All scramble in sea zone 97.
Maxi vs. Toyls
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Russians Russians buy 3 armour, 2 artilleries and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 infantry moved from Bessarabia to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 3 infantry moved from Baltic States to Belarus 2 infantry moved from Eastern Poland to Belarus 6 infantry moved from Novgorod to Belarus 1 infantry moved from Archangel to Belarus 1 artillery moved from Novgorod to Belarus 3 infantry moved from Vyborg to Novgorod 2 infantry moved from Karelia to Novgorod 1 submarine moved from 127 Sea Zone to 111 Sea Zone 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 armour and 1 mech_infantry moved from Russia to Kazakhstan 1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan 2 infantry moved from Caucasus to Kazakhstan 1 artillery moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Novgorod 6 infantry moved from Amur to Buryatia Non Combat Move - Russians 2 aaGuns moved from Sakha to Buryatia 4 infantry moved from Sakha to Amur 2 infantry moved from Sakha to Buryatia 2 aaGuns moved from Russia to Bryansk 1 fighter moved from Novgorod to Russia Place Units - Russians 2 artilleries and 1 tactical_bomber placed in Novgorod 3 armour placed in Ukraine Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 6 infantry moved from Manchuria to Amur 4 infantry moved from Korea to Amur 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 2 bombers moved from Japan to Yunnan 2 infantry moved from Kiangsi to Hunan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 1 fighter moved from Formosa to Hunan 1 fighter moved from Korea to Amur 2 fighters and 2 tactical_bombers moved from Japan to Amur Combat - Japanese Battle in Hunan Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 3/7 hits, 3,17 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Amur Japanese attack with 1 artillery, 3 fighters, 10 infantry and 2 tactical_bombers Russians defend with 4 infantry Japanese roll dice for 1 artillery, 3 fighters, 10 infantry and 2 tactical_bombers in Amur, round 2 : 6/16 hits, 5,00 expected hits Russians roll dice for 4 infantry in Amur, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 artillery, 3 fighters, 8 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Russians: 4 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 3,50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Chinese: 4 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery moved from Shantung to 19 Sea Zone 1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 armour moved from 36 Sea Zone to Kwangsi 1 artillery moved from 36 Sea Zone to Kwangsi 1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery and 3 infantry moved from Kiangsu to Anhwe 1 artillery and 1 infantry moved from Jehol to Chahar 1 aaGun moved from Manchuria to Amur 1 fighter moved from Okinawa to Manchuria 3 fighters and 2 tactical_bombers moved from Amur to Manchuria 1 infantry moved from Shantung to Jehol 1 infantry moved from Shantung to Anhwe 1 fighter and 1 tactical_bomber moved from Manchuria to Jehol 1 mech_infantry moved from Manchuria to Amur 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Shantung 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 1 factory_minor placed in Kiangsu 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 31 PUs; end with 31 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese : 0,00 Russians : 0,67 Japanese : 1,33
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans Non Combat Move - Americans 1 transport moved from 10 Sea Zone to 89 Sea Zone 1 battleship and 1 carrier moved from 10 Sea Zone to 89 Sea Zone 1 destroyer moved from 10 Sea Zone to 89 Sea Zone 1 transport moved from 26 Sea Zone to 64 Sea Zone 1 submarine moved from 26 Sea Zone to 64 Sea Zone 1 cruiser moved from 10 Sea Zone to 89 Sea Zone 1 bomber moved from Central United States to Eastern United States 1 fighter moved from 10 Sea Zone to Eastern United States 1 fighter moved from Western United States to 101 Sea Zone 1 tactical_bomber moved from 10 Sea Zone to Eastern United States Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone 2 submarines placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
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Stopper du ved amerikanerne??
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Hunan 6 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Hunan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Hunan, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Hunan, round 5 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 6 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 2/7 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 1/6 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 1 infantry moved from Shensi to Kweichow 1 infantry moved from Suiyuyan to Hopei 1 fighter moved from Yunnan to Burma Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese : -0,17 Japanese : -0,67
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TripleA Manual Gamesave Post: British round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 unit repaired. 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 carrier moved from 98 Sea Zone to 97 Sea Zone 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 1 fighter moved from United Kingdom to 97 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone 1 transport moved from 39 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 battleship moved from 37 Sea Zone to 39 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 cruiser moved from 39 Sea Zone to 80 Sea Zone 1 tactical_bomber moved from India to Iraq 1 fighter moved from India to Iraq 1 mech_infantry moved from Egypt to Iraq 2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 armour moved from Alexandria to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt Combat - British
Combat Hit Differential Summary :
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Scramble?
