I’m not sure that is the right move either…
Kamikaze_pilot (Allies +12) vs Akreider2 Take Two, BM3
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Hmm, well I got a stack of emails. Germany attacking Eastern Poland. No worries.
I’ll take two tactical bombers as losses.
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 5 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber and 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone Combat - Americans Battle in 54 Sea Zone Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 2 battleships, 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 3/8 hits, 4,33 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 2 battleships, 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 7/10 hits, 5,00 expected hits Units damaged: 1 battleship owned by the Americans 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese, 1 carrier owned by the Americans and 3 fighters owned by the Americans lost in 54 Sea Zone Americans roll dice for 1 battleship, 1 bomber and 1 tactical_bomber in 54 Sea Zone, round 3 : 2/3 hits, 1,83 expected hits Japanese roll dice for 2 battleships, 2 carriers, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 3 : 7/8 hits, 4,33 expected hits 2 tactical_bombers owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 bomber owned by the Americans and 1 battleship owned by the Americans lost in 54 Sea Zone Japanese win with 2 battleships, 2 carriers and 2 fighters remaining. Battle score for attacker is -65 Casualties for Americans: 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber Casualties for Japanese: 2 destroyers, 1 submarine and 2 tactical_bombers Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa Place Units - Americans 3 destroyers placed in 101 Sea Zone 1 carrier and 2 destroyers placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Americans : -1,17 Japanese : 5,50 -
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 9 infantry moved from Sikang to Tsinghai 1 fighter and 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Suiyuyan to Kansu Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 5 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber and 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone Combat - Americans Battle in 54 Sea Zone Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 2 battleships, 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 3/8 hits, 4,33 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 2 battleships, 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 7/10 hits, 5,00 expected hits Units damaged: 1 battleship owned by the Americans 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese, 1 carrier owned by the Americans and 3 fighters owned by the Americans lost in 54 Sea Zone Americans roll dice for 1 battleship, 1 bomber and 1 tactical_bomber in 54 Sea Zone, round 3 : 2/3 hits, 1,83 expected hits Japanese roll dice for 2 battleships, 2 carriers, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 3 : 7/8 hits, 4,33 expected hits 2 tactical_bombers owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 bomber owned by the Americans and 1 battleship owned by the Americans lost in 54 Sea Zone Japanese win with 2 battleships, 2 carriers and 2 fighters remaining. Battle score for attacker is -65 Casualties for Americans: 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber Casualties for Japanese: 2 destroyers, 1 submarine and 2 tactical_bombers Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa Place Units - Americans 3 destroyers placed in 101 Sea Zone 1 carrier and 2 destroyers placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 9 infantry moved from Sikang to Tsinghai 1 fighter and 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Suiyuyan to Kansu Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 armour, 1 destroyer, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 2 PUs; Combat Move - British 1 infantry moved from Persia to Iraq British take Iraq from Neutral_Axis 1 artillery and 1 infantry moved from Persia to 80 Sea Zone 1 infantry moved from Eastern Persia to 80 Sea Zone 1 artillery, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone 1 artillery and 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 fighter and 1 tactical_bomber moved from Syria to Anglo Egyptian Sudan 1 bomber moved from Malta to Anglo Egyptian Sudan 1 artillery moved from Egypt to Anglo Egyptian Sudan Combat - British Battle in Anglo Egyptian Sudan British attack with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry British roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 3/7 hits, 3,17 expected hits Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 1 bomber, 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt 2 fighters and 1 tactical_bomber moved from Malta to Egypt 1 infantry moved from Rhodesia to Tanganyika Territory 1 infantry moved from Rhodesia to Belgian Congo 2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 transport moved from 87 Sea Zone to 82 Sea Zone Place Units - British 1 destroyer placed in 106 Sea Zone 1 factory_minor placed in Persia 1 armour and 2 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3 British collect 25 PUs (6 lost to blockades); end with 25 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 28 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 12 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs Some Units in India change ownership: 4 infantryCombat Hit Differential Summary :
