VampyreLayer (Ax) vs Enigma (Al)


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 2 destroyers and 1 infantry; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            1 submarine moved from 19 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            2 infantry moved from Hainan to 36 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 20 Sea Zone
            1 artillery and 3 infantry moved from 20 Sea Zone to Kiangsi
            1 infantry moved from Sikang to Tsinghai
            2 infantry moved from Kazakhstan to Novosibirsk
            1 fighter moved from Caucasus to Tsinghai
            1 fighter moved from Caucasus to Novosibirsk
    
        Combat - ANZAC
            Battle in Tsinghai
                ANZAC attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                ANZAC win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kiangsi
                ANZAC attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 3 infantry in Kiangsi, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Kiangsi
                ANZAC win, taking Kiangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Novosibirsk
                ANZAC attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Novosibirsk
                ANZAC win, taking Novosibirsk from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Novosibirsk to Caucasus
            1 fighter moved from Tsinghai to Caucasus
            1 armour, 1 artillery and 2 infantry moved from Shan State to Yunnan
            1 armour moved from Yunnan to Kweichow
            2 transports moved from 37 Sea Zone to 54 Sea Zone
            1 armour moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from 37 Sea Zone to Shan State
            1 infantry moved from New South Wales to Queensland
            1 artillery moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 armour and 1 infantry placed in Queensland
            1 destroyer placed in 54 Sea Zone
            1 destroyer placed in 62 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine
            EDIT: Adding units owned by ANZAC to 34 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 20 PUs; end with 25 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Northwest Persia to Caucasus
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    ANZAC regular : 1,83
    

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Karelia to Finland
                  Germans take Finland from Russians
            1 infantry moved from Vyborg to Finland
            1 infantry moved from Greater Southern Germany to Yugoslavia
                  Germans take Yugoslavia from British
            1 artillery moved from Slovakia Hungary to Romania
            2 infantry moved from Bessarabia to Romania
            3 artilleries moved from Ukraine to Rostov
            3 mech_infantrys moved from Russia to Rostov
            1 bomber moved from Western Germany to Romania
            1 infantry moved from France to Southern France
            1 artillery moved from France to Southern France
            1 artillery and 2 infantry moved from France to Holland Belgium
            4 armour, 2 artilleries and 6 infantry moved from Western Germany to Northern Italy
            2 fighters moved from Germany to Holland Belgium
            1 tactical_bomber moved from Germany to Holland Belgium
            1 bomber moved from Western Germany to Southern France
            1 bomber moved from Western Germany to Northern Italy
            1 bomber moved from Western Germany to Northern Italy
            1 bomber moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in Northern Italy
                Germans attack with 4 armour, 2 artilleries, 2 bombers and 6 infantry
                Americans defend with 1 artillery, 1 factory_minor and 5 infantry
                    Germans roll dice for 4 armour, 2 artilleries, 2 bombers and 6 infantry in Northern Italy, round 2 : 4/14 hits, 5,33 expected hits
                    Americans roll dice for 1 artillery and 5 infantry in Northern Italy, round 2 : 2/6 hits, 2,00 expected hits
                    2 infantry owned by the Germans and 4 infantry owned by the Americans lost in Northern Italy
                    Germans roll dice for 4 armour, 2 artilleries, 2 bombers and 4 infantry in Northern Italy, round 3 : 6/12 hits, 5,00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northern Italy
                Germans win, taking Northern Italy from Americans with 4 armour, 2 artilleries, 2 bombers and 4 infantry remaining. Battle score for attacker is 13
                Casualties for Germans: 2 infantry
                Casualties for Americans: 1 artillery and 5 infantry
            Battle in Romania
                Germans attack with 1 artillery, 1 bomber and 2 infantry
                British defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Romania, round 2 : 1/4 hits, 1,50 expected hits
                    British roll dice for 1 artillery and 1 infantry in Romania, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Romania
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Romania, round 3 : 2/4 hits, 1,50 expected hits
                    British roll dice for 1 artillery in Romania, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the British lost in Romania
                Germans win, taking Romania from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery and 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Germans attack with 3 artilleries and 3 mech_infantrys
                British defend with 2 mech_infantrys
                    Germans roll dice for 3 artilleries and 3 mech_infantrys in Rostov, round 2 : 3/6 hits, 2,00 expected hits
                    British roll dice for 2 mech_infantrys in Rostov, round 2 : 1/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the British and 1 mech_infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from British with 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 2 mech_infantrys
            Battle in Holland Belgium
                Germans attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                British defend with 4 infantry
                    Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/7 hits, 3,17 expected hits
                    British roll dice for 4 infantry in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Germans and 3 infantry owned by the British lost in Holland Belgium
                    Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 4/6 hits, 3,00 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for British: 4 infantry
            Battle in Southern France
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Southern France, round 2 : 1/3 hits, 1,33 expected hits
                    British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Southern France
                Germans win, taking Southern France from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Holland Belgium to France
            1 tactical_bomber moved from Holland Belgium to France
            2 bombers moved from Northern Italy to France
            1 bomber moved from Southern France to France
            1 bomber moved from Romania to France
            1 bomber moved from Holland Belgium to France
            1 armour moved from Archangel to Karelia
            5 infantry moved from Germany to Western Germany
            1 infantry moved from Germany to Slovakia Hungary
    
