Pacific Island Showdown - OOB Global 40
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First time using Triple A - training game
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 9:30:20 AM
Savegame -
Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 10:19:18 AM
Savegame -
Try clicking on this link:
2020-11-24-World-War-II-Global-1940-2nd-Edition.tsvg -
Interesting trying to start this game when either it doesn’t recognize my Username or the Topic ID with No value present. I really want this to work.
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 6:43:31 PM
Savegame -
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Germans Germans buy 1 factory_major; Remaining resources: 0 PUs; Combat Move - Germans 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 109 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 3 armour moved from Holland Belgium to France 2 artilleries and 3 infantry moved from Holland Belgium to France 1 artillery and 3 infantry moved from Western Germany to France 2 armour moved from Greater Southern Germany to France 2 mech_infantrys moved from Western Germany to France Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 109 Sea Zone British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 109 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer, 1 fighter and 1 transport Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer, 1 fighter and 1 transport in 109 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone British win with 1 fighter and 1 transport remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in 111 Sea Zone Germans attack with 1 battleship, 2 bombers, 1 fighter and 2 submarines British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 battleship, 2 bombers and 1 fighter in 111 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British, 2 submarines owned by the Germans and 1 cruiser owned by the British lost in 111 Sea Zone Germans roll dice for 1 battleship, 2 bombers and 1 fighter in 111 Sea Zone, round 3 : 2/4 hits, 2.50 expected hits British roll dice for 1 battleship in 111 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 battleship owned by the British lost in 111 Sea Zone Germans win with 1 battleship and 2 bombers remaining. Battle score for attacker is 18 Casualties for Germans: 1 fighter and 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 110 Sea Zone Germans attack with 3 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 3 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 : 1/7 hits, 4.00 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits British roll dice for 3 fighters in 110 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone Germans roll dice for 2 submarines in 110 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 cruiser owned by the French lost in 110 Sea Zone Germans roll dice for 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 3 : 2/5 hits, 2.83 expected hits British roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits British roll dice for 3 fighters in 110 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits 1 submarine owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone Germans roll dice for 1 submarine in 110 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 battleship owned by the British lost in 110 Sea Zone Germans roll dice for 1 fighter and 2 tactical_bombers in 110 Sea Zone, round 4 : 2/3 hits, 1.67 expected hits British roll dice for 2 fighters in 110 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits 1 tactical_bomber owned by the Germans, 1 fighter owned by the French and 1 fighter owned by the British lost in 110 Sea Zone Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Germans: 2 fighters, 1 submarine and 3 tactical_bombers Casualties for French: 1 cruiser and 1 fighter Casualties for British: 1 battleship, 1 cruiser and 2 fighters Battle in France Germans attack with 5 armour, 3 artilleries, 6 infantry and 2 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans roll dice for 5 armour, 3 artilleries, 6 infantry and 2 mech_infantrys in France, round 2 : 7/16 hits, 5.33 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 6/11 hits, 4.33 expected hits 1 aaGun owned by the French, 6 infantry owned by the Germans and 6 infantry owned by the French lost in France Germans roll dice for 5 armour, 3 artilleries and 2 mech_infantrys in France, round 3 : 3/10 hits, 4.17 expected hits French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 3 : 3/5 hits, 2.33 expected hits 1 artillery owned by the Germans, 1 artillery owned by the British, 2 mech_infantrys owned by the