Initial test. First time tries.
UncleT's Game Round 2 1942
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For some bizzare reason it is not posting direct from in-game. Here is the attached save game.
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Research Technology - Japanese Purchase Units - Japanese Japanese buy 1 factory, 2 fighters and 1 transport; Remaining resources: 2 PUs; Combat Move - Japanese 2 armour moved from Manchuria to Suiyuan 3 infantry moved from Kiangsu to Suiyuan 1 fighter moved from 62 Sea Zone to Suiyuan 1 bomber moved from French Indo-China Thailand to Suiyuan 1 armour moved from Fukien to Yunnan 2 infantry moved from Fukien to Yunnan 3 fighters moved from French Indo-China Thailand to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 1 armour, 3 fighters and 2 infantry Chinese defend with 3 infantry Japanese roll dice for 1 armour, 3 fighters and 2 infantry in Yunnan, round 2 : 1/6 hits, 2.33 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 armour, 3 fighters and 2 infantry in Yunnan, round 3 : 2/6 hits, 2.33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 3 fighters and 2 infantry remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Battle in Suiyuan Japanese attack with 2 armour, 1 bomber, 1 fighter and 3 infantry Chinese defend with 4 infantry Japanese roll dice for 2 armour, 1 bomber, 1 fighter and 3 infantry in Suiyuan, round 2 : 3/7 hits, 2.67 expected hits Chinese roll dice for 4 infantry in Suiyuan, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Suiyuan Japanese roll dice for 2 armour, 1 bomber, 1 fighter and 1 infantry in Suiyuan, round 3 : 1/5 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuan Japanese win, taking Suiyuan from Chinese with 2 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 1 battleship and 1 carrier moved from 35 Sea Zone to 36 Sea Zone 1 battleship and 1 carrier moved from 35 Sea Zone to 36 Sea Zone 3 fighters moved from Yunnan to French Indo-China Thailand 2 infantry moved from Japan to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 fighter moved from Suiyuan to 62 Sea Zone 1 bomber moved from Suiyuan to French Indo-China Thailand Place Units - Japanese 1 factory placed in French Indo-China Thailand 1 transport placed in 62 Sea Zone 2 fighters placed in Manchuria Turn Complete - Japanese Japanese collect 32 PUs; end with 34 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 39 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese : -1.33 Japanese : -2.67
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 1:03:23 AM
Savegame -
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Research Technology - Japanese Purchase Units - Japanese Japanese buy 1 factory and 2 transports; Remaining resources: 2 PUs; Combat Move - Japanese 1 fighter moved from French Indo-China Thailand to 35 Sea Zone 1 fighter moved from Formosa to 35 Sea Zone 1 bomber moved from Japan to Yunnan 1 infantry moved from French Indo-China Thailand to Yunnan 1 fighter moved from Manchuria to Yunnan 1 infantry moved from French Indo-China Thailand to Yunnan 1 submarine moved from 46 Sea Zone to 53 Sea Zone 1 battleship, 1 carrier and 2 fighters moved from 38 Sea Zone to 35 Sea Zone 1 destroyer and 1 fighter moved from 51 Sea Zone to 53 Sea Zone 1 cruiser moved from 50 Sea Zone to 53 Sea Zone Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 carrier and 4 fighters British defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport Japanese roll dice for 1 battleship, 1 carrier and 4 fighters in 35 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits British roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 35 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 fighter owned by the Japanese, 1 destroyer owned by the British and 1 carrier owned by the British lost in 35 Sea Zone Japanese roll dice for 1 battleship, 1 carrier and 3 fighters in 35 Sea Zone, round 3 : 3/5 hits, 2.33 expected hits British roll dice for 1 fighter and 1 transport in 35 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 transport owned by the British and 1 fighter owned by the British lost in 35 Sea Zone Japanese win with 1 battleship, 1 carrier and 3 fighters remaining. Battle score for attacker is 29 Casualties for Japanese: 1 fighter Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 1 transport Battle in Yunnan Japanese attack with 1 bomber, 1 fighter and 2 infantry Chinese defend with 1 fighter and 2 infantry Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 bomber and 1 fighter in Yunnan, round 3 : 0/2 hits, 1.17 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in Yunnan Japanese roll dice for 1 bomber in Yunnan, round 4 : 1/1 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 1/2 hits, 1.00 expected hits 1 bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win with 1 fighter remaining. Battle score for attacker is -22 Casualties for Japanese: 1 bomber, 1 fighter and 2 infantry Casualties for Chinese: 2 infantry Battle in 53 Sea Zone Japanese attack with 1 cruiser, 1 destroyer, 1 fighter and 1 submarine Americans defend with 1 carrier, 1 destroyer and 1 fighter Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 cruiser, 1 destroyer and 1 fighter in 53 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 53 Sea Zone Japanese roll dice for 1 cruiser and 1 fighter in 53 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 carrier and 1 fighter in 53 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits 1 fighter owned by the Japanese, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 53 Sea Zone Americans win with no units remaining. Battle score for attacker is -4 Casualties for Japanese: 1 cruiser, 1 destroyer, 1 fighter and 1 submarine Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter Non Combat Move - Japanese 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 armour, 1 battleship, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone 1 armour moved from 36 Sea Zone to French Indo-China Thailand 1 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 fighter moved from Japan to Manchuria 1 carrier moved from 51 Sea Zone to 36 Sea Zone 2 fighters moved from 35 Sea Zone to Burma Place Units - Japanese 1 factory placed in French Indo-China Thailand 2 transports placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 31 PUs; end with 33 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 38 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 43 PUs 1 unit repaired.