        Place Units - Germans
            7 infantry placed in Western Germany
            1 artillery and 2 infantry placed in France
            2 artilleries and 1 infantry placed in Western Germany
            3 infantry placed in Ukraine
            3 mech_infantrys placed in Russia
    
        Turn Complete - Germans
            Germans collect 59 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,67
    Germans regular : 1,17
    British regular : -0,67
    

    Savegame


  • @Enigma skal russeren angribe ind i Finland (han har en kampvogn og et artilleri og i Finland står 2 tyske infanterister. Ved siden af Finland står der en tysk kampvogn) eller skal jeg bare gå videre til Japan?


  • @vampyrelayer Angriiiib!


  • @Enigma Du ramte ikke i første omgang og tyskeren ramte 1 gang. Så nu er det en kampvogn mod 2 infanterister. Bliv eller flygt? Og jeg håber det var meningen, at jeg bare skulle gøre det for dig?


  • @vampyrelayer Det var det men du skulle jo slå lidt bedre 😏. Angriiiib!


  • @Enigma damn kampvognen missede igen… og blev slået ihjel.


  • @vampyrelayer ligeså elendig som alle de andre uduelige russere. Godt vestmagterne er mere kompetente.


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Combat Move - Russians
            1 artillery moved from Norway to Finland
            1 armour moved from Norway to Finland
    
        Combat - Russians
            Battle in Finland
                Russians attack with 1 armour and 1 artillery
                Germans defend with 2 infantry
                    Russians roll dice for 1 armour and 1 artillery in Finland, round 2 : 0/2 hits, 0,83 expected hits
                    Germans roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Russians lost in Finland
                    Russians roll dice for 1 armour in Finland, round 3 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 2 infantry in Finland, round 3 : 1/2 hits, 0,67 expected hits
                    1 armour owned by the Russians lost in Finland
                Germans win with 2 infantry remaining. Battle score for attacker is -10
                Casualties for Russians: 1 armour and 1 artillery
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : 0,67
    Russians regular : -1,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            3 mech_infantrys moved from Manchuria to Amur
            8 infantry moved from Japan to 6 Sea Zone
            8 infantry and 4 transports moved from 6 Sea Zone to 20 Sea Zone
            8 infantry moved from 20 Sea Zone to Kwangtung
            2 battleships moved from 6 Sea Zone to 20 Sea Zone
            2 cruisers moved from 6 Sea Zone to 20 Sea Zone
            3 carriers moved from 6 Sea Zone to 20 Sea Zone
            1 destroyer and 2 submarines moved from 6 Sea Zone to 20 Sea Zone
            1 infantry moved from Anhwe to Hopei
            1 armour moved from Shantung to Hopei
            1 armour moved from Kiangsu to Hunan
            2 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Kiangsu to Kiangsi
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsi
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone
            1 bomber moved from Shantung to Amur
            2 fighters and 2 tactical_bombers moved from Shantung to Hopei
            1 fighter moved from Shantung to Hunan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
            2 fighters and 1 tactical_bomber moved from Kiangsu to Kiangsi
            1 bomber moved from Shantung to Hopei
            1 artillery and 1 infantry moved from Volgograd to Samara
            1 bomber moved from Kiangsu to Hopei
    
