Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
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BarbaLoca BattleStarPimptastica vs ErinmoreS All Tech
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TripleA Move Summary: Chinese round 10
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 10 Combat Move - Chinese 2 artilleries and 6 infantry moved from Shantung to Kiangsu 7 artilleries and 10 infantry moved from Kiangsi to Kiangsu 1 artillery, 2 fighters and 8 infantry moved from Anhwe to Kiangsu
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TripleA Move Summary: British round 10
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 10 Combat Move - British 3 bombers moved from United Kingdom to Bryansk 5 bombers moved from Northern Italy to Kansu 2 fighters moved from Northern Italy to Bryansk 1 armour moved from Eastern Persia to India 1 infantry moved from Persia to Eastern Persia 1 infantry moved from Trans-Jordan to Iraq 2 fighters moved from India to Manchuria 2 armour moved from Kwangtung to Anhwe 1 mech_infantry moved from Kwangtung to Anhwe 1 mech_infantry moved from Siam to Yunnan 1 mech_infantry moved from Shan State to Yunnan 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 10 Combat Move - Americans Americans converts factory_major into different units Turning on Edit Mode EDIT: Turning off Edit Mode 1 armour moved from Normandy Bordeaux to Western Germany Americans take Holland Belgium from Germans Americans take Western Germany from Germans 2 armour moved from Normandy Bordeaux to France 1 armour moved from Southern France to France 2 armour moved from Southern France to Southern Italy 3 armour, 1 artillery and 1 mech_infantry moved from Northern Italy to Southern Italy 1 fighter moved from Southern France to France 1 fighter moved from Southern France to Southern Italy 2 transports moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 2 infantry moved from Celebes to 44 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 44 Sea Zone to 35 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 6 Sea Zone Americans take 20 Sea Zone from Japanese Americans take 19 Sea Zone from Japanese 1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 carrier, 1 fighter, 2 infantry, 7 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 6 Sea Zone 2 submarines moved from 16 Sea Zone to 6 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone Purchase Units - Americans Americans buy 3 armour, 1 bomber, 1 fighter, 5 infantry and 6 transports; Remaining resources: 0 PUs; Combat - Americans Battle in France Americans attack with 3 armour and 1 fighter Italians defend with 1 airfield, 1 factory_minor and 2 infantry Americans roll dice for 3 armour and 1 fighter in France, round 2 : 1/4 hits, 2.17 expected hits Italians roll dice for 2 infantry in France, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in France Americans roll dice for 3 armour and 1 fighter in France, round 3 : 3/4 hits, 2.17 expected hits Italians roll dice for 1 infantry in France, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in France Americans win, taking France from Italians, taking French Indo China from UK_Pacific, taking Normandy Bordeaux from Americans, taking Southern France from Americans with 3 armour and 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Southern Italy Americans attack with 5 armour, 1 artillery, 1 fighter and 1 mech_infantry Italians defend with 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry AA fire in Southern Italy : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans lost in Southern Italy Americans roll dice for 5 armour, 1 artillery and 1 mech_infantry in Southern Italy, round 2 : 3/7 hits, 3.17 expected hits Italians roll dice for 1 aaGun, 1 armour and 1 infantry in Southern Italy, round 2 : 1/2 hits, 0.83 expected hits 1 aaGun owned by the Italians, 1 artillery owned by the Americans, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Southern Italy Americans captures 20PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 5 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 artillery and 1 fighter Casualties for Italians: 1 aaGun, 1 armour and 1 infantry Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Non Combat Move - Americans 1 fighter moved from France to Eastern Poland Place Units - Americans 6 transports placed in 10 Sea Zone 3 armour placed in Central United States 4 infantry placed in Western United States 1 bomber, 1 fighter and 1 infantry placed in Central United States Turn Complete - Americans Americans collect 72 PUs; end with 92 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 107 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 112 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 117 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 