Makalakalane (ax) vs Enigma (al)
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@Enigma Og så lige en redigering af Frankrig også - igen husk seneste post.
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@Enigma ja, de skyder huller i luften i øjeblikket.
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 9 armour; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Southern France to 93 Sea Zone 1 artillery moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Algeria 1 infantry moved from 92 Sea Zone to Algeria 1 tactical_bomber moved from 93 Sea Zone to Algeria 1 fighter moved from 93 Sea Zone to Algeria 1 battleship moved from 110 Sea Zone to 92 Sea Zone 1 cruiser moved from 110 Sea Zone to 92 Sea Zone Combat - Germans Battle in Algeria Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber French defend with 2 infantry Germans roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 2/2 hits, 1.17 expected hits French roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the French lost in Algeria Germans win, taking Algeria from French with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for French: 2 infantry Non Combat Move - Germans 1 carrier moved from 93 Sea Zone to 92 Sea Zone 1 fighter moved from Algeria to 92 Sea Zone 1 tactical_bomber moved from Algeria to 92 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 1 artillery moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 artillery moved from 92 Sea Zone to Gibraltar 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 fighter moved from Western Germany to Gibraltar 3 aaGuns, 3 artilleries and 14 infantry moved from Poland to Eastern Poland 6 infantry moved from Romania to Eastern Poland 3 armour, 2 artilleries and 2 infantry moved from Slovakia Hungary to Eastern Poland 2 mech_infantrys moved from Germany to Eastern Poland 2 armour moved from Germany to Eastern Poland 1 artillery and 7 infantry moved from Germany to Poland 2 fighters moved from Western Germany to Eastern Poland 2 bombers moved from Western Germany to Eastern Poland 2 mech_infantrys moved from Holland Belgium to Germany 2 armour moved from Holland Belgium to Germany 2 mech_infantrys moved from Normandy Bordeaux to Western Germany 2 armour moved from Normandy Bordeaux to Western Germany 1 artillery moved from Northern Italy to France Place Units - Germans 9 armour placed in Germany 2 artilleries placed in France Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : 0.83 French : -0.67
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Russians Non Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia 2 mech_infantrys moved from Novgorod to Belarus 1 infantry moved from Belarus to Baltic States 1 artillery moved from Novgorod to Belarus 2 aaGuns, 2 armour, 4 artilleries, 12 infantry and 2 mech_infantrys moved from Bryansk to Belarus 2 infantry moved from Ukraine to Bryansk 2 infantry moved from Western Ukraine to Bryansk 2 infantry moved from Russia to Bryansk 1 tactical_bomber moved from Novgorod to Belarus 2 fighters moved from Novgorod to Belarus 3 infantry moved from Belarus to Baltic States 1 fighter moved from Belarus to Russia Place Units - Russians 1 artillery and 2 infantry placed in Novgorod 9 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
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@Enigma nå, endelig syns jeg det ser lyst ud og så sker det her i Amur (har ik uplaodet endnu…) Angriber med 8 infantry, 1 Mech, 5 Fighters, 3 Tac og 1 Bomber. 88% chance for at vinde. Du overlever med 7 INfantry og jeg trækker mig med 4 fly. Det er jo latterligt. Så vendte hele lortet igen. Japan har jo slet ik resourcer til at komme tilbage fra det, når Kina og England også har halvdelen af resten af Asien. Hvor er det vildt.
