TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Germans Germans buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Combat Move - British
2 infantry moved from Burma to Shan State
3 fighters moved from India to Shan State
1 bomber moved from Trans-Jordan to 95 Sea Zone
1 fighter moved from Algeria to 95 Sea Zone
1 fighter moved from Egypt to 95 Sea Zone
1 fighter moved from Egypt to 95 Sea Zone
Combat Hit Differential Summary :
@Pejon_88 Scramble i SZ95 och OOL?
Ingen scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 3 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 infantry and 1 mech_infantry moved from Algeria to Tunisia
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
2 artilleries and 2 infantry moved from 94 Sea Zone to Tunisia
2 fighters moved from Gibraltar to Tunisia
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
1 bomber moved from Queensland to New Guinea
Combat - Americans
Battle in Tunisia
Americans attack with 1 armour, 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry
Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 3/9 hits, 3,17 expected hits
Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 3/7 hits, 2,50 expected hits
3 infantry owned by the Americans and 3 infantry owned by the Italians lost in Tunisia
Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 1 mech_infantry in Tunisia, round 3 : 3/6 hits, 2,50 expected hits
Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Tunisia, round 3 : 0/4 hits, 1,50 expected hits
1 mech_infantry owned by the Italians and 2 artilleries owned by the Italians lost in Tunisia
Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 1 mech_infantry in Tunisia, round 4 : 2/6 hits, 2,50 expected hits
Italians roll dice for 1 armour in Tunisia, round 4 : 1/1 hits, 0,50 expected hits
1 artillery owned by the Americans and 1 armour owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for Americans: 1 artillery and 3 infantry
Casualties for Italians: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Battle in New Guinea
Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in New Guinea, round 2 : 1/3 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea
Americans win, taking New Guinea from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters moved from Tunisia to 94 Sea Zone
1 carrier moved from 91 Sea Zone to 94 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
3 fighters and 1 tactical_bomber moved from Queensland to New Zealand
1 bomber moved from New Guinea to New Zealand
1 artillery and 3 infantry moved from Queensland to New South Wales
2 fighters moved from 26 Sea Zone to Hawaiian Islands
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 transport moved from 26 Sea Zone to 64 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 3 destroyers and 2 submarines moved from 26 Sea Zone to 13 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 13 Sea Zone
1 aaGun moved from Central United States to Western United States
1 fighter moved from Western United States to 91 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
Place Units - Americans
2 transports placed in 101 Sea Zone
1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Western United States
2 artilleries and 2 infantry placed in Central United States
1 fighter placed in Eastern United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
1 fighter moved from Tsinghai to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
1 infantry moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 2 artilleries, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Burma to Shan State
3 fighters moved from India to Shan State
1 bomber moved from Trans-Jordan to 95 Sea Zone
1 fighter moved from Algeria to 95 Sea Zone
1 fighter moved from Egypt to 95 Sea Zone
1 fighter moved from Egypt to 95 Sea Zone
Combat - British
Battle in 95 Sea Zone
British attack with 1 bomber and 3 fighters
Italians defend with 1 carrier
British roll dice for 1 bomber and 3 fighters in 95 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
Italians roll dice for 1 carrier in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 carrier owned by the Italians lost in 95 Sea Zone
British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 16
Casualties for Italians: 1 carrier
Battle in Shan State
British attack with 3 fighters and 2 infantry
Japanese defend with 2 infantry
British roll dice for 3 fighters and 2 infantry in Shan State, round 2 : 3/5 hits, 1,83 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
3 fighters moved from Shan State to India
3 aaGuns, 6 artilleries, 8 infantry and 1 mech_infantry moved from Burma to India
1 transport moved from 76 Sea Zone to 71 Sea Zone
3 infantry moved from Egypt to Trans-Jordan
3 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
1 infantry moved from Syria to Iraq