Combat Hit Differential Summary :
British : 0.00 Americans : 1.67 Chinese : 0.67 Japanese : -1.17
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - Russians Russians buy 2 armour and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Caucasus to Ukraine 1 infantry moved from Caucasus to Ukraine 1 artillery moved from Eastern Ukraine to Ukraine 1 infantry moved from Caucasus to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 artillery and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Russia to Archangel 1 infantry moved from Russia to Archangel 1 infantry moved from Russia to Archangel 1 infantry moved from Russia to Archangel 1 infantry moved from Caucasus to Eastern Ukraine 1 infantry moved from Caucasus to Eastern Ukraine 1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet 1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. 1 infantry moved from Russia to Archangel 1 infantry moved from Caucasus to Ukraine 1 infantry moved from Caucasus to Eastern Ukraine Place Units - Russians 1 armour and 3 infantry placed in Caucasus 1 armour and 4 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 0.00
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Belorussia 1 infantry moved from Russia to Belorussia 1 infantry moved from Russia to Belorussia 1 bomber moved from Russia to Belorussia 1 artillery moved from Russia to Belorussia 1 fighter moved from Karelia S.S.R. to Belorussia 1 infantry moved from Russia to Belorussia Combat - Russians Battle in Belorussia Russians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry Germans defend with 3 infantry Russians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry in Belorussia, round 2 : 3/7 hits, 2.67 expected hits Germans roll dice for 3 infantry in Belorussia, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 3 infantry Non Combat Move - Russians 1 bomber moved from Belorussia to Russia 1 fighter moved from Belorussia to Karelia S.S.R. 1 infantry moved from Novosibirsk to Russia 1 infantry moved from Novosibirsk to Russia 1 infantry moved from Urals to Russia 1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. 1 infantry moved from Yakut S.S.R. to Soviet Far East 1 infantry moved from Evenki National Okrug to Yakut S.S.R. 2 infantry moved from Kazakh S.S.R. to Caucasus 1 armour moved from Archangel to Karelia S.S.R. 1 armour moved from Russia to Karelia S.S.R. 1 submarine moved from 4 Sea Zone to 2 Sea Zone 1 infantry moved from Archangel to Karelia S.S.R. 1 infantry moved from Archangel to Karelia S.S.R. 1 infantry moved from Archangel to Belorussia Place Units - Russians 2 infantry placed in Karelia S.S.R. 2 infantry placed in Caucasus 4 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : 1.00 Russians : 0.33
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from France to 13 Sea Zone 1 armour moved from France to 13 Sea Zone 1 submarine moved from 8 Sea Zone to 12 Sea Zone 1 submarine moved from 7 Sea Zone to 12 Sea Zone 1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 16 Sea Zone 1 armour moved from 16 Sea Zone to Caucasus 1 infantry moved from 16 Sea Zone to Caucasus 1 artillery moved from Eastern Ukraine to Caucasus 1 infantry moved from Eastern Ukraine to Caucasus 1 infantry moved from Eastern Ukraine to Caucasus 1 armour moved from Eastern Ukraine to Caucasus 1 armour moved from Ukraine to Caucasus 1 infantry moved from Ukraine to Caucasus 1 infantry moved from Ukraine to Caucasus 1 armour moved from Bulgaria Romania to Caucasus 1 armour moved from Eastern Ukraine to Caucasus 1 fighter moved from Bulgaria Romania to Caucasus 1 fighter moved from East Poland to Caucasus 1 bomber moved from Germany to Caucasus 1 infantry moved from East Poland to Belorussia 1 artillery moved from East Poland to Belorussia 1 infantry moved from Baltic States to Belorussia 1 infantry moved from Baltic States to Belorussia 1 infantry moved from Baltic States to Belorussia 1 armour moved from Poland to Belorussia 1 fighter moved from Norway to Belorussia 1 infantry moved from East Poland to Belorussia 1 fighter moved from France to 12 Sea Zone 1 destroyer moved from 13 Sea Zone to 16 Sea Zone 1 fighter moved from Germany to Belorussia Combat - Germans Battle in Belorussia Germans attack with 1 armour, 1 artillery, 2 fighters and 5 infantry Russians defend with 1 armour, 