Germans, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 5 armour and 2 artilleries in France, round 4 : 3/7 hits, 3.17 expected hits French roll dice for 1 armour and 1 fighter in France, round 4 : 2/2 hits, 1.17 expected hits 2 artilleries owned by the Germans, 1 armour owned by the French and 1 fighter owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour remaining. Battle score for attacker is 15 Casualties for Germans: 3 artilleries, 6 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Moving scrambled unit from 109 Sea Zone back to originating territory: Scotland Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans 1 fighter moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Western Germany 2 bombers moved from 111 Sea Zone to Germany 2 infantry moved from Slovakia Hungary to Romania 2 artilleries and 6 infantry moved from Greater Southern Germany to Slovakia Hungary 1 fighter moved from Slovakia Hungary to Southern Italy 1 armour moved from Greater Southern Germany to Romania 2 artilleries and 5 infantry moved from Germany to Poland 1 artillery and 6 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 mech_infantrys moved from Western Germany to Slovakia Hungary 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone Place Units - Germans 1 factory_major placed in Romania Turn Complete - Germans Germans collect 36 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
French regular : 3.17 Germans regular : -2.83 British regular : -0.33
Territory Summary for Germans :
France : 1 flag, 1 airfield, 5 armour and 1 factory_minor Slovakia Hungary : 1 armour, 3 artilleries, 12 infantry and 2 mech_infantrys Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber Romania : 2 armour, 1 factory_major and 4 infantry Poland : 1 armour, 2 artilleries, 8 infantry and 1 tactical_bomber Germany : 3 aaGuns, 2 bombers and 1 factory_major Norway : 2 infantry Denmark : 2 infantry Holland Belgium : 1 infantry Southern Italy : 1 fighter 113 Sea Zone : 1 cruiser and 1 transport Finland : 1 flag, 5 infantry 110 Sea Zone : 1 submarine 111 Sea Zone : 1 battleship
Production/PUs Summary :
Germans : 36 / 65 Russians : 37 / 37 Japanese : 26 / 26 Americans : 52 / 52 Chinese : 12 / 12 British : 28 / 28 UK_Pacific : 17 / 17 Italians : 10 / 10 ANZAC : 10 / 10 French : 15 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 3 / 0 Neutral_Allies : 8 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 15 times 2 was rolled 16 times 3 was rolled 20 times 4 was rolled 12 times 5 was rolled 21 times 6 was rolled 17 times Average roll : 3.584 Median : 3.000 Variance : 0.548 Standard Deviation : 0.740 Total rolls : 101 Germans Combat 1 was rolled 8 times 2 was rolled 9 times 3 was rolled 9 times 4 was rolled 10 times 5 was rolled 15 times 6 was rolled 13 times Average roll : 3.844 Median : 4.000 Variance : 0.593 Standard Deviation : 0.770 Total rolls : 64 British Combat 1 was rolled 4 times 2 was rolled 2 times 3 was rolled 5 times 4 was rolled 1 times 5 was rolled 5 times 6 was rolled 2 times Average roll : 3.368 Median : 3.000 Variance : 0.824 Standard Deviation : 0.908 Total rolls : 19 French Combat 1 was rolled 3 times 2 was rolled 5 times 3 was rolled 6 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 2.889 Median : 3.000 Variance : 1.294 Standard Deviation : 1.138 Total rolls : 18
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Russians Russians buy 2 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 6 infantry moved from Novgorod to Belarus 3 infantry moved from Baltic States to Belarus 2 infantry moved from Eastern Poland to Belarus 1 infantry moved from Bessarabia to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Western Ukraine to Eastern Poland 1 mech_infantry moved from Volgograd to Bryansk 1 armour moved from Volgograd to Bryansk 1 armour moved from Russia to Bryansk 1 mech_infantry moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Novgorod 1 infantry moved from Archangel to Novgorod 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Karelia to Novgorod 1 infantry moved from Karelia to Novgorod 1 infantry moved from Caucasus to Rostov 1 infantry moved from Caucasus to Rostov 6 infantry moved from Buryatia to Yakut S.S.R. 6 infantry moved from Sakha to Buryatia 6 infantry moved from Amur to Buryatia 1 submarine moved from 127 Sea Zone to 125 Sea Zone Combat - Russians Non Combat Move - Russians 1 aaGun moved from Sakha to Buryatia 1 aaGun moved from Sakha to Buryatia 1 aaGun moved from Russia to Bryansk 1 aaGun moved from Russia to Bryansk Place Units - Russians 2 armour and 1 fighter placed in Novgorod 2 infantry placed in Russia 3 infantry placed in Ukraine Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: Japanese round 1