        Combat - Japanese
            Battle in 20 Sea Zone
                Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 submarines and 4 transports
                Americans defend with 1 destroyer; ANZAC defend with 2 transports
                    Japanese roll dice for 2 submarines in 20 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 4 transports in 20 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
                    ANZAC roll dice for 1 destroyer and 2 transports in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    2 transports owned by the ANZAC and 1 destroyer owned by the Americans lost in 20 Sea Zone
                Japanese win, taking 20 Sea Zone from Americans with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 submarines and 4 transports remaining. Battle score for attacker is 22
                Casualties for Americans: 1 destroyer
                Casualties for ANZAC: 2 transports
            Battle in 21 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer and 1 submarine
                1 submarine owned by the Americans submerged
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                    Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 21 Sea Zone
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 tactical_bomber
                Casualties for Americans: 1 destroyer
            Battle in Kwangtung
            Battle in Hunan
                Japanese attack with 1 armour, 2 fighters and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Hunan, round 2 : 1/4 hits, 2,17 expected hits
                    Chinese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Hunan
                Japanese win, taking Kwangtung from UK_Pacific, taking Hunan from Chinese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Amur
                Japanese attack with 1 bomber and 3 mech_infantrys
                Americans defend with 1 infantry
                    Japanese roll dice for 1 bomber and 3 mech_infantrys in Amur, round 2 : 1/4 hits, 1,17 expected hits
                    Americans roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Amur
                Japanese win, taking Amur from Americans with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Hopei
                Japanese attack with 1 armour, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 2 artilleries and 1 infantry
                    Japanese roll dice for 1 armour, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Hopei, round 2 : 5/8 hits, 4,33 expected hits
                    Chinese roll dice for 2 artilleries and 1 infantry in Hopei, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 armour, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 artilleries and 1 infantry
            Battle in Kiangsi
                Japanese attack with 3 fighters, 3 infantry and 2 tactical_bombers
                ANZAC defend with 1 artillery and 2 infantry
                    Japanese roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Kiangsi, round 2 : 4/8 hits, 3,33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery and 2 infantry
            Battle in Samara
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Samara, round 3 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Samara
                Japanese win, taking Samara from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Japanese
            4 armour moved from Shantung to Anhwe
            3 infantry moved from Shantung to Anhwe
            2 infantry moved from Kiangsu to Anhwe
            5 armour moved from Kiangsu to Anhwe
            1 aaGun moved from Kiangsu to Anhwe
            1 bomber moved from Amur to Anhwe
            2 fighters and 1 tactical_bomber moved from 21 Sea Zone to 20 Sea Zone
            1 fighter and 2 tactical_bombers moved from Kiangsi to 20 Sea Zone
            2 fighters moved from Kiangsi to Anhwe
            2 fighters moved from Hopei to Anhwe
            2 bombers moved from Hopei to Anhwe
            2 tactical_bombers moved from Hopei to Anhwe
            2 fighters and 1 tactical_bomber moved from Hunan to Anhwe
    
        Place Units - Japanese
            1 armour and 2 infantry placed in Volgograd
            3 mech_infantrys placed in Shantung
            2 infantry and 1 mech_infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6
            Japanese collect 43 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Americans regular : 0,33
    Japanese regular : 0,00
    ANZAC regular : 0,67
    British regular : -0,67
    

