aagamerz13 Axis vs CaptainNapalm Allies+10 BM L20

  • '20 '16

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 3 bombers, 5 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 110 Sea Zone to 119 Sea Zone
            1 carrier, 1 cruiser and 2 destroyers moved from 109 Sea Zone to 110 Sea Zone
            2 fighters moved from 109 Sea Zone to 110 Sea Zone
            3 bombers moved from Eastern United States to 119 Sea Zone
            1 fighter moved from United Kingdom to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
            2 fighters moved from 33 Sea Zone to Iwo Jima
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 destroyer and 2 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone
            2 fighters moved from 20 Sea Zone to 6 Sea Zone
            2 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
            1 submarine moved from 20 Sea Zone to 6 Sea Zone
                  Americans take 19 Sea Zone from Japanese
                  Americans take 20 Sea Zone from Japanese
            1 artillery moved from Kwangtung to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Kiangsi to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 transport moved from 20 Sea Zone to 21 Sea Zone
            1 artillery moved from Guam to 21 Sea Zone
            1 artillery and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
            1 artillery moved from Kiangsi to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 submarine moved from 43 Sea Zone to 41 Sea Zone
            3 fighters and 1 tactical_bomber moved from 20 Sea Zone to French Indo China
            2 fighters and 1 tactical_bomber moved from 20 Sea Zone to 41 Sea Zone
            2 fighters moved from 20 Sea Zone to French Indo China
            1 battleship and 2 cruisers moved from 20 Sea Zone to 36 Sea Zone
    
        Combat - Americans
            Battle in Malaya
            Battle in 41 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 41 Sea Zone
                Americans win, taking Malaya from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 6 Sea Zone
                Americans attack with 1 destroyer, 2 fighters, 6 submarines and 2 tactical_bombers
                Japanese defend with 1 submarine
                    Americans roll dice for 6 submarines in 6 Sea Zone, round 2 : 4/6 hits, 2.00 expected hits
                    1 submarine owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 1 destroyer, 2 fighters, 6 submarines and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 119 Sea Zone
                Americans attack with 3 bombers and 1 submarine
                Germans defend with 1 cruiser
                    Americans roll dice for 1 submarine in 119 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Germans lost in 119 Sea Zone
                Americans win, taking 119 Sea Zone from Neutral with 3 bombers and 1 submarine remaining. Battle score for attacker is 12
                Casualties for Germans: 1 cruiser
            Battle in 110 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 2 destroyers and 3 fighters
                Germans defend with 1 destroyer
                    Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers and 3 fighters in 110 Sea Zone, round 2 : 3/6 hits, 2.67 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 1 carrier, 1 cruiser, 2 destroyers and 3 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Iwo Jima
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Iwo Jima, round 2 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in French Indo China
                Americans attack with 2 artilleries, 5 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in French Indo China, round 2 : 0/3 hits, 1.67 expected hits
                    Americans roll dice for 2 artilleries, 5 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 8/10 hits, 4.50 expected hits
                    Japanese roll dice for 3 infantry in French Indo China, round 2 : 2/3 hits, 1.00 expected hits
                    3 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in French Indo China
                Americans win, taking French Indo China from Japanese with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - Americans
            3 carriers and 1 fighter moved from 20 Sea Zone to 37 Sea Zone
            2 carriers moved from 20 Sea Zone to 36 Sea Zone
            1 carrier moved from 20 Sea Zone to 17 Sea Zone
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone
            2 fighters moved from Iwo Jima to 17 Sea Zone
            1 carrier and 1 destroyer moved from 26 Sea Zone to 17 Sea Zone
            1 carrier and 1 destroyer moved from 33 Sea Zone to 17 Sea Zone
            2 fighters and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
            2 fighters moved from French Indo China to 37 Sea Zone
            3 fighters and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
            6 submarines moved from 20 Sea Zone to 37 Sea Zone
            4 destroyers moved from 20 Sea Zone to 37 Sea Zone
            2 destroyers moved from 20 Sea Zone to 36 Sea Zone
            2 artilleries and 2 infantry moved from United Kingdom to 109 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 109 Sea Zone to 110 Sea Zone
            3 bombers moved from 119 Sea Zone to United Kingdom
            3 fighters moved from 110 Sea Zone to United Kingdom
            1 mech_infantry moved from Western United States to Central United States
            1 mech_infantry moved from Western United States to Central United States
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            2 destroyers, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            2 infantry and 1 tactical_bomber placed in Kwangtung
            3 bombers placed in Eastern United States
            3 transports placed in 101 Sea Zone
            2 artilleries and 3 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Yunnan
            2 infantry moved from Kweichow to Yunnan
            1 fighter moved from Hopei to Yunnan
            1 infantry moved from Kiangsi to Anhwe
            1 infantry moved from Chahar to Anhwe
            3 infantry moved from Hopei to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 5 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 5 infantry in Anhwe, round 2 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 5 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 3 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 3 infantry in Yunnan, round 2 : 3/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                 retreated to Yunnan
                Japanese win with 2 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Kwangtung
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            1 infantry placed in Kweichow
            1 infantry placed in Hunan
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 17 PUs
    
