@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
G20 BM3 OwlGod (axis( vs sovietishcat (allies)
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@OwlGod If you send 4 or more bombers on Russia, I will not intercept.
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Turning on Edit Mode EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 armour, 1 artillery and 2 marines EDIT: Removing units owned by Japanese from Japan: 1 armour, 1 artillery and 2 marines EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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I was having trouble loading my transports and BBs in z6 so I had to end Jap’s turn to edit it.
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Turning on Edit Mode EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 armour, 1 artillery and 2 marines EDIT: Removing units owned by Japanese from Japan: 1 armour, 1 artillery and 2 marines EDIT: Turning off Edit Mode Americans buy 3 bombers, 1 destroyer and 9 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 fighter moved from 33 Sea Zone to Philippines 1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone 3 submarines moved from 33 Sea Zone to 35 Sea Zone 8 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 25 Sea Zone 1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Midway 2 infantry moved from Normandy Bordeaux to Southern France 4 fighters moved from Normandy Bordeaux to Southern France 1 infantry moved from Greece to Bulgaria Americans take Bulgaria from Germans 1 infantry moved from Greece to Albania Americans take Albania from Italians Combat - Americans Battle in 35 Sea Zone Americans attack with 8 fighters, 3 submarines, 1 tactical_bomber and 1 transport Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber Americans roll dice for 3 submarines in 35 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 8 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 5/9 hits, 4,67 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 carrier in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 7 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 10 Casualties for Americans: 1 fighter, 1 submarine and 1 tactical_bomber Casualties for Japanese: 1 carrier, 1 fighter and 1 tactical_bomber Battle in Philippines Americans attack with 1 fighter, 1 infantry and 1 mech_infantry Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Philippines, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Philippines Americans win, taking Philippines from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Battle in 25 Sea Zone Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 transport Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans roll dice for 1 destroyer, 1 fighter and 1 transport in 25 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits 1 transport owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Battle in Midway Americans attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Midway, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Midway Americans roll dice for 1 mech_infantry and 1 tactical_bomber in Midway, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Midway, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 mech_infantry and 1 tactical_bomber in Midway, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Midway, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 mech_infantry and 1 tactical_bomber in Midway, round 5 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Midway, round 5 : 1/1 hits, 0,33 expected hits 1 tactical_bomber owned by the Americans lost in Midway Americans roll dice for 1 mech_infantry in Midway, round 6 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Midway, round 6 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 mech_infantry in Midway, round 7 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Midway, round 7 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Midway Japanese win with no units remaining. Battle score for attacker is -15 Casualties for Americans: 1 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for Japanese: 1 infantry Battle in Southern France Americans attack with 4 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 4 fighters and 2 infantry in Southern France, round 2 : 1/6 hits, 2,33 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 4 fighters moved from Southern France to Normandy Bordeaux 1 fighter moved from 25 Sea Zone to Hawaiian Islands 1 carrier, 1 destroyer and 3 submarines moved from 30 Sea Zone to 33 Sea Zone 7 fighters moved from 35 Sea Zone to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 19 Sea Zone 1 destroyer moved from 33 Sea Zone to 18 Sea Zone 1 destroyer and 6 submarines moved from 10 Sea Zone to 30 Sea Zone Place Units - Americans 3 bombers placed in Normandy Bordeaux 1 destroyer and 9 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Sikang Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 1 artillery, 1 factory_minor, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 1 fighter moved from Iraq to Kazakhstan 2 mech_infantrys moved from Eastern Persia to Kazakhstan 1 fighter moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Normandy Bordeaux to United Kingdom 1 destroyer moved from 110 Sea Zone to 119 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 armour and 5 mech_infantrys moved from Iraq to Eastern Persia 2 fighters moved from Russia to Kazakhstan 2 infantry moved from Normandy Bordeaux to Holland Belgium 3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium Combat - British Battle in Holland Belgium British attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/6 hits, 2,50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Kazakhstan British attack with 3 fighters and 2 mech_infantrys Japanese defend with 1 infantry British roll dice for 3 fighters and 2 mech_infantrys in Kazakhstan, round 2 : 1/5 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kazakhstan British win, taking Kazakhstan from Japanese with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Kazakhstan to Eastern Persia 1 fighter moved from Kazakhstan to Tsinghai 2 infantry moved from Iraq to Persia 3 infantry moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Egypt to Trans-Jordan 3 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from French Equatorial Africa to Egypt 3 fighters and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux 8 infantry moved from United Kingdom to 110 Sea Zone 8 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Northwest Persia to Caucasus Place Units - British 1 factory_minor placed in Persia 3 mech_infantrys placed in Iraq 1 artillery and 5 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6 British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : 0,33 British : -0,33 Americans : -2,17 Chinese : -0,50 Japanese : 3,17 -
@OwlGod said in G20 BM3 OwlGod (axis( vs sovietishcat (allies):
I was having trouble loading my transports and BBs in z6 so I had to end Jap’s turn to edit it.