    Savegame


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 5 armour, 3 artilleries, 1 destroyer, 1 fighter, 8 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Buryatia to Ulaanbaatar
                  Americans take Ulaanbaatar from Japanese
            1 armour moved from Ulaanbaatar to Amur
            1 armour, 1 artillery and 1 infantry moved from Sakha to Amur
            1 infantry moved from Siberia to Amur
            1 bomber moved from Philippines to Amur
            1 infantry moved from Albania to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
            1 armour moved from Southern Italy to 95 Sea Zone
            1 armour and 1 infantry moved from 95 Sea Zone to Northern Italy
            2 infantry moved from Southern Italy to Northern Italy
            2 artilleries moved from Southern Italy to Northern Italy
            2 armour moved from Southern Italy to Northern Italy
            4 fighters moved from Normandy Bordeaux to Northern Italy
    
        Combat - Americans
            Americans creates battle in territory 22 Sea Zone
            Americans creates battle in territory 17 Sea Zone
            Battle in Amur
                Americans attack with 2 armour, 1 artillery, 1 bomber and 2 infantry
                Japanese defend with 3 mech_infantrys
                    Americans roll dice for 2 armour, 1 artillery, 1 bomber and 2 infantry in Amur, round 2 : 4/6 hits, 2,50 expected hits
                    Japanese roll dice for 3 mech_infantrys in Amur, round 2 : 1/3 hits, 1,00 expected hits
                    3 mech_infantrys owned by the Japanese and 1 infantry owned by the Americans lost in Amur
                Americans win, taking 22 Sea Zone from Japanese, taking 17 Sea Zone from Japanese, taking Amur from Japanese with 2 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 9
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 3 mech_infantrys
            Battle in Northern Italy
                Americans attack with 3 armour, 2 artilleries, 4 fighters and 3 infantry
                Germans defend with 4 armour, 2 artilleries, 1 factory_minor and 4 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 0/2 hits, 1,17 expected hits
                    Americans roll dice for 3 armour, 2 artilleries, 4 fighters and 3 infantry in Northern Italy, round 2 : 2/12 hits, 5,00 expected hits
                    Germans roll dice for 4 armour, 2 artilleries and 4 infantry in Northern Italy, round 2 : 3/10 hits, 4,00 expected hits
                    2 infantry owned by the Germans and 3 infantry owned by the Americans lost in Northern Italy
                    Americans roll dice for 3 armour, 2 artilleries and 4 fighters in Northern Italy, round 3 : 7/9 hits, 4,17 expected hits
                    Germans roll dice for 4 armour, 2 artilleries and 2 infantry in Northern Italy, round 3 : 4/8 hits, 3,33 expected hits
                    2 artilleries owned by the Germans, 2 infantry owned by the Germans, 3 armour owned by the Germans, 2 armour owned by the Americans and 2 artilleries owned by the Americans lost in Northern Italy
                    Americans roll dice for 1 armour and 4 fighters in Northern Italy, round 4 : 2/5 hits, 2,50 expected hits
                    Germans roll dice for 1 armour in Northern Italy, round 4 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Northern Italy
                Americans win, taking Northern Italy from Germans with 1 armour and 4 fighters remaining. Battle score for attacker is 15
                Casualties for Americans: 2 armour, 2 artilleries and 3 infantry
                Casualties for Germans: 4 armour, 2 artilleries and 4 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Northern Italy to 95 Sea Zone
            1 carrier moved from 91 Sea Zone to 95 Sea Zone
            2 armour moved from Eastern United States to 101 Sea Zone
            2 artilleries moved from Eastern United States to 101 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            2 armour, 2 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            2 armour, 2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            2 bombers moved from Eastern United States to United Kingdom
            1 transport moved from 110 Sea Zone to 91 Sea Zone
            2 fighters moved from Northern Italy to Normandy Bordeaux
            1 mech_infantry moved from Bulgaria to Greece
            1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
            1 bomber moved from Amur to Soviet Far East
            1 armour moved from British Columbia to 1 Sea Zone
            1 mech_infantry moved from British Columbia to 1 Sea Zone
            4 infantry moved from British Columbia to 1 Sea Zone
            1 fighter moved from British Columbia to 1 Sea Zone
            1 armour, 1 fighter, 4 infantry, 1 mech_infantry and 3 transports moved from 1 Sea Zone to 4 Sea Zone
            1 armour, 1 fighter, 4 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
            1 submarine moved from 7 Sea Zone to 17 Sea Zone
            1 submarine moved from 17 Sea Zone to 21 Sea Zone
            1 submarine moved from 21 Sea Zone to 43 Sea Zone
            1 submarine moved from 18 Sea Zone to 34 Sea Zone
            1 submarine moved from 31 Sea Zone to 22 Sea Zone
            1 submarine moved from 22 Sea Zone to 35 Sea Zone
            1 submarine moved from 19 Sea Zone to 20 Sea Zone
            2 carriers and 4 fighters moved from 26 Sea Zone to 54 Sea Zone
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            3 armour, 2 artilleries and 5 infantry placed in Eastern United States
            Americans undo move 2.
            2 armour, 2 artilleries and 6 infantry placed in Central United States
            1 fighter placed in Eastern United States
            1 destroyer placed in 10 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in Southern Italy
            2 armour and 1 infantry placed in Greece
    