British : -0,67 Italians : -0,67 Americans : -1,17 Japanese : 5,50 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 transport; Remaining resources: 3 PUs; Combat Move - Italians 1 artillery moved from Tunisia to Algeria 1 bomber moved from Southern Italy to Algeria 1 cruiser, 2 destroyers and 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 infantry moved from 92 Sea Zone to Gibraltar Combat - Italians Battle in Gibraltar Battle in 97 Sea Zone Italians attack with 1 cruiser, 2 destroyers, 1 fighter and 1 submarine British defend with 1 submarine Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 cruiser, 2 destroyers and 1 fighter in 97 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 97 Sea Zone Italians win, taking Gibraltar from British, taking 97 Sea Zone from British with 1 cruiser, 2 destroyers, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Algeria Italians attack with 1 artillery and 1 bomber French defend with 1 infantry Italians roll dice for 1 artillery and 1 bomber in Algeria, round 2 : 0/2 hits, 1.00 expected hits French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Algeria retreated to Algeria French win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Italians: 1 artillery Non Combat Move - Italians 1 bomber moved from Algeria to Southern Italy 1 fighter moved from 97 Sea Zone to Southern Italy 1 armour and 2 infantry moved from Yugoslavia to Slovakia Hungary 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 1 armour moved from Southern France to Yugoslavia 2 infantry moved from Northern Italy to Southern Italy 1 artillery moved from Southern France to Northern Italy 1 mech_infantry moved from Tobruk to Tunisia 1 armour moved from Tobruk to Tunisia 1 infantry moved from Kenya to Italian Somaliland 1 artillery and 2 infantry moved from Tobruk to Libya Place Units - Italians 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
Italians : -1.00 British : -0.17 French : 0.67 -
TripleA Move Summary: ANZAC round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 2 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone ANZAC take 62 Sea Zone from Japanese 3 fighters moved from Queensland to 54 Sea Zone -
Order of loss sz 54?
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You are throwing good money after bad (and you had bad luck on the first attack), but since you want it…
- dmg carrier
- kill carrier
- fighter
- second fighter
- dmg carrier
- kill carrier
7/8. kill battleships
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And I’m getting dice results for your game with dawgoneit.
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@akreider2 Ok, I’ll try to fix it. Don’t know how that happened…
I will take that order of loss.
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@akreider2 It is in my name… ;)
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 2 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone ANZAC take 62 Sea Zone from Japanese 3 fighters moved from Queensland to 54 Sea Zone Combat - ANZAC Battle in 54 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 2 battleships, 2 carriers and 2 fighters ANZAC roll dice for 1 destroyer and 3 fighters in 54 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits Japanese roll dice for 2 battleships, 2 carriers and 2 fighters in 54 Sea Zone, round 2 : 3/6 hits, 3,33 expected hits 2 fighters owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 carrier owned by the Japanese lost in 54 Sea Zone retreated to 54 Sea Zone Japanese win with 2 battleships, 1 carrier and 2 fighters remaining. Battle score for attacker is -12 Casualties for ANZAC: 1 destroyer and 2 fighters Casualties for Japanese: 1 carrier Non Combat Move - ANZAC 1 fighter moved from 54 Sea Zone to Queensland Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,2,3,6,6,3 ANZAC collect 8 PUs (2 lost to blockades); end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
ANZAC : 0,17 Japanese : -0,33 -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 2 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone ANZAC take 62 Sea Zone from Japanese 3 fighters moved from Queensland to 54 Sea Zone Combat - ANZAC Battle in 54 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 2 battleships, 2 carriers and 2 fighters ANZAC roll dice for 1 destroyer and 3 fighters in 54 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits Japanese roll dice for 2 battleships, 2 carriers and 2 fighters in 54 Sea Zone, round 2 : 3/6 hits, 3,33 expected hits 2 fighters owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 carrier owned by the Japanese lost in 54 Sea Zone retreated to 54 Sea Zone Japanese win with 2 battleships, 1 carrier and 2 fighters remaining. Battle score for attacker is -12 Casualties for ANZAC: 1 destroyer and 2 fighters Casualties for Japanese: 1 carrier Non Combat Move - ANZAC 1 fighter moved from 54 Sea Zone to Queensland Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,2,3,6,6,3 ANZAC collect 8 PUs (2 lost to blockades); end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from French Central Africa to French Equatorial Africa Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0,17 Japanese : -0,33 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 bomber and 8 