No scramble
L20 #3 trulpen (X) vs CaptainNapalm (A) P2V
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@CaptainNapalm said in L20 #3 trulpen (X) vs CaptainNapalm (A) P2V:
@trulpen 2 French infantry on one US transport.
Sorry about your frustration with the dice. I never had a chance in our last game, and you blitzed me in our first game. So, I am just glad to be in this game with a chance!
Not your fault, of course. Think you have more than a meager chance here.
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You see! Allies has a definite advantage in P2V! :grin:
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 battleship, 1 factory_minor, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Poland to Eastern Poland 1 infantry moved from Leningrad to Northern Belarus Germans take Northern Belarus from Russians 1 infantry moved from Leningrad to Novgorod Germans take Novgorod from Russians 2 armour and 2 mech_infantrys moved from Leningrad to Vologda 4 armour and 4 mech_infantrys moved from Leningrad to Eastern Poland 2 fighters moved from Western Germany to Eastern Poland 1 artillery moved from Poland to Eastern Poland 1 armour moved from Ukraine to Kursk Germans take Kursk from Russians 1 armour moved from Kursk to Rostov Germans take Rostov from Russians 1 artillery and 3 infantry moved from Leningrad to Vologda 1 infantry moved from Karelia to Archangel Germans take Archangel from Russians Combat - Germans Battle in Eastern Poland Germans attack with 4 armour, 1 artillery, 2 fighters, 2 infantry and 4 mech_infantrys Russians defend with 2 infantry Germans roll dice for 4 armour, 1 artillery, 2 fighters, 2 infantry and 4 mech_infantrys in Eastern Poland, round 2 : 7/13 hits, 5,17 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 4 armour, 1 artillery, 2 fighters, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Vologda Germans attack with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Vologda, round 2 : 2/8 hits, 2,67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Leningrad to Vologda 5 artilleries moved from Poland to Baltic States 2 aaGuns, 2 armour, 2 artilleries, 25 infantry and 3 mech_infantrys moved from Ukraine to Rostov 2 fighters moved from Eastern Poland to Leningrad 1 submarine moved from 128 Sea Zone to 115 Sea Zone 1 fighter moved from France to Western Germany 1 aaGun, 1 artillery and 1 infantry moved from France to Western Germany Place Units - Germans 1 factory_minor placed in Leningrad 1 battleship placed in 115 Sea Zone 1 fighter and 6 infantry placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Russians regular : -1,00 Germans regular : 1,17
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 battleship, 1 factory_minor, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Poland to Eastern Poland 1 infantry moved from Leningrad to Northern Belarus Germans take Northern Belarus from Russians 1 infantry moved from Leningrad to Novgorod Germans take Novgorod from Russians 2 armour and 2 mech_infantrys moved from Leningrad to Vologda 4 armour and 4 mech_infantrys moved from Leningrad to Eastern Poland 2 fighters moved from Western Germany to Eastern Poland 1 artillery moved from Poland to Eastern Poland 1 armour moved from Ukraine to Kursk Germans take Kursk from Russians 1 armour moved from Kursk to Rostov Germans take Rostov from Russians 1 artillery and 3 infantry moved from Leningrad to Vologda 1 infantry moved from Karelia to Archangel Germans take Archangel from Russians Combat - Germans Battle in Eastern Poland Germans attack with 4 armour, 1 artillery, 2 fighters, 2 infantry and 4 mech_infantrys Russians defend with 2 infantry Germans roll dice for 4 armour, 1 artillery, 2 fighters, 2 infantry and 4 mech_infantrys in Eastern Poland, round 2 : 7/13 hits, 5,17 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 4 armour, 1 artillery, 2 fighters, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Vologda Germans attack with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Vologda, round 2 : 2/8 hits, 2,67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Leningrad to Vologda 5 artilleries moved from Poland to Baltic States 2 aaGuns, 2 armour, 2 artilleries, 25 infantry and 3 mech_infantrys moved from Ukraine to Rostov 2 fighters moved from Eastern Poland to Leningrad 1 submarine moved from 128 Sea Zone to 115 Sea Zone 1 fighter moved from France to Western Germany 1 aaGun, 1 artillery and 1 infantry moved from France to Western Germany Place Units - Germans 1 factory_minor placed in Leningrad 1 battleship placed in 115 Sea Zone 1 fighter and 6 infantry placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Leningrad: 1 fighter EDIT: Adding units owned by Germans to Germany: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -1,00 Germans regular : 1,17
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Think I want to avoid the british sb to bomb Berlin. Put one of the figs from E Poland there.