        Turn Complete - Americans
            Americans collect 73 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Japanese regular : 0,00
    Germans regular : -0,83
    

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery moved from Kweichow to Hunan
            1 infantry moved from Kweichow to Hunan
            1 fighter moved from Kweichow to Hunan
            1 infantry moved from Shensi to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 infantry moved from Shensi to Kansu
                  Chinese take Kansu from Japanese
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 2/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 armour in Hunan, round 2 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Kweichow
    
        Place Units - Chinese
            1 artillery placed in Suiyuyan
            1 artillery placed in Kansu
            1 artillery placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,83
    Japanese regular : 0,50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 5 armour, 3 artilleries, 1 destroyer, 1 fighter, 8 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Buryatia to Ulaanbaatar
                  Americans take Ulaanbaatar from Japanese
            1 armour moved from Ulaanbaatar to Amur
            1 armour, 1 artillery and 1 infantry moved from Sakha to Amur
            1 infantry moved from Siberia to Amur
            1 bomber moved from Philippines to Amur
            1 infantry moved from Albania to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
            1 armour moved from Southern Italy to 95 Sea Zone
            1 armour and 1 infantry moved from 95 Sea Zone to Northern Italy
            2 infantry moved from Southern Italy to Northern Italy
            2 artilleries moved from Southern Italy to Northern Italy
            2 armour moved from Southern Italy to Northern Italy
            4 fighters moved from Normandy Bordeaux to Northern Italy
    
