L21 #2 trulpen (X+12) vs Ghostglider (A) P2V


  • I suggest that either we just leave it as is and continue from the present map or we redo from US’s turn.

    It is not too much to redo so I will be fine redoing the turn, but because I did the mistake I think it should be your call.

    1. redo from start of US’s turn
      or
    2. continue from present map

  • @ghostglider said in L21 #2 trulpen (X+12) vs Ghostglider (A) P2V:

    I suggest that either we just leave it as is and continue from the present map or we redo from US’s turn.

    It is not too much to redo so I will be fine redoing the turn, but because I did the mistake I think it should be your call.

    1. redo from start of US’s turn
      or
    2. continue from present map

    I hate to decide upon this, but since the attack was illegal perhaps redo the turn then?


  • As a third alternative I could look at an adjustment of the battle, if you want.


  • I will redo the turn, which I think is the best way to correct and luckily the error was noticed early.
    I will ask for kamikaze options in a moment… (I will attack with all air and all navy again)


  • TripleA Manual Gamesave Post: Americans round 18

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 5 fighters, 2 infantry and 2 tactical_bombers; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            3 carriers, 1 destroyer, 6 fighters and 3 submarines moved from 7 Sea Zone to 6 Sea Zone
            8 fighters moved from Japan to 6 Sea Zone
            6 fighters moved from Alaska to 6 Sea Zone
            5 bombers moved from Western United States to 6 Sea Zone
            2 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Caroline Islands
    
        Combat - Americans
            Americans creates battle in territory 7 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • 1 kamikaze on each again?


  • @ghostglider said in L21 #2 trulpen (X+12) vs Ghostglider (A) P2V:

    1 kamikaze on each again?

    Sure, sounds ok.


  • TripleA Turn Summary: Americans round 18

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 5 fighters, 2 infantry and 2 tactical_bombers; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            3 carriers, 1 destroyer, 6 fighters and 3 submarines moved from 7 Sea Zone to 6 Sea Zone
            8 fighters moved from Japan to 6 Sea Zone
            6 fighters moved from Alaska to 6 Sea Zone
            5 bombers moved from Western United States to 6 Sea Zone
            2 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Caroline Islands
    
        Combat - Americans
            Americans creates battle in territory 7 Sea Zone
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 4
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 1
                Units damaged: 1 carrier owned by the Americans
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 3
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
            Battle in Caroline Islands
            Battle in 6 Sea Zone
                Americans attack with 5 bombers, 3 carriers, 1 destroyer, 20 fighters and 3 submarines
                Japanese defend with 2 battleships, 7 carriers, 3 cruisers, 4 destroyers, 7 fighters, 2 tactical_bombers and 4 transports
                    Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 5 bombers, 3 carriers, 1 destroyer and 20 fighters in 6 Sea Zone, round 2 : 11/26 hits, 12.83 expected hits
                    Japanese roll dice for 2 battleships, 7 carriers, 3 cruisers, 4 destroyers, 7 fighters, 2 tactical_bombers and 4 transports in 6 Sea Zone, round 2 : 13/25 hits, 11.00 expected hits
                    3 submarines owned by the Americans, 1 destroyer owned by the Americans, 7 carriers owned by the Japanese, 3 carriers owned by the Americans and 4 fighters owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 5 bombers and 16 fighters in 6 Sea Zone, round 3 : 10/21 hits, 10.50 expected hits
                    Japanese roll dice for 2 battleships, 3 cruisers, 4 destroyers, 7 fighters, 2 tactical_bombers and 4 transports in 6 Sea Zone, round 3 : 8/18 hits, 9.83 expected hits
                    2 tactical_bombers owned by the Japanese, 4 destroyers owned by the Japanese, 1 battleship owned by the Japanese, 8 fighters owned by the Americans and 3 cruisers owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 5 bombers and 8 fighters in 6 Sea Zone, round 4 : 9/13 hits, 6.50 expected hits
                    Japanese roll dice for 1 battleship, 7 fighters and 4 transports in 6 Sea Zone, round 4 : 4/8 hits, 5.33 expected hits
                    7 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 battleship owned by the Japanese and 4 fighters owned by the Americans lost in 6 Sea Zone
                    3 transports owned by the Japanese lost in 6 Sea Zone
                Americans win, taking Caroline Islands from Japanese with 5 bombers and 4 fighters remaining. Battle score for attacker is 93
                Casualties for Americans: 3 carriers, 1 destroyer, 16 fighters and 3 submarines
                Casualties for Japanese: 2 battleships, 7 carriers, 3 cruisers, 4 destroyers, 7 fighters, 2 tactical_bombers and 4 transports
    