        Purchase Units - British
            British buy 12 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 98 Sea Zone to Yugoslavia
            2 transports moved from 81 Sea Zone to 96 Sea Zone
            2 transports moved from 98 Sea Zone to 96 Sea Zone
            1 armour, 1 artillery and 4 infantry moved from Tobruk to 96 Sea Zone
            1 armour, 1 artillery, 3 infantry and 3 transports moved from 96 Sea Zone to 97 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Sicily
            1 armour moved from 97 Sea Zone to Greece
            1 artillery moved from 97 Sea Zone to Yugoslavia
            1 infantry moved from 97 Sea Zone to Yugoslavia
            1 infantry moved from 97 Sea Zone to Northern Italy
            1 infantry moved from 97 Sea Zone to Greece
            1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 bomber moved from Persia to Ukraine
    
        Combat - British
            Strategic bombing raid in Ukraine
                    Italians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Ukraine causes 5 damage total. 
            Battle in Greece
            Battle in Northern Italy
                British converts factory_major into different units
            Battle in Sicily
            Battle in Holland Belgium
            Battle in Yugoslavia
                British attack with 1 artillery, 2 fighters and 1 infantry
                Italians defend with 3 infantry
                    British roll dice for 1 cruiser in Yugoslavia, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 artillery, 2 fighters and 1 infantry in Yugoslavia, round 2 : 1/4 hits, 1.67 expected hits
                    Germans roll dice for 3 infantry in Yugoslavia, round 2 : 2/3 hits, 1.00 expected hits
                    1 artillery owned by the British, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Yugoslavia
                Germans win, taking Greece from Germans, taking Northern Italy from Italians, taking Sicily from Italians, taking Holland Belgium from Germans with 1 infantry remaining. Battle score for attacker is -1
                Casualties for British: 1 artillery and 1 infantry
                Casualties for Italians: 2 infantry
                2 fighters owned by the British retreated
    
        Non Combat Move - British
            2 fighters moved from Yugoslavia to 97 Sea Zone
            1 bomber moved from Ukraine to Russia
            1 infantry moved from Northwest Persia to Caucasus
            1 fighter moved from Volgograd to Russia
            1 fighter moved from Persia to Russia
            1 aaGun, 1 artillery and 1 infantry moved from Iraq to Persia
            3 artilleries and 8 infantry moved from Trans-Jordan to Egypt
            1 mech_infantry moved from Tobruk to Egypt
            4 artilleries moved from Tobruk to Alexandria
    
        Place Units - British
            3 infantry placed in Union of South Africa
            3 infantry placed in Egypt
            3 infantry placed in Persia
            3 infantry placed in United Kingdom
            1 transport placed in 110 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5,3,6,3,4,3,1,5,6,1,2,3,1,3,4,6,5
            British collect 40 PUs (4 lost to blockades); end with 41 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 53 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : 4.17
    Japanese regular : 3.00
    Germans regular : 1.67
    British regular : -0.17
    Italians AA : -0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians repair damage of 3x factory_minor; Remaining resources: 12 PUs; 
            Italians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Rostov to Tambov
            1 infantry moved from Ukraine to Rostov
            1 infantry moved from Yugoslavia to Albania
            4 infantry moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 4 infantry
                British defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 4 infantry in Northern Italy, round 2 : 1/4 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northern Italy
                Italians win, taking Northern Italy from British with 4 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Tambov
                Italians attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Italians win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 artillery and 1 infantry moved from Ukraine to Bryansk
            1 mech_infantry moved from Southern Italy to Yugoslavia
    