122 PUs Combat Move - Chinese 2 artilleries and 6 infantry moved from Shantung to Kiangsu 7 artilleries and 10 infantry moved from Kiangsi to Kiangsu 1 artillery, 2 fighters and 8 infantry moved from Anhwe to Kiangsu Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 6 artilleries; Remaining resources: 1 PUs; Combat - Chinese Battle in Kiangsu Chinese attack with 10 artilleries, 2 fighters and 24 infantry Japanese defend with 2 artilleries, 1 factory_minor and 3 infantry Chinese roll dice for 10 artilleries, 2 fighters and 24 infantry in Kiangsu, round 2 : 14/36 hits, 10.33 expected hits Japanese roll dice for 2 artilleries and 3 infantry in Kiangsu, round 2 : 3/5 hits, 1.67 expected hits 3 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 3 infantry owned by the Chinese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 10 artilleries, 2 fighters and 21 infantry remaining. Battle score for attacker is 8 Casualties for Chinese: 3 infantry Casualties for Japanese: 2 artilleries and 3 infantry Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Chinese 2 fighters moved from Kiangsu to Manchuria 1 infantry moved from Chahar to Jehol 1 infantry moved from Burma to Yunnan Place Units - Chinese 6 artilleries placed in Manchuria Turn Complete - Chinese Chinese collect 23 PUs; end with 24 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs Combat Move - British 3 bombers moved from United Kingdom to Bryansk 5 bombers moved from Northern Italy to Kansu 2 fighters moved from Northern Italy to Bryansk 1 armour moved from Eastern Persia to India 1 infantry moved from Persia to Eastern Persia 1 infantry moved from Trans-Jordan to Iraq 2 fighters moved from India to Manchuria 2 armour moved from Kwangtung to Anhwe 1 mech_infantry moved from Kwangtung to Anhwe 1 mech_infantry moved from Siam to Yunnan 1 mech_infantry moved from Shan State to Yunnan 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Purchase Units - British British buy 3 bombers; Remaining resources: 4 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 bomber and 1 fighter; Remaining resources: 0 PUs; Non Combat Move - British 1 fighter moved from Manchuria to Korea Place Units - British 3 bombers placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs Place Units - UK_Pacific 1 bomber and 1 fighter placed in India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 18 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs Some Units in India change ownership: 1 bomber and 1 fighter
Combat Hit Differential Summary :
Italians : -0.83 Americans : -0.50 AA fire in Southern Italy : : 0.67 Chinese : 3.67 Japanese : 1.33
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TripleA Move Summary: ANZAC round 10
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 10 Combat Move - ANZAC 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Formosa 1 fighter moved from Shantung to Korea 2 bombers moved from Philippines to Japan 3 bombers moved from Korea to Japan 1 fighter moved from Korea to Japan 1 fighter moved from Philippines to Korea 2 bombers moved from New South Wales to Philippines
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TripleA Move Summary: French round 10
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 10 Combat Move - French 1 cruiser and 1 destroyer moved from 94 Sea Zone to 91 Sea Zone 4 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Eastern Persia to West India
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TripleA Manual Gamesave Post: Germans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 11 Combat Move - Germans
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 11
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 11 Combat Move - Germans Airborne Attack Move - Germans Germans creates battle in territory 112 Sea Zone
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TripleA Move Summary: Russians round 11
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 11 Combat Move - Russians 1 mech_infantry moved from Germany to Denmark Russians take Denmark from Germans 3 fighters moved from Western Ukraine to Kansu 1 bomber moved from Western Ukraine to Chahar 1 tactical_bomber moved from Eastern Poland to Kansu 2 armour and 1 mech_infantry moved from Poland to Western Ukraine 1 infantry moved from Poland to Eastern Poland 1 armour moved from Germany to Eastern Poland 6 mech_infantrys moved from Germany to Eastern Poland 8 infantry moved from Germany to Poland 2 infantry moved from Greater Southern Germany to Yugoslavia Russians take Yugoslavia from Germans 1 armour moved from Romania to Albania Russians take Albania from Italians 1 armour moved from Romania to Greece Russians take Bulgaria from Germans Russians take Greece from Italians 2 bombers moved from Volgograd to Manchuria 1 infantry moved from Karelia to Novgorod 1 infantry moved from Novgorod to Archangel 1 infantry moved from Finland to Karelia 1 bomber and 7 fighters moved from Korea to Japan 2 armour moved from Romania to Ukraine 1 armour moved from Jehol to Korea 1 mech_infantry moved from Jehol to Korea 1 infantry moved from Jehol to Manchuria 1 infantry moved from Amur to Korea 1 infantry moved from Siberia to Amur