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Shantung to Anhwe 1 artillery moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Jehol to Chahar 1 infantry moved from Shantung to Anhwe 1 infantry moved from Jehol to Chahar 1 infantry moved from Kwangsi to Yunnan 1 artillery moved from Kwangsi to Yunnan 1 fighter moved from Kiangsu to Yunnan 1 tactical_bomber moved from Kiangsu to Yunnan 1 artillery moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsi to Hunan 1 artillery moved from Kiangsi to Hunan 1 infantry moved from Kiangsi to Hunan 1 fighter moved from Formosa to Kiangsi 1 fighter moved from Okinawa to Kiangsi 1 submarine moved from 19 Sea Zone to 20 Sea Zone 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 battleship moved from 19 Sea Zone to 20 Sea Zone 1 destroyer moved from 19 Sea Zone to 20 Sea Zone 1 infantry moved from Shantung to Anhwe 1 fighter moved from Manchuria to Chahar 1 fighter moved from Manchuria to Chahar 1 tactical_bomber moved from Manchuria to Chahar 1 infantry moved from Manchuria to Jehol 1 infantry moved from Manchuria to Jehol 2 infantry moved from Manchuria to Jehol 1 infantry moved from Manchuria to Jehol 1 infantry moved from Manchuria to Jehol 1 mech_infantry moved from Manchuria to Chahar 1 artillery moved from Manchuria to Jehol 1 tactical_bomber moved from Manchuria to Jehol 1 infantry moved from Korea to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 2 infantry moved from Korea to Manchuria 1 fighter moved from Korea to Kiangsi 1 fighter moved from Kiangsi to Kwangsi 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 fighter moved from Japan to Kiangsi 2 bombers, 1 fighter and 2 tactical_bombers moved from Japan to Kiangsi 1 bomber moved from Kiangsi to Kwangsi 1 bomber moved from Kiangsi to Kwangsi 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Shantung to Anhwe 1 artillery moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Jehol to Chahar 1 infantry moved from Shantung to Anhwe 1 infantry moved from Jehol to Chahar 1 infantry moved from Kwangsi to Yunnan 1 artillery moved from Kwangsi to Yunnan 1 fighter moved from Kiangsu to Yunnan 1 tactical_bomber moved from Kiangsu to Yunnan 1 artillery moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsi to Hunan 1 artillery moved from Kiangsi to Hunan 1 infantry moved from Kiangsi to Hunan 1 fighter moved from Formosa to Kiangsi 1 fighter moved from Okinawa to Kiangsi 1 submarine moved from 19 Sea Zone to 20 Sea Zone 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 battleship moved from 19 Sea Zone to 20 Sea Zone 1 destroyer moved from 19 Sea Zone to 20 Sea Zone 1 infantry moved from Shantung to Anhwe 1 fighter moved from Manchuria to Chahar 1 fighter moved from Manchuria to Chahar 1 tactical_bomber moved from Manchuria to Chahar 1 infantry moved from Manchuria to Jehol 1 infantry moved from Manchuria to Jehol 2 infantry moved from Manchuria to Jehol 1 infantry moved from Manchuria to Jehol 1 infantry moved from Manchuria to Jehol 1 mech_infantry moved from Manchuria to Chahar 1 artillery moved from Manchuria to Jehol 1 tactical_bomber moved from Manchuria to Jehol 1 infantry moved from Korea to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 2 infantry moved from Korea to Manchuria 1 fighter moved from Korea to Kiangsi 1 fighter moved from Kiangsi to Kwangsi 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 fighter moved from Japan to Kiangsi 2 bombers, 1 fighter and 2 tactical_bombers moved from Japan to Kiangsi 1 bomber moved from Kiangsi to Kwangsi 1 bomber moved from Kiangsi to Kwangsi 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone Combat - Japanese Battle in Hunan Japanese attack with 1 artillery and 5 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery and 5 infantry in Hunan, round 2 : 4/6 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery and 5 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated Chinese win with 2 infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 fighter moved from Yunnan to Kwangsi 1 tactical_bomber moved from Yunnan to Kwangsi 1 tactical_bomber moved from Chahar to Kiangsi 1 fighter moved from Chahar to Kiangsi 1 fighter moved from Chahar to Kiangsi Place Units - Japanese 1 factory_minor placed in Kiangsu 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 29 PUs; end with 29 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 2.83
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Awesome Alex! First moves on Triple A done and dusted!
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TripleA Move Summary: Americans round 1
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Philippines to 30 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 fighter moved from Eastern United States to 101 Sea Zone 1 fighter moved from Western United States to 101 Sea Zone 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 101 Sea Zone 1 battleship moved from 10 Sea Zone to 89 Sea Zone 1 transport moved from 10 Sea Zone to 89 Sea Zone 1 destroyer moved from 10 Sea Zone to 89 Sea Zone 1 infantry moved from Central United States to Eastern United States 1 armour moved from Central United States to Eastern United States 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 artillery moved from Western United States to Central United States 1 bomber moved from Central United States to Western United States
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Philippines to 30 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 fighter moved from Eastern United States to 101 Sea Zone 1 fighter moved from Western United States to 101 Sea Zone 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 101 Sea Zone 1 battleship moved from 10 Sea Zone to 89 Sea Zone 1 transport moved from 10 Sea Zone to 89 Sea Zone 1 destroyer moved from 10 Sea Zone to 89 Sea Zone 1 infantry moved from Central United States to Eastern United States 1 armour moved from Central United States to Eastern United States 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 artillery moved from Western United States to Central United States 1 bomber moved from Central United States to Western United States Non Combat Move - Americans Place Units - Americans 1 battleship and 2 carriers placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Kweichow to Shensi 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Yunnan to Szechwan Non Combat Move - Chinese Place Units - Chinese 2 artilleries placed in Szechwan 1 artillery placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Philippines to 30 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 fighter moved from Eastern United States to 101 Sea Zone 1 fighter moved from Western United States to 101 Sea Zone 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 101 Sea Zone 1 battleship moved from 10 Sea Zone to 89 Sea Zone 1 transport moved from 10 Sea Zone to 89 Sea Zone 1 destroyer moved from 10 Sea Zone to 89 Sea Zone 1 infantry moved from Central United States to Eastern United States 1 armour moved from Central United States to Eastern United States 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 artillery moved from Western United States to Central United States 1 bomber moved from Central United States to Western United States Non Combat Move - Americans Place Units - Americans 1 battleship and 2 carriers placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Kweichow to Shensi 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Yunnan to Szechwan Non Combat Move - Chinese Place Units - Chinese 2 artilleries placed in Szechwan 1 artillery placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 1 fighter moved from Malta to 96 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 2 fighters and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Non Combat Move - British 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone 1 fighter moved from 96 Sea Zone to Egypt 1 fighter moved from 96 Sea Zone to 98 Sea Zone 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 71 Sea Zone to 76 Sea Zone 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Ontario to Quebec 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt Place Units - British 1 destroyer placed in 109 Sea Zone 1 infantry and 1 mech_infantry placed in Union of South Africa 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 28 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs Place Units - UK_Pacific 1 armour, 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 18 PUs Some Units in India change ownership: 1 armour, 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Italians regular : -0.33 British regular : -0.67
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Philippines to 30 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 fighter moved from Eastern United States to 101 Sea Zone 1 fighter moved from Western United States to 101 Sea Zone 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 101 Sea Zone 1 battleship moved from 10 Sea Zone to 89 Sea Zone 1 transport moved from 10 Sea Zone to 89 Sea Zone 1 destroyer moved from 10 Sea Zone to 89 Sea Zone 1 infantry moved from Central United States to Eastern United States 1 armour moved from Central United States to Eastern United States 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 artillery moved from Western United States to Central United States 1 bomber moved from Central United States to Western United States Non Combat Move - Americans Place Units - Americans 1 battleship and 2 carriers placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Kweichow to Shensi 