BarbaLoca BattleStarPimptastica vs ErinmoreS All Tech


  • TripleA Move Summary: Chinese round 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 10
    
        Combat Move - Chinese
            2 artilleries and 6 infantry moved from Shantung to Kiangsu
            7 artilleries and 10 infantry moved from Kiangsi to Kiangsu
            1 artillery, 2 fighters and 8 infantry moved from Anhwe to Kiangsu
    

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  • TripleA Move Summary: British round 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 10
    
        Combat Move - British
            3 bombers moved from United Kingdom to Bryansk
            5 bombers moved from Northern Italy to Kansu
            2 fighters moved from Northern Italy to Bryansk
            1 armour moved from Eastern Persia to India
            1 infantry moved from Persia to Eastern Persia
            1 infantry moved from Trans-Jordan to Iraq
            2 fighters moved from India to Manchuria
            2 armour moved from Kwangtung to Anhwe
            1 mech_infantry moved from Kwangtung to Anhwe
            1 mech_infantry moved from Siam to Yunnan
            1 mech_infantry moved from Shan State to Yunnan
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
    

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  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 10
    
        Combat Move - Americans
                Americans converts factory_major into different units
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 armour moved from Normandy Bordeaux to Western Germany
                  Americans take Holland Belgium from Germans
                  Americans take Western Germany from Germans
            2 armour moved from Normandy Bordeaux to France
            1 armour moved from Southern France to France
            2 armour moved from Southern France to Southern Italy
            3 armour, 1 artillery and 1 mech_infantry moved from Northern Italy to Southern Italy
            1 fighter moved from Southern France to France
            1 fighter moved from Southern France to Southern Italy
            2 transports moved from 35 Sea Zone to 44 Sea Zone
            1 artillery and 2 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 44 Sea Zone to 35 Sea Zone
            1 destroyer and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
                  Americans take 20 Sea Zone from Japanese
                  Americans take 19 Sea Zone from Japanese
            1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 1 carrier, 1 fighter, 2 infantry, 7 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 6 Sea Zone
            2 submarines moved from 16 Sea Zone to 6 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
    
        Purchase Units - Americans
            Americans buy 3 armour, 1 bomber, 1 fighter, 5 infantry and 6 transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in France
                Americans attack with 3 armour and 1 fighter
                Italians defend with 1 airfield, 1 factory_minor and 2 infantry
                    Americans roll dice for 3 armour and 1 fighter in France, round 2 : 1/4 hits, 2.17 expected hits
                    Italians roll dice for 2 infantry in France, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in France
                    Americans roll dice for 3 armour and 1 fighter in France, round 3 : 3/4 hits, 2.17 expected hits
                    Italians roll dice for 1 infantry in France, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in France
                Americans win, taking France from Italians, taking French Indo China from UK_Pacific, taking Normandy Bordeaux from Americans, taking Southern France from Americans with 3 armour and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in Southern Italy
                Americans attack with 5 armour, 1 artillery, 1 fighter and 1 mech_infantry
                Italians defend with 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
                    AA fire in Southern Italy : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Americans lost in Southern Italy
                    Americans roll dice for 5 armour, 1 artillery and 1 mech_infantry in Southern Italy, round 2 : 3/7 hits, 3.17 expected hits
                    Italians roll dice for 1 aaGun, 1 armour and 1 infantry in Southern Italy, round 2 : 1/2 hits, 0.83 expected hits
                    1 aaGun owned by the Italians, 1 artillery owned by the Americans, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Southern Italy
                Americans captures 20PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 5 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 artillery and 1 fighter
                Casualties for Italians: 1 aaGun, 1 armour and 1 infantry
            Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
            Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
    
        Non Combat Move - Americans
            1 fighter moved from France to Eastern Poland
    
        Place Units - Americans
            6 transports placed in 10 Sea Zone
            3 armour placed in Central United States
            4 infantry placed in Western United States
            1 bomber, 1 fighter and 1 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 72 PUs; end with 92 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 107 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 112 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 117 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 122 PUs
    
        Combat Move - Chinese
            2 artilleries and 6 infantry moved from Shantung to Kiangsu
            7 artilleries and 10 infantry moved from Kiangsi to Kiangsu
            1 artillery, 2 fighters and 8 infantry moved from Anhwe to Kiangsu
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 6 artilleries; Remaining resources: 1 PUs; 
    
