL involving Germany, Japan or Italy in Europe.
The Italians in Libya- slaughter as you wish. -
Also, if you could do Russia’s turn in that other game we are playing, I’d be much obliged.