1 tactical_bomber moved from Persia to India
3 infantry and 1 tactical_bomber moved from Persia to Iraq
1 fighter moved from Union of South Africa to Egypt
1 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from India to West India
1 carrier moved from 91 Sea Zone to 94 Sea Zone
1 fighter moved from 95 Sea Zone to Tunisia
2 fighters moved from 95 Sea Zone to 94 Sea Zone
1 bomber moved from 95 Sea Zone to Egypt
1 infantry moved from Quebec to 106 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - British
1 fighter placed in United Kingdom
2 infantry and 1 mech_infantry placed in Union of South Africa
2 artilleries and 1 infantry placed in Persia
3 mech_infantrys placed in Egypt
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Italians : -0,83
British : 1,00
Americans : -0,17
Chinese : 1,17
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 artillery and 4 infantry moved from Bulgaria to Romania
1 fighter moved from Southern Italy to Western Germany
1 bomber moved from Southern Italy to Western Germany
2 armour and 4 mech_infantrys moved from Western Ukraine to Belarus
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
Italians collect 18 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 artillery and 4 infantry moved from Bulgaria to Romania
1 fighter moved from Southern Italy to Western Germany
1 bomber moved from Southern Italy to Western Germany
2 armour and 4 mech_infantrys moved from Western Ukraine to Belarus
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
Italians collect 18 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Western Germany: 1 fighter
EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TvĂ¥ italienska fig i Rom.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 26 Sea Zone to 13 Sea Zone
1 submarine moved from 63 Sea Zone to 26 Sea Zone
1 submarine moved from 62 Sea Zone to 52 Sea Zone
2 aaGuns, 3 artilleries, 3 fighters and 2 infantry moved from Queensland to New South Wales
1 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,5,1,6,2,4
ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 26 Sea Zone to 13 Sea Zone
1 submarine moved from 63 Sea Zone to 26 Sea Zone
1 submarine moved from 62 Sea Zone to 52 Sea Zone
2 aaGuns, 3 artilleries, 3 fighters and 2 infantry moved from Queensland to New South Wales
1 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,5,1,6,2,4
ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 6 infantry, 8 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to Bryansk
1 infantry moved from Ukraine to Bryansk
2 infantry moved from Belarus to Bryansk
1 artillery moved from Belarus to Bryansk
1 artillery moved from Belarus to Smolensk
3 infantry moved from Vologda to Novosibirsk
1 infantry moved from Belarus to Smolensk
1 artillery and 4 infantry moved from Caucasus to Volgograd
1 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
1 armour moved from Urals to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Novosibirsk
3 infantry moved from Caucasus to Kazakhstan
4 armour moved from Caucasus to Kazakhstan
2 mech_infantrys moved from Caucasus to Kazakhstan
2 armour moved from Caucasus to Kazakhstan
2 mech_infantrys moved from Caucasus to Kazakhstan
7 mech_infantrys moved from Urals to Novosibirsk
1 artillery moved from Caucasus to Volgograd
2 artilleries moved from Caucasus to Kazakhstan
1 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Belarus to Smolensk
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Bryansk
Germans attack with 1 artillery, 1 bomber and 3 infantry
Russians defend with 3 artilleries
Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Bryansk, round 2 : 2/5 hits, 1,67 expected hits
Russians roll dice for 3 artilleries in Bryansk, round 2 : 0/3 hits, 1,00 expected hits
2 artilleries owned by the Russians lost in Bryansk
Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Bryansk, round 3 : 2/5 hits, 1,67 expected hits
Russians roll dice for 1 artillery in Bryansk, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking 125 Sea Zone from British, taking Bryansk from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 artilleries
Casualties for Germans: 1 infantry
Battle in Novosibirsk
Germans attack with 1 armour, 3 infantry and 7 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 3 infantry and 7 mech_infantrys in Novosibirsk, round 2 : 1/11 hits, 2,17 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 1 armour, 3 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 2 artilleries and 4 infantry
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 2 artilleries and 4 infantry in Volgograd, round 2 : 1/6 hits, 1,67 expected hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans roll dice for 2 artilleries and 4 infantry in Volgograd, round 3 : 1/6 hits, 1,67 expected hits
Russians roll dice for 2 infantry in Volgograd, round 3 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