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Ja tak - fuld scramble
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans Non Combat Move - Americans 1 transport moved from 10 Sea Zone to 89 Sea Zone 1 battleship and 1 carrier moved from 10 Sea Zone to 89 Sea Zone 1 destroyer moved from 10 Sea Zone to 89 Sea Zone 1 transport moved from 26 Sea Zone to 64 Sea Zone 1 submarine moved from 26 Sea Zone to 64 Sea Zone 1 cruiser moved from 10 Sea Zone to 89 Sea Zone 1 bomber moved from Central United States to Eastern United States 1 fighter moved from 10 Sea Zone to Eastern United States 1 fighter moved from Western United States to 101 Sea Zone 1 tactical_bomber moved from 10 Sea Zone to Eastern United States Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone 2 submarines placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Hunan 6 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Hunan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Hunan, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Hunan, round 5 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 6 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 2/7 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 1/6 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 1 infantry moved from Shensi to Kweichow 1 infantry moved from Suiyuyan to Hopei 1 fighter moved from Yunnan to Burma Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 factory_minor and 5 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 unit repaired. 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 carrier moved from 98 Sea Zone to 97 Sea Zone 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 1 fighter moved from United Kingdom to 97 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone 1 transport moved from 39 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 battleship moved from 37 Sea Zone to 39 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 cruiser moved from 39 Sea Zone to 80 Sea Zone 1 tactical_bomber moved from India to Iraq 1 fighter moved from India to Iraq 1 mech_infantry moved from Egypt to Iraq 2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 armour moved from Alexandria to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/7 hits, 3,67 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 4/5 hits, 3,17 expected hits 1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone British roll dice for 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 1/5 hits, 2,83 expected hits Italians roll dice for 1 battleship, 3 fighters and 1 transport in 97 Sea Zone, round 3 : 1/4 hits, 2,67 expected hits 1 fighter owned by the Germans and 1 fighter owned by the British lost in 97 Sea Zone British roll dice for 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 4 : 4/4 hits, 2,33 expected hits Italians roll dice for 1 battleship, 2 fighters and 1 transport in 97 Sea Zone, round 4 : 1/3 hits, 2,00 expected hits 1 transport owned by the Italians, 1 cruiser owned by the British, 2 fighters owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport Casualties for Germans: 1 fighter Battle in 96 Sea Zone British attack with 1 cruiser Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 cruiser remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in Iraq British attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 1/6 hits, 2,17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 1/6 hits, 2,17 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 2 infantry moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 1 bomber, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta 1 fighter and 1 tactical_bomber moved from Iraq to Syria 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 infantry moved from British Guiana to Brazil British take Brazil from Neutral_Allies 2 infantry moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 3 aaGuns, 1 artillery and 6 infantry moved from India to Burma 1 battleship moved from 110 Sea Zone to 92 Sea Zone 1 destroyer moved from 109 Sea Zone to 92 Sea Zone 1 infantry moved from Scotland to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Ontario to Quebec 1 infantry moved from Malaya to Shan State Place Units - British 1 factory_minor placed in Egypt 5 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,1 British collect 31 PUs (3 lost to blockades); end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
British : -3,17 Italians : -2,17 Chinese : -0,17 Neutral_Axis : -1,33 Japanese : -0,67
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Libya to Tunisia 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 artillery and 1 infantry moved from Ethiopia to Kenya Italians take Kenya from British 1 infantry moved from Italian Somaliland to British Somaliland Italians take British Somaliland from British 1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone 1 bomber moved from Northern Italy to 92 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Northern Italy to Southern France 1 armour moved from Northern Italy to Southern France Combat - Italians Battle in 92 Sea Zone Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 1 submarine and 1 transport British defend with 1 battleship, 1 destroyer and 1 transport Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits 1 destroyer owned by the British lost in 92 Sea Zone Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 transport in 92 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits British roll dice for 1 battleship and 1 transport in 92 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits 1 battleship owned by the British lost in 92 Sea Zone 1 transport owned by the British lost in 92 Sea Zone Italians roll dice for 1 submarine in 92 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits Italians win with 1 bomber, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 35 Casualties for British: 1 battleship, 1 destroyer and 1 transport Battle in Gibraltar Italians attack with 1 artillery and 1 infantry British defend with 1 harbour and 1 infantry Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 4 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry in Gibraltar, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 5 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry in Gibraltar, round 5 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 6 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry in Gibraltar, round 6 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 7 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry in Gibraltar, round 7 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 8 : 1/2 hits, 0,67 expected hits British roll dice for 1 infantry in Gibraltar, round 8 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Gibraltar Italians win, taking Gibraltar from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Tunisia Italians attack with 1 artillery and 1 infantry French defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 2/2 hits, 0,67 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Southern France Italians attack with 1 armour, 1 artillery and 1 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 2 : 2/3 hits, 1,17 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Non Combat Move - Italians Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French 1 aaGun moved from Northern Italy to Southern France 1 armour and 2 infantry moved from Albania to Yugoslavia 6 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Northern Italy to Yugoslavia 1 bomber moved from 92 Sea Zone to Southern Italy Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2 Italians collect 15 PUs (1 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians : -1,50 British : -4,00 French : -1,00
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TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 submarine; Remaining resources: 4 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Anglo Egyptian Sudan Combat - ANZAC Battle in Anglo Egyptian Sudan ANZAC attack with 2 infantry Italians defend with 1 infantry ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,33 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Anglo Egyptian Sudan 1 infantry owned by the ANZAC retreated to Egypt Italians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to Sumatra 2 fighters moved from New Zealand to Western Australia Place Units - ANZAC 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 0,67 ANZAC : -0,33
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 submarine; Remaining resources: 4 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Anglo Egyptian Sudan Combat - ANZAC Battle in Anglo Egyptian Sudan ANZAC attack with 2 infantry Italians defend with 1 infantry ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,33 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Anglo Egyptian Sudan 1 infantry owned by the ANZAC retreated to Egypt Italians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to Sumatra 2 fighters moved from New Zealand to Western Australia Place Units - ANZAC 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3 1 fighter moved from United Kingdom to 92 Sea Zone 1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Morocco to Algeria Combat - French Battle in Southern France French attack with 1 artillery and 1 infantry Italians defend with 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 aaGun, 1 armour, 1 artillery and 1 infantry in Southern France, round 2 : 0/3 hits, 1,17 expected hits 1 aaGun owned by the Italians lost in Southern France French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 3 : 1/3 hits, 1,17 expected hits 1 infantry owned by the French lost in Southern France French roll dice for 1 artillery in Southern France, round 4 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 4 : 1/3 hits, 1,17 expected hits 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is 1 Casualties for Italians: 1 aaGun and 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 92 Sea Zone French attack with 1 cruiser, 1 destroyer and 1 fighter Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport French roll dice for 1 cruiser, 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits 1 destroyer owned by the Italians, 1 destroyer owned by the French and 1 submarine owned by the Italians lost in 92 Sea Zone French roll dice for 1 cruiser and 1 fighter in 92 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Italians roll dice for 1 cruiser and 1 transport in 92 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the Italians and 1 cruiser owned by the French lost in 92 Sea Zone 1 transport owned by the Italians lost in 92 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 13 Casualties for French: 1 cruiser and 1 destroyer Casualties for Italians: 1 cruiser, 1 destroyer, 1 submarine and 1 transport Non Combat Move - French 1 fighter moved from 92 Sea Zone to Algeria 1 infantry moved from French West Africa to French Central Africa 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from Syria to Trans-Jordan 2 infantry moved from United Kingdom to Scotland Turn Complete - French
Combat Hit Differential Summary :
Italians : -0,33 French : 1,00 ANZAC : -0,33
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TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 carrier, 2 marines and 4 transports; Remaining resources: 2 PUs; Combat Move - Germans 1 unit repaired. 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone 2 infantry moved from 111 Sea Zone to Scotland 2 bombers moved from Western Germany to Scotland 1 fighter and 1 tactical_bomber moved from Western Germany to Scotland 1 battleship and 1 cruiser moved from 112 Sea Zone to 111 Sea Zone 4 infantry moved from Bulgaria to Greece 1 infantry moved from Bulgaria to Greece 3 armour moved from Yugoslavia to Greece 1 artillery moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from French Combat - Germans
Combat Hit Differential Summary :
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Vil du scramble?
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nej tak
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 carrier, 2 marines and 4 transports; Remaining resources: 2 PUs; Combat Move - Germans 1 unit repaired. 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone 2 infantry moved from 111 Sea Zone to Scotland 2 bombers moved from Western Germany to Scotland 1 fighter and 1 tactical_bomber moved from Western Germany to Scotland 1 battleship and 1 cruiser moved from 112 Sea Zone to 111 Sea Zone 4 infantry moved from Bulgaria to Greece 1 infantry moved from Bulgaria to Greece 3 armour moved from Yugoslavia to Greece 1 artillery moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from French Combat - Germans Battle in Greece Germans attack with 3 armour and 5 infantry Neutral_Allies defend with 4 infantry Germans roll dice for 3 armour and 5 infantry in Greece, round 2 : 2/8 hits, 2,33 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece Germans roll dice for 3 armour and 3 infantry in Greece, round 3 : 1/6 hits, 2,00 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece Germans roll dice for 3 armour and 2 infantry in Greece, round 4 : 1/5 hits, 1,83 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Germans win, taking Greece from Neutral_Allies with 3 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 4 infantry Battle in Scotland Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 aaGun, 1 airfield, 1 fighter and 1 infantry; French defend with 2 infantry AA fire in Scotland : 0/3 hits, 0,50 expected hits Germans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 2/2 hits, 1,17 expected hits Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Scotland, round 2 : 2/6 hits, 2,83 expected hits British roll dice for 1 aaGun, 1 fighter and 3 infantry in Scotland, round 2 : 0/4 hits, 1,67 expected hits 1 aaGun owned by the British, 2 infantry owned by the French and 1 infantry owned by the British lost in Scotland Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Scotland, round 3 : 4/6 hits, 2,83 expected hits British roll dice for 1 fighter in Scotland, round 3 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 fighter owned by the British lost in Scotland Germans win, taking Scotland from British with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21 Casualties for British: 1 aaGun, 1 fighter and 1 infantry Casualties for French: 2 infantry Casualties for Germans: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Scotland to 112 Sea Zone 1 submarine moved from 106 Sea Zone to 108 Sea Zone 3 aaGuns, 1 fighter and 3 tactical_bombers moved from Holland Belgium to Western Germany 2 bombers moved from Scotland to Western Germany 5 armour moved from France to Western Germany 1 armour moved from France to Germany 8 infantry moved from Germany to Slovakia Hungary 2 artilleries and 7 infantry moved from Yugoslavia to Slovakia Hungary 4 mech_infantrys moved from France to Germany 2 artilleries moved from France to Western Germany 4 infantry moved from Poland to Germany 1 infantry moved from Poland to Germany 5 armour moved from Western Germany to Germany Place Units - Germans 1 carrier and 4 transports placed in 112 Sea Zone 1 bomber and 2 marines placed in Western Germany Germans undo move 1. 4 transports placed in 113 Sea Zone 1 carrier placed in 112 Sea Zone Germans undo move 2. 4 transports placed in 112 Sea Zone Turn Complete - Germans Germans collect 45 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 5 armour EDIT: Adding units owned by Germans to Western Germany: 5 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1,00 British : -1,33 AA fire in Scotland : : -0,50 Neutral_Allies : 0,67
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour, 5 artilleries and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 2 infantry moved from Buyant-Uhaa to Manchuria Combat - Russians Battle in Manchuria Russians attack with 2 infantry Japanese defend with 3 fighters and 1 tactical_bomber Russians roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 3 fighters and 1 tactical_bomber in Manchuria, round 2 : 1/4 hits, 2,50 expected hits 1 infantry owned by the Russians lost in Manchuria Russians roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 3 fighters and 1 tactical_bomber in Manchuria, round 3 : 4/4 hits, 2,50 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 infantry moved from Ulaanbaatar to Central Mongolia 1 infantry moved from Dzavhan to Central Mongolia 2 infantry moved from Olgiy to Tsagaan Olom 10 infantry moved from Buryatia to Yakut S.S.R. 2 aaGuns moved from Buryatia to Yakut S.S.R. 1 infantry moved from Buryatia to Ulaanbaatar 1 infantry moved from Buryatia to Sakha 1 infantry moved from Buryatia to Yakut S.S.R. 2 infantry moved from Kazakhstan to Tsinghai 2 mech_infantrys moved from Kazakhstan to Shensi 2 armour moved from Kazakhstan to Shensi 1 artillery and 13 infantry moved from Belarus to Baltic States 2 artilleries and 5 infantry moved from Novgorod to Baltic States 2 aaGuns moved from Novgorod to Baltic States 1 fighter and 1 tactical_bomber moved from Russia to Baltic States 1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States 2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 3 armour moved from Ukraine to Belarus Place Units - Russians 1 armour and 2 artilleries placed in Ukraine 3 artilleries placed in Novgorod 1 tactical_bomber placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Russians : -0,50 Japanese : 0,00
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 artillery, 1 factory_minor, 1 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese 2 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 armour, 1 artillery and 1 infantry moved from Kwangsi to Yunnan 2 bombers, 4 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 infantry moved from Amur to Ulaanbaatar 1 artillery and 1 infantry moved from Chahar to Central Mongolia 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 artillery and 3 infantry moved from Anhwe to Hunan 1 fighter and 1 tactical_bomber moved from Shantung to Kweichow 1 fighter and 1 tactical_bomber moved from Shantung to Hopei 1 fighter and 1 tactical_bomber moved from Jehol to Suiyuyan 1 fighter and 1 tactical_bomber moved from Manchuria to Central Mongolia 2 fighters moved from Manchuria to Ulaanbaatar 1 artillery and 1 infantry moved from Amur to Buryatia 5 infantry and 1 mech_infantry moved from Amur to Sakha Combat - Japanese Battle in Kweichow Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Ulaanbaatar Japanese attack with 2 fighters and 1 infantry Russians defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Ulaanbaatar, round 2 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Ulaanbaatar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Ulaanbaatar Japanese win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Central Mongolia Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Central Mongolia, round 2 : 0/4 hits, 1,83 expected hits Russians roll dice for 2 infantry in Central Mongolia, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Central Mongolia, round 3 : 2/4 hits, 1,83 expected hits Russians roll dice for 2 infantry in Central Mongolia, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Central Mongolia Japanese win, taking Central Mongolia from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Hunan Japanese attack with 1 artillery and 3 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery and 3 infantry in Hunan, round 2 : 3/4 hits, 1,00 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Buryatia Japanese attack with 1 artillery and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Buryatia, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Buryatia, round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Buryatia, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Buryatia, round 4 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Buryatia, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Buryatia Japanese roll dice for 1 artillery in Buryatia, round 5 : 1/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Buryatia, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Buryatia Russians win with no units remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Russians: 1 infantry Battle in Suiyuyan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 2/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Sakha Japanese attack with 5 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 5 infantry and 1 mech_infantry in Sakha, round 2 : 1/6 hits, 1,00 expected hits Russians roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Sakha Japanese win, taking Sakha from Russians with 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Yunnan Japanese attack with 1 armour, 1 artillery, 2 bombers, 5 fighters, 1 infantry and 4 tactical_bombers Chinese defend with 8 infantry Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 5 fighters, 1 infantry and 4 tactical_bombers in Yunnan, round 2 : 5/14 hits, 7,67 expected hits Chinese roll dice for 8 infantry in Yunnan, round 2 : 3/8 hits, 2,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan retreated to Yunnan Chinese win with 3 infantry remaining. Battle score for attacker is 2 Casualties for Japanese: 1 armour, 1 artillery and 1 infantry Casualties for Chinese: 5 infantry Non Combat Move - Japanese 2 bombers, 5 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi 1 fighter and 1 tactical_bomber moved from Suiyuyan to Jehol 1 fighter and 1 tactical_bomber moved from Central Mongolia to Jehol 2 fighters moved from Ulaanbaatar to Jehol 1 fighter and 1 tactical_bomber moved from Hopei to Jehol 1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi 1 aaGun moved from Amur to Sakha Place Units - Japanese 1 factory_minor placed in Shantung 1 artillery placed in Japan 2 transports placed in 6 Sea Zone 1 infantry and 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Chinese : 1,67 Russians : -0,33 Japanese : -2,83
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 infantry, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine and 1 transport moved from 64 Sea Zone to 101 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 artillery and 2 infantry moved from Western United States to Central United States 1 artillery and 1 infantry moved from Eastern United States to Central United States 3 mech_infantrys moved from Central United States to Southeast Mexico 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 17 Sea Zone 1 mech_infantry moved from Western United States to Southeast Mexico 1 fighter moved from Philippines to Guam Non Combat Move - Americans Place Units - Americans 2 artilleries and 1 infantry placed in Central United States 2 transports placed in 101 Sea Zone 1 marine placed in Eastern United States 1 carrier and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 infantry, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine and 1 transport moved from 64 Sea Zone to 101 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 artillery and 2 infantry moved from Western United States to Central United States 1 artillery and 1 infantry moved from Eastern United States to Central United States 3 mech_infantrys moved from Central United States to Southeast Mexico 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 17 Sea Zone 1 mech_infantry moved from Western United States to Southeast Mexico 1 fighter moved from Philippines to Guam Non Combat Move - Americans Place Units - Americans 2 artilleries and 1 infantry placed in Central United States 2 transports placed in 101 Sea Zone 1 marine placed in Eastern United States 1 carrier and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 3 infantry moved from Yunnan to Hunan 1 fighter moved from Burma to Hunan Combat - Chinese Chinese creates battle in territory Chahar Chinese creates battle in territory Anhwe Battle in Hunan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Hunan Japanese win, taking Chahar from Japanese, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is -13 Casualties for Chinese: 1 fighter and 3 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Chahar 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Iraq to 80 Sea Zone 2 infantry moved from Persia to 80 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 80 Sea Zone to 72 Sea Zone 1 artillery and 3 infantry moved from 72 Sea Zone to Kenya 1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan 1 fighter and 1 tactical_bomber moved from Syria to Anglo Egyptian Sudan 1 bomber moved from Malta to Kenya 1 battleship moved from 39 Sea Zone to 76 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone 2 infantry moved from United Kingdom to Scotland 1 fighter moved from United Kingdom to Scotland EDIT: 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Eastern Persia to West India 2 infantry moved from Persia to Eastern Persia 1 cruiser moved from 96 Sea Zone to 98 Sea Zone 1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 3 infantry moved from India to Burma 2 artilleries moved from India to Burma 1 infantry moved from Shan State to Burma 1 fighter and 1 tactical_bomber moved from Malta to Algeria 4 infantry moved from Brazil to British Guiana Combat - British Battle in Anglo Egyptian Sudan British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/5 hits, 2,00 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Scotland British attack with 1 fighter and 2 infantry Germans defend with 1 airfield and 1 infantry British roll dice for 1 fighter and 2 infantry in Scotland, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Scotland British win, taking Scotland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kenya British attack with 1 artillery, 1 bomber and 3 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 1 bomber and 3 infantry in Kenya, round 2 : 2/5 hits, 1,67 expected hits Italians roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 1 bomber moved from Kenya to Belgian Congo 1 tactical_bomber moved from Anglo Egyptian Sudan to Belgian Congo 1 fighter moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from 44 Sea Zone to Celebes UK_Pacific take Celebes from Dutch 1 fighter moved from Scotland to United Kingdom Place Units - British 10 infantry placed in United Kingdom 2 artilleries placed in Egypt Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 7 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 24 PUs; end with 24 PUs Some Units in India change ownership: 7 infantry
Combat Hit Differential Summary :
Germans : -0,33 British : -0,50 Italians : 0,00 Chinese : 0,33 Japanese : 2,33