        Combat - Americans
            Americans creates battle in territory 22 Sea Zone
            Americans creates battle in territory 17 Sea Zone
            Battle in Amur
                Americans attack with 2 armour, 1 artillery, 1 bomber and 2 infantry
                Japanese defend with 3 mech_infantrys
                    Americans roll dice for 2 armour, 1 artillery, 1 bomber and 2 infantry in Amur, round 2 : 4/6 hits, 2,50 expected hits
                    Japanese roll dice for 3 mech_infantrys in Amur, round 2 : 1/3 hits, 1,00 expected hits
                    3 mech_infantrys owned by the Japanese and 1 infantry owned by the Americans lost in Amur
                Americans win, taking 22 Sea Zone from Japanese, taking 17 Sea Zone from Japanese, taking Amur from Japanese with 2 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 9
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 3 mech_infantrys
            Battle in Northern Italy
                Americans attack with 3 armour, 2 artilleries, 4 fighters and 3 infantry
                Germans defend with 4 armour, 2 artilleries, 1 factory_minor and 4 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 0/2 hits, 1,17 expected hits
                    Americans roll dice for 3 armour, 2 artilleries, 4 fighters and 3 infantry in Northern Italy, round 2 : 2/12 hits, 5,00 expected hits
                    Germans roll dice for 4 armour, 2 artilleries and 4 infantry in Northern Italy, round 2 : 3/10 hits, 4,00 expected hits
                    2 infantry owned by the Germans and 3 infantry owned by the Americans lost in Northern Italy
                    Americans roll dice for 3 armour, 2 artilleries and 4 fighters in Northern Italy, round 3 : 7/9 hits, 4,17 expected hits
                    Germans roll dice for 4 armour, 2 artilleries and 2 infantry in Northern Italy, round 3 : 4/8 hits, 3,33 expected hits
                    2 artilleries owned by the Germans, 2 infantry owned by the Germans, 3 armour owned by the Germans, 2 armour owned by the Americans and 2 artilleries owned by the Americans lost in Northern Italy
                    Americans roll dice for 1 armour and 4 fighters in Northern Italy, round 4 : 2/5 hits, 2,50 expected hits
                    Germans roll dice for 1 armour in Northern Italy, round 4 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Northern Italy
                Americans win, taking Northern Italy from Germans with 1 armour and 4 fighters remaining. Battle score for attacker is 15
                Casualties for Americans: 2 armour, 2 artilleries and 3 infantry
                Casualties for Germans: 4 armour, 2 artilleries and 4 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Northern Italy to 95 Sea Zone
            1 carrier moved from 91 Sea Zone to 95 Sea Zone
            2 armour moved from Eastern United States to 101 Sea Zone
            2 artilleries moved from Eastern United States to 101 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            2 armour, 2 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            2 armour, 2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            2 bombers moved from Eastern United States to United Kingdom
            1 transport moved from 110 Sea Zone to 91 Sea Zone
            2 fighters moved from Northern Italy to Normandy Bordeaux
            1 mech_infantry moved from Bulgaria to Greece
            1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
            1 bomber moved from Amur to Soviet Far East
            1 armour moved from British Columbia to 1 Sea Zone
            1 mech_infantry moved from British Columbia to 1 Sea Zone
            4 infantry moved from British Columbia to 1 Sea Zone
            1 fighter moved from British Columbia to 1 Sea Zone
            1 armour, 1 fighter, 4 infantry, 1 mech_infantry and 3 transports moved from 1 Sea Zone to 4 Sea Zone
            1 armour, 1 fighter, 4 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
            1 submarine moved from 7 Sea Zone to 17 Sea Zone
            1 submarine moved from 17 Sea Zone to 21 Sea Zone
            1 submarine moved from 21 Sea Zone to 43 Sea Zone
            1 submarine moved from 18 Sea Zone to 34 Sea Zone
            1 submarine moved from 31 Sea Zone to 22 Sea Zone
            1 submarine moved from 22 Sea Zone to 35 Sea Zone
            1 submarine moved from 19 Sea Zone to 20 Sea Zone
            2 carriers and 4 fighters moved from 26 Sea Zone to 54 Sea Zone
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            3 armour, 2 artilleries and 5 infantry placed in Eastern United States
            Americans undo move 2.
            2 armour, 2 artilleries and 6 infantry placed in Central United States
            1 fighter placed in Eastern United States
            1 destroyer placed in 10 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in Southern Italy
            2 armour and 1 infantry placed in Greece
    
        Turn Complete - Americans
            Americans collect 73 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery moved from Kweichow to Hunan
            1 infantry moved from Kweichow to Hunan
            1 fighter moved from Kweichow to Hunan
            1 infantry moved from Shensi to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 infantry moved from Shensi to Kansu
                  Chinese take Kansu from Japanese
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 2/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 armour in Hunan, round 2 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Kweichow
    
        Place Units - Chinese
            1 artillery placed in Suiyuyan
            1 artillery placed in Kansu
            1 artillery placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 4 armour, 1 artillery, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            4 infantry moved from United Kingdom to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Holland Belgium
            3 fighters moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from Southern Italy to Holland Belgium
            3 mech_infantrys moved from Kwangsi to Kiangsi
            2 infantry moved from Kweichow to Hopei
            1 fighter moved from Kweichow to Hopei
            1 tactical_bomber moved from Kweichow to Hopei
            1 bomber moved from India to Kiangsi
            1 bomber moved from Caucasus to Samara
            2 fighters moved from Caucasus to Samara
            1 mech_infantry moved from Caucasus to Samara
    