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans 1 artillery and 2 infantry moved from Poland to Baltic States 1 infantry moved from Poland to Baltic States 5 artilleries and 16 infantry moved from Poland to Eastern Poland 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 bomber moved from Western Germany to Baltic States 1 bomber moved from Western Germany to 98 Sea Zone 1 fighter moved from Southern Italy to 98 Sea Zone 1 tactical_bomber moved from Southern Italy to 98 Sea Zone Combat - Germans Germans creates battle in territory 106 Sea Zone Battle in 98 Sea Zone Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber French defend with 1 destroyer Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 98 Sea Zone Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Baltic States Germans attack with 1 artillery, 1 bomber and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Baltic States, round 2 : 3/5 hits, 1.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 106 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone British win with no units remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in Eastern Poland Germans attack with 5 artilleries and 16 infantry Russians defend with 1 infantry Germans roll dice for 5 artilleries and 16 infantry in Eastern Poland, round 2 : 3/21 hits, 5.17 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 5 artilleries and 16 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 infantry moved from Romania to Bessarabia 1 infantry moved from Romania to Bessarabia 1 artillery moved from Romania to Eastern Poland 1 artillery moved from Romania to Eastern Poland 1 infantry moved from Romania to Eastern Poland 7 armour and 8 mech_infantrys moved from Germany to Eastern Poland 3 mech_infantrys moved from Western Germany to Poland 1 aaGun moved from Poland to Eastern Poland 1 aaGun moved from Poland to Eastern Poland 1 aaGun moved from Poland to Eastern Poland 1 bomber moved from Baltic States to Western Germany 1 bomber moved from 98 Sea Zone to Southern Italy 1 fighter moved from 98 Sea Zone to Greece 1 tactical_bomber moved from 98 Sea Zone to Greece 2 armour moved from Greece to Romania 1 infantry moved from Greece to 97 Sea Zone 1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Norway 2 artilleries moved from Normandy Bordeaux to Holland Belgium 1 submarine moved from 90 Sea Zone to 87 Sea Zone Place Units - Germans 1 armour and 8 mech_infantrys placed in Germany 1 bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4 Germans collect 42 PUs (3 lost to blockades); end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUsCombat Hit Differential Summary :
Germans : -0.67 British : 0.00 French : -0.33 Russians : 0.33 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 1 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 14 infantry moved from Karelia to Finland 2 fighters and 1 tactical_bomber moved from Novgorod to Finland Combat - Russians Battle in Finland Russians attack with 2 fighters, 14 infantry and 1 tactical_bomber Germans defend with 6 infantry Russians roll dice for 2 fighters, 14 infantry and 1 tactical_bomber in Finland, round 2 : 1/17 hits, 4,00 expected hits Germans roll dice for 6 infantry in Finland, round 2 : 1/6 hits, 2,00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland Russians roll dice for 2 fighters, 13 infantry and 1 tactical_bomber in Finland, round 3 : 2/16 hits, 3,83 expected hits Germans roll dice for 5 infantry in Finland, round 3 : 1/5 hits, 1,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland Russians roll dice for 2 fighters, 12 infantry and 1 tactical_bomber in Finland, round 4 : 3/15 hits, 3,67 expected hits Germans roll dice for 3 infantry in Finland, round 4 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 2 fighters, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 4 infantry Casualties for Germans: 6 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Finland to Nenetsia 1 infantry moved from Bryansk to Belarus 1 aaGun, 2 armour, 2 artilleries, 10 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk 2 artilleries moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Rostov to Caucasus 1 infantry moved from Bryansk to Rostov 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey Place Units - Russians 3 infantry placed in Novgorod 9 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 38 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 50 PUsCombat Hit Differential Summary :
Germans : -0,67 Russians : -5,50 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 3 destroyers, 1 harbour, 1 infantry, 1 marine and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya 2 bombers, 4 fighters and 4 tactical_bombers moved from Yunnan to Malaya 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Yunnan to Burma 1 mech_infantry moved from Yunnan to Burma 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from Java to 42 Sea Zone 1 armour moved from Java to 42 Sea Zone 1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 37 Sea Zone to Malaya Combat - Japanese Battle in Malaya Japanese attack with 1 armour, 2 artilleries, 2 bombers, 5 fighters, 3 infantry and 5 tactical_bombers British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 5 fighters, 3 infantry and 5 tactical_bombers in Malaya, round 2 : 10/18 hits, 9.17 expected hits UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 