Germans roll dice for 2 artilleries and 2 infantry in Volgograd, round 4 : 2/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Volgograd, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 3 infantry
Casualties for Germans: 3 infantry
Battle in Kazakhstan
Germans attack with 6 armour, 2 artilleries, 4 infantry and 4 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 6 armour, 2 artilleries, 4 infantry and 4 mech_infantrys in Kazakhstan, round 2 : 6/16 hits, 5,33 expected hits
Russians roll dice for 3 infantry in Kazakhstan, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 6 armour, 2 artilleries, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Smolensk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 3 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 4 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 5 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Archangel to Vologda
5 infantry moved from Novgorod to Belarus
8 mech_infantrys moved from Eastern Poland to Belarus
8 mech_infantrys moved from Belarus to Archangel
4 armour moved from Caucasus to Novosibirsk
2 mech_infantrys moved from Caucasus to Kazakhstan
8 mech_infantrys moved from Caucasus to Novosibirsk
3 aaGuns and 8 infantry moved from Caucasus to Kazakhstan
2 mech_infantrys moved from Kazakhstan to Novosibirsk
1 fighter moved from Western Germany to Southern Italy
2 fighters moved from 112 Sea Zone to Western Germany
1 bomber moved from Bryansk to Novgorod
2 armour and 6 mech_infantrys moved from Ukraine to Belarus
1 aaGun moved from Western Ukraine to Ukraine
2 fighters moved from Western Germany to Belarus
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 transport moved from 115 Sea Zone to 112 Sea Zone
1 infantry moved from France to Western Germany
Place Units - Germans
1 bomber, 1 infantry and 1 tactical_bomber placed in Western Germany
8 mech_infantrys placed in Germany
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
Germans collect 61 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans : -2,83
Russians : -1,00
Nu fĂ¥r du vara försiktig med Moskva.
@trulpen Yes, man mĂ¥ste alltid ligga pĂ¥ gränsen med Sovjet känns det som.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 artillery and 2 infantry moved from Rostov to Caucasus
2 artilleries and 3 infantry moved from Rostov to Ukraine
3 infantry moved from Rostov to Volgograd
2 artilleries and 39 infantry moved from Rostov to Bryansk
4 fighters and 1 tactical_bomber moved from Russia to Volgograd
Combat - Russians
Battle in Ukraine
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 aaGun, 1 factory_minor and 3 infantry
Russians roll dice for 2 artilleries and 3 infantry in Ukraine, round 2 : 2/5 hits, 1,50 expected hits
Germans roll dice for 1 aaGun and 3 infantry in Ukraine, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 3 : 1/4 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 2 artilleries and 1 infantry in Ukraine, round 4 : 0/3 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 artilleries and 1 infantry in Ukraine, round 5 : 1/3 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Ukraine, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 2 infantry
Casualties for Germans: 1 aaGun and 3 infantry
Battle in Volgograd
Russians attack with 4 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 artilleries, 1 factory_minor and 1 infantry
Russians roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 4/8 hits, 3,17 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Volgograd, round 2 : 0/3 hits, 1,00 expected hits
2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 1 infantry
Battle in Bryansk
Russians attack with 2 artilleries and 39 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 2 artilleries and 39 infantry in Bryansk, round 2 : 6/41 hits, 7,50 expected hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 1,00 expected hits
1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 artilleries and 39 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Caucasus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 3 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Caucasus
Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 4 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Volgograd to Russia
1 aaGun moved from Rostov to Caucasus
3 aaGuns moved from Rostov to Bryansk
3 artilleries moved from Tambov to Russia
1 artillery moved from Samara to Russia
3 infantry moved from Russia to Samara
Place Units - Russians
2 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Buryatia: 2 aaGuns and 12 infantry
EDIT: Adding units owned by Russians to Yakut S.S.R.: 2 aaGuns and 12 infantry
EDIT: Turning off Edit Mode
Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -2,33
