• TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Kweichow
            1 fighter moved from Szechwan to Kweichow
            8 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Yunnan
                Chinese attack with 8 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 8 infantry in Yunnan, round 2 : 1/8 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 8 infantry in Yunnan, round 3 : 0/8 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 8 infantry in Yunnan, round 4 : 2/8 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 8 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Sikang
    
        Place Units - Chinese
            1 infantry placed in Kweichow
            4 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,17
    Japanese regular : -0,67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 destroyer and 4 submarines; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 battleship moved from 26 Sea Zone to 33 Sea Zone
            2 cruisers moved from 26 Sea Zone to 33 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            1 artillery moved from 33 Sea Zone to Caroline Islands
            3 infantry moved from 33 Sea Zone to Caroline Islands
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 1 artillery and 3 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            1 carrier moved from 26 Sea Zone to 33 Sea Zone
            2 destroyers moved from 26 Sea Zone to 33 Sea Zone
            1 submarine moved from 23 Sea Zone to 33 Sea Zone
            1 fighter moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            2 carriers moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from 10 Sea Zone to 26 Sea Zone
            1 battleship moved from 10 Sea Zone to 26 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 battleship, 1 destroyer and 4 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Kweichow
            1 fighter moved from Szechwan to Kweichow
            8 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Yunnan
                Chinese attack with 8 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 8 infantry in Yunnan, round 2 : 1/8 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 8 infantry in Yunnan, round 3 : 0/8 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 8 infantry in Yunnan, round 4 : 2/8 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 8 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Sikang
    
        Place Units - Chinese
            1 infantry placed in Kweichow
            4 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 1x factory_major; Remaining resources: 20 PUs; 
            UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            5 infantry moved from Burma to Shan State
            2 fighters moved from India to Shan State
            1 tactical_bomber moved from India to Shan State
            1 artillery and 3 infantry moved from Persia to Iraq
            1 artillery moved from Trans-Jordan to Iraq
            1 bomber moved from Malta to Iraq
            1 tactical_bomber moved from Malta to Alexandria
            1 infantry moved from Egypt to Alexandria
            1 armour moved from Egypt to Kenya
            1 fighter moved from Malta to Alexandria
            1 artillery moved from Ethiopia to Kenya
    