        Combat - Chinese
            Battle in Kiangsu
                Chinese attack with 10 artilleries, 2 fighters and 24 infantry
                Japanese defend with 2 artilleries, 1 factory_minor and 3 infantry
                    Chinese roll dice for 10 artilleries, 2 fighters and 24 infantry in Kiangsu, round 2 : 14/36 hits, 10.33 expected hits
                    Japanese roll dice for 2 artilleries and 3 infantry in Kiangsu, round 2 : 3/5 hits, 1.67 expected hits
                    3 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 3 infantry owned by the Chinese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 10 artilleries, 2 fighters and 21 infantry remaining. Battle score for attacker is 8
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 2 artilleries and 3 infantry
            Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
    
        Non Combat Move - Chinese
            2 fighters moved from Kiangsu to Manchuria
            1 infantry moved from Chahar to Jehol
            1 infantry moved from Burma to Yunnan
    
        Place Units - Chinese
            6 artilleries placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 24 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs
    
        Combat Move - British
            3 bombers moved from United Kingdom to Bryansk
            5 bombers moved from Northern Italy to Kansu
            2 fighters moved from Northern Italy to Bryansk
            1 armour moved from Eastern Persia to India
            1 infantry moved from Persia to Eastern Persia
            1 infantry moved from Trans-Jordan to Iraq
            2 fighters moved from India to Manchuria
            2 armour moved from Kwangtung to Anhwe
            1 mech_infantry moved from Kwangtung to Anhwe
            1 mech_infantry moved from Siam to Yunnan
            1 mech_infantry moved from Shan State to Yunnan
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
    
        Purchase Units - British
            British buy 3 bombers; Remaining resources: 4 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 bomber and 1 fighter; Remaining resources: 0 PUs; 
    
        Non Combat Move - British
            1 fighter moved from Manchuria to Korea
    
        Place Units - British
            3 bombers placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            1 bomber and 1 fighter placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 18 PUs; end with 18 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
            Some Units in India change ownership: 1 bomber and 1 fighter
    

    Combat Hit Differential Summary :

    Italians : -0.83
    Americans : -0.50
    AA fire in Southern Italy : : 0.67
    Chinese : 3.67
    Japanese : 1.33
    

    Savegame


  • TripleA Move Summary: ANZAC round 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 10
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
            1 fighter moved from Shantung to Korea
            2 bombers moved from Philippines to Japan
            3 bombers moved from Korea to Japan
            1 fighter moved from Korea to Japan
            1 fighter moved from Philippines to Korea
            2 bombers moved from New South Wales to Philippines
    

    Savegame


  • TripleA Move Summary: French round 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 10
    
        Combat Move - French
            1 cruiser and 1 destroyer moved from 94 Sea Zone to 91 Sea Zone
            4 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Eastern Persia to West India
    

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  • TripleA Manual Gamesave Post: Germans round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 11
    
        Combat Move - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Germans round 11

    TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 11
    
        Combat Move - Germans
    
        Airborne Attack Move - Germans
            Germans creates battle in territory 112 Sea Zone
    

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  • TripleA Move Summary: Russians round 11

    TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 11
    
        Combat Move - Russians
            1 mech_infantry moved from Germany to Denmark
                  Russians take Denmark from Germans
            3 fighters moved from Western Ukraine to Kansu
            1 bomber moved from Western Ukraine to Chahar
            1 tactical_bomber moved from Eastern Poland to Kansu
            2 armour and 1 mech_infantry moved from Poland to Western Ukraine
            1 infantry moved from Poland to Eastern Poland
            1 armour moved from Germany to Eastern Poland
            6 mech_infantrys moved from Germany to Eastern Poland
            8 infantry moved from Germany to Poland
            2 infantry moved from Greater Southern Germany to Yugoslavia
                  Russians take Yugoslavia from Germans
            1 armour moved from Romania to Albania
                  Russians take Albania from Italians
            1 armour moved from Romania to Greece
                  Russians take Bulgaria from Germans
                  Russians take Greece from Italians
            2 bombers moved from Volgograd to Manchuria
            1 infantry moved from Karelia to Novgorod
            1 infantry moved from Novgorod to Archangel
            1 infantry moved from Finland to Karelia
            1 bomber and 7 fighters moved from Korea to Japan
            2 armour moved from Romania to Ukraine
            1 armour moved from Jehol to Korea
            1 mech_infantry moved from Jehol to Korea
            1 infantry moved from Jehol to Manchuria
            1 infantry moved from Amur to Korea
            1 infantry moved from Siberia to Amur
    

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  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 11
    