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 11 Combat Move - Russians 1 mech_infantry moved from Germany to Denmark Russians take Denmark from Germans 3 fighters moved from Western Ukraine to Kansu 1 bomber moved from Western Ukraine to Chahar 1 tactical_bomber moved from Eastern Poland to Kansu 2 armour and 1 mech_infantry moved from Poland to Western Ukraine 1 infantry moved from Poland to Eastern Poland 1 armour moved from Germany to Eastern Poland 6 mech_infantrys moved from Germany to Eastern Poland 8 infantry moved from Germany to Poland 2 infantry moved from Greater Southern Germany to Yugoslavia Russians take Yugoslavia from Germans 1 armour moved from Romania to Albania Russians take Albania from Italians 1 armour moved from Romania to Greece Russians take Bulgaria from Germans Russians take Greece from Italians 2 bombers moved from Volgograd to Manchuria 1 infantry moved from Karelia to Novgorod 1 infantry moved from Novgorod to Archangel 1 infantry moved from Finland to Karelia 1 bomber and 7 fighters moved from Korea to Japan 2 armour moved from Romania to Ukraine 1 armour moved from Jehol to Korea 1 mech_infantry moved from Jehol to Korea 1 infantry moved from Jehol to Manchuria 1 infantry moved from Amur to Korea 1 infantry moved from Siberia to Amur Purchase Units - Russians Russians buy 10 bombers; Remaining resources: 0 PUs; Combat - Russians Russians creates battle in territory 112 Sea Zone Battle in 112 Sea Zone Russians attack with 1 submarine Germans defend with 1 submarine Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 112 Sea Zone Russians win with 1 submarine remaining. Battle score for attacker is 5 Casualties for Germans: 1 submarine Battle in Japan Russians attack with 1 bomber and 7 fighters Japanese defend with 3 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 tactical_bomber AA fire in Japan : 1/8 hits, 1.33 expected hits 1 fighter owned by the Russians lost in Japan Russians roll dice for 1 bomber and 6 fighters in Japan, round 2 : 3/7 hits, 3.67 expected hits Japanese roll dice for 3 aaGuns, 2 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Japan, round 2 : 2/15 hits, 5.83 expected hits 3 infantry owned by the Japanese and 2 fighters owned by the Russians lost in Japan Russians roll dice for 1 bomber and 4 fighters in Japan, round 3 : 3/5 hits, 2.67 expected hits Japanese roll dice for 3 aaGuns, 2 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Japan, round 3 : 5/12 hits, 4.83 expected hits 3 infantry owned by the Japanese, 4 fighters owned by the Russians and 1 bomber owned by the Russians lost in Japan Japanese win with 3 aaGuns, 2 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is -64 Casualties for Russians: 1 bomber and 7 fighters Casualties for Japanese: 6 infantry Non Combat Move - Russians Place Units - Russians 4 bombers placed in Korea 4 bombers placed in Volgograd 2 bombers placed in Russia Turn Complete - Russians Russians collect 69 PUs; end with 69 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 30 PUs; end with 99 PUs
Combat Hit Differential Summary :
Germans : -0.17 AA fire in Japan : : -0.33 Russians : 0.33 Japanese : -3.67
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 11 Combat Move - Japanese Purchase Units - Japanese Japanese buy 2 artilleries and 1 destroyer; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Non Combat Move - Japanese 2 fighters moved from Soviet Far East to Japan Place Units - Japanese 1 destroyer placed in 6 Sea Zone 2 artilleries placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,2,4,2,2,6,2,6,1,4,4,4,6,1,6,6,3,1,2,6,5,2,6,6,2,5,3,4,3 Japanese collect 3 PUs (8 lost to blockades); end with 3 PUs Japanese collect 2 PUs from War Bonds; end with 5 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: Americans round 11
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 11 Combat Move - Americans 3 armour moved from Central United States to Western United States 1 infantry moved from Central United States to Western United States 4 infantry moved from Western United States to 10 Sea Zone 4 infantry and 2 transports moved from 10 Sea Zone to 15 Sea Zone 1 carrier moved from 25 Sea Zone to 7 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 7 Sea Zone 1 fighter moved from Central United States to Hawaiian Islands 1 bomber moved from Central United States to Korea 3 fighters moved from Korea to Japan 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Japan 1 armour moved from Philippines to 35 Sea Zone 1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from Kwangsi to Korea 2 infantry moved from 6 Sea Zone to Japan 2 infantry moved from 6 Sea Zone to Japan 1 artillery moved from 6 Sea Zone to Japan 2 armour moved from 6 Sea Zone to Japan