        Place Units - Italians
            1 infantry placed in Ukraine
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,1,6,2,5
            Italians collect 8 PUs (9 lost to blockades); end with 8 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.50
    Russians regular : -0.33
    British regular : -0.33
    

    Savegame

  • '20 '16

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
    
        Combat - ANZAC
            ANZAC creates battle in territory 37 Sea Zone
            Battle in Borneo
            Battle in Paulau Island
    
        Non Combat Move - ANZAC
            1 fighter moved from Kwangtung to French Indo China
            1 fighter moved from 37 Sea Zone to French Indo China
            1 cruiser and 4 destroyers moved from 20 Sea Zone to 37 Sea Zone
            1 destroyer moved from 44 Sea Zone to 37 Sea Zone
            1 submarine moved from 44 Sea Zone to 41 Sea Zone
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 infantry and 1 marine placed in Queensland
            1 artillery placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Iraq to Persia
            2 infantry moved from Tobruk to Alexandria
            1 destroyer moved from 81 Sea Zone to 97 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 fighters, 9 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
            3 tactical_bombers moved from Novgorod to Russia
            1 fighter moved from Nenetsia to Russia
            3 bombers moved from Slovakia Hungary to Russia
            1 mech_infantry moved from Ukraine to Volgograd
                  Germans take Volgograd from Russians
            1 mech_infantry moved from Western Ukraine to Russia
            2 mech_infantrys moved from Ukraine to Russia
            2 infantry moved from Vologda to Russia
            1 infantry moved from Smolensk to Russia
            19 armour, 3 artilleries, 3 bombers, 9 fighters, 17 infantry, 6 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 1 artillery and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Russia
                Germans attack with 19 armour, 3 artilleries, 6 bombers, 10 fighters, 20 infantry, 9 mech_infantrys and 5 tactical_bombers
                British defend with 1 bomber and 3 fighters; Russians defend with 2 aaGuns, 1 airfield, 10 artilleries, 1 factory_major, 2 fighters and 50 infantry
                    Russians roll AA dice in Russia : 1/6 hits, 1.00 expected hits
                    1 fighter owned by the Germans lost in Russia
                    Germans roll dice for 19 armour, 3 artilleries, 6 bombers, 9 fighters, 20 infantry, 9 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 29/71 hits, 27.67 expected hits
                    Russians roll dice for 2 aaGuns, 10 artilleries, 1 bomber, 5 fighters and 50 infantry in Russia, round 2 : 21/66 hits, 23.50 expected hits
                    26 infantry owned by the Russians, 20 infantry owned by the Germans, 1 bomber owned by the British, 2 aaGuns owned by the Russians and 1 mech_infantry owned by the Germans lost in Russia
                    Germans roll dice for 19 armour, 3 artilleries, 6 bombers, 9 fighters, 8 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 17/50 hits, 24.17 expected hits
                    Russians roll dice for 10 artilleries, 5 fighters and 24 infantry in Russia, round 3 : 16/39 hits, 14.67 expected hits
                    17 infantry owned by the Russians, 3 artilleries owned by the Germans, 2 fighters owned by the Germans, 3 armour owned by the Germans and 8 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 16 armour, 6 bombers, 7 fighters and 5 tactical_bombers in Russia, round 4 : 21/34 hits, 18.83 expected hits
                    Russians roll dice for 10 artilleries, 5 fighters and 7 infantry in Russia, round 4 : 7/22 hits, 9.00 expected hits
                    2 fighters owned by the Russians, 7 infantry owned by the Russians, 10 artilleries owned by the Russians, 1 bomber owned by the Germans, 4 fighters owned by the Germans, 2 tactical_bombers owned by the Germans and 2 fighters owned by the British lost in Russia
                    Germans roll dice for 16 armour, 5 bombers, 3 fighters and 3 tactical_bombers in Russia, round 5 : 15/27 hits, 14.83 expected hits
                    Russians roll dice for 1 fighter in Russia, round 5 : 1/1 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in Russia
                Germans captures 25PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 16 armour, 5 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21
                Casualties for Germans: 3 armour, 3 artilleries, 1 bomber, 7 fighters, 20 infantry, 9 mech_infantrys and 3 tactical_bombers
                Casualties for British: 1 bomber and 3 fighters
                Casualties for Russians: 2 aaGuns, 10 artilleries, 2 fighters and 50 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            2 bombers moved from Russia to Southern Italy
            3 bombers moved from Russia to Archangel
            1 tactical_bomber moved from Russia to Archangel
            1 tactical_bomber moved from Russia to Archangel
            1 aaGun moved from Bryansk to Russia
            1 aaGun moved from Bryansk to Russia
            1 aaGun moved from Bryansk to Russia
            1 aaGun and 2 infantry moved from Norway to Finland
            1 mech_infantry moved from Normandy Bordeaux to Western Germany
            1 infantry moved from Normandy Bordeaux to France
            3 fighters moved from Russia to Novgorod
    