artilleries, 2 bombers, 5 fighters, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 infantry Casualties for British: 3 infantry Non Combat Move - Japanese 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 carrier moved from 41 Sea Zone to 38 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 2 bombers, 5 fighters and 5 tactical_bombers moved from Malaya to Yunnan 2 battleships, 1 carrier and 2 fighters moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from 42 Sea Zone to 38 Sea Zone 1 fighter moved from 42 Sea Zone to 38 Sea Zone 1 infantry moved from Hunan to Yunnan 1 artillery moved from Kwangsi to French Indo China 1 infantry moved from Anhwe to Hopei 1 infantry moved from Jehol to Anhwe 3 infantry moved from Jehol to Chahar 1 infantry moved from Kweichow to Szechwan 3 artilleries moved from Kweichow to Szechwan 1 cruiser moved from 42 Sea Zone to 38 Sea Zone 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China Place Units - Japanese 3 destroyers and 2 submarines placed in 6 Sea Zone 1 artillery, 1 harbour, 1 infantry and 1 marine placed in French Indo China Turn Complete - Japanese Japanese collect 63 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
UK_Pacific : -1.33 Japanese : 0.83 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 destroyers moved from 101 Sea Zone to 87 Sea Zone Combat - Americans Battle in 87 Sea Zone Americans attack with 3 destroyers Germans defend with 1 submarine Americans roll dice for 3 destroyers in 87 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Germans roll dice for 1 submarine in 87 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 87 Sea Zone Americans win with 3 destroyers remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 cruiser and 1 transport moved from 83 Sea Zone to 87 Sea Zone 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Germans : -0,17 Americans : 0,00 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter and 13 infantry moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 destroyers moved from 101 Sea Zone to 87 Sea Zone Combat - Americans Battle in 87 Sea Zone Americans attack with 3 destroyers Germans defend with 1 submarine Americans roll dice for 3 destroyers in 87 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Germans roll dice for 1 submarine in 87 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 87 Sea Zone Americans win with 3 destroyers remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 cruiser and 1 transport moved from 83 Sea Zone to 87 Sea Zone 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter and 13 infantry moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British buy 1 destroyer, 1 factory_minor and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 96 Sea Zone to 92 Sea Zone 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians 1 armour and 1 mech_infantry moved from Belgian Congo to Italian Somaliland 1 armour moved from Belgian Congo to Italian Somaliland 1 bomber moved from Egypt to Italian Somaliland Combat - British Battle in 92 Sea Zone British attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone British roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Italian Somaliland British attack with 2 armour, 1 bomber and 1 mech_infantry Italians defend with 1 infantry British roll dice for 2 armour, 1 bomber and 1 mech_infantry in Italian Somaliland, round 2 : 3/4 hits, 1,83 expected hits Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Italian Somaliland British win, taking Italian Somaliland from Italians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 bomber moved from Italian Somaliland to Egypt 2 artilleries and 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 transport moved from 82 Sea Zone to 70 Sea Zone 1 infantry moved from Belgian Congo to 70 Sea Zone 1 infantry and 1 transport moved from 70 Sea Zone to 71 Sea Zone 1 infantry moved from 71 Sea Zone to Union of South Africa 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies Place Units - British 1 destroyer and 1 transport placed in 106 Sea Zone 1 factory_minor placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6 British collect 33 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 5 infantryCombat Hit Differential Summary :
Germans : -0,17 British : 1,83 Italians : -0,33 Americans : 0,00 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 armour, 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Tunisia to Algeria 1 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 bomber moved from Southern Italy to Algeria Combat - Italians Battle in Cyprus Battle in Algeria Italians attack with 1 armour, 1 bomber and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Algeria, round 2 : 2/3 hits, 1.33 expected hits French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Algeria Italians win, taking Cyprus from British, taking Algeria from French with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 1 bomber moved from Algeria to Southern Italy 1 armour and 2 infantry moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Yugoslavia to Romania 1 armour moved from Yugoslavia to Eastern Poland 1 infantry moved from Yugoslavia to Romania Place Units - Italians 1 armour and 2 infantry placed in Northern Italy 3 infantry placed in Southern Italy 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians : 0.67 French : -0.33