No problems.
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Rostov to Caucasus 1 mech_infantry moved from Bryansk to Caucasus 1 fighter moved from Bryansk to Caucasus 1 fighter moved from Bryansk to Caucasus Combat - Italians Battle in Caucasus Italians attack with 1 artillery, 2 fighters and 1 mech_infantry British defend with 1 infantry; Russians defend with 1 infantry Italians roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Caucasus, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Caucasus to Bryansk 3 infantry moved from Northern Italy to France 13 infantry moved from Denmark to Western Germany 3 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 artilleries and 1 infantry placed in Northern Italy 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,5,2,4,2,3,4,5,3 Italians collect 8 PUs (7 lost to blockades); end with 8 PUsCombat Hit Differential Summary :
Italians : 0.33 Russians : -0.67 -
TripleA Manual Gamesave Post: UK_Pacific round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Turning on Edit Mode EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 armour, 1 artillery and 2 marines EDIT: Removing units owned by Japanese from Japan: 1 armour, 1 artillery and 2 marines EDIT: Turning off Edit Mode Americans buy 3 bombers, 1 destroyer and 9 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 fighter moved from 33 Sea Zone to Philippines 1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone 3 submarines moved from 33 Sea Zone to 35 Sea Zone 8 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 25 Sea Zone 1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Midway 2 infantry moved from Normandy Bordeaux to Southern France 4 fighters moved from Normandy Bordeaux to Southern France 1 infantry moved from Greece to Bulgaria Americans take Bulgaria from Germans 1 infantry moved from Greece to Albania Americans take Albania from Italians Combat - Americans Battle in 35 Sea Zone Americans attack with 8 fighters, 3 submarines, 1 tactical_bomber and 1 transport Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber Americans roll dice for 3 submarines in 35 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 8 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 5/9 hits, 4,67 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 carrier in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 7 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 10 Casualties for Americans: 1 fighter, 1 submarine and 1 tactical_bomber Casualties for Japanese: 1 carrier, 1 fighter and 1 tactical_bomber Battle in Philippines Americans attack with 1 fighter, 1 infantry and 1 mech_infantry Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Philippines, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Philippines Americans win, taking Philippines from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Battle in 25 Sea Zone Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 transport Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans roll dice for 1 destroyer, 1 fighter and 1 transport in 25 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits 1 transport owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Battle in Midway Americans attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Midway, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Midway Americans roll dice for 1 mech_infantry and 1 tactical_bomber in Midway, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Midway, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 mech_infantry and 1 tactical_bomber in Midway, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Midway, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 mech_infantry and 1 tactical_bomber in Midway, round 5 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Midway, round 5 : 1/1 hits, 0,33 expected hits 1 tactical_bomber owned by the Americans lost in Midway Americans roll dice for 1 mech_infantry in Midway, round 6 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Midway, round 6 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 mech_infantry in Midway, round 7 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Midway, round 7 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Midway Japanese win with no units remaining. Battle score for attacker is -15 Casualties for Americans: 1 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for Japanese: 1 infantry Battle in Southern France Americans attack with 4 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 4 fighters and 2 infantry in Southern France, round 2 : 1/6 hits, 2,33 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 4 fighters moved from Southern France to Normandy Bordeaux 1 fighter moved from 25 Sea Zone to Hawaiian Islands 1 carrier, 1 destroyer and 3 submarines moved from 30 Sea Zone to 33 Sea Zone 