        Combat Move - Russians
            1 mech_infantry moved from Germany to Denmark
                  Russians take Denmark from Germans
            3 fighters moved from Western Ukraine to Kansu
            1 bomber moved from Western Ukraine to Chahar
            1 tactical_bomber moved from Eastern Poland to Kansu
            2 armour and 1 mech_infantry moved from Poland to Western Ukraine
            1 infantry moved from Poland to Eastern Poland
            1 armour moved from Germany to Eastern Poland
            6 mech_infantrys moved from Germany to Eastern Poland
            8 infantry moved from Germany to Poland
            2 infantry moved from Greater Southern Germany to Yugoslavia
                  Russians take Yugoslavia from Germans
            1 armour moved from Romania to Albania
                  Russians take Albania from Italians
            1 armour moved from Romania to Greece
                  Russians take Bulgaria from Germans
                  Russians take Greece from Italians
            2 bombers moved from Volgograd to Manchuria
            1 infantry moved from Karelia to Novgorod
            1 infantry moved from Novgorod to Archangel
            1 infantry moved from Finland to Karelia
            1 bomber and 7 fighters moved from Korea to Japan
            2 armour moved from Romania to Ukraine
            1 armour moved from Jehol to Korea
            1 mech_infantry moved from Jehol to Korea
            1 infantry moved from Jehol to Manchuria
            1 infantry moved from Amur to Korea
            1 infantry moved from Siberia to Amur
    
        Purchase Units - Russians
            Russians buy 10 bombers; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Russians creates battle in territory 112 Sea Zone
            Battle in 112 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 submarine
                    Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 112 Sea Zone
                Russians win with 1 submarine remaining. Battle score for attacker is 5
                Casualties for Germans: 1 submarine
            Battle in Japan
                Russians attack with 1 bomber and 7 fighters
                Japanese defend with 3 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 tactical_bomber
                    AA fire in Japan : 1/8 hits, 1.33 expected hits
                    1 fighter owned by the Russians lost in Japan
                    Russians roll dice for 1 bomber and 6 fighters in Japan, round 2 : 3/7 hits, 3.67 expected hits
                    Japanese roll dice for 3 aaGuns, 2 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Japan, round 2 : 2/15 hits, 5.83 expected hits
                    3 infantry owned by the Japanese and 2 fighters owned by the Russians lost in Japan
                    Russians roll dice for 1 bomber and 4 fighters in Japan, round 3 : 3/5 hits, 2.67 expected hits
                    Japanese roll dice for 3 aaGuns, 2 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Japan, round 3 : 5/12 hits, 4.83 expected hits
                    3 infantry owned by the Japanese, 4 fighters owned by the Russians and 1 bomber owned by the Russians lost in Japan
                Japanese win with 3 aaGuns, 2 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is -64
                Casualties for Russians: 1 bomber and 7 fighters
                Casualties for Japanese: 6 infantry
    
        Non Combat Move - Russians
    
        Place Units - Russians
            4 bombers placed in Korea
            4 bombers placed in Volgograd
            2 bombers placed in Russia
    
        Turn Complete - Russians
            Russians collect 69 PUs; end with 69 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 30 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    AA fire in Japan : : -0.33
    Russians : 0.33
    Japanese : -3.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 11
    
        Combat Move - Japanese
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries and 1 destroyer; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Non Combat Move - Japanese
            2 fighters moved from Soviet Far East to Japan
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            2 artilleries placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,2,4,2,2,6,2,6,1,4,4,4,6,1,6,6,3,1,2,6,5,2,6,6,2,5,3,4,3
            Japanese collect 3 PUs (8 lost to blockades); end with 3 PUs
            Japanese collect 2 PUs from War Bonds; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Americans round 11

    TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 11
    
        Combat Move - Americans
            3 armour moved from Central United States to Western United States
            1 infantry moved from Central United States to Western United States
            4 infantry moved from Western United States to 10 Sea Zone
            4 infantry and 2 transports moved from 10 Sea Zone to 15 Sea Zone
            1 carrier moved from 25 Sea Zone to 7 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 7 Sea Zone
            1 fighter moved from Central United States to Hawaiian Islands
            1 bomber moved from Central United States to Korea
            3 fighters moved from Korea to Japan
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Japan
            1 armour moved from Philippines to 35 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from Kwangsi to Korea
            2 infantry moved from 6 Sea Zone to Japan
            2 infantry moved from 6 Sea Zone to Japan
            1 artillery moved from 6 Sea Zone to Japan
            2 armour moved from 6 Sea Zone to Japan
    