        Non Combat Move - Americans
            1 aaGun moved from 7 Sea Zone to Japan
            5 bombers and 4 fighters moved from 6 Sea Zone to Japan
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            3 carriers, 1 cruiser, 6 submarines and 2 transports moved from 12 Sea Zone to 91 Sea Zone
            2 transports moved from 1 Sea Zone to 11 Sea Zone
            1 artillery and 1 infantry moved from Western United States to Central United States
            1 aaGun and 1 infantry moved from Western United States to Central United States
            1 fighter moved from French West Africa to Gibraltar
            3 infantry moved from Anglo-Egyptian Sudan to Egypt
            2 infantry and 2 transports moved from 73 Sea Zone to 60 Sea Zone
            1 infantry and 1 transport moved from 73 Sea Zone to 85 Sea Zone
            1 infantry moved from 85 Sea Zone to French West Africa
    
        Place Units - Americans
            1 destroyer placed in 7 Sea Zone
            2 infantry placed in Japan
            5 fighters and 2 tactical_bombers placed in Eastern United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Alaska: 2 fighters
            EDIT: Adding units owned by Americans to Eastern United States: 2 fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 5,5
            Americans collect 59 PUs; end with 60 PUs
            Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.17
    Japanese regular : -1.17
    

    Savegame


  • TripleA Turn Summary: Chinese round 18

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 18
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Hopei to Hunan
            2 infantry moved from Hopei to Kiangsi
            2 infantry moved from Inner Mongolia to Chahar
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                1 infantry owned by the Chinese retreated to Hopei
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Chahar
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 1 infantry in Chahar, round 5 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Japanese win with no units remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kiangsi
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                1 infantry owned by the Chinese retreated to Hopei
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Inner Mongolia
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.83
    Japanese regular : 2.00
    

    Savegame


  • TripleA Manual Gamesave Post: British round 18

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 18
    
        Combat Move - British
            7 fighters and 5 infantry moved from United Kingdom to Scotland
            6 fighters moved from Gibraltar to Scotland
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 132 Sea Zone
            2 infantry moved from 132 Sea Zone to Malaya
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble to Scotland?


  • @ghostglider said in L21 #2 trulpen (X+12) vs Ghostglider (A) P2V:

    Scramble to Scotland?

    Tempting, but no. :)


  • When I previously looked in local mode G got no hits with aa, but 6/7 on defence in Scotland. That was pretty amazing.


  • TripleA Turn Summary: UK_Pacific round 18

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 5 fighters, 2 infantry and 2 tactical_bombers; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            3 carriers, 1 destroyer, 6 fighters and 3 submarines moved from 7 Sea Zone to 6 Sea Zone
            8 fighters moved from Japan to 6 Sea Zone
            6 fighters moved from Alaska to 6 Sea Zone
            5 bombers moved from Western United States to 6 Sea Zone
            2 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Caroline Islands
    
        Combat - Americans
            Americans creates battle in territory 7 Sea Zone
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 4
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 1
                Units damaged: 1 carrier owned by the Americans
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 3
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
            Battle in Caroline Islands
            Battle in 6 Sea Zone
                Americans attack with 5 bombers, 3 carriers, 1 destroyer, 20 fighters and 3 submarines
                Japanese defend with 2 battleships, 7 carriers, 3 cruisers, 4 destroyers, 7 fighters, 2 tactical_bombers and 4 transports
                    Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 5 bombers, 3 carriers, 1 destroyer and 20 fighters in 6 Sea Zone, round 2 : 11/26 hits, 12.83 expected hits
                    Japanese roll dice for 2 battleships, 7 carriers, 3 cruisers, 4 destroyers, 7 fighters, 2 tactical_bombers and 4 transports in 6 Sea Zone, round 2 : 13/25 hits, 11.00 expected hits
                    3 submarines owned by the Americans, 1 destroyer owned by the Americans, 7 carriers owned by the Japanese, 3 carriers owned by the Americans and 4 fighters owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 5 bombers and 16 fighters in 6 Sea Zone, round 3 : 10/21 hits, 10.50 expected hits
                    Japanese roll dice for 2 battleships, 3 cruisers, 4 destroyers, 7 fighters, 2 tactical_bombers and 4 transports in 6 Sea Zone, round 3 : 8/18 hits, 9.83 expected hits
                    2 tactical_bombers owned by the Japanese, 4 destroyers owned by the Japanese, 1 battleship owned by the Japanese, 8 fighters owned by the Americans and 3 cruisers owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 5 bombers and 8 fighters in 6 Sea Zone, round 4 : 9/13 hits, 6.50 expected hits
                    Japanese roll dice for 1 battleship, 7 fighters and 4 transports in 6 Sea Zone, round 4 : 4/8 hits, 5.33 expected hits
                    7 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 battleship owned by the Japanese and 4 fighters owned by the Americans lost in 6 Sea Zone
                    3 transports owned by the Japanese lost in 6 Sea Zone
                Americans win, taking Caroline Islands from Japanese with 5 bombers and 4 fighters remaining. Battle score for attacker is 93
                Casualties for Americans: 3 carriers, 1 destroyer, 16 fighters and 3 submarines
                Casualties for Japanese: 2 battleships, 7 carriers, 3 cruisers, 4 destroyers, 7 fighters, 2 tactical_bombers and 4 transports
    