7 fighters moved from 35 Sea Zone to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 19 Sea Zone 1 destroyer moved from 33 Sea Zone to 18 Sea Zone 1 destroyer and 6 submarines moved from 10 Sea Zone to 30 Sea Zone Place Units - Americans 3 bombers placed in Normandy Bordeaux 1 destroyer and 9 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Sikang Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 1 artillery, 1 factory_minor, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 1 fighter moved from Iraq to Kazakhstan 2 mech_infantrys moved from Eastern Persia to Kazakhstan 1 fighter moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Normandy Bordeaux to United Kingdom 1 destroyer moved from 110 Sea Zone to 119 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 armour and 5 mech_infantrys moved from Iraq to Eastern Persia 2 fighters moved from Russia to Kazakhstan 2 infantry moved from Normandy Bordeaux to Holland Belgium 3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium Combat - British Battle in Holland Belgium British attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/6 hits, 2,50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Kazakhstan British attack with 3 fighters and 2 mech_infantrys Japanese defend with 1 infantry British roll dice for 3 fighters and 2 mech_infantrys in Kazakhstan, round 2 : 1/5 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kazakhstan British win, taking Kazakhstan from Japanese with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Kazakhstan to Eastern Persia 1 fighter moved from Kazakhstan to Tsinghai 2 infantry moved from Iraq to Persia 3 infantry moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Egypt to Trans-Jordan 3 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from French Equatorial Africa to Egypt 3 fighters and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux 8 infantry moved from United Kingdom to 110 Sea Zone 8 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Northwest Persia to Caucasus Place Units - British 1 factory_minor placed in Persia 3 mech_infantrys placed in Iraq 1 artillery and 5 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6 British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from 106 Sea Zone: 1 artillery, 1 cruiser, 1 infantry and 1 transport EDIT: Adding units owned by Americans to 64 Sea Zone: 1 cruiser and 1 transport EDIT: Adding units owned by Americans to Central America: 1 artillery and 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0,33 British : -0,33 Americans : -2,17 Chinese : -0,50 Japanese : 3,17 -
you can make your edits then do anzac/france
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 17 Sea Zone ANZAC take 22 Sea Zone from Japanese ANZAC take 17 Sea Zone from Japanese 1 destroyer moved from 42 Sea Zone to 34 Sea Zone 3 fighters moved from Caroline Islands to 34 Sea Zone Combat - ANZAC Battle in 34 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 1 cruiser ANZAC roll dice for 1 destroyer and 3 fighters in 34 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits Japanese roll dice for 1 cruiser in 34 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Japanese lost in 34 Sea Zone ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Non Combat Move - ANZAC 3 fighters moved from 34 Sea Zone to Caroline Islands 1 armour and 1 infantry moved from New South Wales to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea 2 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4 ANZAC collect 17 PUs; end with 19 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0,17 Japanese : -0,50 -
TripleA Manual Gamesave Post: French round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 17 Sea Zone ANZAC take 22 Sea Zone from Japanese ANZAC take 17 Sea Zone from Japanese 1 destroyer moved from 42 Sea Zone to 34 Sea Zone 3 fighters moved from Caroline Islands to 34 Sea Zone Combat - ANZAC Battle in 34 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 1 cruiser ANZAC roll dice for 1 destroyer and 3 fighters in 34 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits Japanese roll dice for 1 cruiser in 34 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Japanese lost in 34 Sea Zone ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Non Combat Move - ANZAC 3 fighters moved from 34 Sea Zone to Caroline Islands 1 armour and 1 infantry moved from New South Wales to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea 2 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4 ANZAC collect 17 PUs; end with 19 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 6 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : 0,17 Japanese : -0,50 -
@OwlGod said in G20 BM3 OwlGod (axis( vs sovietishcat (allies):
you can make your edits then do anzac/france
@OwlGod done! Please use last file posted.