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@trulpen said in L20 #3 trulpen (X) vs CaptainNapalm (A) P2V:
Think I want to avoid the british sb to bomb Berlin. Put one of the figs from E Poland there.
Nevermind. Don’t think I can protect from that anyway. Fig is better in Leningrad. Please, use the first file.
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - Russians Russians buy 3 artilleries and 10 infantry; Remaining resources: 4 PUs; Combat Move - Russians 8 infantry moved from Siberia to Amur 10 infantry moved from Northern Manchuria to Korea 3 artilleries and 34 infantry moved from Bryansk to Kursk Russians take Kursk from Germans Combat - Russians Battle in Korea Russians attack with 10 infantry Japanese defend with 1 infantry Russians roll dice for 10 infantry in Korea, round 2 : 2/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Amur Russians attack with 8 infantry Japanese defend with 1 infantry Russians roll dice for 8 infantry in Amur, round 2 : 0/8 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 8 infantry in Amur, round 3 : 2/8 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Amur Russians win, taking Amur from Japanese with 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 aaGun moved from Siberia to Amur 1 aaGun moved from Northern Manchuria to Korea 1 infantry moved from Kazakhstan to Northern Caucasus 1 infantry moved from Stalingrad to Tambov 2 infantry moved from Stalingrad to Kazakhstan 2 infantry moved from Urals to Kazakhstan 1 infantry moved from Russia to Gorky 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Russia to Samara 1 armour and 1 mech_infantry moved from Russia to Kursk 1 aaGun moved from Bryansk to Kursk 1 infantry moved from Smolensk to Yaroslavl 1 aaGun moved from Smolensk to Russia 1 infantry moved from Smolensk to Bryansk Place Units - Russians 1 artillery and 2 infantry placed in Urals 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,2 Russians collect 29 PUs (7 lost to blockades); end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00 Russians regular : -0.33
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - Japanese Japanese repair damage of 4x factory_minor; Remaining resources: 70 PUs; 6 SuicideAttackTokens; Japanese buy 3 artilleries, 1 carrier, 12 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia 1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Java 1 fighter moved from 35 Sea Zone to 59 Sea Zone 1 marine moved from New Britain to 47 Sea Zone 1 cruiser and 1 marine moved from 47 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Java 1 infantry moved from Solomon Islands to 55 Sea Zone 1 infantry and 1 transport moved from 55 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Gilbert Islands 2 infantry moved from New Guinea to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Java 1 infantry moved from Dutch New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Java 1 infantry moved from Inner Mongolia to Kansu 1 infantry moved from Southern Manchuria to Northern Manchuria 1 infantry moved from Hopei to Szechwan 1 infantry moved from Kweichow to Szechwan 1 tactical_bomber moved from Shansi to Kansu 1 fighter moved from Shansi to Szechwan 1 bomber moved from Anhwe to Kansu 1 fighter and 1 tactical_bomber moved from Japan to Northern Manchuria 1 bomber moved from Japan to Northern Manchuria 1 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 2 fighters and 1 tactical_bomber moved from French Indo China to Szechwan 1 battleship moved from 55 Sea Zone to 43 Sea Zone 1 submarine moved from 40 Sea Zone to 82 Sea Zone 1 infantry moved from French Indo China to Shan State Combat - Japanese Battle in 59 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 59 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Siberia Battle in Gilbert Islands Battle in Java Japanese attack with 1 artillery, 4 infantry and 1 marine ANZAC defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1,17 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Siberia from Russians, taking Gilbert Islands from UK_Pacific, taking Java from ANZAC with 1 artillery, 4 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Kansu Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 1/3 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 3/6 hits, 2,50 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Northern Manchuria Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Northern Manchuria, round 2 : 1/4 hits, 1,83 expected hits Chinese roll dice for 2 infantry in Northern Manchuria, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Northern Manchuria Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Northern Manchuria, round 3 : 2/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Northern Manchuria, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Northern Manchuria Japanese win, taking Northern Manchuria from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Shan State Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1,50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia Non Combat Move - Japanese Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese 1 carrier moved from 35 Sea Zone to 43 Sea Zone 1 fighter moved from 59 Sea Zone to 43 Sea Zone 1 destroyer moved from 55 Sea Zone to 43 Sea Zone 1 destroyer moved from 55 Sea Zone to 31 Sea Zone 1 destroyer moved from 35 Sea Zone to 33 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 4 carriers moved from 55 Sea Zone to 49 Sea Zone 4 fighters and 4 tactical_bombers moved from 55 Sea Zone to 49 Sea Zone 1 battleship and 1 cruiser moved from 55 Sea Zone to 49 Sea Zone 1 cruiser moved from 35 Sea Zone to 49 Sea Zone 1 fighter moved from Shan State to French Indo China 1 fighter moved from Szechwan to Shantung 1 fighter moved from Szechwan to Kwangtung 1 tactical_bomber moved from Szechwan to French Indo China 1 fighter moved from Szechwan to Kweichow 1 bomber moved from Kansu to Anhwe 1 aaGun moved from Kiangsi to Anhwe 1 artillery moved from Yunnan to French Indo China 1 infantry moved from French Indo China to Yunnan 1 artillery moved from Hunan to Kweichow 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Shansi to Inner Mongolia 1 infantry moved from Anhwe to Shansi 1 infantry moved from Jehol to Southern Manchuria 1 bomber moved from Northern Manchuria to Anhwe 1 fighter and 1 tactical_bomber moved from Northern Manchuria to 6 Sea Zone 1 destroyer moved from 22 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Kansu to Shansi 1 infantry moved from Anhwe to Kiangsi 3 infantry moved from Shantung to Anhwe 3 transports moved from 37 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from Shan State to 43 Sea Zone 1 submarine moved from 77 Sea Zone to 40 Sea Zone Place Units - Japanese 1 carrier and 1 submarine placed in 6 Sea Zone 3 infantry placed in French Indo China 3 infantry placed in Kwangtung 3 infantry placed in Shantung 3 artilleries and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00 Japanese regular : -1,00 UK_Pacific regular : -0,33 ANZAC regular : -0,33
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - Japanese Japanese repair damage of 4x factory_minor; Remaining resources: 70 PUs; 6 SuicideAttackTokens; Japanese buy 3 artilleries, 1 carrier, 12 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia 1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Java 1 fighter moved from 35 Sea Zone to 59 Sea Zone 1 marine moved from New Britain to 47 Sea Zone 1 cruiser and 1 marine moved from 47 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Java 1 infantry moved from Solomon Islands to 55 Sea Zone 1 infantry and 1 transport moved from 55 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Gilbert Islands 2 infantry moved from New Guinea to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Java 1 infantry moved from Dutch New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Java 1 infantry moved from Inner Mongolia to Kansu 1 infantry moved from Southern Manchuria to Northern Manchuria 1 infantry moved from Hopei to Szechwan 1 infantry moved from Kweichow to Szechwan 1 tactical_bomber moved from Shansi to Kansu 1 fighter moved from Shansi to Szechwan 1 bomber moved from Anhwe to Kansu 1 fighter and 1 tactical_bomber moved from Japan to Northern Manchuria 1 bomber moved from Japan to Northern Manchuria 1 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 2 fighters and 1 tactical_bomber moved from French Indo China to Szechwan 1 battleship moved from 55 Sea Zone to 43 Sea Zone 1 submarine moved from 40 Sea Zone to 82 Sea Zone 1 infantry moved from French Indo China to Shan State Combat - Japanese Battle in 59 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 59 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Siberia Battle in Gilbert Islands Battle in Java Japanese attack with 1 artillery, 4 infantry and 1 marine ANZAC defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1,17 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Siberia from Russians, taking Gilbert Islands from UK_Pacific, taking Java from ANZAC with 1 artillery, 4 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Kansu Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 1/3 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 3/6 hits, 2,50 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Northern Manchuria Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Northern Manchuria, round 2 : 1/4 hits, 1,83 expected hits Chinese roll dice for 2 infantry in Northern Manchuria, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Northern Manchuria Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Northern Manchuria, round 3 : 2/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Northern Manchuria, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Northern Manchuria Japanese win, taking Northern Manchuria from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Shan State Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1,50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia Non Combat Move - Japanese Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese 1 carrier moved from 35 Sea Zone to 43 Sea Zone 1 fighter moved from 59 Sea Zone to 43 Sea Zone 1 destroyer moved from 55 Sea Zone to 43 Sea Zone 1 