    Savegame


  • TripleA Move Summary: Chinese round 11

    TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 11
    
        Combat Move - Chinese
            1 infantry moved from Jehol to Manchuria
            10 artilleries and 21 infantry moved from Kiangsu to Shantung
    

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  • TripleA Move Summary: British round 11

    TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 11
    
        Combat Move - British
            3 bombers moved from United Kingdom to Russia
            3 bombers moved from Bryansk to Jehol
            2 fighters moved from Bryansk to Suiyuyan
            5 bombers moved from Kansu to Manchuria
            2 armour and 1 mech_infantry moved from Anhwe to Manchuria
            1 fighter moved from India to Manchuria
            1 bomber moved from India to Manchuria
            1 armour moved from India to Shan State
            2 mech_infantrys moved from Yunnan to Anhwe
            2 fighters moved from Manchuria to Japan
            3 fighters moved from Korea to Japan
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 11
    
        Combat Move - Americans
            3 armour moved from Central United States to Western United States
            1 infantry moved from Central United States to Western United States
            4 infantry moved from Western United States to 10 Sea Zone
            4 infantry and 2 transports moved from 10 Sea Zone to 15 Sea Zone
            1 carrier moved from 25 Sea Zone to 7 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 7 Sea Zone
            1 fighter moved from Central United States to Hawaiian Islands
            1 bomber moved from Central United States to Korea
            3 fighters moved from Korea to Japan
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Japan
            1 armour moved from Philippines to 35 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from Kwangsi to Korea
            2 infantry moved from 6 Sea Zone to Japan
            2 infantry moved from 6 Sea Zone to Japan
            1 artillery moved from 6 Sea Zone to Japan
            2 armour moved from 6 Sea Zone to Japan
    
        Purchase Units - Americans
            Americans buy 3 bombers, 2 carriers and 6 fighters; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 6 Sea Zone
                Americans attack with 2 battleships, 1 carrier, 1 destroyer, 10 submarines and 4 transports; Russians loiter and taunt
                Japanese defend with 1 destroyer
                    Americans roll dice for 10 submarines in 6 Sea Zone, round 2 : 8/10 hits, 5.00 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win with 2 battleships, 1 carrier, 1 destroyer, 9 submarines and 4 transports remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Japan
                Americans attack with 2 armour, 1 artillery, 5 fighters, 4 infantry and 2 tactical_bombers
                Japanese defend with 3 aaGuns, 1 airfield, 2 armour, 4 artilleries, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
                    AA fire in Japan : 2/7 hits, 1.17 expected hits
                    2 fighters owned by the Americans lost in Japan
                    Americans roll dice for 2 armour, 1 artillery, 3 fighters, 4 infantry and 2 tactical_bombers in Japan, round 2 : 5/12 hits, 5.67 expected hits
                    Japanese roll dice for 3 aaGuns, 2 armour, 4 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber in Japan, round 2 : 5/13 hits, 5.83 expected hits
                    2 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 4 infantry owned by the Americans and 1 artillery owned by the Americans lost in Japan
                    Americans roll dice for 2 armour, 3 fighters and 2 tactical_bombers in Japan, round 3 : 4/7 hits, 4.33 expected hits
                    Japanese roll dice for 3 aaGuns, 2 armour, 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Japan, round 3 : 6/8 hits, 4.17 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese, 2 tactical_bombers owned by the Americans, 1 aaGun owned by the Japanese, 2 armour owned by the Americans and 2 fighters owned by the Americans lost in Japan
                    Americans roll dice for 1 fighter in Japan, round 4 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 aaGuns, 1 armour, 3 fighters and 1 tactical_bomber in Japan, round 4 : 2/5 hits, 3.00 expected hits
                    1 armour owned by the Japanese and 1 fighter owned by the Americans lost in Japan
                Japanese win with 2 aaGuns, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -58
                Casualties for Americans: 2 armour, 1 artillery, 5 fighters, 4 infantry and 2 tactical_bombers
                Casualties for Japanese: 1 aaGun, 2 armour, 4 artilleries and 3 infantry
    
        Non Combat Move - Americans
    
        Place Units - Americans
            2 carriers placed in 10 Sea Zone
            4 fighters placed in 10 Sea Zone
            2 bombers and 2 fighters placed in Western United States
            1 bomber placed in Central United States
    
        Turn Complete - Americans
            Americans collect 72 PUs; end with 72 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs
    