Russians : -1,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 13 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Caroline Islands to 33 Sea Zone
1 battleship and 1 marine moved from 33 Sea Zone to 49 Sea Zone
1 marine moved from 49 Sea Zone to Solomon Islands
2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to New Guinea
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to New Guinea
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
3 infantry moved from French Indo China to Shan State
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Shan State
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Szechwan to Sikang
1 bomber moved from Yunnan to Sikang
1 fighter and 1 tactical_bomber moved from Yunnan to Suiyuyan
1 fighter moved from Yunnan to Sikang
1 infantry moved from Shensi to Tsinghai
1 bomber moved from Yunnan to Tsinghai
8 artilleries moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to New Guinea
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
2 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 artillery and 3 infantry moved from 46 Sea Zone to New Guinea
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to New Guinea
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
4 infantry moved from Yunnan to Shan State
Combat - Japanese
Battle in New Britain
Battle in Solomon Islands
Battle in New Guinea
Japanese attack with 1 artillery, 4 fighters, 3 infantry and 4 tactical_bombers
Americans defend with 1 mech_infantry
Japanese roll dice for 1 artillery, 4 fighters, 3 infantry and 4 tactical_bombers in New Guinea, round 2 : 6/12 hits, 5,67 expected hits
ANZAC roll dice for 1 mech_infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans lost in New Guinea
Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC, taking New Guinea from ANZAC with 1 artillery, 4 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Suiyuyan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/4 hits, 1,50 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Sumatra, round 2 : 3/6 hits, 3,00 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Tsinghai
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 armour, 8 artilleries and 7 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 8 artilleries and 7 infantry in Shan State, round 2 : 5/16 hits, 5,50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 8 artilleries and 6 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Sikang
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Sikang, round 2 : 1/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 46 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Suiyuyan to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 fighter moved from Sikang to Shensi
1 infantry moved from Yunnan to Szechwan
2 aaGuns moved from Yunnan to Shan State
1 bomber moved from Sikang to Kweichow
1 bomber moved from Tsinghai to Kweichow
3 infantry moved from Kiangsu to Anhwe
2 fighters and 2 tactical_bombers moved from Sumatra to 41 Sea Zone
2 carriers moved from 42 Sea Zone to 41 Sea Zone
1 battleship moved from 42 Sea Zone to 46 Sea Zone
3 carriers moved from 33 Sea Zone to 49 Sea Zone
1 carrier moved from 33 Sea Zone to 47 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 carrier moved from 33 Sea Zone to 46 Sea Zone
1 carrier moved from 33 Sea Zone to 49 Sea Zone
1 destroyer moved from 33 Sea Zone to 49 Sea Zone
2 transports moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 cruiser moved from 33 Sea Zone to 6 Sea Zone
1 cruiser moved from 33 Sea Zone to 49 Sea Zone
1 fighter and 1 tactical_bomber moved from New Guinea to 46 Sea Zone
2 fighters moved from 33 Sea Zone to 49 Sea Zone
1 fighter moved from New Guinea to 47 Sea Zone
2 fighters and 3 tactical_bombers moved from New Guinea to 49 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 41 Sea Zone to 78 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 49 Sea Zone
1 destroyer moved from 33 Sea Zone to 47 Sea Zone
1 submarine moved from 33 Sea Zone to 62 Sea Zone
1 submarine moved from 33 Sea Zone to 54 Sea Zone
Place Units - Japanese
1 carrier placed in 6 Sea Zone
4 infantry and 1 marine placed in Japan
3 infantry placed in Kiangsu
3 infantry placed in French Indo China
3 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
ANZAC : -0,67
Chinese : -0,33
UK_Pacific : 0,67
Japanese : 0,17
@trulpenplay Hehe, ja det här blir sannerligen tufft ;)
Dina timmar med AAA har sannerligen burit frukt och med all rätt!
Mycket imponerad av ditt Japanspel. Inte bara öppningen utan även hur du utnyttjade mitt, minst sagt, svagare spel i Stilla Havet! SĂ¥g att AD gjorde liknande öppning mot dig med massa transporter som USA och med framgĂ¥ng sĂ¥ ville testa. Sedan är det lite klassillnad AD vs. mig sĂ¥ hans utförande och uppföljning var nog betydligt vassare! Japans flotta blev helt mongostor pĂ¥ ett par rundor med de köp du gjort.