        Combat - British
            Battle in Iraq
                British attack with 2 artilleries, 1 bomber and 3 infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 2 artilleries, 1 bomber and 3 infantry in Iraq, round 2 : 1/6 hits, 2,17 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                    British roll dice for 2 artilleries, 1 bomber and 1 infantry in Iraq, round 3 : 3/4 hits, 1,67 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Alexandria
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/3 hits, 1,33 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Shan State
                British attack with 2 fighters, 5 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 2 infantry
                    British roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Shan State, round 2 : 3/8 hits, 2,50 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
            Battle in Kenya
                British attack with 1 armour and 1 artillery
                Italians defend with 1 infantry
                    British roll dice for 1 armour and 1 artillery in Kenya, round 2 : 1/2 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 mech_infantry moved from Ethiopia to 76 Sea Zone
            1 infantry moved from Ethiopia to 76 Sea Zone
            1 infantry moved from Trans-Jordan to Egypt
            1 fighter moved from Malta to Trans-Jordan
            1 fighter moved from Alexandria to Egypt
            1 tactical_bomber moved from Alexandria to Egypt
            1 infantry, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
            1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 bomber moved from Iraq to Egypt
            1 cruiser moved from 76 Sea Zone to 81 Sea Zone
            1 destroyer moved from 76 Sea Zone to 81 Sea Zone
            2 infantry moved from Rhodesia to Union of South Africa
            1 battleship moved from 39 Sea Zone to 76 Sea Zone
            2 aaGuns moved from Burma to Yunnan
            1 aaGun moved from Burma to India
            1 infantry moved from Burma to Yunnan
            2 mech_infantrys moved from India to Yunnan
            1 infantry moved from Burma to Yunnan
            1 armour moved from India to Yunnan
            1 fighter moved from Shan State to India
            1 tactical_bomber moved from Shan State to India
            1 fighter moved from Shan State to Yunnan
            1 transport moved from 80 Sea Zone to 81 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Persia
            1 transport placed in 71 Sea Zone
            2 infantry and 1 tactical_bomber placed in Egypt
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            2 armour and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,4,5,6,1,4,4,6,4,6,5
            UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
            Some Units in India change ownership: 2 armour and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : 0,17
    Americans regular : 1,33
    Italians regular : -0,67
    Japanese regular : -0,33
    Neutral_Axis regular : 0,33
    British regular : 0,50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 destroyer and 4 submarines; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 battleship moved from 26 Sea Zone to 33 Sea Zone
            2 cruisers moved from 26 Sea Zone to 33 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            1 artillery moved from 33 Sea Zone to Caroline Islands
            3 infantry moved from 33 Sea Zone to Caroline Islands
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 1 artillery and 3 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            1 carrier moved from 26 Sea Zone to 33 Sea Zone
            2 destroyers moved from 26 Sea Zone to 33 Sea Zone
            1 submarine moved from 23 Sea Zone to 33 Sea Zone
            1 fighter moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            2 carriers moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from 10 Sea Zone to 26 Sea Zone
            1 battleship moved from 10 Sea Zone to 26 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 battleship, 1 destroyer and 4 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Kweichow
            1 fighter moved from Szechwan to Kweichow
            8 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Yunnan
                Chinese attack with 8 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 8 infantry in Yunnan, round 2 : 1/8 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 8 infantry in Yunnan, round 3 : 0/8 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 8 infantry in Yunnan, round 4 : 2/8 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 8 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Sikang
    
        Place Units - Chinese
            1 infantry placed in Kweichow
            4 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 1x factory_major; Remaining resources: 20 PUs; 
            UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            5 infantry moved from Burma to Shan State
            2 fighters moved from India to Shan State
            1 tactical_bomber moved from India to Shan State
            1 artillery and 3 infantry moved from Persia to Iraq
            1 artillery moved from Trans-Jordan to Iraq
            1 bomber moved from Malta to Iraq
            1 tactical_bomber moved from Malta to Alexandria
            1 infantry moved from Egypt to Alexandria
            1 armour moved from Egypt to Kenya
            1 fighter moved from Malta to Alexandria
            1 artillery moved from Ethiopia to Kenya
    