1 artillery and 2 infantry Germans roll dice for 1 armour, 1 artillery, 2 fighters and 5 infantry in Belorussia, round 2 : 2/9 hits, 2.83 expected hits Russians roll dice for 1 armour, 1 artillery and 2 infantry in Belorussia, round 2 : 1/4 hits, 1.50 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans roll dice for 1 armour, 1 artillery, 2 fighters and 4 infantry in Belorussia, round 3 : 0/8 hits, 2.67 expected hits Russians roll dice for 1 armour and 1 artillery in Belorussia, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Germans lost in Belorussia Germans roll dice for 1 armour, 1 artillery, 2 fighters and 3 infantry in Belorussia, round 4 : 4/7 hits, 2.50 expected hits Russians roll dice for 1 armour and 1 artillery in Belorussia, round 4 : 1/2 hits, 0.83 expected hits 1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans win, taking Belorussia from Russians with 1 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Russians: 1 armour, 1 artillery and 2 infantry Battle in Caucasus Germans attack with 5 armour, 1 artillery, 1 bomber, 2 fighters and 5 infantry Russians defend with 1 aaGun, 1 armour, 1 artillery, 1 factory and 7 infantry AA fire in Caucasus : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Caucasus Germans roll dice for 5 armour, 1 artillery, 1 bomber, 1 fighter and 5 infantry in Caucasus, round 2 : 4/13 hits, 5.00 expected hits Russians roll dice for 1 armour, 1 artillery and 7 infantry in Caucasus, round 2 : 1/9 hits, 3.17 expected hits 4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus Germans roll dice for 5 armour, 1 artillery, 1 bomber, 1 fighter and 4 infantry in Caucasus, round 3 : 7/12 hits, 4.83 expected hits Russians roll dice for 1 armour, 1 artillery and 3 infantry in Caucasus, round 3 : 3/5 hits, 1.83 expected hits 3 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 3 infantry owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 5 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 fighter and 4 infantry Casualties for Russians: 1 armour, 1 artillery and 7 infantry Battle in 12 Sea Zone Germans attack with 1 fighter and 2 submarines British defend with 1 cruiser and 1 destroyer Germans roll dice for 2 submarines in 12 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 fighter in 12 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 12 Sea Zone Germans roll dice for 1 submarine in 12 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the British lost in 12 Sea Zone Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 14 Casualties for Germans: 1 submarine Casualties for British: 1 cruiser and 1 destroyer Non Combat Move - Germans 1 fighter moved from 12 Sea Zone to France 1 bomber moved from Caucasus to Bulgaria Romania 1 fighter moved from Caucasus to Bulgaria Romania 2 fighters moved from Belorussia to East Poland 1 armour moved from Northwestern Europe to Poland 1 infantry moved from Northwestern Europe to France 1 infantry moved from Germany to Northwestern Europe 1 infantry moved from Germany to Balkans 1 infantry moved from Norway to Finland 1 infantry moved from Norway to Finland 1 infantry moved from Poland to Baltic States 1 infantry moved from Bulgaria Romania to Ukraine 1 infantry moved from Bulgaria Romania to Ukraine 1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania 1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania 1 armour moved from Germany to East Poland 1 armour moved from Germany to East Poland 1 infantry moved from Germany to 5 Sea Zone 1 infantry moved from Germany to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Finland 1 infantry moved from 5 Sea Zone to Finland 1 artillery moved from Morocco Algeria to Libya Place Units - Germans 1 carrier placed in 5 Sea Zone 2 fighters placed in 5 Sea Zone 1 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans : -0.33 British : 0.17 Russians : -1.17 AA fire in Caucasus : : 0.50