Tycker det var rätt att slĂ¥ mot Italiens flotta i det läget som var, men det är inte självklart förstĂ¥s.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 4 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
1 armour moved from Tunisia to Libya
Americans take Libya from Italians
1 armour moved from Libya to Tunisia
1 artillery and 1 mech_infantry moved from Tunisia to 94 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to Spain
1 fighter moved from 91 Sea Zone to Spain
2 fighters moved from 94 Sea Zone to Spain
1 artillery, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 91 Sea Zone
1 artillery and 1 mech_infantry moved from 91 Sea Zone to Spain
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
1 bomber moved from Western United States to Spain
Combat - Americans
Battle in Spain
Americans attack with 4 artilleries, 1 bomber, 3 fighters, 4 infantry and 2 mech_infantrys
Neutral_True defend with 6 infantry
Americans roll dice for 4 artilleries, 1 bomber, 3 fighters, 4 infantry and 2 mech_infantrys in Spain, round 2 : 7/14 hits, 5,17 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2,00 expected hits
1 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 4 artilleries, 1 bomber, 3 fighters, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 15
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Americans
1 carrier moved from 94 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 bomber moved from Spain to Gibraltar
3 fighters moved from Spain to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 battleship, 5 carriers, 3 cruisers, 4 destroyers and 3 submarines moved from 13 Sea Zone to 26 Sea Zone
1 transport moved from 64 Sea Zone to 101 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 artillery, 1 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from New Zealand to Hawaiian Islands
3 fighters and 1 tactical_bomber moved from New Zealand to New South Wales
1 fighter moved from Western United States to 26 Sea Zone
Place Units - Americans
1 artillery and 6 infantry placed in Central United States
1 transport placed in 101 Sea Zone
4 fighters placed in Western United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans : 1,83
Neutral_True : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Kansu to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Combat Hit Differential Summary :
Chinese : -0,50
Japanese : 0,33
@Pejon_88 Det här knullspelet :D
3 gĂ¥ngen jag tappar plan tror jag i smĂ¥strider.
@Pejon_88 said in L20 #1 trulpen (X) vs Pejon88 (A+8) BM3:
@Pejon_88 Det här knullspelet :D
3 gĂ¥ngen jag tappar plan tror jag i smĂ¥strider.
Suger balle.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 4 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
1 armour moved from Tunisia to Libya
Americans take Libya from Italians
1 armour moved from Libya to Tunisia
1 artillery and 1 mech_infantry moved from Tunisia to 94 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to Spain
1 fighter moved from 91 Sea Zone to Spain
2 fighters moved from 94 Sea Zone to Spain
1 artillery, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 91 Sea Zone
1 artillery and 1 mech_infantry moved from 91 Sea Zone to Spain
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
1 bomber moved from Western United States to Spain
Combat - Americans
Battle in Spain
Americans attack with 4 artilleries, 1 bomber, 3 fighters, 4 infantry and 2 mech_infantrys
Neutral_True defend with 6 infantry
Americans roll dice for 4 artilleries, 1 bomber, 3 fighters, 4 infantry and 2 mech_infantrys in Spain, round 2 : 7/14 hits, 5,17 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2,00 expected hits
1 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 4 artilleries, 1 bomber, 3 fighters, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 15
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Americans
1 carrier moved from 94 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 bomber moved from Spain to Gibraltar
3 fighters moved from Spain to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 battleship, 5 carriers, 3 cruisers, 4 destroyers and 3 submarines moved from 13 Sea Zone to 26 Sea Zone
1 transport moved from 64 Sea Zone to 101 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 artillery, 1 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from New Zealand to Hawaiian Islands
3 fighters and 1 tactical_bomber moved from New Zealand to New South Wales
1 fighter moved from Western United States to 26 Sea Zone
Place Units - Americans
1 artillery and 6 infantry placed in Central United States
1 transport placed in 101 Sea Zone
4 fighters placed in Western United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Kansu to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from West India to Afghanistan
1 mech_infantry moved from India to Afghanistan