destroyer moved from 55 Sea Zone to 31 Sea Zone 1 destroyer moved from 35 Sea Zone to 33 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 4 carriers moved from 55 Sea Zone to 49 Sea Zone 4 fighters and 4 tactical_bombers moved from 55 Sea Zone to 49 Sea Zone 1 battleship and 1 cruiser moved from 55 Sea Zone to 49 Sea Zone 1 cruiser moved from 35 Sea Zone to 49 Sea Zone 1 fighter moved from Shan State to French Indo China 1 fighter moved from Szechwan to Shantung 1 fighter moved from Szechwan to Kwangtung 1 tactical_bomber moved from Szechwan to French Indo China 1 fighter moved from Szechwan to Kweichow 1 bomber moved from Kansu to Anhwe 1 aaGun moved from Kiangsi to Anhwe 1 artillery moved from Yunnan to French Indo China 1 infantry moved from French Indo China to Yunnan 1 artillery moved from Hunan to Kweichow 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Shansi to Inner Mongolia 1 infantry moved from Anhwe to Shansi 1 infantry moved from Jehol to Southern Manchuria 1 bomber moved from Northern Manchuria to Anhwe 1 fighter and 1 tactical_bomber moved from Northern Manchuria to 6 Sea Zone 1 destroyer moved from 22 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Kansu to Shansi 1 infantry moved from Anhwe to Kiangsi 3 infantry moved from Shantung to Anhwe 3 transports moved from 37 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from Shan State to 43 Sea Zone 1 submarine moved from 77 Sea Zone to 40 Sea Zone Place Units - Japanese 1 carrier and 1 submarine placed in 6 Sea Zone 3 infantry placed in French Indo China 3 infantry placed in Kwangtung 3 infantry placed in Shantung 3 artilleries and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Japanese to French Indo China: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1,00 Japanese regular : -1,00 UK_Pacific regular : -0,33 ANZAC regular : -0,33
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Normandy Bordeaux to France French take France from Germans French take Syria from British French take Morocco from Americans French take Normandy Bordeaux from Americans French take French Guiana from Americans 1 infantry moved from Morocco to Algeria French take Algeria from Italians 1 cruiser and 1 marine moved from 27 Sea Zone to 51 Sea Zone 1 cruiser and 1 marine moved from 51 Sea Zone to 50 Sea Zone 1 marine moved from 50 Sea Zone to Solomon Islands 1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone 1 destroyer, 5 fighters and 2 tactical_bombers moved from 27 Sea Zone to 31 Sea Zone Combat - Americans Americans creates battle in territory 40 Sea Zone Battle in Solomon Islands Battle in 31 Sea Zone Americans attack with 1 destroyer, 5 fighters and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 5 fighters and 3 tactical_bombers in 31 Sea Zone, round 2 : 6/9 hits, 4.83 expected hits Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 31 Sea Zone Americans win, taking Solomon Islands from Japanese with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger Americans Liberation France Liberated French West Africa 3 Infantry Place: French has 1 infantry placed in French West Africa Trigger Americans Liberation France Liberated Southern France 3 Artillery Place: French has 1 artillery placed in Southern France Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Trigger Americans Liberation France Liberated Southern France 3 Infantry Place: French has 1 infantry placed in Southern France Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3 Trigger Americans Liberation France Liberated Southern France 3: French captures territory Southern France Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3 Trigger Americans Liberation France Liberated French West Africa 3 Infantry Place activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3 Infantry Remove Trigger Americans Liberation France Liberated French West Africa 3 Infantry Remove: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3 Trigger Americans Liberation France Liberated French West Africa 3: French captures territory French West Africa Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3 Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3 Trigger Americans Liberation France Liberated French Central Africa 3: French captures territory French Central Africa Trigger Americans Liberation France Liberated Southern France 3 Artillery Place activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3 Artillery Remove Trigger Americans Liberation France Liberated Southern France 3 Artillery Remove: has removed 1 artillery owned by Neutral_Axis in Southern France Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3 Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3 Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3 Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3 Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3 Trigger Americans Liberation France Liberated French Madagascar 3: French captures territory French Madagascar Trigger Americans Liberation France Liberated Southern France 3 Infantry Place activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3 Infantry Remove Trigger Americans