        Combat - British
            Battle in Holland Belgium
                British attack with 4 fighters and 4 infantry
                Germans defend with 1 artillery and 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1,17 expected hits
                    British roll dice for 4 fighters and 4 infantry in Holland Belgium, round 2 : 4/8 hits, 2,67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 4 fighters and 3 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Samara
                British attack with 1 bomber, 2 fighters and 1 mech_infantry
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Samara, round 2 : 3/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Samara
                British win, taking Samara from Japanese with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Kiangsi
                British attack with 1 bomber and 3 mech_infantrys
                Japanese defend with 2 infantry
                    British roll dice for 1 bomber and 3 mech_infantrys in Kiangsi, round 2 : 2/4 hits, 1,17 expected hits
                    Japanese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Kiangsi
                British win, taking Kiangsi from Japanese with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Hopei
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 armour
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 1/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 armour in Hopei, round 2 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the British lost in Hopei
                British win, taking Hopei from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - British
            1 fighter moved from Hopei to Kweichow
            1 tactical_bomber moved from Hopei to Kweichow
            1 bomber moved from Kiangsi to Kweichow
            3 infantry and 2 mech_infantrys moved from Yunnan to Kweichow
            1 armour and 1 mech_infantry moved from Iraq to Caucasus
            1 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia
            1 bomber and 2 fighters moved from Samara to Caucasus
            1 bomber moved from Caucasus to Northwest Persia
            2 mech_infantrys moved from Egypt to Iraq
            2 transports moved from 95 Sea Zone to 94 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to 94 Sea Zone
            1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 95 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
            2 aaGuns moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun moved from 110 Sea Zone to Holland Belgium
            1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            4 fighters moved from Holland Belgium to Normandy Bordeaux
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            3 mech_infantrys moved from India to Yunnan
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Egypt
            3 armour, 1 artillery and 6 infantry placed in United Kingdom
            1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 42 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            1 armour and 5 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 1 armour and 5 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : 0,83
    Americans regular : -0,33
    Japanese regular : -0,33
    Germans regular : -0,50
    British regular : 2,67
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 infantry moved from Slovakia Hungary to Yugoslavia
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Novosibirsk to Timguska
                  ANZAC take Timguska from Japanese
            1 armour moved from Kweichow to Chahar
                  Chinese take Chahar from Japanese
            1 artillery and 2 infantry moved from Yunnan to Hunan
            1 armour moved from Shan State to Hunan
            1 infantry moved from Shan State to Yunnan
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 16 Sea Zone to 6 Sea Zone
            1 submarine moved from 34 Sea Zone to 44 Sea Zone
            2 fighters moved from Philippines to Kweichow
            2 armour moved from Queensland to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone
            1 cruiser moved from 35 Sea Zone to 37 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
            2 armour and 2 infantry moved from 37 Sea Zone to Malaya
            1 transport moved from 37 Sea Zone to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
    
        Place Units - ANZAC
            1 carrier, 1 destroyer and 1 transport placed in 54 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 22 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @Enigma er det med vilje at du ikke har rykket med Frankrig endnu?


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Novosibirsk to Timguska
                  ANZAC take Timguska from Japanese
            1 armour moved from Kweichow to Chahar
                  Chinese take Chahar from Japanese
            1 artillery and 2 infantry moved from Yunnan to Hunan
            1 armour moved from Shan State to Hunan
            1 infantry moved from Shan State to Yunnan
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 16 Sea Zone to 6 Sea Zone
            1 submarine moved from 34 Sea Zone to 44 Sea Zone
            2 fighters moved from Philippines to Kweichow
            2 armour moved from Queensland to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone
            1 cruiser moved from 35 Sea Zone to 37 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
            2 armour and 2 infantry moved from 37 Sea Zone to Malaya
            1 transport moved from 37 Sea Zone to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
    
        Place Units - ANZAC
            1 carrier, 1 destroyer and 1 transport placed in 54 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 22 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @enigma Må have glemt at sende. Frankrig har jo ikke mange brikker at flytte med ;-)