        Place Units - Germans
            2 fighters and 8 infantry placed in Western Germany
            1 submarine placed in 114 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Novgorod: 1 fighter
            EDIT: Adding units owned by Germans to Romania: 1 fighter
            EDIT: Turning off Edit Mode
            3 mech_infantrys placed in Romania
            1 infantry placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 127 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,3,3,4,6,3
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
            Germans collect 51 PUs (6 lost to blockades); end with 76 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -2.83
    Germans regular : -2.33
    Russians AA : 0.00
    British regular : -0.33
    

    Savegame


  • @aagamerz13 one sec, edit placement


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 fighters, 9 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
            3 tactical_bombers moved from Novgorod to Russia
            1 fighter moved from Nenetsia to Russia
            3 bombers moved from Slovakia Hungary to Russia
            1 mech_infantry moved from Ukraine to Volgograd
                  Germans take Volgograd from Russians
            1 mech_infantry moved from Western Ukraine to Russia
            2 mech_infantrys moved from Ukraine to Russia
            2 infantry moved from Vologda to Russia
            1 infantry moved from Smolensk to Russia
            19 armour, 3 artilleries, 3 bombers, 9 fighters, 17 infantry, 6 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 1 artillery and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Russia
                Germans attack with 19 armour, 3 artilleries, 6 bombers, 10 fighters, 20 infantry, 9 mech_infantrys and 5 tactical_bombers
                British defend with 1 bomber and 3 fighters; Russians defend with 2 aaGuns, 1 airfield, 10 artilleries, 1 factory_major, 2 fighters and 50 infantry
                    Russians roll AA dice in Russia : 1/6 hits, 1.00 expected hits
                    1 fighter owned by the Germans lost in Russia
                    Germans roll dice for 19 armour, 3 artilleries, 6 bombers, 9 fighters, 20 infantry, 9 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 29/71 hits, 27.67 expected hits
                    Russians roll dice for 2 aaGuns, 10 artilleries, 1 bomber, 5 fighters and 50 infantry in Russia, round 2 : 21/66 hits, 23.50 expected hits
                    26 infantry owned by the Russians, 20 infantry owned by the Germans, 1 bomber owned by the British, 2 aaGuns owned by the Russians and 1 mech_infantry owned by the Germans lost in Russia
                    Germans roll dice for 19 armour, 3 artilleries, 6 bombers, 9 fighters, 8 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 17/50 hits, 24.17 expected hits
                    Russians roll dice for 10 artilleries, 5 fighters and 24 infantry in Russia, round 3 : 16/39 hits, 14.67 expected hits
                    17 infantry owned by the Russians, 3 artilleries owned by the Germans, 2 fighters owned by the Germans, 3 armour owned by the Germans and 8 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 16 armour, 6 bombers, 7 fighters and 5 tactical_bombers in Russia, round 4 : 21/34 hits, 18.83 expected hits
                    Russians roll dice for 10 artilleries, 5 fighters and 7 infantry in Russia, round 4 : 7/22 hits, 9.00 expected hits
                    2 fighters owned by the Russians, 7 infantry owned by the Russians, 10 artilleries owned by the Russians, 1 bomber owned by the Germans, 4 fighters owned by the Germans, 2 tactical_bombers owned by the Germans and 2 fighters owned by the British lost in Russia
                    Germans roll dice for 16 armour, 5 bombers, 3 fighters and 3 tactical_bombers in Russia, round 5 : 15/27 hits, 14.83 expected hits
                    Russians roll dice for 1 fighter in Russia, round 5 : 1/1 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in Russia
                Germans captures 25PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 16 armour, 5 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21
                Casualties for Germans: 3 armour, 3 artilleries, 1 bomber, 7 fighters, 20 infantry, 9 mech_infantrys and 3 tactical_bombers
                Casualties for British: 1 bomber and 3 fighters
                Casualties for Russians: 2 aaGuns, 10 artilleries, 2 fighters and 50 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            2 bombers moved from Russia to Southern Italy
            3 bombers moved from Russia to Archangel
            1 tactical_bomber moved from Russia to Archangel
            1 tactical_bomber moved from Russia to Archangel
            1 aaGun moved from Bryansk to Russia
            1 aaGun moved from Bryansk to Russia
            1 aaGun moved from Bryansk to Russia
            1 aaGun and 2 infantry moved from Norway to Finland
            1 mech_infantry moved from Normandy Bordeaux to Western Germany
            1 infantry moved from Normandy Bordeaux to France
            3 fighters moved from Russia to Novgorod
    