Liberation France Liberated Southern France 3 Infantry Remove: has removed 1 infantry owned by Neutral_Axis in Southern France Non Combat Move - Americans 5 fighters and 3 tactical_bombers moved from 31 Sea Zone to 55 Sea Zone 2 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 3 infantry, 1 marine, 3 submarines and 2 transports moved from 27 Sea Zone to 55 Sea Zone 1 submarine moved from 11 Sea Zone to 8 Sea Zone 2 artilleries moved from Central United States to 104 Sea Zone 2 artilleries and 2 transports moved from 104 Sea Zone to 90 Sea Zone 1 infantry moved from Suriname to 90 Sea Zone 1 infantry moved from French Guiana to 90 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 90 Sea Zone to 93 Sea Zone 1 transport moved from 93 Sea Zone to 104 Sea Zone 2 artilleries and 2 infantry moved from 93 Sea Zone to Morocco 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Holland Belgium 2 transports moved from 113 Sea Zone to 93 Sea Zone 1 transport moved from 113 Sea Zone to 94 Sea Zone 1 bomber moved from Tsinghai to Eastern India 1 destroyer moved from 27 Sea Zone to 31 Sea Zone 2 submarines moved from 11 Sea Zone to 30 Sea Zone 1 submarine moved from 40 Sea Zone to 80 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 55 Sea Zone to Solomon Islands Place Units - Americans 1 artillery and 1 infantry placed in Central United States 1 fighter and 1 tactical_bomber placed in Western United States 1 carrier, 1 destroyer and 4 submarines placed in 11 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 57 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : 1.17 Japanese regular : 0.67
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Tsinghai to Kansu 10 infantry moved from Tsinghai to Inner Mongolia Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Inner Mongolia Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Inner Mongolia, round 2 : 2/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 9 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Northern Sinkiang Place Units - Chinese 3 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50 Japanese regular : 1.33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Normandy Bordeaux to France French take France from Germans French take Syria from British French take Morocco from Americans French take Normandy Bordeaux from Americans French take French Guiana from Americans 1 infantry moved from Morocco to Algeria French take Algeria from Italians 1 cruiser and 1 marine moved from 27 Sea Zone to 51 Sea Zone 1 cruiser and 1 marine moved from 51 Sea Zone to 50 Sea Zone 1 marine moved from 50 Sea Zone to Solomon Islands 1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone 1 destroyer, 5 fighters and 2 tactical_bombers moved from 27 Sea Zone to 31 Sea Zone Combat - Americans Americans creates battle in territory 40 Sea Zone Battle in Solomon Islands Battle in 31 Sea Zone Americans attack with 1 destroyer, 5 fighters and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 5 fighters and 3 tactical_bombers in 31 Sea Zone, round 2 : 6/9 hits, 4.83 expected hits Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 31 Sea Zone Americans win, taking Solomon Islands from Japanese with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger Americans Liberation France Liberated French West Africa 3 Infantry Place: French has 1 infantry placed in French West Africa Trigger Americans Liberation France Liberated Southern France 3 Artillery Place: French has 1 artillery placed in Southern France Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Trigger Americans Liberation France Liberated Southern France 3 Infantry Place: French has 1 infantry placed in Southern France Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3 Trigger Americans Liberation France Liberated Southern France 3: French captures territory Southern France Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3 Trigger Americans Liberation France Liberated French West Africa 3 Infantry Place activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3 Infantry Remove Trigger Americans Liberation France Liberated French West Africa 3 Infantry Remove: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3 Trigger Americans Liberation France Liberated French West Africa 3: French captures territory French West Africa Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3 Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3 Trigger Americans Liberation France Liberated French Central Africa 3: French captures territory French Central Africa Trigger Americans Liberation France Liberated Southern France 3 Artillery Place activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3 Artillery Remove Trigger Americans Liberation France Liberated Southern France 3 Artillery Remove: has removed 1 artillery owned by Neutral_Axis in Southern France Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3 Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3 Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3 Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3 Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3 Trigger