  • @enigma Bare ryk den russiske ubåd op i sz 110 og så kan du spille Japan


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 fighter, 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Western Germany to Holland Belgium
            10 infantry moved from Western Germany to Northern Italy
            1 artillery moved from Western Germany to Northern Italy
            1 artillery moved from Western Germany to Northern Italy
            1 artillery moved from Southern France to Northern Italy
            1 artillery moved from France to Northern Italy
            2 fighters moved from France to Holland Belgium
            1 tactical_bomber moved from France to Holland Belgium
            1 infantry moved from Yugoslavia to Albania
                  Germans take Albania from Americans
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Americans
            3 bombers moved from France to Holland Belgium
            2 bombers moved from France to Holland Belgium
            1 mech_infantry moved from Russia to Novosibirsk
                  Germans take Novosibirsk from ANZAC
            2 mech_infantrys moved from Russia to Samara
            1 mech_infantry moved from Rostov to Samara
            1 mech_infantry moved from Rostov to Kazakhstan
                  Germans take Kazakhstan from ANZAC
            1 infantry moved from Finland to Norway
                  Germans take Norway from Russians
    
        Combat - Germans
            Battle in Northern Italy
                Germans attack with 4 artilleries and 10 infantry
                Americans defend with 1 armour and 1 factory_minor
                    Germans roll dice for 4 artilleries and 10 infantry in Northern Italy, round 2 : 3/14 hits, 3,67 expected hits
                    Americans roll dice for 1 armour in Northern Italy, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Americans lost in Northern Italy
                Germans win, taking Northern Italy from Americans with 4 artilleries and 10 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 armour
            Battle in Holland Belgium
                Germans attack with 5 bombers, 2 fighters, 3 infantry and 1 tactical_bomber
                British defend with 1 aaGun and 3 infantry
                    British roll AA dice in Holland Belgium : 0/3 hits, 0,50 expected hits
                    Germans roll dice for 5 bombers, 2 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 7/11 hits, 5,50 expected hits
                    British roll dice for 1 aaGun and 3 infantry in Holland Belgium, round 2 : 0/3 hits, 1,00 expected hits
                    1 aaGun owned by the British and 3 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 5 bombers, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for British: 1 aaGun and 3 infantry
            Battle in Samara
                Germans attack with 3 mech_infantrys
                British defend with 1 mech_infantry
                    Germans roll dice for 3 mech_infantrys in Samara, round 2 : 0/3 hits, 0,50 expected hits
                    British roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 3 mech_infantrys in Samara, round 3 : 0/3 hits, 0,50 expected hits
                    British roll dice for 1 mech_infantry in Samara, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                    Germans roll dice for 2 mech_infantrys in Samara, round 4 : 0/2 hits, 0,33 expected hits
                    British roll dice for 1 mech_infantry in Samara, round 4 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 mech_infantrys in Samara, round 5 : 0/2 hits, 0,33 expected hits
                    British roll dice for 1 mech_infantry in Samara, round 5 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 mech_infantrys in Samara, round 6 : 0/2 hits, 0,33 expected hits
                    British roll dice for 1 mech_infantry in Samara, round 6 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                1 mech_infantry owned by the Germans retreated to Tambov
                British win with 1 mech_infantry remaining. Battle score for attacker is -8
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - Germans
            1 armour moved from Karelia to Archangel
            3 artilleries moved from Rostov to Volgograd
            1 infantry moved from Ukraine to Rostov
            1 infantry moved from Slovakia Hungary to Romania
            1 infantry moved from Southern France to France
            2 fighters moved from Holland Belgium to France
            1 tactical_bomber moved from Holland Belgium to France
            5 bombers moved from Holland Belgium to France
    
        Place Units - Germans
            3 artilleries placed in France
            3 infantry placed in Southern France
            10 infantry placed in Western Germany
            1 fighter and 2 mech_infantrys placed in Russia
            Germans undo move 4.
            1 fighter and 2 mech_infantrys placed in Ukraine
    
        Turn Complete - Germans
            Germans collect 66 PUs; end with 66 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,50
    British AA : -0,50
    Germans regular : -1,17
    British regular : -0,67
    

    Savegame

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