        Place Units - Germans
            2 fighters and 8 infantry placed in Western Germany
            1 submarine placed in 114 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Novgorod: 1 fighter
            EDIT: Adding units owned by Germans to Romania: 1 fighter
            EDIT: Turning off Edit Mode
            3 mech_infantrys placed in Romania
            1 infantry placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 127 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,3,3,4,6,3
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
            Germans collect 51 PUs (6 lost to blockades); end with 76 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Romania: 2 mech_infantrys
            EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys
            EDIT: Removing units owned by Germans from 127 Sea Zone: 1 transport
            EDIT: Adding units owned by Germans to 112 Sea Zone: 1 transport
            EDIT: Removing units owned by Germans from Finland: 1 aaGun and 1 infantry
            EDIT: Adding units owned by Germans to Western Germany: 1 aaGun and 1 infantry
            EDIT: Removing units owned by Germans from Romania: 1 mech_infantry
            EDIT: Adding units owned by Germans to Germany: 1 mech_infantry
            EDIT: Removing units owned by Germans from Romania: 1 fighter
            EDIT: Adding units owned by Germans to Novgorod: 1 fighter
            EDIT: Removing units owned by Germans from Western Germany: 1 aaGun and 1 infantry
            EDIT: Adding units owned by Germans to Germany: 1 aaGun and 1 infantry
            EDIT: Removing units owned by Germans from Southern Italy: 1 bomber
            EDIT: Adding units owned by Germans to Germany: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : -2.83
    Germans regular : -2.33
    Russians AA : 0.00
    British regular : -0.33
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Combat Move - Russians
            5 artilleries and 16 infantry moved from Samara to Volgograd
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 5 artilleries and 16 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 5 artilleries and 16 infantry in Volgograd, round 2 : 6/21 hits, 5.17 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 5 artilleries and 16 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Samara to Volgograd
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 0.83
    

    Savegame


  • @aagamerz13 I was hoping you wouldn’t be able to take Moscow with enough to hold it. Was hoping for a counter attack. Well played.


