onesteveo (x) vs (wheatbeer (a+24) L BM3

  • '17

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Java to 44 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            1 artillery and 3 infantry moved from Queensland to South Australia
            1 aaGun moved from Queensland to South Australia
            1 artillery moved from New South Wales to South Australia
            1 infantry moved from Alexandria to Egypt
            1 fighter moved from Java to Burma
            1 fighter moved from Java to India
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
            1 marine moved from New South Wales to 62 Sea Zone
            1 fighter moved from 44 Sea Zone to Dutch New Guinea
            1 cruiser and 1 marine moved from 62 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
    
        Place Units - ANZAC
            1 armour and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 19 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 76 Sea Zone to 98 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers and 2 fighters moved from Southern Italy to 92 Sea Zone
            5 tactical_bombers moved from Western Germany to 92 Sea Zone
    
        Combat - Germans
            Battle in 92 Sea Zone
                Germans attack with 2 bombers, 2 fighters and 5 tactical_bombers
                British defend with 1 submarine and 1 transport
                1 submarine owned by the British submerged
                    Germans roll dice for 2 bombers, 2 fighters and 5 tactical_bombers in 92 Sea Zone, round 2 : 4/9 hits, 5.17 expected hits
                    1 transport owned by the British lost in 92 Sea Zone
                Germans win with 2 bombers, 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
    
        Non Combat Move - Germans
            2 bombers moved from 92 Sea Zone to Southern Italy
            2 fighters and 5 tactical_bombers moved from 92 Sea Zone to Algeria
            1 artillery moved from France to Northern Italy
            1 infantry moved from Southern France to Northern Italy
            3 fighters moved from Western Germany to Southern Italy
            3 aaGuns moved from Western Germany to Northern Italy
            7 artilleries and 2 infantry moved from Poland to Eastern Poland
            3 aaGuns, 5 artilleries and 21 infantry moved from Slovakia Hungary to Eastern Poland
            3 mech_infantrys moved from Germany to Poland
            3 armour moved from Germany to Poland
            3 mech_infantrys moved from Greater Southern Germany to Romania
            6 armour moved from Greater Southern Germany to Eastern Poland
            4 armour moved from Germany to Eastern Poland
            1 mech_infantry moved from Western Germany to Poland
            3 armour moved from Greece to Romania
            2 infantry moved from Greece to 97 Sea Zone
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            1 cruiser, 1 destroyer and 1 transport moved from 113 Sea Zone to 126 Sea Zone
            1 submarine moved from 121 Sea Zone to 120 Sea Zone
    
        Place Units - Germans
            1 factory_minor placed in Greece
            6 armour and 2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.17
    

    Savegame

  • '17

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 aaGun, 1 armour, 5 artilleries, 12 infantry and 1 mech_infantry moved from Ukraine to Bryansk
            4 artilleries and 3 infantry moved from Russia to Bryansk
            2 aaGuns, 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Belarus to Bryansk
            2 armour and 2 mech_infantrys moved from Bryansk to Russia
            6 infantry moved from Yenisey to Timguska
            2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
    
        Place Units - Russians
            4 artilleries and 6 infantry placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '17

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 aaGun, 1 armour, 5 artilleries, 12 infantry and 1 mech_infantry moved from Ukraine to Bryansk
            4 artilleries and 3 infantry moved from Russia to Bryansk
            2 aaGuns, 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Belarus to Bryansk
            2 armour and 2 mech_infantrys moved from Bryansk to Russia
            6 infantry moved from Yenisey to Timguska
            2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
    
        Place Units - Russians
            4 artilleries and 6 infantry placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Bryansk: 2 fighters and 1 tactical_bomber
            EDIT: Adding units owned by Russians to Russia: 2 fighters and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '17