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Yunnan to Szechwan Non Combat Move - Chinese Place Units - Chinese 2 artilleries placed in Szechwan 1 artillery placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Purchase Units - British British buy 1 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 cruiser and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 1 fighter moved from Scotland to 111 Sea Zone 1 bomber moved from United Kingdom to 111 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 fighter moved from Malta to Tobruk 1 tactical_bomber moved from 98 Sea Zone to Tobruk 1 infantry moved from Alexandria to Tobruk 1 armour, 1 artillery and 1 infantry moved from Alexandria to Tobruk 1 mech_infantry moved from Egypt to Tobruk 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 1 carrier, 1 cruiser and 1 transport moved from 98 Sea Zone to 81 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone Combat - British Battle in Tobruk British attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 1/7 hits, 2.67 expected hits Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 2/6 hits, 2.17 expected hits 1 infantry owned by the Italians and 2 infantry owned by the British lost in Tobruk British roll dice for 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 3 : 4/5 hits, 2.33 expected hits Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Tobruk, round 3 : 2/5 hits, 1.83 expected hits 1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British, 1 artillery owned by the Italians, 1 artillery owned by the British and 2 infantry owned by the Italians lost in Tobruk British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Tobruk, round 4 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 armour in Tobruk, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the British and 1 armour owned by the Italians lost in Tobruk British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Battle in 96 Sea Zone British attack with 1 destroyer and 1 fighter Italians defend with 1 destroyer and 1 transport British roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 96 Sea Zone British roll dice for 1 fighter in 96 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 destroyer Casualties for Italians: 1 destroyer and 1 transport Battle in 111 Sea Zone British attack with 1 bomber and 1 fighter Germans defend with 1 battleship British roll dice for 1 bomber and 1 fighter in 111 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Germans and 1 fighter owned by the British lost in 111 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 10 Casualties for British: 1 fighter Casualties for Germans: 1 battleship Non Combat Move - British 1 bomber moved from 111 Sea Zone to United Kingdom 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from Ontario to Quebec 1 fighter moved from 96 Sea Zone to Malta 1 tactical_bomber moved from Tobruk to Egypt 1 fighter moved from Tobruk to Egypt 1 infantry moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 1 infantry moved from India to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 battleship moved from 37 Sea Zone to 39 Sea Zone 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 1 fighter moved from Burma to India 1 infantry moved from Malaya to Shan State 1 infantry moved from Malaya to Shan State 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies Place Units - British 1 armour and 2 mech_infantrys placed in Union of South Africa 1 fighter and 1 mech_infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs Place Units - UK_Pacific 1 mech_infantry placed in India 1 cruiser placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 22 PUs Units Change Ownership Some Units in India change ownership: 1 mech_infantry Some Units in 39 Sea Zone change ownership: 1 cruiser
Combat Hit Differential Summary :
Italians regular : 0.83 Germans regular : 0.33 British regular : -0.17
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone 1 armour and 1 infantry moved from Albania to 97 Sea Zone 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 submarine moved from 95 Sea Zone to 93 Sea Zone 1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone 1 battleship and 1 cruiser moved from 97 Sea Zone to 98 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Northern Italy to Southern France 1 fighter moved from Southern Italy to 93 Sea Zone 1 fighter moved from Southern Italy to Southern France 1 artillery and 1 infantry moved from Libya to Tunisia 1 bomber moved from Northern Italy to Tunisia 2 infantry moved from Southern Italy to Northern Italy Combat - Italians Battle in Trans-Jordan Battle in 93 Sea Zone Italians attack with 1 cruiser, 1 destroyer, 1 fighter and 1 submarine French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 cruiser, 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the French and 1 destroyer owned by the Italians lost in 93 Sea Zone Italians roll dice for 1 submarine in 93 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the French lost in 93 Sea Zone Italians win, taking Trans-Jordan from British, taking 93 