  • @CaptainNapalm yeah a little lucky there. The 3 aa guns to reinforce gave some margin. Don’t know if japan can hold out though. Japan turn will be done tomorrow evening


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
            2 armour and 2 transports moved from 76 Sea Zone to 81 Sea Zone
            2 armour moved from 81 Sea Zone to Egypt
            1 battleship and 1 cruiser moved from 76 Sea Zone to 81 Sea Zone
            4 fighters and 4 tactical_bombers moved from 80 Sea Zone to Egypt
            1 fighter and 1 tactical_bomber moved from 76 Sea Zone to Egypt
            2 infantry moved from Yunnan to Szechwan
    
        Combat - Japanese
            Battle in Ethiopia
            Battle in Szechwan
                Japanese attack with 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                1 infantry owned by the Japanese retreated to Yunnan
                Chinese win, taking Ethiopia from British with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in Egypt
                Japanese attack with 2 armour, 5 fighters and 5 tactical_bombers
                British defend with 4 artilleries, 1 factory_minor, 1 harbour, 11 infantry and 1 mech_infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 2 armour, 5 fighters and 5 tactical_bombers in Egypt, round 2 : 9/12 hits, 6.83 expected hits
                    British roll dice for 4 artilleries, 11 infantry and 1 mech_infantry in Egypt, round 2 : 8/16 hits, 5.33 expected hits
                    4 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 1 armour owned by the Japanese and 10 infantry owned by the British lost in Egypt
                    Japanese roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Egypt, round 3 : 2/4 hits, 2.17 expected hits
                    British roll dice for 4 artilleries, 1 infantry and 1 mech_infantry in Egypt, round 3 : 2/6 hits, 2.00 expected hits
                    1 fighter owned by the Japanese, 1 mech_infantry owned by the British, 1 armour owned by the Japanese and 1 infantry owned by the British lost in Egypt
                British win with 4 artilleries remaining. Battle score for attacker is -59
                Casualties for Japanese: 2 armour, 4 fighters and 4 tactical_bombers
                Casualties for British: 11 infantry and 1 mech_infantry
                1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Editing Political Relationship for Japanese and Russians from Neutrality to War
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber moved from Egypt to 81 Sea Zone
            1 destroyer moved from 39 Sea Zone to 38 Sea Zone
            1 carrier moved from 39 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 81 Sea Zone
            1 submarine moved from 76 Sea Zone to 72 Sea Zone
            2 carriers moved from 80 Sea Zone to 81 Sea Zone
            2 bombers moved from India to Ukraine
            2 fighters and 2 tactical_bombers moved from India to 81 Sea Zone
            2 carriers moved from 80 Sea Zone to 81 Sea Zone
            2 carriers moved from 76 Sea Zone to 81 Sea Zone
            1 destroyer moved from 76 Sea Zone to 80 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in India
            2 artilleries and 1 fighter placed in Manchuria
            1 fighter and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 17
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,6
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,6,5,3,3,4,1,4,5,4,1,3,4,3,1,5,2,1,5,4,2,2,6,2,3,3,4,1,4,4,4,2,5
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,5,3,4
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,3,2,5,1,5,5,2,2,6,1,4
            Japanese collect 13 PUs (17 lost to blockades); end with 13 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : 1.50
    British regular : 2.67
    

    Savegame

  • '20 '16

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 3 fighters, 5 infantry and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
            1 infantry moved from French Indo China to Siam
                  Americans take Siam from Japanese
            1 artillery moved from French Indo China to Shan State
                  Americans take Shan State from Japanese
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 submarine moved from 37 Sea Zone to 41 Sea Zone
                  Americans take 37 Sea Zone from Japanese
            1 submarine moved from 37 Sea Zone to 38 Sea Zone
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 artillery moved from Kiangsu to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Formosa
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to Hainan
            1 tactical_bomber moved from 36 Sea Zone to 38 Sea Zone
            2 fighters moved from 37 Sea Zone to 38 Sea Zone
            2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 125 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 125 Sea Zone to Norway
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
            1 submarine moved from 119 Sea Zone to 112 Sea Zone
            2 fighters moved from United Kingdom to 112 Sea Zone
            3 bombers moved from United Kingdom to 112 Sea Zone
    