3 fighters and 1 tactical_bomber moved from India to Afghanistan
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour, 4 artilleries, 10 infantry, 1 mech_infantry and 1 tactical_bomber moved from Iraq to Turkey
2 infantry moved from Northwest Persia to Turkey
1 bomber and 1 fighter moved from Egypt to Turkey
3 mech_infantrys moved from Egypt to Saudi Arabia
3 infantry moved from Trans-Jordan to Saudi Arabia
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Saudi Arabia
1 armour moved from Gibraltar to Portugal
1 fighter moved from Gibraltar to Portugal
2 fighters moved from 94 Sea Zone to Portugal
1 fighter moved from United Kingdom to Portugal
Combat - British
Battle in Turkey
British attack with 1 armour, 4 artilleries, 1 bomber, 1 fighter, 12 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_True defend with 8 infantry
British roll dice for 1 armour, 4 artilleries, 1 bomber, 1 fighter, 12 infantry, 1 mech_infantry and 1 tactical_bomber in Turkey, round 2 : 7/21 hits, 6,50 expected hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 3/8 hits, 2,67 expected hits
7 infantry owned by the Neutral_True and 3 infantry owned by the British lost in Turkey
British roll dice for 1 armour, 4 artilleries, 1 bomber, 1 fighter, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Turkey, round 3 : 10/18 hits, 6,00 expected hits
Neutral_True roll dice for 1 infantry in Turkey, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_True lost in Turkey
British win, taking Turkey from Neutral_True with 1 armour, 4 artilleries, 1 bomber, 1 fighter, 9 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 3 infantry
Casualties for Neutral_True: 8 infantry
Battle in Portugal
British attack with 1 armour and 4 fighters
Neutral_True defend with 2 infantry
British roll dice for 1 armour and 4 fighters in Portugal, round 2 : 2/5 hits, 2,50 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Neutral_True, 1 fighter owned by the British and 1 armour owned by the British lost in Portugal
British win with 3 fighters remaining. Battle score for attacker is -10
Casualties for British: 1 armour and 1 fighter
Casualties for Neutral_True: 2 infantry
Battle in Saudi Arabia
British attack with 5 infantry and 3 mech_infantrys
Neutral_True defend with 2 infantry
British roll dice for 5 infantry and 3 mech_infantrys in Saudi Arabia, round 2 : 0/8 hits, 1,33 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 5 infantry and 3 mech_infantrys in Saudi Arabia, round 3 : 1/8 hits, 1,33 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Neutral_True lost in Saudi Arabia
British roll dice for 5 infantry and 3 mech_infantrys in Saudi Arabia, round 4 : 2/8 hits, 1,33 expected hits
Neutral_True roll dice for 1 infantry in Saudi Arabia, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Saudi Arabia
British win, taking Saudi Arabia from Neutral_True with 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Neutral_True: 2 infantry
Casualties for British: 1 infantry
Battle in Afghanistan
British attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Neutral_True defend with 4 infantry
British roll dice for 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Afghanistan, round 2 : 2/6 hits, 2,50 expected hits
Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 1/4 hits, 1,33 expected hits
1 mech_infantry owned by the British and 2 infantry owned by the Neutral_True lost in Afghanistan
British roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Afghanistan, round 3 : 2/5 hits, 2,33 expected hits
Neutral_True roll dice for 2 infantry in Afghanistan, round 3 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the British and 2 infantry owned by the Neutral_True lost in Afghanistan
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 2 mech_infantrys
Casualties for Neutral_True: 4 infantry
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Afghanistan to Russia
3 fighters moved from Portugal to Spain
1 artillery and 3 infantry moved from Gibraltar to Spain
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Turkey to Northwest Persia
1 bomber moved from Turkey to Iraq
1 tactical_bomber moved from Turkey to Northwest Persia
1 fighter moved from Tunisia to Spain
1 carrier moved from 94 Sea Zone to 91 Sea Zone
Place Units - British
3 infantry placed in Egypt
1 artillery and 2 infantry placed in Persia
2 infantry placed in Quebec
1 destroyer placed in 106 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 44 PUs; end with 44 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3,2,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 106 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 71 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 106 Sea Zone: 1 destroyer and 1 transport
EDIT: Removing units owned by British from 91 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 2,17
Americans : 1,83
Neutral_True : -0,33
Chinese : -0,50
Japanese : 0,33