    second post was for a small NCM adjustment, if okay with you


  • @wheatbeer no problemo


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers, 1 factory_minor, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            4 infantry moved from Hunan to Yunnan
            1 infantry moved from French Indo China to Shan State
            1 destroyer moved from 43 Sea Zone to 37 Sea Zone
            1 submarine moved from 43 Sea Zone to 42 Sea Zone
            1 fighter moved from 43 Sea Zone to 41 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 battleship, 1 carrier and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
            1 battleship and 1 carrier moved from 43 Sea Zone to 42 Sea Zone
            1 cruiser moved from 43 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
            1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
            1 armour and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from 37 Sea Zone to Malaya
            1 bomber moved from Kwangsi to Malaya
            1 bomber moved from Kwangsi to Malaya
            1 fighter moved from 43 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 fighter moved from Kwangsi to Yunnan
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
            2 infantry moved from 8 Sea Zone to Aleutian Islands
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
            Battle in Aleutian Islands
            Battle in Guam
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking Aleutian Islands from Americans, taking Guam from Americans with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 37 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport in 37 Sea Zone, round 2 : 1/6 hits, 3.17 expected hits
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 42 Sea Zone
                Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 1 submarine and 3 transports
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers and 3 transports in 42 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 2 carriers, 2 cruisers, 1 submarine and 3 transports remaining. Battle score for attacker is 12
                Casualties for ANZAC: 1 cruiser
            Battle in Java
                Japanese attack with 2 artilleries and 4 infantry
                ANZAC defend with 1 marine
                    Japanese roll dice for 2 artilleries and 4 infantry in Java, round 2 : 0/6 hits, 1.67 expected hits
                    ANZAC roll dice for 1 marine in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Java
                    Japanese roll dice for 2 artilleries and 3 infantry in Java, round 3 : 1/5 hits, 1.50 expected hits
                    ANZAC roll dice for 1 marine in Java, round 3 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 2 artilleries and 3 infantry remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 marine
            Battle in Yunnan
                Japanese attack with 4 fighters, 4 infantry and 3 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 4 fighters, 4 infantry and 3 tactical_bombers in Yunnan, round 2 : 6/11 hits, 4.67 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 3 infantry
            Battle in Shan State
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Malaya
                Japanese attack with 1 armour, 2 bombers and 1 infantry
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 armour, 2 bombers and 1 infantry in Malaya, round 2 : 1/4 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Malaya to Kwangsi
            1 artillery and 1 infantry moved from Kwangtung to Kwangsi
            4 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
            1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
            1 mech_infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Jehol to Chahar
            1 aaGun and 4 infantry moved from Anhwe to Kweichow
            2 infantry moved from Jehol to Anhwe
            1 mech_infantry moved from Shantung to Manchuria
            1 infantry moved from Shantung to Anhwe
            1 fighter moved from 41 Sea Zone to 42 Sea Zone
            1 fighter and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
            2 fighters moved from 37 Sea Zone to Kwangsi
            1 destroyer moved from 43 Sea Zone to 55 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 fighters moved from 6 Sea Zone to Japan
            1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
            1 infantry moved from Shantung to Anhwe
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            3 mech_infantrys placed in Shantung
            3 destroyers placed in 6 Sea Zone
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Japanese regular : -3.00
    UK_Pacific regular : -0.67
    ANZAC regular : -0.50
    

    Savegame

  • '17

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 54 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from Queensland to 46 Sea Zone
            1 bomber moved from Hawaiian Islands to 8 Sea Zone
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from 54 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            2 fighters moved from Hawaiian Islands to 16 Sea Zone
    
        Combat - Americans
            Battle in Morocco
            Battle in 8 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 8 Sea Zone
                Americans win, taking Morocco from Neutral_Axis with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Marianas
            Battle in 21 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                Americans win, taking Marianas from Japanese with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 46 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 16 Sea Zone
                Americans attack with 3 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 battleship, 1 carrier, 2 cruisers and 3 destroyers moved from 54 Sea Zone to 22 Sea Zone
            1 fighter moved from 21 Sea Zone to 22 Sea Zone
            2 carriers, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 22 Sea Zone
            2 fighters moved from 46 Sea Zone to 22 Sea Zone
            1 bomber moved from 8 Sea Zone to Midway
            1 tactical_bomber moved from 16 Sea Zone to Midway
            2 fighters moved from 16 Sea Zone to 22 Sea Zone
            1 tactical_bomber moved from 46 Sea Zone to 22 Sea Zone
            1 fighter moved from 16 Sea Zone to Midway
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            3 fighters moved from Eastern United States to Gibraltar
            1 destroyer moved from 101 Sea Zone to 87 Sea Zone
            1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 22 Sea Zone
            1 artillery and 3 infantry moved from 22 Sea Zone to Marianas
    
        Place Units - Americans
            2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
            2 fighters and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Japanese regular : -0.67
    