        Combat - Americans
            Battle in Norway
            Battle in Okinawa
            Battle in Formosa
            Battle in Hainan
            Battle in 112 Sea Zone
                Americans attack with 3 bombers, 1 destroyer, 2 fighters and 1 submarine
                Germans defend with 1 submarine and 1 transport
                    Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 112 Sea Zone
                    Americans roll dice for 3 bombers, 1 destroyer and 2 fighters in 112 Sea Zone, round 2 : 1/6 hits, 3.33 expected hits
                    1 transport owned by the Germans lost in 112 Sea Zone
                Americans win, taking Norway from Germans, taking Okinawa from Japanese, taking Formosa from Japanese, taking Hainan from Japanese with 3 bombers, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 13
                Casualties for Germans: 1 submarine and 1 transport
            Battle in 38 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 38 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 38 Sea Zone
                Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 41 Sea Zone
                ANZAC loiter and taunt; Americans attack with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                Japanese defend with 1 carrier
                    Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 carrier in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 carrier owned by the Japanese lost in 41 Sea Zone
                Americans win, taking 41 Sea Zone from Japanese with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 16
                Casualties for Japanese: 1 carrier
            Battle in Sumatra
    
        Non Combat Move - Americans
            2 fighters and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
            2 fighters and 1 tactical_bomber moved from 38 Sea Zone to 39 Sea Zone
            3 carriers, 4 destroyers and 4 submarines moved from 37 Sea Zone to 39 Sea Zone
            3 carriers, 2 destroyers, 4 fighters and 2 tactical_bombers moved from 17 Sea Zone to 19 Sea Zone
            2 submarines moved from 19 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 3 fighters moved from 36 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from Kwangtung to 20 Sea Zone
            1 cruiser moved from 20 Sea Zone to 19 Sea Zone
            2 fighters moved from 112 Sea Zone to 125 Sea Zone
            3 bombers moved from 112 Sea Zone to United Kingdom
            1 fighter moved from United Kingdom to Gibraltar
            1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from Morocco to Tunisia
            4 submarines moved from 91 Sea Zone to 93 Sea Zone
            1 carrier, 1 cruiser and 2 destroyers moved from 110 Sea Zone to 125 Sea Zone
            3 bombers moved from Eastern United States to United Kingdom
            2 artilleries, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Kwangtung
            1 artillery and 1 infantry placed in French Indo China
            1 transport placed in 20 Sea Zone
            1 transport placed in 36 Sea Zone
            3 transports placed in 101 Sea Zone
            2 artilleries and 3 infantry placed in Central United States
            3 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 72 PUs; end with 72 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Kwangtung to Yunnan
            1 infantry moved from Anhwe to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Kweichow
            1 infantry moved from Shensi to Kweichow
    
        Place Units - Chinese
            5 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 22 PUs
    
        Purchase Units - British
            British buy 1 artillery, 3 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Combat - British
    
        Non Combat Move - British
            4 artilleries moved from Alexandria to Egypt
            1 armour moved from Persia to Syria
            1 mech_infantry moved from Persia to Caucasus
            1 infantry moved from Caucasus to Volgograd
            2 fighters moved from 97 Sea Zone to Volgograd
            1 armour and 1 infantry moved from Greece to 97 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 armour and 1 infantry moved from 98 Sea Zone to Egypt
            1 transport moved from 95 Sea Zone to 92 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 97 Sea Zone to 94 Sea Zone
            2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
            2 artilleries and 2 infantry moved from 92 Sea Zone to Algeria
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
    
        Place Units - British
            3 infantry placed in Egypt
            3 fighters placed in Persia
            1 artillery and 1 infantry placed in United Kingdom
            1 transport placed in 109 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6,4
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,3
            British collect 34 PUs (2 lost to blockades); end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : -2.00
    Japanese regular : 0.00
    

    Savegame


  • @CaptainNapalm Great playing Cap. I’ll post your win. I’d like an immediate rematch same sides and bid ok?


  • @aagamerz13 said in aagamerz13 Axis vs CaptainNapalm Allies+10 BM L20:

    @CaptainNapalm Great playing Cap. I’ll post your win. I’d like an immediate rematch same sides and bid ok?

    Thank you. Good game. We can do it again, sure. I can set up a new game in the next couple days, if you want.


  • @CaptainNapalm Yes, please set another one up, Captain, in the next days. This was an interesting game as you made some moves I hadn’t seen before and I probably did some things you hadn’t seen. It will be exciting to see the adjustments.

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