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 destroyers, 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Borneo to 43 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 fighter moved from Siam to 38 Sea Zone 1 tactical_bomber moved from Siam to 38 Sea Zone 2 tactical_bombers moved from 37 Sea Zone to Sumatra 2 fighters moved from 37 Sea Zone to Sumatra 1 bomber moved from Hainan to Amur 1 mech_infantry moved from Kiangsu to Kwangtung 1 bomber moved from Siam to Kwangtung 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kwangtung 1 artillery moved from 20 Sea Zone to Kwangtung 3 infantry moved from Malaya to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 3 infantry moved from 41 Sea Zone to Sumatra 1 fighter moved from 35 Sea Zone to Java 2 cruisers moved from 43 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 battleship moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from Siam to 41 Sea Zone 1 tactical_bomber moved from Siam to 41 Sea Zone 1 battleship moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 3 tactical_bombers moved from Jehol to Amur 3 fighters, 8 infantry and 1 mech_infantry moved from Manchuria to Amur 2 fighters moved from Japan to Amur 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone 4 infantry moved from 5 Sea Zone to Amur 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes Combat - Japanese Battle in Celebes Battle in 45 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Celebes from Dutch with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 1 fighter and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 2 battleships in Java, round 2 : 2/2 hits, 1.33 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Kwangtung Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Kwangtung, round 2 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Kwangtung Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Kwangtung, round 3 : 0/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Kwangtung, round 4 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Amur Japanese attack with 1 bomber, 5 fighters, 12 infantry, 1 mech_infantry and 3 tactical_bombers Russians defend with 2 aaGuns and 18 infantry AA fire in Amur : 2/6 hits, 1.00 expected hits 2 fighters owned by the Japanese lost in Amur Japanese roll dice for 1 bomber, 3 fighters, 12 infantry, 1 mech_infantry and 3 tactical_bombers in Amur, round 2 : 5/20 hits, 6.33 expected hits Russians roll dice for 2 aaGuns and 18 infantry in Amur, round 2 : 3/18 hits, 6.00 expected hits 3 infantry owned by the Japanese, 3 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur Japanese roll dice for 1 bomber, 3 fighters, 9 infantry, 1 mech_infantry and 3 tactical_bombers in Amur, round 3 : 4/17 hits, 5.83 expected hits Russians roll dice for 15 infantry in Amur, round 3 : 7/15 hits, 5.00 expected hits 7 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Amur Japanese roll dice for 1 bomber, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Amur, round 4 : 4/10 hits, 4.67 expected hits Russians roll dice for 11 infantry in Amur, round 4 : 6/11 hits, 3.67 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 infantry owned by the Japanese, 4 infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 1 bomber owned by the Japanese lost in Amur Russians win with 7 infantry remaining. Battle score for attacker is -50 Casualties for Japanese: 1 bomber, 3 fighters, 12 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for Russians: 2 aaGuns and 11 infantry 2 fighters owned by the Japanese and 2 tactical_bombers owned by the Japanese retreated Battle in 41 Sea Zone Japanese attack with 1 fighter, 1 tactical_bomber and 2 transports ANZAC defend with 1 destroyer Japanese roll dice for 1 fighter, 1 tactical_bomber and 2 transports in 41 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is -3 Casualties for Japanese: 1 tactical_bomber Casualties for ANZAC: 1 destroyer Battle in 38 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 38 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in Sumatra Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Sumatra, round 2 : 2/8 hits, 3.33 expected hits UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 tactical_bomber could not land in Sumatra and was removed 1 fighter moved from Java to 42 Sea Zone 2 carriers moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 41 Sea Zone to 42 Sea Zone 1 fighter moved from Siam to 35 Sea Zone 1 tactical_bomber moved from 38 Sea Zone to 42 Sea Zone 1 submarine moved from 43 Sea Zone to 42 Sea Zone 2 destroyers moved from 43 Sea Zone to 42 Sea Zone 1 destroyer and 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 bomber moved from Kwangtung to Hainan 6 infantry moved from Hunan to Kiangsi 5 artilleries moved from Hunan to Kiangsi 1 infantry moved from Kiangsu to Anhwe 1 artillery moved from Kiangsu to Anhwe 2 tactical_bombers moved from Amur to Manchuria 2 fighters moved from Amur to Japan 1 tactical_bomber moved from 45 Sea Zone to Philippines 1 fighter moved from Sumatra to 42 Sea Zone 1 fighter moved from Sumatra to 42 Sea Zone 1 tactical_bomber moved from Sumatra to 42 Sea Zone Place Units - Japanese 1 factory_minor placed in Malaya 3 mech_infantrys placed in Kiangsu 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
AA fire in Amur : : 1.00 ANZAC : 1.00 Americans : 0.67 UK_Pacific : -2.00 Russians : 1.33 Japanese : -6.33
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@Enigma talte også forkert med 1 fly på havet, så det gik tabt fordi det ik ku lande. De 2 tac bombers, der var med til at trække sig fra russer krigen står alene i et land med en AAA gun. De ryger jo også, tænekr jeg. Hvor er det vildt. I sidste runde af russer krigen ramte jeg 0(!) med 9 fly og 1 landenhed. Russerne ramte 6 ud af 7 2’eren. Helt hjernedødt.
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@Makalakalane Ja, det er ret vildt - typisk tripleA. De vanvittige terninger er et vilkår jeg har tvunget mig selv til at acceptere for at spille, men jeg synes det er ærgerligt. Har tabt to spil til Raimo pga. vanvittige terninger i afgørende slag.
Japan er dog stærke, da de allerede har øerne, men klart et tilbageslag. Til gengæld har Tyskland og Italien total vind i sejlene, så jeg synes spillet lever… Men klart, du er ærgerlig. -
Ja, den er stadig åben. Men mon ikke du finder en god måde at udnytte det på… Jeg kan da trøste mig med, at der ikke er nogen amerikanske transports i nærheden med tropper, der kan sætte i land.