Sea Zone from Neutral with 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 12 Casualties for Italians: 1 destroyer Casualties for French: 1 cruiser and 1 destroyer Battle in Southern France Italians attack with 1 armour, 1 artillery, 1 fighter and 1 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 : 3/4 hits, 1.67 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the French, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 1 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 artillery and 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in Tunisia Italians attack with 1 artillery, 1 bomber and 1 infantry French defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tunisia, round 2 : 2/3 hits, 1.33 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia Italians win, taking Tunisia from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Non Combat Move - Italians 1 bomber moved from Tunisia to Southern Italy 1 fighter moved from 93 Sea Zone to Southern Italy 1 fighter moved from Southern France to Southern Italy 1 infantry moved from Albania to Bulgaria Italians take Bulgaria from Neutral_Axis Place Units - Italians 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3 Italians collect 17 PUs (1 lost to blockades); end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
French regular : 2.17 Italians regular : 2.00
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TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 fighters moved from New Zealand to Queensland 1 cruiser moved from 63 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 fighters moved from New Zealand to Queensland 1 cruiser moved from 63 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Morocco 1 destroyer moved from 72 Sea Zone to 76 Sea Zone 1 destroyer moved from 76 Sea Zone to 80 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 4 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from France to Normandy Bordeaux 2 armour moved from France to Germany 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 tactical_bomber moved from Western Germany to Yugoslavia 1 armour, 2 artilleries and 2 mech_infantrys moved from Slovakia Hungary to Yugoslavia 1 fighter moved from Western Germany to United Kingdom 2 bombers moved from Germany to United Kingdom 1 artillery and 3 infantry moved from Slovakia Hungary to Romania 2 infantry moved from Slovakia Hungary to Romania 1 artillery moved from Poland to Slovakia Hungary Combat - Germans Air Battle in United Kingdom Germans attacks with 3 units heading to United Kingdom British launches 1 interceptors out of United Kingdom Attackers Fire, : 0/3 hits, 0.50 expected hits Defenders Fire, : 1/1 hits, 0.17 expected hits 1 fighter owned by the Germans lost in United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits Bombing raid in United Kingdom rolls: 4,3 and causes: 7 damage to unit: factory_major Bombing raid in United Kingdom causes 7 damage total. Battle in Yugoslavia Germans attack with 1 armour, 2 artilleries, 2 mech_infantrys and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans roll dice for 1 armour, 2 artilleries, 2 mech_infantrys and 1 tactical_bomber in Yugoslavia, round 2 : 4/6 hits, 2.50 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits 4 infantry owned by the Neutral_Allies and 1 mech_infantry owned by the Germans lost in Yugoslavia 1 tactical_bomber owned by the Germans retreated 2 artilleries owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans retreated to Slovakia Hungary Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 mech_infantry Casualties for Neutral_Allies: 4 infantry Battle in Normandy Bordeaux Germans attack with 3 armour French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 armour in Normandy Bordeaux, round 2 : 1/3 hits, 1.50 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 armour owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux Germans roll dice for 2 armour in Normandy Bordeaux, round 3 : 0/2 hits, 1.00 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 armour in Normandy Bordeaux, round 4 : 0/1 hits, 0.50 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Normandy Bordeaux French win with 1 artillery remaining. Battle score for attacker is -15 Casualties for Germans: 3 armour Casualties for French: 1 infantry Cleaning up after air battles Non Combat Move - Germans 2 bombers moved from United Kingdom to Holland Belgium 2 infantry moved from Norway to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Western Germany 2 infantry moved from Finland to Norway 1 tactical_bomber moved from Yugoslavia to Romania Place Units - Germans 4 artilleries and 6 infantry placed in Romania 1 armour and 1 infantry placed in France 1 fighter placed in Western Germany 2 armour placed in Germany Turn Complete - Germans Germans collect 36 PUs; end with 36 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 41 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
French regular : 1.67 British AA : -0.33 Defenders Fire, : 0.83 Neutral_Allies regular : -0.67 Attackers Fire, : -0.50 Germans regular : -0.50