        Combat - British
            Battle in Iraq
                British attack with 2 artilleries, 1 bomber and 3 infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 2 artilleries, 1 bomber and 3 infantry in Iraq, round 2 : 1/6 hits, 2,17 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                    British roll dice for 2 artilleries, 1 bomber and 1 infantry in Iraq, round 3 : 3/4 hits, 1,67 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Alexandria
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/3 hits, 1,33 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Shan State
                British attack with 2 fighters, 5 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 2 infantry
                    British roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Shan State, round 2 : 3/8 hits, 2,50 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
            Battle in Kenya
                British attack with 1 armour and 1 artillery
                Italians defend with 1 infantry
                    British roll dice for 1 armour and 1 artillery in Kenya, round 2 : 1/2 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 mech_infantry moved from Ethiopia to 76 Sea Zone
            1 infantry moved from Ethiopia to 76 Sea Zone
            1 infantry moved from Trans-Jordan to Egypt
            1 fighter moved from Malta to Trans-Jordan
            1 fighter moved from Alexandria to Egypt
            1 tactical_bomber moved from Alexandria to Egypt
            1 infantry, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
            1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 bomber moved from Iraq to Egypt
            1 cruiser moved from 76 Sea Zone to 81 Sea Zone
            1 destroyer moved from 76 Sea Zone to 81 Sea Zone
            2 infantry moved from Rhodesia to Union of South Africa
            1 battleship moved from 39 Sea Zone to 76 Sea Zone
            2 aaGuns moved from Burma to Yunnan
            1 aaGun moved from Burma to India
            1 infantry moved from Burma to Yunnan
            2 mech_infantrys moved from India to Yunnan
            1 infantry moved from Burma to Yunnan
            1 armour moved from India to Yunnan
            1 fighter moved from Shan State to India
            1 tactical_bomber moved from Shan State to India
            1 fighter moved from Shan State to Yunnan
            1 transport moved from 80 Sea Zone to 81 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Persia
            1 transport placed in 71 Sea Zone
            2 infantry and 1 tactical_bomber placed in Egypt
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            2 armour and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,4,5,6,1,4,4,6,4,6,5
            UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
            Some Units in India change ownership: 2 armour and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : 0,17
    Americans regular : 1,33
    Italians regular : -0,67
    Japanese regular : -0,33
    Neutral_Axis regular : 0,33
    British regular : 0,50
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 2 mech_infantrys; Remaining resources: 5 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Tunisia to Algeria
                  Italians take Algeria from French
            1 artillery moved from Tunisia to Algeria
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 armour moved from Southern France to Yugoslavia
            1 artillery moved from Southern France to 93 Sea Zone
            1 infantry moved from Southern France to 93 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
            1 artillery moved from 97 Sea Zone to Greece
            1 infantry moved from 97 Sea Zone to Greece
            1 artillery moved from Southern France to Northern Italy
            2 infantry moved from Southern France to Northern Italy
            1 aaGun moved from Southern France to Normandy Bordeaux
            1 aaGun moved from France to Normandy Bordeaux
            1 armour moved from Tobruk to Libya
            2 infantry moved from Albania to Yugoslavia
    
        Place Units - Italians
            2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @enigma Vent lige, jeg spiller Italien om - der har jo ikke været nogle terninger. OK?


  • Afventer lige dit svar…


  • SÃ¥ gør jeg det…


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 2 mech_infantrys; Remaining resources: 5 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Southern France to 93 Sea Zone
            1 artillery moved from Southern France to 93 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 artillery moved from 92 Sea Zone to Morocco
            1 infantry moved from 92 Sea Zone to Morocco
            1 bomber moved from Southern Italy to Morocco
            1 infantry moved from Tobruk to Alexandria
            1 artillery moved from Tobruk to Alexandria
            1 fighter moved from Southern Italy to Alexandria
            1 artillery moved from Tunisia to Algeria
                  Italians take Algeria from French
    
        Combat - Italians
            Battle in Morocco
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                French defend with 2 infantry
                    Italians roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco, round 2 : 1/3 hits, 1,33 expected hits
                    French roll dice for 2 infantry in Morocco, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the French, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Morocco
                    Italians roll dice for 1 bomber in Morocco, round 3 : 1/1 hits, 0,67 expected hits
                    French roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Morocco
                Italians win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for French: 2 infantry
            Battle in Alexandria
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Alexandria, round 2 : 1/3 hits, 1,17 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            2 infantry moved from Albania to Yugoslavia
            1 armour moved from Romania to Slovakia Hungary
            1 armour moved from Southern France to Yugoslavia
            1 artillery moved from Southern France to Northern Italy
            2 infantry moved from Southern France to Northern Italy
            1 aaGun moved from Southern France to Normandy Bordeaux
            1 aaGun moved from France to Normandy Bordeaux
            1 bomber moved from Morocco to Southern France
            1 fighter moved from Alexandria to Tobruk
    
        Place Units - Italians
            2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    French regular : 1,00
    Italians regular : -0,67
    British regular : -0,33
    

    Savegame


  • @enigma Husk at spille det seneste gamesave


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries and 1 destroyer; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 fighter moved from Sumatra to Yunnan
            1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            1 cruiser moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from Queensland to South Australia
            1 artillery moved from Queensland to South Australia
            2 fighters moved from Queensland to South Australia
            2 infantry moved from Egypt to Alexandria
    