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 7 artilleries, 2 fighters, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vologda to Urals Germans take Urals from Russians 1 bomber moved from Bryansk to Bulgaria 1 armour and 1 mech_infantry moved from Yugoslavia to Albania 1 mech_infantry moved from Yugoslavia to Bulgaria 3 mech_infantrys moved from Bryansk to Volgograd 1 bomber moved from Bryansk to Volgograd 1 bomber moved from Bryansk to Volgograd 1 fighter moved from Western Germany to Southern France 2 infantry moved from France to Southern France 1 infantry moved from France to Southern France 2 infantry moved from France to Holland Belgium 4 fighters and 2 tactical_bombers moved from 112 Sea Zone to Holland Belgium Combat - Germans Battle in Albania Germans attack with 1 armour and 1 mech_infantry Americans defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Albania, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Albania, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Albania, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Albania Germans win, taking Albania from Americans with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 infantry Battle in Bulgaria Germans attack with 1 bomber and 1 mech_infantry Americans defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Bulgaria, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 mech_infantry in Bulgaria, round 3 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Bulgaria, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Bulgaria Germans roll dice for 1 bomber in Bulgaria, round 4 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 infantry in Bulgaria, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Bulgaria Germans win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 infantry Battle in Southern France Germans attack with 1 fighter and 3 infantry Americans defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 fighter and 3 infantry in Southern France, round 2 : 1/4 hits, 1.00 expected hits Americans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Southern France Germans roll dice for 1 fighter and 3 infantry in Southern France, round 3 : 1/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Volgograd Germans attack with 2 bombers and 3 mech_infantrys Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 2 bombers and 3 mech_infantrys in Volgograd, round 2 : 0/5 hits, 1.83 expected hits Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Germans roll dice for 2 bombers and 2 mech_infantrys in Volgograd, round 3 : 1/4 hits, 1.67 expected hits Russians roll dice for 3 infantry in Volgograd, round 3 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd retreated to Volgograd Russians win with 2 infantry remaining. Battle score for attacker is -9 Casualties for Germans: 3 mech_infantrys Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 4 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Germans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/8 hits, 3.67 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 2 bombers moved from Volgograd to Bryansk 3 tactical_bombers moved from Western Germany to Bryansk 1 infantry moved from Smolensk to Vologda 1 infantry moved from Bryansk to Smolensk 2 tactical_bombers moved from Holland Belgium to 112 Sea Zone 4 fighters moved from Holland Belgium to 112 Sea Zone 1 fighter moved from Southern France to Western Germany 4 mech_infantrys moved from Germany to France 1 marine moved from Germany to Western Germany 1 artillery and 1 infantry moved from Western Germany to France 1 bomber moved from Bulgaria to Bryansk 4 infantry moved from Western Ukraine to Bryansk 3 artilleries moved from Western Ukraine to Bryansk 3 artilleries moved from Novgorod to Belarus Place Units - Germans 1 artillery and 2 fighters placed in Western Germany 3 infantry placed in France 3 artilleries placed in Western Ukraine 3 artilleries placed in Novgorod 4 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,5,2,2,6,1,2,3,4 Germans collect 51 PUs (2 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Germans : -4.83 British : -0.33 Americans : -0.67 Russians : 1.00 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians repair damage of 13x factory_major; Remaining resources: 10 PUs; Russians buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Tsinghai to Novosibirsk Russians take Novosibirsk from Japanese 1 infantry moved from Volgograd to Rostov Russians take Rostov from Italians 1 infantry moved from Volgograd to Samara 1 infantry moved from Russia to Vologda 1 fighter moved from Russia to Vologda 1 fighter moved from Russia to Samara Combat - Russians Battle in Samara Russians attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Samara Russians win, taking Samara from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Vologda, round 4 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vologda, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Vologda to Eastern Persia 1 fighter moved from Samara to Eastern Persia Place Units - Russians 3 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 20 PUsCombat Hit Differential Summary :
Germans : 0,00 Russians : 0,33 Japanese : -0,33 -
TripleA Manual Gamesave Post: Japanese round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 4 bombers, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 18 Sea Zone 1 destroyer moved from 43 Sea Zone to 35 Sea Zone 3 submarines moved from 6 Sea Zone to 25 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 18 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 6 Sea Zone to 18 Sea Zone 1 fighter moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 17 Sea Zone 1 bomber moved from Novgorod to Novosibirsk 1 infantry moved from Kansu to Novosibirsk 4 bombers moved from Novgorod to Russia 1 bomber moved from Novgorod to Russia 1 bomber moved from Novgorod to Novosibirsk 1 infantry moved from Shensi to Kansu 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe 1 bomber moved from Novgorod to Novosibirsk Combat - Japanese Japanese creates battle in territory 6 Sea Zone Strategic bombing raid in Russia AA fire in Russia : 0/5 hits, 0.83 expected hits Bombing raid in Russia rolls: 8,8,3,3,5 and causes: 13 damage to unit: factory_major Bombing raid in Russia causes 13 damage total. Battle in 25 Sea Zone Japanese attack with 3 submarines Americans defend with 1 destroyer, 1 submarine and 1 transportCombat Hit Differential Summary :
AA fire in Russia : : -0.83 -
submerge sub in z25?
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@OwlGod Yes please.
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I am not attacking the sub in z6 so I can NCM out of it. I will edit it
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 4 bombers, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 18 Sea Zone 1 destroyer moved from 43 Sea Zone to 35 Sea Zone 3 submarines moved from 6 Sea Zone to 25 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 18 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 6 Sea Zone to 18 Sea Zone 1 fighter moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 17 Sea Zone 1 bomber moved from Novgorod to Novosibirsk 1 infantry moved from Kansu to Novosibirsk 4 bombers moved from Novgorod to Russia 1 bomber moved from Novgorod to Russia 1 bomber moved from Novgorod to Novosibirsk 1 infantry moved from Shensi to Kansu 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe 1 bomber moved from Novgorod to Novosibirsk Combat - Japanese Japanese creates battle in territory 6 Sea Zone Strategic bombing raid in Russia AA fire in Russia : 0/5 hits, 0.83 expected hits Bombing raid in Russia rolls: 8,8,3,3,5 and causes: 13 damage to unit: factory_major Bombing raid in Russia causes 13 damage total. Battle in 25 Sea Zone Japanese attack with 3 submarines Americans defend with 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Americans Submerged Japanese roll dice for 3 submarines in 25 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 submarines in 25 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone 1 transport owned by the Americans lost in 25 Sea Zone Japanese roll dice for 3 submarines in 25 Sea Zone, round 4 : 0/3 hits, 1.00 expected hits Japanese win with 3 submarines remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in 19 Sea Zone Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 19 Sea Zone Japanese win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 18 Sea Zone Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 18 Sea Zone Japanese win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Novosibirsk Japanese attack with 3 bombers and 1 infantry Russians defend with 1 infantry Japanese roll dice for 3 bombers and 1 infantry in Novosibirsk, round 2 : 2/4 hits, 2.17 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk Japanese win with 3 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in 35 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 2 submarines and 1 transport Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Americans and 1 transport owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 19 Casualties for Americans: 2 submarines and 1 transport Battle in 17 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 17 Sea Zone ANZAC win with no units remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 6 Sea Zone Japanese attack with 1 armour, 1 artillery, 2 battleships, 8 carriers, 10 destroyers, 3 infantry, 3 marines, 2 submarines and 3 transports ANZAC defend with 1 submarine 2 submarines owned by the Japanese Submerged Japanese roll dice for 2 battleships, 8 carriers, 10 destroyers and 3 transports in 6 Sea Zone, round 2 : 4/12 hits, 4.67 expected hits ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 6 Sea Zone Japanese win with 2 battleships, 8 carriers, 10 destroyers and 3 transports remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 armour, 1 artillery, 2 battleships, 8 carriers, 10 destroyers, 3 infantry, 3 marines, 2 submarines and 3 transports EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 armour, 1 artillery, 2 battleships, 8 carriers, 10 destroyers, 3 infantry, 3 marines, 2 submarines and 3 transports EDIT: Adding units owned by ANZAC to 6 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 3 fighters and 2 tactical_bombers moved from 19 Sea Zone to 36 Sea Zone 3 fighters and 2 tactical_bombers moved from 18 Sea Zone to 36 Sea Zone 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone 1 mech_infantry moved from Burma to West India 1 mech_infantry moved from India to West India 3 infantry moved from India to West India 3 bombers moved from Novosibirsk to Novgorod 5 bombers moved from Russia to Novgorod 1 mech_infantry moved from Yunnan to Burma 1 mech_infantry moved from Hunan to Burma 1 mech_infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Kiangsu to Kweichow 1 mech_infantry moved from Kiangsu to Hunan 1 aaGun moved from Hopei to Kweichow Place Units - Japanese 1 artillery and 2 infantry placed in India 1 infantry and 2 mech_infantrys placed in Kiangsu 4 bombers and 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5 Japanese collect 58 PUs (1 lost to blockades); end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0.83 Americans : -1.67 ANZAC : 0.50 Russians : 0.67 Japanese : -1.50 -
@OwlGod No problems!
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 3 bombers and 6 tactical_bombers; Remaining resources: 2 PUs; Combat Move - Americans 1 bomber moved from Normandy Bordeaux to France 1 bomber moved from Normandy Bordeaux to Germany 1 bomber moved from Normandy Bordeaux to Northern Italy 1 armour and 2 infantry moved from Normandy Bordeaux to Southern France 4 fighters moved from Normandy Bordeaux to Southern France 1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone Combat - Americans Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0,17 expected hits Bombing raid in Northern Italy rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Northern Italy causes 6 damage total. Strategic bombing raid in France AA fire in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0,17 expected hits Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Germany causes 8 damage total. Battle in Southern France Americans attack with 1 armour, 4 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 armour, 4 fighters and 2 infantry in Southern France, round 2 : 5/7 hits, 2,83 expected hits Germans roll dice for 3 infantry in Southern France, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France Americans win, taking Southern France from Germans with 1 armour, 4 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Germans: 3 infantry Battle in 25 Sea Zone Americans attack with 1 destroyer, 1 fighter and 2 submarines Japanese defend with 3 submarines Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Japanese roll dice for 3 submarines in 25 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits Japanese roll dice for 2 submarines in 25 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans roll dice for 1 submarine in 25 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 12 Casualties for Americans: 1 submarine Casualties for Japanese: 3 submarines Non Combat Move - Americans 1 fighter moved from 25 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Southeast Mexico to Mexico 1 cruiser and 1 transport moved from 64 Sea Zone to 10 Sea Zone 8 submarines moved from 10 Sea Zone to 26 Sea Zone 1 destroyer and 6 submarines moved from 30 Sea Zone to 33 Sea Zone 1 bomber moved from France to Normandy Bordeaux 1 bomber moved from Northern Italy to Normandy Bordeaux 4 fighters moved from Southern France to Normandy Bordeaux 1 bomber moved from Germany to Normandy Bordeaux Place Units - Americans 3 bombers placed in Normandy Bordeaux 6 tactical_bombers placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2 Americans collect 61 PUs (2 lost to blockades); end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 2 infantry moved from Tsinghai to Kansu 1 fighter moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 4 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 5 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 5 artilleries and 9 infantry; Remaining resources: 1 PUs; Combat Move - British 2 infantry moved from Normandy Bordeaux to Holland Belgium 3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 2 mech_infantrys moved from Kazakhstan to Urals 1 fighter moved from Tsinghai to Urals 3 mech_infantrys moved from Iraq to Caucasus 2 fighters moved from Eastern Persia to Caucasus 1 mech_infantry moved from Iraq to Caucasus Combat - British Battle in Holland Belgium British attack with 6 fighters, 2 infantry and 2 tactical_bombers Germans defend with 2 infantry British roll dice for 6 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 7/10 hits, 4,67 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 6 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Battle in Urals British attack with 1 fighter and 2 mech_infantrys Germans defend with 1 infantry British roll dice for 1 fighter and 2 mech_infantrys in Urals, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 2 mech_infantrys in Urals, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 2 mech_infantrys in Urals, round 4 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Urals, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 2 mech_infantrys in Urals, round 5 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Urals, round 5 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Urals British win, taking Urals from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Germans: 1 infantry Battle in Caucasus British attack with 2 fighters and 4 mech_infantrys Italians defend with 1 artillery and 1 mech_infantry British roll dice for 2 fighters and 4 mech_infantrys in Caucasus, round 2 : 2/6 hits, 1,67 expected hits Italians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 2 : 2/2 hits, 0,67 expected hits 1 mech_infantry owned by the Italians, 2 mech_infantrys owned by the British and 1 artillery owned by the Italians lost in Caucasus British win, taking Caucasus from Italians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for British: 2 mech_infantrys Casualties for Italians: 1 artillery and 1 mech_infantry Non Combat Move - British 2 fighters moved from Caucasus to Persia 2 aaGuns, 2 armour, 1 artillery and 10 mech_infantrys moved from Eastern Persia to Persia 2 mech_infantrys moved from Iraq to Persia 3 infantry moved from Iraq to Persia 1 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Egypt to Iraq 3 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from Holland Belgium to United Kingdom 1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 3 fighters and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Urals to Russia Place Units - British 1 artillery and 2 infantry placed in Persia 4 artilleries and 1 infantry placed in United Kingdom 3 infantry placed in Iraq 3 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3 British collect 35 PUs (4 lost to blockades); end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : 0,00 British : 0,33 Italians : 1,33 AA fire in France : : -0,17 Americans : 2,17 AA fire in Northern Italy : : -0,17 Chinese : -2,33 Japanese : -1,17 AA fire in Germany : : -0,17