Americans Liberation France Liberated French Madagascar 3: French captures territory French Madagascar Trigger Americans Liberation France Liberated Southern France 3 Infantry Place activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3 Infantry Remove Trigger Americans Liberation France Liberated Southern France 3 Infantry Remove: has removed 1 infantry owned by Neutral_Axis in Southern France Non Combat Move - Americans 5 fighters and 3 tactical_bombers moved from 31 Sea Zone to 55 Sea Zone 2 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 3 infantry, 1 marine, 3 submarines and 2 transports moved from 27 Sea Zone to 55 Sea Zone 1 submarine moved from 11 Sea Zone to 8 Sea Zone 2 artilleries moved from Central United States to 104 Sea Zone 2 artilleries and 2 transports moved from 104 Sea Zone to 90 Sea Zone 1 infantry moved from Suriname to 90 Sea Zone 1 infantry moved from French Guiana to 90 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 90 Sea Zone to 93 Sea Zone 1 transport moved from 93 Sea Zone to 104 Sea Zone 2 artilleries and 2 infantry moved from 93 Sea Zone to Morocco 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Holland Belgium 2 transports moved from 113 Sea Zone to 93 Sea Zone 1 transport moved from 113 Sea Zone to 94 Sea Zone 1 bomber moved from Tsinghai to Eastern India 1 destroyer moved from 27 Sea Zone to 31 Sea Zone 2 submarines moved from 11 Sea Zone to 30 Sea Zone 1 submarine moved from 40 Sea Zone to 80 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 55 Sea Zone to Solomon Islands Place Units - Americans 1 artillery and 1 infantry placed in Central United States 1 fighter and 1 tactical_bomber placed in Western United States 1 carrier, 1 destroyer and 4 submarines placed in 11 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 57 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Tsinghai to Kansu 10 infantry moved from Tsinghai to Inner Mongolia Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Inner Mongolia Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Inner Mongolia, round 2 : 2/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 9 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Northern Sinkiang Place Units - Chinese 3 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 2 artilleries, 1 destroyer, 4 infantry and 2 submarines; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; Combat Move - British 1 unit repaired. 1 bomber moved from Normandy Bordeaux to Germany 2 infantry moved from Egypt to 83 Sea Zone 2 infantry and 1 transport moved from 83 Sea Zone to 96 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Malta 1 artillery and 3 infantry moved from 96 Sea Zone to Malta Combat - British Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Germany causes 6 damage total. Battle in Malta British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 airfield and 1 infantry British roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Malta British win, taking Malta from Germans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Malta to 94 Sea Zone 1 carrier and 1 cruiser moved from 95 Sea Zone to 94 Sea Zone 1 destroyer moved from 95 Sea Zone to 96 Sea Zone 1 destroyer moved from 95 Sea Zone to 93 Sea Zone 3 submarines moved from 95 Sea Zone to 99 Sea Zone 1 submarine moved from 100 Sea Zone to 83 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 2 submarines moved from 100 Sea Zone to 99 Sea Zone 1 bomber moved from Germany to France 1 aaGun, 1 artillery and 2 infantry moved from Holland Belgium to France 1 fighter moved from Normandy Bordeaux to France 1 aaGun and 3 infantry moved from United Kingdom to 113 Sea Zone 1 aaGun and 3 infantry moved from 113 Sea Zone to Holland Belgium 2 aaGuns and 21 infantry moved from Burma to Eastern India 1 artillery and 2 infantry moved from Iraq to Northwest Persia 1 armour and 1 mech_infantry moved from French Equatorial Africa to Egypt 2 fighters and 1 tactical_bomber moved from Eastern India to Baluchistan Place Units - British 1 artillery and 2 infantry placed in United Kingdom 2 submarines placed in 113 Sea Zone 1 artillery and 2 infantry placed in Egypt 1 destroyer placed in 73 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,6 British collect 35 PUs (2 lost to blockades); end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 3 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,5 UK_Pacific collect 5 PUs (2 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50 Americans regular : 1.17 Japanese regular : 2.00 Germans AA : -0.17 Germans regular : -0.33 British regular : 0.83
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The Parisians rejoice!
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TripleA Manual Gamesave Post: Italians round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Tunisia to Algeria 1 infantry moved from Northern Italy to Southern France 3 fighters moved from Southern Italy to Southern France 1 armour and 2 mech_infantrys moved from Ukraine to Northern Caucasus Combat - Italians
Combat Hit Differential Summary :
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Scramble S Fr?