    Savegame

  • '17

    I won’t have time to finish China and UK tonight, but I’ll do tomorrow

  • '17

    TripleA Manual Gamesave Post: Chinese round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            1 artillery and 10 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Kweichow
                Chinese attack with 1 artillery and 10 infantry
                Japanese defend with 1 aaGun and 5 infantry
                    Chinese roll dice for 1 artillery and 10 infantry in Kweichow, round 2 : 2/11 hits, 2.17 expected hits
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Japanese regular : -1.00
    

    Savegame

  • '17

    @onesteveo OOL Kweichow?
    (Chinese open with 2 hits)


  • @wheatbeer max def thanks, feel free to roll 6s for yourself and 2s for me :D

  • '17

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            1 artillery and 10 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Kweichow
                Chinese attack with 1 artillery and 10 infantry
                Japanese defend with 1 aaGun and 5 infantry
                    Chinese roll dice for 1 artillery and 10 infantry in Kweichow, round 2 : 2/11 hits, 2.17 expected hits
                    Japanese roll dice for 1 aaGun and 5 infantry in Kweichow, round 2 : 3/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 artillery and 7 infantry in Kweichow, round 3 : 3/8 hits, 1.67 expected hits
                    Japanese roll dice for 4 infantry in Kweichow, round 3 : 2/4 hits, 1.33 expected hits
                    3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                5 infantry owned by the Chinese and 1 artillery owned by the Chinese retreated to Szechwan
                Japanese win with 1 infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 5 infantry
                Casualties for Japanese: 1 aaGun and 4 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.83
    Japanese regular : 1.00
    

    Savegame

  • '17

    This UK turn is quite the pickle.

    You know how to make Germans annoying in the Med.

  • '17

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 54 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from Queensland to 46 Sea Zone
            1 bomber moved from Hawaiian Islands to 8 Sea Zone
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from 54 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            2 fighters moved from Hawaiian Islands to 16 Sea Zone
    
        Combat - Americans
            Battle in Morocco
            Battle in 8 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 8 Sea Zone
                Americans win, taking Morocco from Neutral_Axis with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Marianas
            Battle in 21 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                Americans win, taking Marianas from Japanese with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 46 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 16 Sea Zone
                Americans attack with 3 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 battleship, 1 carrier, 2 cruisers and 3 destroyers moved from 54 Sea Zone to 22 Sea Zone
            1 fighter moved from 21 Sea Zone to 22 Sea Zone
            2 carriers, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 22 Sea Zone
            2 fighters moved from 46 Sea Zone to 22 Sea Zone
            1 bomber moved from 8 Sea Zone to Midway
            1 tactical_bomber moved from 16 Sea Zone to Midway
            2 fighters moved from 16 Sea Zone to 22 Sea Zone
            1 tactical_bomber moved from 46 Sea Zone to 22 Sea Zone
            1 fighter moved from 16 Sea Zone to Midway
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            3 fighters moved from Eastern United States to Gibraltar
            1 destroyer moved from 101 Sea Zone to 87 Sea Zone
            1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 22 Sea Zone
            1 artillery and 3 infantry moved from 22 Sea Zone to Marianas
    
        Place Units - Americans
            2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
            2 fighters and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            1 artillery and 10 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Kweichow
                Chinese attack with 1 artillery and 10 infantry
                Japanese defend with 1 aaGun and 5 infantry
                    Chinese roll dice for 1 artillery and 10 infantry in Kweichow, round 2 : 2/11 hits, 2.17 expected hits
                    Japanese roll dice for 1 aaGun and 5 infantry in Kweichow, round 2 : 3/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 artillery and 7 infantry in Kweichow, round 3 : 3/8 hits, 1.67 expected hits
                    Japanese roll dice for 4 infantry in Kweichow, round 3 : 2/4 hits, 1.33 expected hits
                    3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                5 infantry owned by the Chinese and 1 artillery owned by the Chinese retreated to Szechwan
                Japanese win with 1 infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 5 infantry
                Casualties for Japanese: 1 aaGun and 4 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 airfield, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Burma to French Indo China
                  UK_Pacific take French Indo China from Japanese
            1 infantry moved from Burma to Shan State
            1 mech_infantry moved from Burma to Kweichow
            1 fighter and 1 tactical_bomber moved from Burma to Kweichow
            1 fighter moved from India to Shan State
            2 infantry moved from Persia to Iraq
            1 bomber moved from Gibraltar to Iraq
            1 mech_infantry moved from Persia to Iraq
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
            1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
            1 armour moved from Syria to Iraq
            1 infantry moved from Burma to Shan State
    
