VampyreLayer (al) vs Enigma (ax)


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 armour and 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Western Germany to Denmark
            1 mech_infantry moved from Slovakia Hungary to Northern Italy
            2 artilleries moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            2 fighters moved from Southern Italy to Northern Italy
            1 fighter moved from Southern Italy to Denmark
            1 artillery and 1 mech_infantry moved from Libya to Tobruk
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 2 artilleries, 2 fighters, 1 infantry and 1 mech_infantry
                British defend with 2 artilleries, 1 factory_minor and 1 infantry
                    Italians roll dice for 2 artilleries, 2 fighters, 1 infantry and 1 mech_infantry in Northern Italy, round 2 : 3/6 hits, 2,33 expected hits
                    British roll dice for 2 artilleries and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1,00 expected hits
                    2 artilleries owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy
                Italians win, taking Northern Italy from British with 2 artilleries, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for Italians: 1 infantry
                Casualties for British: 2 artilleries and 1 infantry
            Battle in Denmark
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Denmark, round 2 : 3/3 hits, 1,17 expected hits
                    Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Denmark
                Italians win, taking Denmark from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Tobruk
                Italians attack with 1 artillery and 1 mech_infantry
                British defend with 1 artillery
                    Italians roll dice for 1 artillery and 1 mech_infantry in Tobruk, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 artillery in Tobruk, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery and 1 mech_infantry in Tobruk, round 3 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 artillery in Tobruk, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Tobruk
                    Italians roll dice for 1 artillery in Tobruk, round 4 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery in Tobruk, round 4 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery in Tobruk, round 5 : 1/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery in Tobruk, round 5 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the British and 1 artillery owned by the Italians lost in Tobruk
                British win with no units remaining. Battle score for attacker is -4
                Casualties for Italians: 1 artillery and 1 mech_infantry
                Casualties for British: 1 artillery
            Battle in 98 Sea Zone
                Italians attack with 1 submarine
                French defend with 1 destroyer
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the French lost in 98 Sea Zone
                Italians win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
    
        Non Combat Move - Italians
            2 fighters moved from Northern Italy to Western Germany
            1 fighter moved from Denmark to Western Germany
            1 armour and 1 mech_infantry moved from Western Ukraine to Slovakia Hungary
    
        Place Units - Italians
            1 armour and 2 artilleries placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    French regular : -0,33
    Italians regular : 2,17
    British regular : 0,67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is -8
                Casualties for ANZAC: 1 destroyer
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Java
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,50
    ANZAC regular : -0,33
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is -8
                Casualties for ANZAC: 1 destroyer
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Java
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Alexandria to Tobruk
            2 infantry moved from 110 Sea Zone to Holland Belgium
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,50
    ANZAC regular : -0,33
    

    Savegame


  • @vampyrelayer Nå, der er nok ikke mange runder tilbage i dette spil. Og hvis Moskva nu melder sig ind i den endeløse række af fiaskoer jeg har oplevet med Tyskland - også med endnu bedre odds end de 80% jeg har nu, så er det i hvert fald helt sikkert game over.


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery and 19 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            12 armour, 7 artilleries, 14 infantry and 21 mech_infantrys moved from Bryansk to Russia
            1 fighter and 2 tactical_bombers moved from Western Ukraine to Russia
            3 fighters and 2 tactical_bombers moved from Eastern Poland to Russia
            4 bombers moved from Germany to Russia
            1 artillery moved from Novgorod to 115 Sea Zone
            1 infantry moved from Finland to 115 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Norway
            1 artillery moved from 113 Sea Zone to Norway
            1 infantry moved from Finland to Norway
    