        Non Combat Move - Americans
            1 aaGun moved from 7 Sea Zone to Japan
            5 bombers and 4 fighters moved from 6 Sea Zone to Japan
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            3 carriers, 1 cruiser, 6 submarines and 2 transports moved from 12 Sea Zone to 91 Sea Zone
            2 transports moved from 1 Sea Zone to 11 Sea Zone
            1 artillery and 1 infantry moved from Western United States to Central United States
            1 aaGun and 1 infantry moved from Western United States to Central United States
            1 fighter moved from French West Africa to Gibraltar
            3 infantry moved from Anglo-Egyptian Sudan to Egypt
            2 infantry and 2 transports moved from 73 Sea Zone to 60 Sea Zone
            1 infantry and 1 transport moved from 73 Sea Zone to 85 Sea Zone
            1 infantry moved from 85 Sea Zone to French West Africa
    
        Place Units - Americans
            1 destroyer placed in 7 Sea Zone
            2 infantry placed in Japan
            5 fighters and 2 tactical_bombers placed in Eastern United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Alaska: 2 fighters
            EDIT: Adding units owned by Americans to Eastern United States: 2 fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 5,5
            Americans collect 59 PUs; end with 60 PUs
            Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Hopei to Hunan
            2 infantry moved from Hopei to Kiangsi
            2 infantry moved from Inner Mongolia to Chahar
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                1 infantry owned by the Chinese retreated to Hopei
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Chahar
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 1 infantry in Chahar, round 5 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Japanese win with no units remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kiangsi
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                1 infantry owned by the Chinese retreated to Hopei
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Inner Mongolia
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    
        Purchase Units - British
            British repair damage of 4x factory_minor; Remaining resources: 17 PUs; 
            British buy 5 infantry; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            7 fighters and 5 infantry moved from United Kingdom to Scotland
            6 fighters moved from Gibraltar to Scotland
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 132 Sea Zone
            2 infantry moved from 132 Sea Zone to Malaya
    
        Combat - British
            Battle in Malaya
            Battle in Scotland
                British attack with 13 fighters and 5 infantry
                Germans defend with 1 aaGun, 1 airfield and 7 infantry
                    Germans roll AA dice in Scotland : 0/3 hits, 0.50 expected hits
                    British roll dice for 13 fighters and 5 infantry in Scotland, round 2 : 6/18 hits, 7.33 expected hits
                    Germans roll dice for 1 aaGun and 7 infantry in Scotland, round 2 : 3/7 hits, 2.33 expected hits
                    1 aaGun owned by the Germans, 5 infantry owned by the Germans and 3 infantry owned by the British lost in Scotland
                    British roll dice for 13 fighters and 2 infantry in Scotland, round 3 : 7/15 hits, 6.83 expected hits
                    Germans roll dice for 2 infantry in Scotland, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Scotland
                British win, taking Malaya from Japanese, taking Scotland from Germans with 13 fighters and 2 infantry remaining. Battle score for attacker is 17
                Casualties for British: 3 infantry
                Casualties for Germans: 1 aaGun and 7 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from Burma: 1 infantry
            EDIT: Adding units owned by British to Shan State: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Shan State from Japanese to UK_Pacific
            EDIT: Turning off Edit Mode
            4 fighters moved from Scotland to Gibraltar
            9 fighters moved from Scotland to United Kingdom
            2 infantry moved from Union of South Africa to 73 Sea Zone
            2 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
            2 infantry moved from 83 Sea Zone to Egypt
            1 aaGun and 5 infantry moved from Anglo-Egyptian Sudan to Egypt
            2 fighters moved from Eastern India to Italian Somaliland
            1 artillery and 2 infantry moved from Eastern India to Burma
            2 infantry moved from Sumatra to 42 Sea Zone
            1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 42 Sea Zone to 40 Sea Zone
            2 infantry moved from 40 Sea Zone to Eastern India
            2 infantry and 2 transports moved from 70 Sea Zone to 88 Sea Zone
            1 infantry moved from Eastern India to Burma
            3 aaGuns, 2 armour, 4 artilleries and 28 infantry moved from Eastern India to Western India
    