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TripleA Move Summary: Chinese round 11
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 11 Combat Move - Chinese 1 infantry moved from Jehol to Manchuria 10 artilleries and 21 infantry moved from Kiangsu to Shantung
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TripleA Move Summary: British round 11
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 11 Combat Move - British 3 bombers moved from United Kingdom to Russia 3 bombers moved from Bryansk to Jehol 2 fighters moved from Bryansk to Suiyuyan 5 bombers moved from Kansu to Manchuria 2 armour and 1 mech_infantry moved from Anhwe to Manchuria 1 fighter moved from India to Manchuria 1 bomber moved from India to Manchuria 1 armour moved from India to Shan State 2 mech_infantrys moved from Yunnan to Anhwe 2 fighters moved from Manchuria to Japan 3 fighters moved from Korea to Japan
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 11 Combat Move - Americans 3 armour moved from Central United States to Western United States 1 infantry moved from Central United States to Western United States 4 infantry moved from Western United States to 10 Sea Zone 4 infantry and 2 transports moved from 10 Sea Zone to 15 Sea Zone 1 carrier moved from 25 Sea Zone to 7 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 7 Sea Zone 1 fighter moved from Central United States to Hawaiian Islands 1 bomber moved from Central United States to Korea 3 fighters moved from Korea to Japan 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Japan 1 armour moved from Philippines to 35 Sea Zone 1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from Kwangsi to Korea 2 infantry moved from 6 Sea Zone to Japan 2 infantry moved from 6 Sea Zone to Japan 1 artillery moved from 6 Sea Zone to Japan 2 armour moved from 6 Sea Zone to Japan Purchase Units - Americans Americans buy 3 bombers, 2 carriers and 6 fighters; Remaining resources: 0 PUs; Combat - Americans Battle in 6 Sea Zone Americans attack with 2 battleships, 1 carrier, 1 destroyer, 10 submarines and 4 transports; Russians loiter and taunt Japanese defend with 1 destroyer Americans roll dice for 10 submarines in 6 Sea Zone, round 2 : 8/10 hits, 5.00 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win with 2 battleships, 1 carrier, 1 destroyer, 9 submarines and 4 transports remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Japan Americans attack with 2 armour, 1 artillery, 5 fighters, 4 infantry and 2 tactical_bombers Japanese defend with 3 aaGuns, 1 airfield, 2 armour, 4 artilleries, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 1 tactical_bomber AA fire in Japan : 2/7 hits, 1.17 expected hits 2 fighters owned by the Americans lost in Japan Americans roll dice for 2 armour, 1 artillery, 3 fighters, 4 infantry and 2 tactical_bombers in Japan, round 2 : 5/12 hits, 5.67 expected hits Japanese roll dice for 3 aaGuns, 2 armour, 4 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber in Japan, round 2 : 5/13 hits, 5.83 expected hits 2 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 4 infantry owned by the Americans and 1 artillery owned by the Americans lost in Japan Americans roll dice for 2 armour, 3 fighters and 2 tactical_bombers in Japan, round 3 : 4/7 hits, 4.33 expected hits Japanese roll dice for 3 aaGuns, 2 armour, 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Japan, round 3 : 6/8 hits, 4.17 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese, 2 tactical_bombers owned by the Americans, 1 aaGun owned by the Japanese, 2 armour owned by the Americans and 2 fighters owned by the Americans lost in Japan Americans roll dice for 1 fighter in Japan, round 4 : 1/1 hits, 0.67 expected hits Japanese roll dice for 2 aaGuns, 1 armour, 3 fighters and 1 tactical_bomber in Japan, round 4 : 2/5 hits, 3.00 expected hits 1 armour owned by the Japanese and 1 fighter owned by the Americans lost in Japan Japanese win with 2 aaGuns, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -58 Casualties for Americans: 2 armour, 1 artillery, 5 fighters, 4 infantry and 2 tactical_bombers Casualties for Japanese: 1 aaGun, 2 armour, 4 artilleries and 3 infantry Non Combat Move - Americans Place Units - Americans 2 carriers placed in 10 Sea Zone 4 fighters placed in 10 Sea Zone 2 bombers and 2 fighters placed in Western United States 1 bomber placed in Central United States Turn Complete - Americans Americans collect 72 PUs; end with 72 