        Combat - Germans
            Battle in Norway
                Germans attack with 1 artillery and 2 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Norway, round 2 : 0/3 hits, 0,83 expected hits
                    Americans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Norway, round 3 : 1/3 hits, 0,83 expected hits
                    Americans roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Norway
                Germans win, taking Norway from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Russia
                Germans attack with 12 armour, 7 artilleries, 4 bombers, 4 fighters, 14 infantry, 21 mech_infantrys and 4 tactical_bombers
                British defend with 1 tactical_bomber; Russians defend with 2 aaGuns, 1 airfield, 2 armour, 5 artilleries, 1 factory_major, 4 fighters, 46 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Russians roll AA dice in Russia : 3/6 hits, 1,00 expected hits
                    3 fighters owned by the Germans lost in Russia
                    Germans roll dice for 12 armour, 7 artilleries, 4 bombers, 1 fighter, 14 infantry, 21 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 21/63 hits, 21,17 expected hits
                    Russians roll dice for 2 aaGuns, 2 armour, 5 artilleries, 4 fighters, 46 infantry, 2 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 13/61 hits, 22,33 expected hits
                    19 infantry owned by the Russians, 13 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
                    Germans roll dice for 12 armour, 7 artilleries, 4 bombers, 1 fighter, 1 infantry, 21 mech_infantrys and 4 tactical_bombers in Russia, round 3 : 17/50 hits, 19,00 expected hits
                    Russians roll dice for 2 armour, 5 artilleries, 4 fighters, 27 infantry, 2 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 11/42 hits, 16,00 expected hits
                    17 infantry owned by the Russians, 1 infantry owned by the Germans and 10 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 12 armour, 7 artilleries, 4 bombers, 1 fighter, 11 mech_infantrys and 4 tactical_bombers in Russia, round 4 : 16/39 hits, 17,17 expected hits
                    Russians roll dice for 2 armour, 5 artilleries, 4 fighters, 10 infantry, 2 mech_infantrys and 2 tactical_bombers in Russia, round 4 : 10/25 hits, 10,33 expected hits
                    2 mech_infantrys owned by the Russians, 10 infantry owned by the Russians, 4 artilleries owned by the Russians, 1 artillery owned by the Germans and 9 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 12 armour, 6 artilleries, 4 bombers, 1 fighter, 2 mech_infantrys and 4 tactical_bombers in Russia, round 5 : 15/29 hits, 14,50 expected hits
                    Russians roll dice for 2 armour, 1 artillery, 4 fighters and 2 tactical_bombers in Russia, round 5 : 6/9 hits, 5,00 expected hits
                    1 tactical_bomber owned by the Russians, 4 fighters owned by the Russians, 2 armour owned by the Russians, 1 tactical_bomber owned by the British, 1 artillery owned by the Russians, 5 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia
                Germans captures 30PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 12 armour, 1 artillery, 4 bombers, 1 fighter, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 74
                Casualties for Germans: 6 artilleries, 3 fighters, 14 infantry and 20 mech_infantrys
                Casualties for Russians: 2 aaGuns, 2 armour, 5 artilleries, 4 fighters, 46 infantry, 2 mech_infantrys and 1 tactical_bomber
                Casualties for British: 1 tactical_bomber
    
        Non Combat Move - Germans
            3 infantry moved from Belarus to Novgorod
            1 tactical_bomber moved from Russia to Western Ukraine
            1 tactical_bomber moved from Russia to Western Ukraine
            1 fighter moved from Russia to Bryansk
            4 bombers moved from Russia to Bryansk
            1 infantry moved from Bessarabia to Ukraine
            4 infantry moved from Germany to Western Germany
            1 tactical_bomber moved from Russia to Bryansk
            1 tactical_bomber moved from Russia to Bryansk
    
        Place Units - Germans
            10 infantry placed in Germany
            1 artillery and 9 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 81 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,67
    Russians regular : -13,67
    Germans regular : -4,00
    Russians AA : 2,00
    

    Savegame


  • @enigma Tjah, undrer mig ikke din AAA rammer 3/6 - dem er jeg ikke gode venner med, hverken i angreb eller i forsvar. Elleres generelt dårlige terninger - heldigvis for mig værst for russerne. Meeen, det er næppe nok for tyskerne.


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Combat Move - Russians
            1 infantry moved from Tsagaan Olom to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 infantry moved from Central Mongolia to Chahar
                  Chinese take Chahar from Japanese
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Volgograd to Samara
            4 infantry moved from Yenisey to Timguska
            8 infantry moved from Yakut S.S.R. to Yenisey
            2 aaGuns moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • @Enigma ikke lige en super kamp for russeren…


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 5 armour, 1 carrier, 1 factory_minor, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Ceylon to 39 Sea Zone
            1 artillery and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 artillery moved from 80 Sea Zone to Persia
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            2 fighters moved from 39 Sea Zone to Sumatra
            1 fighter moved from Malaya to 41 Sea Zone
            1 fighter moved from Malaya to 42 Sea Zone
            1 carrier moved from 39 Sea Zone to 41 Sea Zone
            1 battleship and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone
            1 transport moved from 43 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
            3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Java
            1 battleship, 3 carriers, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 submarine moved from 44 Sea Zone to 42 Sea Zone
            2 artilleries and 7 infantry moved from Buryatia to Yakut S.S.R.
            1 armour moved from Jehol to Chahar
            1 mech_infantry moved from Jehol to Chahar
            1 armour and 1 mech_infantry moved from Buyant-Uhaa to Central Mongolia
                  Japanese take Central Mongolia from Russians
            1 armour and 1 mech_infantry moved from Central Mongolia to Suiyuyan
            1 armour and 2 mech_infantrys moved from Manchuria to Chahar
            1 mech_infantry moved from Kansu to Tsinghai
            1 armour moved from Kansu to Tsinghai
            1 bomber moved from Kweichow to Suiyuyan
            1 bomber moved from Shensi to Tsinghai
            1 tactical_bomber moved from Shensi to Tsinghai
            1 armour moved from Kiangsu to Chahar
            1 tactical_bomber moved from Manchuria to Suiyuyan
    