        Place Units - British
            3 infantry placed in Egypt
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,2,1,2,2,4,3,2,2,4
                Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 5,5,4,5,6,6,2,4
                Rolling for Convoy Blockade Damage in 122 Sea Zone. Rolls: 3,6,6,3,4,1,5,1,3
            British collect 23 PUs (6 lost to blockades); end with 25 PUs
    
        Place Units - UK_Pacific
            1 fighter and 2 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Some Units in Eastern India change ownership: 1 fighter and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.83
    Americans regular : 0.17
    Japanese regular : 0.83
    Germans AA : -0.50
    Germans regular : -0.00
    British regular : -1.17
    

    Savegame


  • I managed to handle Scotland better than your “prediction” :-)


  • A good outcome for the Brits.


  • TripleA Turn Summary: Italians round 18

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 18
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 fighter moved from 100 Sea Zone to 83 Sea Zone
    
        Combat - Italians
            Battle in 83 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 83 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for British: 1 transport
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing PUs for Germans from 107 to 113
            EDIT: Turning off Edit Mode
            1 fighter moved from 83 Sea Zone to Malta
            1 fighter and 1 tactical_bomber moved from 100 Sea Zone to Malta
            1 tactical_bomber moved from Alexandria to Malta
            4 infantry moved from Southern Italy to 99 Sea Zone
            1 infantry moved from Trans-Jordan to Iraq
            4 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
            4 infantry moved from 98 Sea Zone to Tobruk
            1 aaGun, 2 armour, 5 artilleries, 9 infantry, 1 marine and 2 mech_infantrys moved from Alexandria to Tobruk
            EDIT: 1 infantry moved from Western Germany to Normandy Bordeaux
            EDIT: 1 infantry moved from Western Germany to Holland Belgium
            1 marine moved from Southern Italy to 99 Sea Zone
            1 cruiser and 1 marine moved from 99 Sea Zone to 98 Sea Zone
            1 marine moved from 98 Sea Zone to Tobruk
            3 transports moved from 100 Sea Zone to 99 Sea Zone
            1 submarine moved from 97 Sea Zone to 100 Sea Zone
            3 carriers and 2 destroyers moved from 100 Sea Zone to 98 Sea Zone
            1 battleship moved from 100 Sea Zone to 98 Sea Zone
            1 infantry moved from Morocco to Algeria
            2 fighters moved from Stalingrad to Northwest Persia
    
        Place Units - Italians
            3 infantry placed in Iraq
            1 artillery and 2 infantry placed in Southern Italy
            1 artillery and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,5,2,4,1,5,2,3
            Italians collect 15 PUs (2 lost to blockades); end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • Think I have to change this.


  • OK I will wait - no rush


  • TripleA Turn Summary: Italians round 18

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 18
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 fighter moved from 100 Sea Zone to 83 Sea Zone
    
        Combat - Italians
            Battle in 83 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 83 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for British: 1 transport
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing PUs for Germans from 107 to 113
            EDIT: Turning off Edit Mode
            4 infantry moved from Southern Italy to 99 Sea Zone
            EDIT: 1 infantry moved from Western Germany to Normandy Bordeaux
            EDIT: 1 infantry moved from Western Germany to Holland Belgium
            4 infantry and 2 transports moved from 99 Sea Zone to 100 Sea Zone
            3 transports moved from 100 Sea Zone to 99 Sea Zone
            1 marine moved from Southern Italy to 99 Sea Zone
            1 cruiser and 1 marine moved from 99 Sea Zone to 100 Sea Zone
            1 marine moved from 100 Sea Zone to Alexandria
            4 infantry moved from 100 Sea Zone to Alexandria
            1 fighter moved from 83 Sea Zone to 100 Sea Zone
            1 tactical_bomber moved from 100 Sea Zone to Alexandria
            2 fighters moved from Stalingrad to Northwest Persia
            1 infantry moved from Morocco to Algeria
            1 submarine moved from 97 Sea Zone to 100 Sea Zone
    
        Place Units - Italians
            3 infantry placed in Iraq
            1 artillery and 2 infantry placed in Southern Italy
            1 artillery and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,5,1,1,2,5,5,5
            Italians collect 15 PUs (2 lost to blockades); end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Savegame

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