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs Combat Move - Chinese 1 infantry moved from Jehol to Manchuria 10 artilleries and 21 infantry moved from Kiangsu to Shantung Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Non Combat Move - Chinese Place Units - Chinese 6 artilleries and 2 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs Combat Move - British 3 bombers moved from United Kingdom to Russia 3 bombers moved from Bryansk to Jehol 2 fighters moved from Bryansk to Suiyuyan 5 bombers moved from Kansu to Manchuria 2 armour and 1 mech_infantry moved from Anhwe to Manchuria 1 fighter moved from India to Manchuria 1 bomber moved from India to Manchuria 1 armour moved from India to Shan State 2 mech_infantrys moved from Yunnan to Anhwe 2 fighters moved from Manchuria to Japan 3 fighters moved from Korea to Japan Purchase Units - British British buy 3 bombers; Remaining resources: 6 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 bomber and 1 fighter; Remaining resources: 1 PUs; Combat - British Battle in Japan British attack with 5 fighters Japanese defend with 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 tactical_bomber AA fire in Japan : 0/5 hits, 0.83 expected hits British roll dice for 5 fighters in Japan, round 2 : 2/5 hits, 3.33 expected hits Japanese roll dice for 2 aaGuns, 3 fighters and 1 tactical_bomber in Japan, round 2 : 1/4 hits, 2.50 expected hits 2 aaGuns owned by the Japanese and 1 fighter owned by the British lost in Japan British roll dice for 4 fighters in Japan, round 3 : 2/4 hits, 2.67 expected hits Japanese roll dice for 3 fighters and 1 tactical_bomber in Japan, round 3 : 2/4 hits, 2.50 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 2 fighters owned by the British lost in Japan British roll dice for 2 fighters in Japan, round 4 : 1/2 hits, 1.33 expected hits Japanese roll dice for 2 fighters in Japan, round 4 : 2/2 hits, 1.33 expected hits 1 fighter owned by the Japanese and 2 fighters owned by the British lost in Japan Japanese win with 1 fighter remaining. Battle score for attacker is -9 Casualties for British: 5 fighters Casualties for Japanese: 2 aaGuns, 2 fighters and 1 tactical_bomber Non Combat Move - British Place Units - British 3 bombers placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs Place Units - UK_Pacific 1 bomber and 1 fighter placed in India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 19 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs Some Units in India change ownership: 1 bomber and 1 fighter
Combat Hit Differential Summary :
British : -2.33 Americans : 2.33 AA fire in Japan : : -0.00 Japanese : -0.67
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TripleA Move Summary: Italians round 11
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 11 Combat Move - Italians Italians has no rockets to fire Airborne Attack Move - Italians
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TripleA Move Summary: ANZAC round 11
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 11 Combat Move - ANZAC 3 bombers moved from New South Wales to Philippines 2 bombers moved from Philippines to Japan 2 fighters moved from Korea to Japan 1 bomber moved from Korea to Japan 1 infantry moved from Formosa to 20 Sea Zone 1 artillery moved from Formosa to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Japan
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TripleA Move Summary: French round 11
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 11 Combat Move - French
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TripleA Move Summary: Russians round 12
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 12 Combat Move - Russians 4 bombers moved from Korea to Japan 2 bombers moved from Manchuria to Japan 1 bomber moved from Chahar to Japan 3 fighters moved from Kansu to Korea 1 tactical_bomber moved from Kansu to Korea 4 bombers moved from Volgograd to Manchuria 2 bombers moved from Russia to Korea 1 mech_infantry moved from Korea to Siberia
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 12 Combat Move - Russians 4 bombers moved from Korea to Japan 2 bombers moved from Manchuria to Japan 1 bomber moved from Chahar to Japan 3 fighters moved from Kansu to Korea 1 tactical_bomber moved from Kansu to Korea 4 bombers moved from Volgograd to Manchuria 2 bombers moved from Russia to Korea 1 mech_infantry moved from Korea to Siberia Purchase Units - Russians Russians buy 8 bombers and 1 infantry; Remaining resources: 0 PUs; Non Combat Move - Russians Place Units - Russians 4 bombers placed in Korea 3 bombers and 1 infantry placed in Volgograd 1 bomber placed in Russia Turn Complete - Russians Russians collect 69 PUs; end with 69 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 30 PUs; end with 99 PUs
Combat Hit Differential Summary :