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 submarine moved from 16 Sea Zone to 5 Sea Zone 1 bomber moved from United Kingdom to Western Germany Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Western Germany causes 8 damage total. Battle in 5 Sea Zone Americans attack with 1 submarine Japanese defend with 2 transports 2 transports owned by the Japanese lost in 5 Sea Zone Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Non Combat Move - Americans 1 bomber moved from Western Germany to United Kingdom 1 battleship, 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber moved from 106 Sea Zone to 109 Sea Zone 1 carrier, 2 destroyers and 2 fighters moved from 101 Sea Zone to 106 Sea Zone 1 armour moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 68 Sea Zone 1 destroyer moved from 25 Sea Zone to 30 Sea Zone 2 fighters moved from Midway to 54 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
AA fire in Western Germany : : -0,17 Americans : -0,33
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 3 infantry moved from Yunnan to Kweichow 1 fighter moved from Tsinghai to Kweichow 1 infantry moved from Yunnan to Hunan Chinese take Hunan from Japanese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 1 artillery and 1 infantry placed in Shensi 2 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Combat Hit Differential Summary :
Chinese : 0,00 Japanese : 0,67
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TripleA Manual Gamesave Post: British round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 55 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 44 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 submarine moved from 81 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from 81 Sea Zone to 96 Sea Zone 1 fighter moved from 81 Sea Zone to 96 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry moved from Iraq to 80 Sea Zone 1 artillery moved from Iraq to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to British Somaliland 1 artillery moved from 76 Sea Zone to British Somaliland 2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to British Somaliland 1 battleship moved from 80 Sea Zone to 76 Sea Zone 1 cruiser moved from 81 Sea Zone to 76 Sea Zone 1 infantry moved from Yunnan to French Indo China UK_Pacific take French Indo China from Japanese 1 artillery moved from Yunnan to Shan State 1 infantry moved from Yunnan to Shan State 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 infantry moved from Yunnan to Shan State 1 tactical_bomber moved from Yunnan to Shan State 2 fighters moved from Yunnan to Shan State Combat - British
Combat Hit Differential Summary :
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@Enigma Submerge i Middelhave?
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@Enigma ja tak
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 submarine moved from 16 Sea Zone to 5 Sea Zone 1 bomber moved from United Kingdom to Western Germany Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Western Germany causes 8 damage total. Battle in 5 Sea Zone Americans attack with 1 submarine Japanese defend with 2 transports 2 transports owned by the Japanese lost in 5 Sea Zone Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Non Combat Move - Americans 1 bomber moved from Western Germany to United Kingdom 1 battleship, 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber moved from 106 Sea Zone to 109 Sea Zone 1 carrier, 2 destroyers and 2 fighters moved from 101 Sea Zone to 106 Sea Zone 1 armour moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 68 Sea Zone 1 destroyer moved from 25 Sea Zone to 30 Sea Zone 2 fighters moved from Midway to 54 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 3 infantry moved from Yunnan to Kweichow 1 fighter moved from Tsinghai to Kweichow 1 infantry moved from Yunnan to Hunan Chinese take Hunan from Japanese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 1 artillery and 1 infantry placed in Shensi 2 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs Purchase Units - British British buy 1 armour, 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 55 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 44 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 submarine moved from 81 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from 81 Sea Zone to 96 Sea Zone 1 fighter moved from 81 Sea Zone to 96 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry moved from Iraq to 80 Sea Zone 1 artillery moved from Iraq to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to British Somaliland 1 artillery moved from 76 Sea Zone to British Somaliland 2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to British Somaliland 1 battleship moved from 80 Sea Zone to 76 Sea Zone 1 cruiser moved from 81 Sea Zone to 76 Sea Zone 1 infantry moved from Yunnan to French Indo China UK_Pacific take French Indo China from Japanese 1 artillery moved from Yunnan to Shan State 1 infantry moved from Yunnan to Shan State 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 infantry moved from Yunnan to Shan State 1 tactical_bomber moved from Yunnan to Shan State 2 fighters moved from Yunnan to Shan State Combat - British Battle in 96 Sea Zone British attack with 1 fighter, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer and 1 submarine 1 submarine owned by the Italians Submerged British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone British win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in British Somaliland British attack with 1 artillery and 3 infantry Italians defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in British Somaliland, round 2 : 1/2 hits, 1,17 expected hits Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in British Somaliland British win, taking British Somaliland from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/6 hits, 2,50 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 81 Sea Zone 2 fighters and 1 tactical_bomber moved from Shan State to India 1 artillery moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 fighter moved from Persia to Anglo Egyptian Sudan 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone 1 armour moved from 109 Sea Zone to Eire 1 infantry moved from 109 Sea Zone to Eire 1 artillery moved from 109 Sea Zone to United Kingdom 1 infantry moved from 109 Sea Zone to United Kingdom 1 aaGun moved from United Kingdom to Scotland 3 infantry moved from United Kingdom to Scotland 2 fighters moved from United Kingdom to Scotland 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to India Place Units - British 1 destroyer placed in 109 Sea Zone 1 fighter placed in United Kingdom 1 armour and 2 mech_infantrys placed in Persia Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : 0,83 Italians : -0,67 AA fire in Western Germany : : -0,17 Americans : -0,33 Chinese : 0,00 Japanese : 1,33
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 submarine moved from 16 Sea Zone to 5 Sea Zone 1 bomber moved from United Kingdom to Western Germany Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Western Germany causes 8 damage total. Battle in 5 Sea Zone Americans attack with 1 submarine Japanese defend with 2 transports 2 transports owned by the Japanese lost in 5 Sea Zone Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Non Combat Move - Americans 1 bomber moved from Western Germany to United Kingdom 1 battleship, 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber moved from 106 Sea Zone to 109 Sea Zone 1 carrier, 2 destroyers and 2 fighters moved from 101 Sea Zone to 106 Sea Zone 1 armour moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 68 Sea Zone 1 destroyer moved from 25 Sea Zone to 30 Sea Zone 2 fighters moved from Midway to 54 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 3 infantry moved from Yunnan to Kweichow 1 fighter moved from Tsinghai to Kweichow 1 infantry moved from Yunnan to Hunan Chinese take Hunan from Japanese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 1 artillery and 1 infantry placed in Shensi 2 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs Purchase Units - British British buy 1 armour, 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 55 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 44 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 submarine moved from 81 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from 81 Sea Zone to 96 Sea Zone 1 fighter moved from 81 Sea Zone to 96 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry moved from Iraq to 80 Sea Zone 1 artillery moved from Iraq to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to British Somaliland 1 artillery moved from 76 Sea Zone to British Somaliland 2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to British Somaliland 1 battleship moved from 80 Sea Zone to 76 Sea Zone 1 cruiser moved from 81 Sea Zone to 76 Sea Zone 1 infantry moved from Yunnan to French Indo China UK_Pacific take French Indo China from Japanese 1 artillery moved from Yunnan to Shan State 1 infantry moved from Yunnan to Shan State 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 infantry moved from Yunnan to Shan State 1 tactical_bomber moved from Yunnan to Shan State 2 fighters moved from Yunnan to Shan State Combat - British Battle in 96 Sea Zone British attack with 1 fighter, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer and 1 submarine 1 submarine owned by the Italians Submerged British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone British win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in British Somaliland British attack with 1 artillery and 3 infantry Italians defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in British Somaliland, round 2 : 1/2 hits, 1,17 expected hits Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in British Somaliland British win, taking British Somaliland from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/6 hits, 2,50 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 81 Sea Zone 2 fighters and 1 tactical_bomber moved from Shan State to India 1 artillery moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 fighter moved from Persia to Anglo Egyptian Sudan 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone 1 armour moved from 109 Sea Zone to Eire 1 infantry moved from 109 Sea Zone to Eire 1 artillery moved from 109 Sea Zone to United Kingdom 1 infantry moved from 109 Sea Zone to United Kingdom 1 aaGun moved from United Kingdom to Scotland 3 infantry moved from United Kingdom to Scotland 2 fighters moved from United Kingdom to Scotland 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to India Place Units - British 1 destroyer placed in 109 Sea Zone 1 fighter placed in United Kingdom 1 armour and 2 mech_infantrys placed in Persia Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry and 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by British from Yunnan: 1 mech_infantry EDIT: Adding units owned by UK_Pacific to India: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 0,83 Italians : -0,67 AA fire in Western Germany : : -0,17 Americans : -0,33 Chinese : 0,00 Japanese : 1,33
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@Makalakalane Redigerede lige en enkelt mec i Indien - husk at spille seneste post.
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 armour, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 4 infantry moved from Gibraltar to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 4 infantry moved from 98 Sea Zone to Egypt 1 artillery moved from Alexandria to Egypt Italians take Egypt from British 1 armour moved from Greece to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Egypt 1 armour moved from 98 Sea Zone to Egypt 1 armour moved from Eastern Poland to Bessarabia 1 bomber moved from Southern Italy to Bessarabia 1 submarine moved from 96 Sea Zone to 98 Sea Zone 1 battleship moved from 92 Sea Zone to 98 Sea Zone 2 cruisers moved from 97 Sea Zone to 98 Sea Zone Combat - Italians Battle in Egypt Battle in Bessarabia Italians attack with 1 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 1 armour and 1 bomber in Bessarabia, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Italians win, taking Bessarabia from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Bessarabia to Greece Place Units - Italians 1 armour and 1 infantry placed in Northern Italy 2 transports placed in 97 Sea Zone Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : -0.17 Russians : -0.33
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@Enigma kan du måske bare redigere den ind igen når du spiller Anzac/Frankrig? Det har jo ingen indflydelse på Italien… :)
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@Makalakalane Jep, håber jeg husker det så ;-)