        Combat - British
            Battle in French West Africa
            Battle in Kweichow
                British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                British win, taking French West Africa from Neutral_Axis, taking Kweichow from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Iraq
                British attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Iraq, round 2 : 1/5 hits, 1.67 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Iraq, round 3 : 1/4 hits, 1.50 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 2/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British, 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British roll dice for 1 armour and 1 bomber in Iraq, round 4 : 2/2 hits, 1.17 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 armour owned by the British lost in Iraq
                British win with 1 bomber remaining. Battle score for attacker is -7
                Casualties for British: 1 armour, 2 infantry and 1 mech_infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Shan State
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 aaGun, 1 artillery and 2 infantry moved from Alexandria to Egypt
            1 artillery and 1 infantry moved from Trans-Jordan to Egypt
            1 mech_infantry moved from Kenya to Egypt
            1 infantry moved from French Madagascar to 72 Sea Zone
            1 artillery moved from Kenya to 72 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
            1 fighter moved from Union of South Africa to Egypt
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 bomber moved from Iraq to Persia
            1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 92 Sea Zone to 98 Sea Zone
            2 fighters moved from Gibraltar to Egypt
            2 fighters moved from United Kingdom to Gibraltar
            1 destroyer moved from 79 Sea Zone to 41 Sea Zone
            2 artilleries and 3 infantry moved from India to Burma
            1 fighter moved from Shan State to Burma
            1 tactical_bomber moved from Kweichow to Burma
            1 fighter moved from Kweichow to Burma
            1 cruiser moved from 79 Sea Zone to 38 Sea Zone
            1 fighter moved from Gibraltar to Egypt
            1 battleship moved from 54 Sea Zone to 22 Sea Zone
    
        Place Units - British
            1 airfield placed in Egypt
            1 fighter placed in United Kingdom
            1 fighter and 2 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            3 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,1,3,3,6
            UK_Pacific collect 7 PUs (2 lost to blockades); end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 3 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.83
    Americans regular : -0.17
    Japanese regular : -0.33
    Neutral_Axis regular : 2.00
    British regular : 0.50
    

    Savegame


  • @wheatbeer its been an interesting game so far for sure


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Eastern Poland to Western Ukraine
                  Italians take Western Ukraine from Russians
            1 armour moved from Eastern Poland to Baltic States
                  Italians take Baltic States from Russians
            1 armour moved from Baltic States to Eastern Poland
            2 infantry moved from Tobruk to Alexandria
            2 fighters moved from Tobruk to Alexandria
    
        Combat - Italians
            Battle in Alexandria
                Italians attack with 2 fighters and 2 infantry
                ANZAC defend with 1 infantry
                    Italians roll dice for 2 fighters and 2 infantry in Alexandria, round 2 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Alexandria
                Italians win, taking Alexandria from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Italians
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            3 infantry moved from Northern Italy to France
            2 infantry moved from Yugoslavia to Albania
            2 aaGuns moved from Yugoslavia to Albania
            1 artillery moved from Yugoslavia to Albania
            2 fighters moved from Alexandria to Greece
    
        Place Units - Italians
            1 destroyer and 2 transports placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    British regular : -0.33
    

    Savegame


  • TripleA Manual Gamesave Post: Italians round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Eastern Poland to Western Ukraine
                  Italians take Western Ukraine from Russians
            1 armour moved from Eastern Poland to Baltic States
                  Italians take Baltic States from Russians
            1 armour moved from Baltic States to Eastern Poland
            2 infantry moved from Tobruk to Alexandria
            2 fighters moved from Tobruk to Alexandria
    
        Combat - Italians
            Battle in Alexandria
                Italians attack with 2 fighters and 2 infantry
                ANZAC defend with 1 infantry
                    Italians roll dice for 2 fighters and 2 infantry in Alexandria, round 2 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Alexandria
                Italians win, taking Alexandria from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Italians
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            3 infantry moved from Northern Italy to France
            2 infantry moved from Yugoslavia to Albania
            2 aaGuns moved from Yugoslavia to Albania
            1 artillery moved from Yugoslavia to Albania
            2 fighters moved from Alexandria to Greece
    
        Place Units - Italians
            1 destroyer and 2 transports placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Italians to 99 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    British regular : -0.33
    

    Savegame


  • @onesteveo sorry edited a ncm if thats ok

  • '17

    @onesteveo said in onesteveo (x) vs (wheatbeer (a+24) L BM3:

    @onesteveo sorry edited a ncm if thats ok

    np

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