        Place Units - ANZAC
            2 artilleries placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries and 1 destroyer; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 fighter moved from Sumatra to Yunnan
            1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            1 cruiser moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from Queensland to South Australia
            1 artillery moved from Queensland to South Australia
            2 fighters moved from Queensland to South Australia
            2 infantry moved from Egypt to Alexandria
    
        Place Units - ANZAC
            2 artilleries placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from French Central Africa to French Equatorial Africa
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @enigma ka du redigere dig ud af det i forhold til det jeg har lavet?


  • @enigma jeg orker ikke at spille turen om nu. SÃ¥ mÃ¥ det vente


  • @enigma et eller andet sted sÃ¥ syns jeg man mÃ¥ gÃ¥ med de beslutninger man har truffet. Det er fint nok, hvis man har glemt at lave et non-combat movement, men altsÃ¥ ellers vil man jo altid spille den perfekte tur, bortset fra at man ikke ved hvad terningerne siger.


  • @makalakalane Fair nok. Vi plejer at sige, at nÃ¥r der ikke er rullet terninger er det OK at ændre. Men jeg kan se, hvad du mener. Vi kører videre sÃ¥. Jeg spiller Tyskland og gÃ¥r i seng.


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 1 carrier, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
    
        Non Combat Move - Germans
            3 infantry moved from Greece to Bulgaria
            3 armour moved from Greece to Romania
            6 armour, 4 artilleries, 6 infantry and 1 mech_infantry moved from Germany to Poland
            4 mech_infantrys moved from Western Germany to Poland
            2 infantry moved from Norway to Finland
            1 bomber moved from Norway to Western Germany
            3 mech_infantrys moved from Normandy Bordeaux to Western Germany
            1 tactical_bomber moved from Western Germany to Southern Italy
            1 fighter moved from Southern Italy to 97 Sea Zone
            1 tactical_bomber moved from Southern Italy to 97 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
    
        Place Units - Germans
            1 carrier placed in 97 Sea Zone
            1 infantry and 4 mech_infantrys placed in Germany
            1 bomber placed in Western Germany
            1 submarine placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @enigma ok, klart nok. Det giver ogsÃ¥ fin mening, nÃ¥r ingen terninger er rullet. Men altsÃ¥ jeg tænker ikke det er for meget forlangt at man lige bruger 2 minutter ekstra inden man trykker ‘post’ :D sÃ¥ man undgÃ¥r at den anden ender med at spille ture om. Man har jo alligevel brugt de 2 minutter efter man har postet pÃ¥ at finde ud af at man ville lave noget om :D

    Anyways, jeg er måske også lidt mindre fleks med det end jeg var tidligere - jeg har jo fået et ‘rigtigt’ arbejde her i Corona-tiden… Så jeg sætter ekstremt meget pris på min fritid, når jeg har den. Jeg savner at være selvstændig - forhåbentligt ændrer det sig til sommer.


  • @makalakalane Helt OK. Tror heller aldrig jeg tidligere har spillet en tur om. Blev forstyrret af folk der gik i seng og lige stillede spørgsmÃ¥l og sÃ¥ fik jeg ikke tænkt ordentligt igennem, hvad jeg gjorde. Hvad er det for et job du har fÃ¥et?


  • @enigma jeg arbejder pÃ¥ et corona testcenter til slaveløn som pladsassistent, hedder det. Jeg har dog fÃ¥et en sidetjans som vagtplanlægger, sÃ¥ satser pÃ¥ at fÃ¥ et tillæg inden længe.


  • @makalakalane OK. Bedre end ingenting…? NÃ¥, ja sÃ¥ slutter det forhÃ¥bentlig til sommer… ;-). NÃ¥, sov godt - jeg gÃ¥r i posen. Hyggeligt at komme i gang med et spil igen:+1:

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