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Tunisia to Algeria 1 infantry moved from Northern Italy to Southern France 3 fighters moved from Southern Italy to Southern France 1 armour and 2 mech_infantrys moved from Ukraine to Northern Caucasus Combat - Italians Battle in Algeria Italians attack with 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry Americans defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry in Algeria, round 2 : 1/11 hits, 3,00 expected hits French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Algeria Italians win, taking Algeria from French with 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Southern France Italians attack with 3 fighters and 1 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 3 fighters and 1 infantry in Southern France, round 2 : 2/4 hits, 1,67 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the French, 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France Italians win with 3 fighters remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in Northern Caucasus Italians attack with 1 armour and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 1 armour and 2 mech_infantrys in Northern Caucasus, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Northern Caucasus Italians win, taking Northern Caucasus from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 2 artilleries and 2 infantry moved from Bessarabia to Romania 1 armour moved from Bessarabia to Eastern Poland 2 infantry moved from Ukraine to Bessarabia 3 fighters moved from Southern France to Southern Italy 1 aaGun, 1 artillery and 6 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 artillery and 4 infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Eastern Poland: 1 armour EDIT: Adding units owned by Italians to Slovakia Hungary: 1 armour EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4,2,2,6,5,3,4,1,6 Italians collect 6 PUs (9 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
French regular : 0,00 Italians regular : -1,67 Russians regular : -0,33
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from 63 Sea Zone to South Australia 1 marine moved from 63 Sea Zone to South Australia 1 aaGun, 1 armour and 1 infantry moved from New South Wales to South Australia 1 aaGun, 1 armour, 2 artilleries, 4 fighters and 4 infantry moved from New South Wales to Queensland 1 fighter moved from Queensland to Solomon Islands 2 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 1 destroyer placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French West Africa to French Central Africa 2 infantry moved from 113 Sea Zone to Holland Belgium Turn Complete - French French collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 carrier, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 armour and 3 mech_infantrys moved from Rostov to Southern Caucasus Germans take Southern Caucasus from Russians 1 infantry moved from Rostov to Stalingrad Germans take Stalingrad from Russians 1 infantry moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians Combat - Germans Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad Non Combat Move - Germans Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans 1 artillery and 3 infantry moved from Vologda to Novgorod 1 aaGun, 2 artilleries and 10 infantry moved from Leningrad to Novgorod 2 armour and 2 mech_infantrys moved from Vologda to Novgorod 1 infantry moved from Northern Belarus to Novgorod 1 infantry moved from Eastern Poland to Northern Belarus 2 aaGuns, 2 artilleries and 24 infantry moved from Rostov to Northern Caucasus 5 artilleries moved from Baltic States to Leningrad 1 artillery moved from Eastern Poland to Baltic States 4 armour and 4 mech_infantrys moved from Eastern Poland to Germany 1 fighter moved from Leningrad to 115 Sea Zone 1 infantry moved from Archangel to Vologda Place Units - Germans 1 carrier and 1 fighter placed in 115 Sea Zone 3 infantry placed in Leningrad 3 artilleries and 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5,2,4,1,2,1,3,5,2 Germans collect 47 PUs (2 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 carrier, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 armour and 3 mech_infantrys moved from Rostov to Southern Caucasus Germans take Southern Caucasus from Russians 1 infantry moved from Rostov to Stalingrad Germans take Stalingrad from Russians 1 infantry moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians Combat - Germans Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad Non Combat Move - Germans Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans 1 artillery and 3 infantry moved from Vologda to Novgorod 1 aaGun, 2 artilleries and 10 infantry moved from Leningrad to Novgorod 2 armour and 2 mech_infantrys moved from Vologda to Novgorod 1 infantry moved from Northern Belarus to Novgorod 1 infantry moved from Eastern Poland to Northern Belarus 2 aaGuns, 2 artilleries and 24 infantry moved from Rostov to Northern Caucasus 5 artilleries moved from Baltic States to Leningrad 1 artillery moved from Eastern Poland to Baltic States 4 armour and 4 mech_infantrys moved from Eastern Poland to Germany 1 fighter moved from Leningrad to 115 Sea Zone 1 infantry moved from Archangel to Vologda Place Units - Germans 1 carrier and 1 fighter placed in 115 Sea Zone 3 infantry placed in Leningrad 3 artilleries and 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5,2,4,1,2,1,3,5,2 Germans collect 47 PUs (2 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Adding units owned by Germans to Norway: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :