Did one additional fig/tac swap in Norway/W Ger. Feel free to reverse it out if you’re not OK with it.
Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok
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scramble?
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its logical that u scramble in sz 97 since u got nothing to loose. i ll proceed with full scramble
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i forgot u have kamis in the phiilies. wait i l ll maybe redo my usa move
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yes i quit that attack
i ll play my move from the beginning
the dices werent thrawn yet so np
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TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - Americans 1 infantry moved from France to Northern Italy Americans take Northern Italy from Italians 1 infantry moved from France to Holland Belgium 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 2 bombers moved from Eastern United States to Holland Belgium 1 bomber moved from Normandy Bordeaux to 97 Sea Zone 2 infantry moved from Marianas to 22 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 artillery moved from Libya to Tobruk Americans take Tobruk from Italians Purchase Units - Americans Americans buy 5 artilleries, 1 destroyer, 2 fighters, 1 harbour, 5 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat - Americans
Combat Hit Differential Summary :
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its logical u scramble fully in sz 97 since u ve got nothng to loose so i ll proceed that way
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i did not wanted to retreat. shit
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then i ll just continue for one more round to be able to submerge subs
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my bomber scored and so did both ur figs
my subs will submerge -
i supposed u wish to keep an italian fig
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - Americans 1 infantry moved from France to Northern Italy Americans take Northern Italy from Italians 1 infantry moved from France to Holland Belgium 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 2 bombers moved from Eastern United States to Holland Belgium 1 bomber moved from Normandy Bordeaux to 97 Sea Zone 2 infantry moved from Marianas to 22 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 artillery moved from Libya to Tobruk Americans take Tobruk from Italians Purchase Units - Americans Americans buy 5 artilleries, 1 destroyer, 2 fighters, 1 harbour, 5 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat - Americans Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Celebes Battle in Holland Belgium Americans attack with 1 artillery, 2 bombers and 2 infantry Germans defend with 1 infantry and 1 mech_infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 2 bombers and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 2.17 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium Americans win, taking Celebes from Japanese, taking Holland Belgium from Germans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry and 1 mech_infantry Battle in 97 Sea Zone Americans attack with 1 bomber and 4 submarines Germans defend with 1 fighter; Italians defend with 1 destroyer and 2 fighters Americans roll dice for 4 submarines in 97 Sea Zone, round 2 : 4/4 hits, 1.33 expected hits Americans roll dice for 1 bomber in 97 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits 2 submarines owned by the Americans, 1 destroyer owned by the Italians and 1 fighter owned by the Germans lost in 97 Sea Zone 2 submarines owned by the Americans retreated to 95 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 2 submarines Casualties for Italians: 1 destroyer Casualties for Germans: 1 fighter Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 97 Sea Zone: 1 bomber EDIT: Removing units owned by Italians from Southern Italy: 1 fighter EDIT: Turning off Edit Mode EDIT: 2 submarines moved from 95 Sea Zone to 97 Sea Zone 3 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 4 artilleries, 3 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 3 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 bombers moved from Holland Belgium to France 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 bomber moved from Egypt to India 1 bomber moved from Jehol to India 1 bomber moved from Queensland to India 1 battleship moved from 22 Sea Zone to 21 Sea Zone 1 marine moved from Guam to 21 Sea Zone 1 battleship and 1 marine moved from 21 Sea Zone to 6 Sea Zone 3 carriers, 4 destroyers and 2 submarines moved from 22 Sea Zone to 6 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 6 Sea Zone to 18 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Jehol to Anhwe 1 bomber moved from Western United States to Queensland 1 bomber moved from Western United States to Korea 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 4 transports moved from 102 Sea Zone to 101 Sea Zone Place Units - Americans 5 artilleries and 5 infantry placed in Central United States 1 destroyer and 1 transport placed in 101 Sea Zone 2 fighters and 1 tactical_bomber placed in 6 Sea Zone 1 harbour placed in Korea Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Americans from Korea: 1 bomber EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 bomber EDIT: Turning off Edit Mode 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Shensi to Szechwan 1 infantry moved from Sikang to Szechwan 1 fighter and 18 infantry moved from Yunnan to Szechwan Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 1 PUs; Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 21 infantry Japanese defend with 1 aaGun, 3 artilleries, 4 fighters and 7 infantry AA fire in Szechwan : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 fighter and 21 infantry in Szechwan, round 2 : 3/22 hits, 4.00 expected hits Japanese roll dice for 1 aaGun, 3 artilleries, 4 fighters and 7 infantry in Szechwan, round 2 : 4/14 hits, 6.00 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 4 infantry owned by the Chinese lost in Szechwan 17 infantry owned by the Chinese retreated to Yunnan Japanese win with 3 artilleries, 4 fighters and 5 infantry remaining. Battle score for attacker is -1 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Chinese 1 infantry moved from Yunnan to Burma 1 fighter moved from Szechwan to Yunnan 1 infantry moved from Shantung to Kiangsu 1 infantry moved from Kansu to Shensi Place Units - Chinese 7 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 22 PUs; end with 23 PUs Combat Move - British 3 artilleries, 6 infantry and 6 mech_infantrys moved from Egypt to Trans-Jordan 1 mech_infantry moved from France to Greater Southern Germany British take Greater Southern Germany from Germans 1 artillery and 1 infantry moved from France to Southern France 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Southern France 2 fighters moved from United Kingdom to Southern France Purchase Units - British British buy 3 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs; Combat - British British creates battle in territory 37 Sea Zone Battle in Trans-Jordan British attack with 3 artilleries, 6 infantry and 6 mech_infantrys Germans defend with 1 airfield and 1 artillery British roll dice for 3 artilleries, 6 infantry and 6 mech_infantrys in Trans-Jordan, round 2 : 5/15 hits, 3.50 expected hits Germans roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Trans-Jordan British win, taking 37 Sea Zone from Japanese, taking Trans-Jordan from Germans with 3 artilleries, 6 infantry and 6 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Southern France British attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 3/6 hits, 2.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Southern France British win, taking Southern France from Germans with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - British 1 battleship and 1 cruiser moved from 79 Sea Zone to 39 Sea Zone 1 destroyer moved from 41 Sea Zone to 39 Sea Zone 1 armour and 3 mech_infantrys moved from Yunnan to India 2 aaGuns moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Union of South Africa to Belgian Congo 3 mech_infantrys moved from Belgian Congo to Egypt 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 110 Sea Zone to 92 Sea Zone 3 fighters and 1 tactical_bomber moved from Southern France to France 2 infantry and 2 mech_infantrys moved from Normandy Bordeaux to France Place Units - British 1 artillery, 2 infantry and 1 mech_infantry placed in United Kingdom 3 armour placed in Egypt 1 submarine placed in 71 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 1 aaGun and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 1 aaGun and 4 infantry
Combat Hit Differential Summary :
Germans : -0.67 AA fire in Szechwan : : -0.17 Italians : -0.33 British : 1.67 Americans : 2.33 Chinese : -1.00 Japanese : -2.00
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as for bomber from korea to normandy, its a ncm edit. the bomber was originaly on WUS
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@Amon-Sul said in Amon-Sul (Allies) vs Simon33 (Axis) BM3 No IJ/Ok:
mber from korea to normandy, its a ncm edit. the bomber
as for sz 97 ur destroyer missed, and u had 2/3 fig hits in rd 1, and 2/2 in rd 2. pretty good
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as for -Szechwan , i was trying my luck there, but didt found much in rd 1 so i ve decided to retreat
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Fortress India (22 units without facilities) ready for the big attack.
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i have one uk ncm correction
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TripleA Manual Gamesave Post: Italians round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Politics - Italians Turning on Edit Mode EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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des from sz 110 to sz 92
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one more ncm
aa gun from paris to holand
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TripleA Manual Gamesave Post: Italians round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Politics - Italians Turning on Edit Mode EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from France: 1 aaGun EDIT: Adding units owned by British to Holland Belgium: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :