• TripleA Move Summary: Americans round 1

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
            1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 fighter moved from Western United States to 10 Sea Zone
            1 fighter moved from Hawaiian Islands to 10 Sea Zone
            1 fighter moved from Hawaiian Islands to 10 Sea Zone
            1 fighter moved from Eastern United States to 10 Sea Zone
            1 armour moved from Central United States to Western United States
            1 mech_infantry moved from Western United States to Eastern United States
            1 infantry moved from Central United States to Eastern United States
            3 mech_infantrys moved from Central United States to Eastern United States
            1 bomber moved from Central United States to Eastern United States
            1 destroyer and 1 submarine moved from 35 Sea Zone to 23 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Yunnan to Szechwan
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Shensi to Szechwan
            1 infantry moved from Suiyuyan to Hopei
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 artilleries and 1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
            1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 fighter moved from Western United States to 10 Sea Zone
            1 fighter moved from Hawaiian Islands to 10 Sea Zone
            1 fighter moved from Hawaiian Islands to 10 Sea Zone
            1 fighter moved from Eastern United States to 10 Sea Zone
            1 armour moved from Central United States to Western United States
            1 mech_infantry moved from Western United States to Eastern United States
            1 infantry moved from Central United States to Eastern United States
            3 mech_infantrys moved from Central United States to Eastern United States
            1 bomber moved from Central United States to Eastern United States
            1 destroyer and 1 submarine moved from 35 Sea Zone to 23 Sea Zone
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 battleship and 2 carriers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Yunnan to Szechwan
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Shensi to Szechwan
            1 infantry moved from Suiyuyan to Hopei
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 artilleries and 1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 2 armour and 1 carrier; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 111 Sea Zone to 104 Sea Zone
            1 battleship and 1 cruiser moved from 111 Sea Zone to 104 Sea Zone
            1 mech_infantry moved from United Kingdom to 109 Sea Zone
            1 infantry moved from United Kingdom to 109 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
            2 fighters moved from United Kingdom to 104 Sea Zone
            1 bomber moved from United Kingdom to 104 Sea Zone
            1 battleship moved from 110 Sea Zone to 104 Sea Zone
            1 cruiser moved from 110 Sea Zone to 91 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 fighter moved from Malta to 96 Sea Zone
            1 artillery moved from Alexandria to Egypt
            1 infantry moved from Alexandria to Egypt
            1 infantry moved from India to 39 Sea Zone
            1 artillery moved from India to 39 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
            1 battleship moved from 37 Sea Zone to 79 Sea Zone
            1 infantry moved from Malaya to Shan State
            5 infantry moved from India to Burma
            1 fighter moved from Burma to India
            1 tactical_bomber moved from 98 Sea Zone to Ethiopia
            1 infantry moved from 76 Sea Zone to Ethiopia
            1 artillery moved from 76 Sea Zone to Ethiopia
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 destroyer moved from 71 Sea Zone to 76 Sea Zone
            2 infantry moved from Union of South Africa to Rhodesia
            1 mech_infantry moved from Egypt to Ethiopia
            1 armour moved from Alexandria to 98 Sea Zone
            1 infantry moved from Egypt to 98 Sea Zone
            1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
            1 infantry moved from 76 Sea Zone to Italian Somaliland
            1 armour moved from 76 Sea Zone to Italian Somaliland
            1 fighter moved from Scotland to 104 Sea Zone
            2 infantry moved from Scotland to United Kingdom
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 2 fighters
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 2 fighters in 96 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 96 Sea Zone
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 2 fighters remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in Italian Somaliland
                British attack with 1 armour and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour and 1 infantry in Italian Somaliland, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 armour and 1 infantry in Italian Somaliland, round 3 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Italian Somaliland, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Italian Somaliland
                British win, taking Italian Somaliland from Italians with 1 armour remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Ethiopia
                British attack with 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 2 cruisers in Ethiopia, round 2 : 1/2 hits, 1,00 expected hits
                    British roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 2 : 2/5 hits, 1,50 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 2/3 hits, 1,00 expected hits
                    1 artillery owned by the Italians, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Ethiopia
                British win, taking Ethiopia from Italians with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 2 infantry
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in 104 Sea Zone
                British attack with 2 battleships, 1 bomber, 1 cruiser, 1 destroyer and 3 fighters
                Germans defend with 2 submarines
                    British roll dice for 2 battleships, 1 bomber, 1 cruiser, 1 destroyer and 3 fighters in 104 Sea Zone, round 2 : 3/8 hits, 4,33 expected hits
                    Germans roll dice for 2 submarines in 104 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the British
                    2 submarines owned by the Germans lost in 104 Sea Zone
                British win with 2 battleships, 1 bomber, 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
                Casualties for Germans: 2 submarines
    
        Non Combat Move - British
            1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 104 Sea Zone to Gibraltar
            2 fighters moved from 104 Sea Zone to 109 Sea Zone
            1 bomber moved from 104 Sea Zone to Gibraltar
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 infantry moved from Quebec to New Brunswick Nova Scotia
            1 armour moved from Quebec to New Brunswick Nova Scotia
            1 artillery moved from Ontario to Quebec
            1 infantry moved from Ontario to Quebec
            1 tactical_bomber moved from Ethiopia to Anglo Egyptian Sudan
            1 fighter moved from 96 Sea Zone to Gibraltar
            1 fighter moved from 96 Sea Zone to Malta
    
        Place Units - British
            1 carrier placed in 109 Sea Zone
            2 armour placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,2,4,4
            British collect 26 PUs (3 lost to blockades); end with 26 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            3 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 3 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : 0,67
    British : -1,17
    Italians : 1,00
    

    Savegame


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With TrueNeutrals
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 armour moved from Northern Italy to Southern France
            2 artilleries moved from Northern Italy to Southern France
            2 infantry moved from Northern Italy to Southern France
            1 fighter moved from Southern Italy to Southern France
            1 armour and 1 infantry moved from Albania to 97 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 armour and 1 infantry moved from 96 Sea Zone to Malta
            1 fighter moved from Southern Italy to Malta
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
            2 infantry moved from Southern Italy to Northern Italy
            1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 96 Sea Zone
            1 battleship and 1 cruiser moved from 97 Sea Zone to 96 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
            1 artillery and 1 infantry moved from Libya to Tobruk
    
        Combat - Italians
            Battle in Alexandria
                Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 3/6 hits, 1,67 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Southern France
                Italians attack with 1 armour, 2 artilleries, 1 fighter and 2 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 1 fighter and 2 infantry in Southern France, round 2 : 1/6 hits, 2,33 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 1 armour, 2 artilleries, 1 fighter and 1 infantry in Southern France, round 3 : 2/5 hits, 2,00 expected hits
                    French roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France
                Italians win, taking Southern France from French with 1 armour, 2 artilleries and 1 fighter remaining. Battle score for attacker is 1
                Casualties for Italians: 2 infantry
                Casualties for French: 1 artillery and 1 infantry
            Battle in Malta
                Italians attack with 1 armour, 1 fighter and 1 infantry
                British defend with 1 aaGun, 1 fighter and 1 infantry
                    AA fire in Malta : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 2/2 hits, 1,17 expected hits
                    Italians roll dice for 1 armour, 1 fighter and 1 infantry in Malta, round 2 : 2/3 hits, 1,17 expected hits
                    British roll dice for 1 aaGun, 1 fighter and 1 infantry in Malta, round 2 : 0/2 hits, 1,00 expected hits
                    1 aaGun owned by the British, 1 fighter owned by the British and 1 infantry owned by the British lost in Malta
                Italians win, taking Malta from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 18
                Casualties for British: 1 aaGun, 1 fighter and 1 infantry
    
        Non Combat Move - Italians
            2 infantry moved from 96 Sea Zone to Tobruk
            1 fighter moved from Southern France to Northern Italy
            1 aaGun moved from Northern Italy to Southern France
            1 aaGun moved from Southern Italy to Northern Italy
            1 fighter moved from Malta to Tobruk
    
        Place Units - Italians
            1 artillery and 1 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
            Italians collect 9 PUs (3 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Italians : 1,67
    British : -1,33
    French : 1,00
    AA fire in Malta : : -0,17
    

    Savegame


  • TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 cruiser moved from 63 Sea Zone to 62 Sea Zone
            2 fighters moved from New Zealand to Queensland
            1 infantry moved from Queensland to Northern Territory
            1 artillery moved from Queensland to Northern Territory
    
        Non Combat Move - ANZAC
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 cruiser moved from 63 Sea Zone to 62 Sea Zone
            2 fighters moved from New Zealand to Queensland
            1 infantry moved from Queensland to Northern Territory
            1 artillery moved from Queensland to Northern Territory
    
        Non Combat Move - ANZAC
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Politics - French
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
    
        Combat Move - French
            1 destroyer moved from 93 Sea Zone to 91 Sea Zone
            1 cruiser moved from 93 Sea Zone to 91 Sea Zone
            1 infantry moved from French West Africa to French Central Africa
            1 infantry moved from Morocco to Algeria
            1 infantry moved from Tunisia to Algeria
            1 destroyer moved from 72 Sea Zone to 76 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 2 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bulgaria to Greece
            3 infantry moved from Bulgaria to Greece
            1 armour moved from Romania to Greece
            2 armour moved from Yugoslavia to Romania
            6 infantry moved from Yugoslavia to Romania
            2 artilleries moved from Yugoslavia to Romania
            1 armour moved from Germany to Slovakia Hungary
            1 bomber moved from Western Germany to United Kingdom
            1 bomber moved from Western Germany to United Kingdom
            2 submarines moved from 106 Sea Zone to 123 Sea Zone
            1 battleship, 1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone
            2 infantry moved from Norway to Finland
            2 infantry moved from Denmark to Western Germany
            4 armour moved from France to Germany
            3 mech_infantrys moved from France to Germany
            1 artillery and 1 infantry moved from France to Western Germany
            3 fighters moved from Western Germany to Greece
            1 fighter moved from Southern Italy to Greece
            1 fighter and 2 tactical_bombers moved from Western Germany to France
            3 tactical_bombers moved from Western Germany to Germany
            1 armour moved from Western Germany to Germany
            1 mech_infantry moved from Western Germany to Slovakia Hungary
            1 armour moved from Germany to Slovakia Hungary
            1 armour moved from France to Germany
            1 armour moved from Normandy Bordeaux to France
            1 armour moved from France to Holland Belgium
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 2 units heading to United Kingdom
                British launches 1 interceptors out of United Kingdom
                    Attackers Fire,  : 1/2 hits, 0,33 expected hits
                    Defenders Fire,  : 0/1 hits, 0,17 expected hits
                    1 fighter owned by the French lost in United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/2 hits, 0,33 expected hits
                Bombing raid in United Kingdom rolls: 4,4 and causes: 8 damage to unit: factory_major
                Bombing raid in United Kingdom causes 8 damage total. 
            Battle in Greece
                Germans attack with 1 armour, 4 fighters and 4 infantry
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 1 armour, 4 fighters and 4 infantry in Greece, round 2 : 2/9 hits, 3,17 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits
                    2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
                    Germans roll dice for 1 armour, 4 fighters and 3 infantry in Greece, round 3 : 5/8 hits, 3,00 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Neutral_Allies lost in Greece
                Germans win, taking Greece from Neutral_Allies with 1 armour, 4 fighters and 3 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for Neutral_Allies: 4 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 bombers moved from United Kingdom to France
            1 artillery moved from Normandy Bordeaux to France
            1 fighter moved from Greece to Southern Italy
            1 fighter moved from Greece to Southern Italy
            2 fighters moved from Greece to Yugoslavia
    
        Place Units - Germans
            1 infantry placed in France
            6 armour, 2 fighters and 1 tactical_bomber placed in Germany
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,83
    Defenders Fire,  : : -0,17
    Neutral_Allies : -1,00
    Attackers Fire,  : : 0,67
    AA fire in United Kingdom : : -0,33
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 4 armour and 1 fighter; Remaining resources: 3 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
            Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            1 submarine moved from 127 Sea Zone to 111 Sea Zone
            1 artillery moved from Russia to Smolensk
            1 mech_infantry moved from Smolensk to Novgorod
            1 armour moved from Smolensk to Novgorod
            6 infantry moved from Yakut S.S.R. to Yenisey
            1 tactical_bomber moved from Yakut S.S.R. to Amur
    
        Non Combat Move - Russians
            2 aaGuns moved from Buryatia to Amur
    
        Place Units - Russians
            2 armour and 1 fighter placed in Ukraine
            2 armour placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 40 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 1 cruiser, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
            Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 infantry moved from Kwangsi to French Indo China
                  Japanese take French Indo China from French
            1 tactical_bomber moved from Kiangsi to Kwangtung
            1 fighter moved from Kiangsi to Kwangtung
            1 mech_infantry moved from Chahar to Suiyuyan
            1 infantry moved from Chahar to Suiyuyan
            1 artillery moved from Chahar to Hopei
            1 infantry moved from Chahar to Suiyuyan
            2 infantry moved from Anhwe to Hopei
            1 artillery moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Kweichow
            2 infantry moved from Jehol to Chahar
            2 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry moved from Kiangsi to 20 Sea Zone
            1 infantry moved from Kiangsi to 20 Sea Zone
            2 artilleries moved from Hunan to Yunnan
            2 infantry moved from Hunan to Yunnan
            1 fighter moved from Kiangsu to Kweichow
            2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 submarine moved from 36 Sea Zone to 41 Sea Zone
            1 battleship moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 carrier moved from 20 Sea Zone to 37 Sea Zone
            2 fighters moved from 20 Sea Zone to Malaya
            2 tactical_bombers moved from 20 Sea Zone to Malaya
            1 carrier moved from 20 Sea Zone to 37 Sea Zone
            1 destroyer moved from 20 Sea Zone to 37 Sea Zone
            1 cruiser moved from 20 Sea Zone to 37 Sea Zone
            1 fighter moved from Kwangsi to Yunnan
            1 fighter moved from Okinawa to Hunan
            1 tactical_bomber moved from Kiangsu to Siam
            1 artillery moved from Japan to 6 Sea Zone
            3 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
            1 cruiser moved from 6 Sea Zone to 20 Sea Zone
            1 battleship moved from 6 Sea Zone to 20 Sea Zone
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            4 infantry moved from 20 Sea Zone to Kwangtung
            2 artilleries moved from 20 Sea Zone to Kwangtung
            1 infantry moved from Kiangsi to Hunan
            1 artillery moved from Kiangsi to Hunan
            1 armour moved from Kiangsi to French Indo China
            1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            4 infantry moved from 37 Sea Zone to Malaya
            1 bomber moved from Kiangsi to Malaya
            1 bomber moved from Kiangsi to Malaya
            1 fighter moved from Kiangsi to Hopei
            1 tactical_bomber moved from Kiangsi to Kwangtung
            1 tactical_bomber moved from Kiangsi to Kwangtung
    
        Combat - Japanese
            Battle in Malaya
                Japanese attack with 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers
                British defend with 2 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 0/2 hits, 1,17 expected hits
                    Japanese roll dice for 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers in Malaya, round 2 : 4/10 hits, 4,33 expected hits
                    UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
                Casualties for British: 2 infantry
            Battle in Kweichow
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 : 1/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kwangtung
                Japanese attack with 2 artilleries, 1 fighter, 4 infantry and 3 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 battleship and 1 cruiser in Kwangtung, round 2 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 2 artilleries, 1 fighter, 4 infantry and 3 tactical_bombers in Kwangtung, round 2 : 3/10 hits, 3,83 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 1 fighter, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Suiyuyan
                Japanese attack with 2 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 infantry and 1 mech_infantry in Suiyuyan, round 2 : 1/3 hits, 0,50 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 1 artillery, 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Hopei, round 2 : 1/4 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 artilleries, 1 fighter and 4 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries, 1 fighter and 4 infantry in Yunnan, round 2 : 0/7 hits, 2,17 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 artilleries, 1 fighter and 4 infantry in Yunnan, round 3 : 1/7 hits, 2,17 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Yunnan to French Indo China
            1 fighter moved from Kweichow to Kwangsi
            1 fighter moved from Hopei to Chahar
            1 fighter moved from Malaya to 37 Sea Zone
            1 fighter moved from Malaya to 37 Sea Zone
            2 tactical_bombers moved from Malaya to 37 Sea Zone
            1 bomber moved from Malaya to Siam
            1 bomber moved from Malaya to Siam
            1 fighter moved from Kwangtung to Kwangsi
            3 tactical_bombers moved from Kwangtung to Hunan
            1 fighter moved from French Indo China to Siam
    
        Place Units - Japanese
            1 armour, 1 artillery and 1 infantry placed in Kiangsu
            1 artillery and 1 fighter placed in Japan
            1 cruiser placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 41 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,33
    UK_Pacific : 0,33
    Japanese : -5,83
    

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Americans takes Political Action: Political Action Americans To War With Japanese
                Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 armour moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
            1 destroyer and 1 submarine moved from 23 Sea Zone to 26 Sea Zone
            1 fighter moved from Philippines to Gilbert Islands
            1 bomber moved from Eastern United States to United Kingdom
    
        Non Combat Move - Americans
            3 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 artilleries moved from 26 Sea Zone to Hawaiian Islands
            1 armour moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 artilleries, 1 fighter and 12 infantry moved from Szechwan to Shensi
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Szechwan
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Americans takes Political Action: Political Action Americans To War With Japanese
                Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 armour moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
            1 destroyer and 1 submarine moved from 23 Sea Zone to 26 Sea Zone
            1 fighter moved from Philippines to Gilbert Islands
            1 bomber moved from Eastern United States to United Kingdom
    
        Non Combat Move - Americans
            3 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 artilleries moved from 26 Sea Zone to Hawaiian Islands
            1 armour moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 artilleries, 1 fighter and 12 infantry moved from Szechwan to Shensi
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Szechwan
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Purchase Units - British
            British repair damage of 8x factory_major; Remaining resources: 23 PUs; 
            British buy 1 armour, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Politics - British
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
    
        Non Combat Move - British
            1 armour moved from Italian Somaliland to 76 Sea Zone
            1 mech_infantry moved from Ethiopia to Egypt
            1 artillery moved from Ethiopia to 76 Sea Zone
            1 armour, 1 artillery, 1 carrier, 2 cruisers, 3 destroyers and 2 transports moved from 76 Sea Zone to 98 Sea Zone
            1 armour moved from 98 Sea Zone to Egypt
            1 artillery moved from 98 Sea Zone to Egypt
            1 fighter moved from Gibraltar to 98 Sea Zone
            1 fighter moved from Gibraltar to 98 Sea Zone
            1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            2 infantry moved from Rhodesia to Tanganyika Territory
            2 armour moved from Union of South Africa to Tanganyika Territory
            1 battleship moved from 79 Sea Zone to 76 Sea Zone
            2 mech_infantrys moved from India to West India
            1 tactical_bomber moved from India to West India
            1 fighter moved from India to West India
            6 infantry moved from Burma to India
            1 fighter moved from India to West India
            1 fighter moved from West India to India
            1 bomber moved from Gibraltar to Egypt
            2 cruisers and 1 transport moved from 91 Sea Zone to 109 Sea Zone
            2 battleships, 1 cruiser and 1 destroyer moved from 104 Sea Zone to 109 Sea Zone
    
        Place Units - British
            2 transports placed in 109 Sea Zone
            1 armour and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            2 armour and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,4,1,6,1,5,1,1,1,1,6
            UK_Pacific collect 10 PUs (1 lost to blockades); end with 11 PUs
            Some Units in India change ownership: 2 armour and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 artillery moved from Tobruk to Alexandria
            1 fighter moved from Tobruk to Alexandria
            3 infantry moved from Tobruk to Alexandria
            1 fighter moved from Northern Italy to Alexandria
            1 bomber moved from Northern Italy to United Kingdom
            1 armour moved from Southern France to Southern Italy
            2 infantry moved from Northern Italy to Southern France
    
        Combat - Italians
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/1 hits, 0,17 expected hits
                Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in United Kingdom causes 3 damage total. 
    
        Non Combat Move - Italians
            1 armour moved from Malta to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
            1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
            1 bomber moved from United Kingdom to Holland Belgium
    
        Place Units - Italians
            1 infantry placed in Northern Italy
            1 armour placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    AA fire in United Kingdom : : -0,17
    

    Savegame


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            3 fighters moved from Queensland to Western Australia
            1 artillery moved from Northern Territory to Western Australia
            1 infantry moved from Queensland to Northern Territory
            1 fighter moved from New South Wales to Western Australia
    
        Non Combat Move - ANZAC
            1 infantry moved from 44 Sea Zone to Celebes
                  ANZAC take Celebes from Dutch
            1 infantry moved from 44 Sea Zone to Celebes
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            3 fighters moved from Queensland to Western Australia
            1 artillery moved from Northern Territory to Western Australia
            1 infantry moved from Queensland to Northern Territory
            1 fighter moved from New South Wales to Western Australia
    
        Non Combat Move - ANZAC
            1 infantry moved from 44 Sea Zone to Celebes
                  ANZAC take Celebes from Dutch
            1 infantry moved from 44 Sea Zone to Celebes
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
    
        Combat Move - French
            1 destroyer moved from 76 Sea Zone to 98 Sea Zone
            3 infantry moved from Algeria to Tunisia
            1 destroyer moved from 91 Sea Zone to 117 Sea Zone
            1 cruiser moved from 110 Sea Zone to 117 Sea Zone
            1 cruiser moved from 91 Sea Zone to 117 Sea Zone
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 infantry moved from Syria to Trans-Jordan
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour and 3 fighters; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 bomber moved from France to United Kingdom
            1 bomber moved from France to United Kingdom
            1 fighter and 2 tactical_bombers moved from France to Tunisia
            6 infantry moved from Romania to Bessarabia
            2 armour moved from Romania to Bessarabia
            1 artillery moved from Romania to Bessarabia
            1 infantry moved from Bulgaria to Romania
            2 fighters moved from Yugoslavia to Bessarabia
            2 armour moved from Slovakia Hungary to Eastern Poland
            1 mech_infantry moved from Slovakia Hungary to Eastern Poland
            3 infantry moved from Slovakia Hungary to Eastern Poland
            2 infantry moved from Poland to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Germany to Eastern Poland
            5 armour moved from Germany to Eastern Poland
            2 artilleries and 8 infantry moved from Poland to Baltic States
            1 armour moved from Germany to 113 Sea Zone
            1 fighter and 1 tactical_bomber moved from Germany to Baltic States
            2 fighters moved from Southern Italy to Alexandria
            1 armour moved from Greece to Romania
            2 infantry moved from Greece to Bulgaria
            1 infantry moved from Greece to Albania
            1 artillery and 1 infantry moved from Western Germany to Holland Belgium
            1 armour moved from Holland Belgium to France
            1 armour moved from Germany to France
            1 fighter and 2 tactical_bombers moved from Germany to Yugoslavia
            3 armour moved from Germany to Baltic States
            2 mech_infantrys moved from Germany to Baltic States
            1 armour and 1 mech_infantry moved from Germany to Eastern Poland
            1 artillery moved from Germany to Poland
            1 infantry moved from Western Germany to Germany
            2 submarines moved from 123 Sea Zone to 125 Sea Zone
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/1 hits, 0,17 expected hits
                    AA fire in United Kingdom : 0/1 hits, 0,17 expected hits
                Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: harbour
                Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in United Kingdom causes 9 damage total.  Damaged units is as follows: harbour = 5, factory_major = 4
            Battle in Bessarabia
                Germans attack with 2 armour, 1 artillery, 2 fighters and 6 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 1 artillery, 2 fighters and 6 infantry in Bessarabia, round 2 : 6/11 hits, 3,50 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 2 armour, 1 artillery, 2 fighters and 5 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 3 armour, 2 artilleries, 1 fighter, 8 infantry, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 8 infantry, 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 6/17 hits, 5,33 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 3 armour, 2 artilleries, 1 fighter, 8 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tunisia
                Germans attack with 1 fighter and 2 tactical_bombers
                French defend with 3 infantry
                    Germans roll dice for 1 fighter and 2 tactical_bombers in Tunisia, round 2 : 2/3 hits, 1,67 expected hits
                    French roll dice for 3 infantry in Tunisia, round 2 : 1/3 hits, 1,00 expected hits
                    1 tactical_bomber owned by the Germans and 2 infantry owned by the French lost in Tunisia
                    Germans roll dice for 1 fighter and 1 tactical_bomber in Tunisia, round 3 : 0/2 hits, 1,17 expected hits
                    French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 fighter and 1 tactical_bomber in Tunisia, round 4 : 2/2 hits, 1,17 expected hits
                    French roll dice for 1 infantry in Tunisia, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Tunisia
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Germans: 1 tactical_bomber
                Casualties for French: 3 infantry
            Battle in Eastern Poland
                Germans attack with 8 armour, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 8 armour, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 6/17 hits, 6,33 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 8 armour, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Tunisia to Libya
            2 bombers moved from United Kingdom to Western Germany
            1 armour moved from 113 Sea Zone to Norway
            2 fighters moved from Bessarabia to Romania
            1 fighter moved from Eastern Poland to Poland
            1 fighter and 1 tactical_bomber moved from Baltic States to Poland
            1 tactical_bomber moved from Eastern Poland to Poland
    
        Place Units - Germans
            3 armour and 3 fighters placed in Germany
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Germans : 2,83
    French : -0,67
    Russians : 0,00
    AA fire in United Kingdom : : -0,33
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 15 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            6 infantry moved from Yenisey to Evenkiyskiy
    
        Non Combat Move - Russians
            1 artillery and 1 infantry moved from Western Ukraine to Bryansk
            2 aaGuns, 1 armour, 1 artillery, 1 fighter, 12 infantry and 1 mech_infantry moved from Novgorod to Belarus
            1 infantry moved from Belarus to Novgorod
            1 fighter moved from Russia to Belarus
            1 infantry moved from Vyborg to Novgorod
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bryansk to Belarus
            2 armour, 1 fighter and 6 infantry moved from Ukraine to Bryansk
            2 armour moved from Russia to Belarus
            1 artillery moved from Smolensk to Belarus
            5 infantry moved from Russia to Bryansk
            1 tactical_bomber moved from Amur to Siberia
            1 submarine moved from 111 Sea Zone to 109 Sea Zone
    
        Place Units - Russians
            10 infantry placed in Russia
            3 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 destroyer, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 infantry moved from French Indo China to Shan State
            1 armour moved from French Indo China to Shan State
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery moved from Kwangtung to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery moved from Kwangtung to 20 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 44 Sea Zone
            1 battleship moved from 20 Sea Zone to 44 Sea Zone
            1 cruiser moved from 20 Sea Zone to 44 Sea Zone
            1 destroyer moved from 20 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            2 artilleries moved from 44 Sea Zone to Celebes
            1 submarine moved from 34 Sea Zone to 44 Sea Zone
            2 infantry moved from Siam to Shan State
            1 destroyer moved from 37 Sea Zone to 43 Sea Zone
            1 destroyer moved from 37 Sea Zone to 41 Sea Zone
            1 carrier moved from 37 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
            1 battleship moved from 37 Sea Zone to 43 Sea Zone
            1 cruiser moved from 37 Sea Zone to 44 Sea Zone
            1 fighter moved from 37 Sea Zone to Celebes
            1 tactical_bomber moved from 37 Sea Zone to Celebes
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Kweichow to Szechwan
            2 infantry moved from Yunnan to Szechwan
            2 infantry moved from Chahar to Hopei
            1 infantry moved from Kiangsu to Anhwe
            1 armour moved from Kiangsu to Hopei
            1 artillery moved from Kiangsu to Anhwe
            1 fighter moved from Chahar to Hopei
            1 fighter moved from Korea to Hopei
            1 fighter moved from Hunan to Hopei
            2 artilleries moved from Yunnan to Burma
            2 infantry moved from Yunnan to Burma
            1 tactical_bomber moved from Siam to Burma
            1 fighter moved from Siam to Burma
            2 fighters moved from Kwangsi to Hopei
            3 tactical_bombers moved from Hunan to Hopei
            1 tactical_bomber moved from Manchuria to Hopei
            1 fighter moved from Manchuria to Hopei
            1 artillery moved from Hunan to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 bomber moved from Siam to India
            1 fighter moved from Siam to India
            1 bomber moved from Siam to India
            1 fighter moved from 37 Sea Zone to 41 Sea Zone
            1 carrier moved from 37 Sea Zone to 44 Sea Zone
            1 destroyer moved from 33 Sea Zone to 43 Sea Zone
            1 carrier moved from 33 Sea Zone to 43 Sea Zone
            1 fighter moved from 33 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone
            2 infantry moved from Suiyuyan to Hopei
            1 mech_infantry moved from Suiyuyan to Hopei
            1 fighter moved from Japan to Hopei
    
        Combat - Japanese
            Air Battle in India
                Japanese attacks with 3 units heading to India
                UK_Pacific launches 1 interceptors out of India
                    Attackers Fire,  : 2/3 hits, 0,50 expected hits
                    Defenders Fire,  : 0/1 hits, 0,17 expected hits
                    1 fighter owned by the British lost in India
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in India
                    AA fire in India : 0/2 hits, 0,33 expected hits
                Bombing raid in India rolls: 6,7 and causes: 13 damage to unit: factory_major
                Bombing raid in India causes 13 damage total. 
            Battle in Borneo
            Battle in Sumatra
            Battle in 44 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Japanese win, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking 44 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Szechwan
                Japanese attack with 1 artillery and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Szechwan, round 3 : 2/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Celebes
                Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 1/6 hits, 2,50 expected hits
                    ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                    Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 3 : 2/5 hits, 2,17 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Burma
                Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits, 2,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 1 armour and 3 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 armour and 3 infantry in Shan State, round 2 : 1/4 hits, 1,00 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 armour and 3 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            1 fighter could not land in India and was removed
            1 tactical_bomber moved from Burma to Yunnan
            1 fighter moved from Burma to Yunnan
            1 infantry moved from 6 Sea Zone to Korea
            1 artillery moved from 6 Sea Zone to Korea
            1 bomber moved from India to Malaya
            1 bomber moved from India to Malaya
            1 fighter moved from Celebes to 44 Sea Zone
            1 tactical_bomber moved from Celebes to 44 Sea Zone
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            3 armour placed in Kiangsu
            1 infantry and 3 mech_infantrys placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Defenders Fire,  : : -0,17
    ANZAC : 0,00
    Chinese : -0,67
    Attackers Fire,  : : 1,50
    UK_Pacific : -0,67
    AA fire in India : : -0,33
    Japanese : -1,17
    

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 fighter, 4 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
            Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 armour moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 2 artilleries, 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 33 Sea Zone
            2 artilleries moved from 33 Sea Zone to Caroline Islands
            1 armour moved from 33 Sea Zone to Caroline Islands
            3 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Gilbert Islands to Wake Island
            1 bomber moved from United Kingdom to Western Germany
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Western Germany causes 8 damage total. 
            Battle in Caroline Islands
                Americans attack with 1 armour, 2 artilleries and 3 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 2 battleships and 3 cruisers in Caroline Islands, round 2 : 3/5 hits, 2,83 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Western Germany to United Kingdom
    
        Place Units - Americans
            1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber placed in Eastern United States
            4 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    AA fire in Western Germany : : -0,17
    Americans : 0,17
    Japanese : 0,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            2 artilleries, 1 fighter and 15 infantry moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 2 artilleries, 1 fighter and 15 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 2 artilleries, 1 fighter and 15 infantry in Szechwan, round 2 : 5/18 hits, 4,00 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 2 artilleries, 1 fighter and 15 infantry remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Sikang
    
        Place Units - Chinese
            1 infantry placed in Shensi
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1,00
    Japanese : -1,00
    

    Savegame

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