        Combat - Japanese
            Battle in Persia
            Battle in 41 Sea Zone
                Japanese attack with 1 carrier, 1 fighter and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 41 Sea Zone
                Japanese win, taking Persia from British, taking 41 Sea Zone from Neutral with 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Java, round 2 : 5/8 hits, 4,17 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Sumatra
                Japanese attack with 2 fighters and 2 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Sumatra, round 2 : 2/4 hits, 1,33 expected hits
                    Americans roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Sumatra
                Japanese win, taking Sumatra from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Tsinghai
                Japanese attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 2/4 hits, 2,00 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Chahar
                Japanese attack with 3 armour and 3 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 3 armour and 3 mech_infantrys in Chahar, round 2 : 2/6 hits, 2,00 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Chahar
                Japanese win, taking Chahar from Chinese with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Suiyuyan
                Japanese attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/4 hits, 2,00 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Yakut S.S.R.
                Japanese attack with 2 artilleries and 7 infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 2 artilleries and 7 infantry in Yakut S.S.R., round 2 : 4/9 hits, 2,17 expected hits
                    Russians roll dice for 2 infantry in Yakut S.S.R., round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Yakut S.S.R.
                Japanese win, taking Yakut S.S.R. from Russians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Buryatia to Yakut S.S.R.
            1 artillery moved from Sakha to Buryatia
            1 infantry moved from Sakha to Buryatia
            1 artillery moved from Siberia to Amur
            1 infantry moved from Siberia to Amur
            1 armour moved from Siberia to Buryatia
            1 bomber and 1 tactical_bomber moved from Tsinghai to Russia
            1 bomber moved from Suiyuyan to Russia
            1 tactical_bomber moved from Suiyuyan to Shensi
            1 fighter moved from 41 Sea Zone to Malaya
            1 fighter moved from 42 Sea Zone to Malaya
            3 fighters moved from Java to 42 Sea Zone
            3 tactical_bombers moved from Java to 42 Sea Zone
            2 fighters moved from Sumatra to 41 Sea Zone
            1 carrier and 2 destroyers moved from 6 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from Kiangsi to 20 Sea Zone
            1 fighter moved from Philippines to 20 Sea Zone
            2 fighters moved from Philippines to Szechwan
            1 infantry and 2 mech_infantrys moved from Burma to Yunnan
            1 aaGun moved from Malaya to Shan State
            1 fighter moved from Malaya to Yunnan
            2 tactical_bombers moved from Shan State to Malaya
            2 infantry moved from Kiangsu to Kiangsi
            1 transport moved from 8 Sea Zone to 6 Sea Zone
            1 infantry moved from Burma to Shan State
            1 carrier moved from 20 Sea Zone to 36 Sea Zone
            1 fighter moved from 20 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
            2 destroyers moved from 20 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            3 armour placed in Kiangsu
            Japanese undo move 2.
            3 armour placed in French Indo China
            2 armour and 1 mech_infantry placed in Kiangsu
            1 carrier and 2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 73 PUs; end with 73 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,00
    Americans regular : -0,33
    Japanese regular : 3,33
    ANZAC regular : -0,67
    Russians regular : 1,33
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 armour, 4 artilleries, 1 factory_minor, 5 infantry and 3 transports; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Holland Belgium to Western Germany
            1 armour moved from Holland Belgium to Western Germany
            5 infantry moved from Holland Belgium to Western Germany
            4 artilleries moved from Holland Belgium to Western Germany
            3 armour moved from Normandy Bordeaux to Western Germany
            1 bomber moved from United Kingdom to Western Germany
            4 fighters moved from 110 Sea Zone to Western Germany
            1 battleship moved from 110 Sea Zone to 112 Sea Zone
            1 cruiser moved from 110 Sea Zone to 112 Sea Zone
            2 carriers moved from 110 Sea Zone to 112 Sea Zone
            4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
            4 artilleries, 1 battleship, 4 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
            4 artilleries and 4 infantry moved from 112 Sea Zone to Western Germany
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • @Enigma Scramble? Jeg gætter “nope”. Og skal enheder dø i den rækkefølge spillet foreslår, eller er der nogen bestemte du vil holde i live?


  • @vampyrelayer Ingen scramble og ja, de bedste i forsvar til sidst. Med mindre du rammer for meget (mere end 12), så gem lige to AAA, det må snart være min tur til at ramme.


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 armour, 4 artilleries, 1 factory_minor, 5 infantry and 3 transports; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Holland Belgium to Western Germany
            1 armour moved from Holland Belgium to Western Germany
            5 infantry moved from Holland Belgium to Western Germany
            4 artilleries moved from Holland Belgium to Western Germany
            3 armour moved from Normandy Bordeaux to Western Germany
            1 bomber moved from United Kingdom to Western Germany
            4 fighters moved from 110 Sea Zone to Western Germany
            1 battleship moved from 110 Sea Zone to 112 Sea Zone
            1 cruiser moved from 110 Sea Zone to 112 Sea Zone
            2 carriers moved from 110 Sea Zone to 112 Sea Zone
            4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
            4 artilleries, 1 battleship, 4 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
            4 artilleries and 4 infantry moved from 112 Sea Zone to Western Germany
    
        Combat - Americans
            Battle in Western Germany
                Americans attack with 4 armour, 8 artilleries, 1 bomber, 4 fighters, 9 infantry and 1 mech_infantry
                Germans defend with 1 aaGun, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 28 infantry; Italians defend with 2 aaGuns, 3 fighters and 1 infantry
                    Germans roll AA dice in Western Germany : 0/5 hits, 0,83 expected hits
                    Americans roll dice for 2 battleships and 1 cruiser in Western Germany, round 2 : 0/3 hits, 1,83 expected hits
                    Americans roll dice for 4 armour, 8 artilleries, 1 bomber, 4 fighters, 9 infantry and 1 mech_infantry in Western Germany, round 2 : 8/27 hits, 10,33 expected hits
                    Germans roll dice for 3 aaGuns, 4 artilleries, 3 fighters and 29 infantry in Western Germany, round 2 : 13/36 hits, 13,00 expected hits
                    1 aaGun owned by the Germans, 2 aaGuns owned by the Italians, 5 infantry owned by the Germans, 9 infantry owned by the Americans and 4 artilleries owned by the Americans lost in Western Germany
                    Americans roll dice for 4 armour, 4 artilleries, 1 bomber, 4 fighters and 1 mech_infantry in Western Germany, round 3 : 6/14 hits, 6,33 expected hits
                    Germans roll dice for 4 artilleries, 3 fighters and 24 infantry in Western Germany, round 3 : 19/31 hits, 11,33 expected hits
                    5 infantry owned by the Germans, 4 armour owned by the Americans, 4 fighters owned by the Americans, 1 bomber owned by the Americans, 4 artilleries owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Western Germany
                Germans win with 4 artilleries, 3 fighters and 18 infantry remaining. Battle score for attacker is -91
                Casualties for Americans: 4 armour, 8 artilleries, 1 bomber, 4 fighters, 9 infantry and 1 mech_infantry
                Casualties for Germans: 1 aaGun and 10 infantry
                Casualties for Italians: 2 aaGuns and 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Western United States to United Kingdom
            1 transport moved from 125 Sea Zone to 110 Sea Zone
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            5 transports moved from 110 Sea Zone to 91 Sea Zone
            4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            3 armour placed in Normandy Bordeaux
            Americans undo move 1.
            3 armour placed in Southern France
            2 artilleries and 1 infantry placed in Normandy Bordeaux
            1 factory_minor placed in Holland Belgium
            3 transports placed in 101 Sea Zone
            2 artilleries and 4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -4,50
    Germans AA : -0,83
    Germans regular : 7,67
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 1 PU
    

    Combat Hit Differential Summary :

    Savegame


  • @vampyrelayer Øhh, hvor blev min AAA guns af?


  • @Enigma nå jeg læste den modsat. At du ville beholde dem hvis jeg ramte mange.


  • @Enigma jeg er vist for træt til at læse… Tror det er sengetid om lidt. Jeg bytter to inf. for to anti-air før briten angriber.



  • TripleA Manual Gamesave Post: British round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 2 infantry
            EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns
            EDIT: Turning off Edit Mode
            11 infantry moved from Holland Belgium to Western Germany
            1 mech_infantry moved from Holland Belgium to Western Germany
            1 armour moved from Holland Belgium to Western Germany
            EDIT: British undo move 3.
            EDIT: British undo move 2.
            EDIT: British undo move 1.
            1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 112 Sea Zone
            5 artilleries and 5 infantry moved from United Kingdom to 110 Sea Zone
            5 artilleries, 5 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
            2 destroyers moved from 110 Sea Zone to 112 Sea Zone
            5 artilleries and 5 infantry moved from 112 Sea Zone to Western Germany
            11 infantry moved from Holland Belgium to Western Germany
            2 artilleries moved from Holland Belgium to Western Germany
            1 mech_infantry moved from Holland Belgium to Western Germany
            1 armour moved from Holland Belgium to Western Germany
            7 fighters moved from Holland Belgium to Western Germany
            1 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame


  • @Enigma Scramble?

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