        Combat Move - Chinese
            1 infantry moved from Jehol to Manchuria
            10 artilleries and 21 infantry moved from Kiangsu to Shantung
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            6 artilleries and 2 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
    
        Combat Move - British
            3 bombers moved from United Kingdom to Russia
            3 bombers moved from Bryansk to Jehol
            2 fighters moved from Bryansk to Suiyuyan
            5 bombers moved from Kansu to Manchuria
            2 armour and 1 mech_infantry moved from Anhwe to Manchuria
            1 fighter moved from India to Manchuria
            1 bomber moved from India to Manchuria
            1 armour moved from India to Shan State
            2 mech_infantrys moved from Yunnan to Anhwe
            2 fighters moved from Manchuria to Japan
            3 fighters moved from Korea to Japan
    
        Purchase Units - British
            British buy 3 bombers; Remaining resources: 6 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 bomber and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat - British
            Battle in Japan
                British attack with 5 fighters
                Japanese defend with 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 tactical_bomber
                    AA fire in Japan : 0/5 hits, 0.83 expected hits
                    British roll dice for 5 fighters in Japan, round 2 : 2/5 hits, 3.33 expected hits
                    Japanese roll dice for 2 aaGuns, 3 fighters and 1 tactical_bomber in Japan, round 2 : 1/4 hits, 2.50 expected hits
                    2 aaGuns owned by the Japanese and 1 fighter owned by the British lost in Japan
                    British roll dice for 4 fighters in Japan, round 3 : 2/4 hits, 2.67 expected hits
                    Japanese roll dice for 3 fighters and 1 tactical_bomber in Japan, round 3 : 2/4 hits, 2.50 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 2 fighters owned by the British lost in Japan
                    British roll dice for 2 fighters in Japan, round 4 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 2 fighters in Japan, round 4 : 2/2 hits, 1.33 expected hits
                    1 fighter owned by the Japanese and 2 fighters owned by the British lost in Japan
                Japanese win with 1 fighter remaining. Battle score for attacker is -9
                Casualties for British: 5 fighters
                Casualties for Japanese: 2 aaGuns, 2 fighters and 1 tactical_bomber
    
        Non Combat Move - British
    
        Place Units - British
            3 bombers placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            1 bomber and 1 fighter placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 18 PUs; end with 19 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
            Some Units in India change ownership: 1 bomber and 1 fighter
    

    Combat Hit Differential Summary :

    British : -2.33
    Americans : 2.33
    AA fire in Japan : : -0.00
    Japanese : -0.67
    

    Savegame


  • TripleA Move Summary: Italians round 11

    TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 11
    
        Combat Move - Italians
            Italians has no rockets to fire
    
        Airborne Attack Move - Italians
    

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  • TripleA Move Summary: ANZAC round 11

    TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 11
    
        Combat Move - ANZAC
            3 bombers moved from New South Wales to Philippines
            2 bombers moved from Philippines to Japan
            2 fighters moved from Korea to Japan
            1 bomber moved from Korea to Japan
            1 infantry moved from Formosa to 20 Sea Zone
            1 artillery moved from Formosa to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Japan
    

    Savegame


  • TripleA Move Summary: French round 11

    TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 11
    
        Combat Move - French
    

    Savegame


  • TripleA Move Summary: Russians round 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 12
    
        Combat Move - Russians
            4 bombers moved from Korea to Japan
            2 bombers moved from Manchuria to Japan
            1 bomber moved from Chahar to Japan
            3 fighters moved from Kansu to Korea
            1 tactical_bomber moved from Kansu to Korea
            4 bombers moved from Volgograd to Manchuria
            2 bombers moved from Russia to Korea
            1 mech_infantry moved from Korea to Siberia
    

    Savegame


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 12
    
        Combat Move - Russians
            4 bombers moved from Korea to Japan
            2 bombers moved from Manchuria to Japan
            1 bomber moved from Chahar to Japan
            3 fighters moved from Kansu to Korea
            1 tactical_bomber moved from Kansu to Korea
            4 bombers moved from Volgograd to Manchuria
            2 bombers moved from Russia to Korea
            1 mech_infantry moved from Korea to Siberia
    
        Purchase Units - Russians
            Russians buy 8 bombers and 1 infantry; Remaining resources: 0 PUs; 
    
        Non Combat Move - Russians
    
        Place Units - Russians
            4 bombers placed in Korea
            3 bombers and 1 infantry placed in Volgograd
            1 bomber placed in Russia
    
        Turn Complete - Russians
            Russians collect 69 PUs; end with 69 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 30 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Savegame

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