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - British British buy 1 carrier, 1 fighter and 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 destroyer moved from 15 Sea Zone to 16 Sea Zone 1 fighter moved from Egypt to 16 Sea Zone 2 fighters moved from United Kingdom to 12 Sea Zone 1 bomber moved from United Kingdom to 12 Sea Zone 1 armour moved from Eastern Canada to 1 Sea Zone 1 infantry moved from Eastern Canada to 1 Sea Zone 1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone 1 infantry moved from 3 Sea Zone to Norway 1 armour moved from 3 Sea Zone to Norway 1 battleship moved from 2 Sea Zone to 3 Sea Zone 1 cruiser moved from 1 Sea Zone to 3 Sea Zone 1 transport moved from 2 Sea Zone to 3 Sea Zone 1 destroyer moved from 2 Sea Zone to 3 Sea Zone Combat - British Battle in 16 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 destroyer and 1 transport British roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 destroyer and 1 transport in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 destroyer and 1 transport in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 16 Sea Zone 1 transport owned by the Germans lost in 16 Sea Zone British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 15 Casualties for Germans: 1 destroyer and 1 transport Battle in Norway British attack with 1 armour and 1 infantry Germans defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Norway British win, taking Norway from Germans with 1 armour remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in 12 Sea Zone British attack with 1 bomber and 2 fighters Germans defend with 1 submarine 1 submarine owned by the Germans Submerged Non Combat Move - British 1 bomber moved from 12 Sea Zone to United Kingdom 1 fighter moved from 12 Sea Zone to United Kingdom 1 fighter moved from 12 Sea Zone to United Kingdom 1 fighter moved from 16 Sea Zone to Egypt 1 artillery moved from Union of South Africa to 27 Sea Zone 1 infantry moved from Union of South Africa to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 23 Sea Zone 1 artillery moved from 23 Sea Zone to French Equatorial Africa 1 infantry moved from 23 Sea Zone to French Equatorial Africa 1 fighter moved from Australia to India 1 artillery moved from Trans-Jordan to Persia 1 infantry moved from United Kingdom to 3 Sea Zone 1 infantry moved from 3 Sea Zone to Norway 1 infantry moved from United Kingdom to 3 Sea Zone 1 infantry moved from 3 Sea Zone to Norway Place Units - British 2 infantry placed in United Kingdom 1 carrier placed in 3 Sea Zone 1 fighter placed in 3 Sea Zone Turn Complete - British British collect 34 PUs; end with 35 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : 0.00 British : 0.17
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - Italians Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Non Combat Move - Italians 1 infantry moved from Italy to 14 Sea Zone 1 armour moved from Italy to 14 Sea Zone 1 infantry moved from 14 Sea Zone to Libya 1 armour moved from 14 Sea Zone to Libya Place Units - Italians 1 infantry placed in Italy 1 transport placed in 14 Sea Zone Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier and 2 transports; Remaining resources: 2 PUs; Purchase Units - Chinese Chinese builds 3 units. Combat Move - Americans 2 infantry moved from Western United States to 56 Sea Zone 1 battleship, 1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 56 Sea Zone to 46 Sea Zone 1 bomber moved from Eastern United States to 12 Sea Zone 1 infantry moved from Eastern United States to 10 Sea Zone 1 armour moved from Eastern United States to 10 Sea Zone 1 artillery moved from Eastern United States to 10 Sea Zone 1 infantry moved from Eastern United States to 10 Sea Zone 1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 1 Sea Zone 1 fighter moved from Eastern United States to 3 Sea Zone 2 infantry moved from Central United States to Eastern United States 1 fighter moved from Western United States to Eastern United States 1 destroyer moved from 20 Sea Zone to 54 Sea Zone 2 infantry moved from 46 Sea Zone to Solomon Islands 1 bomber moved from Western United States to Hawaiian Islands Combat - Americans Battle in 12 Sea Zone Americans attack with 1 bomber Germans defend with 1 submarine 1 submarine owned by the Germans Submerged Battle in Solomon Islands Americans attack with 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Solomon Islands, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Solomon Islands Americans winAmericans win with 1 bomber remaining, taking Solomon Islands from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from 12 Sea Zone to United Kingdom Place Units - Americans 2 artilleries placed in Eastern United States 1 carrier and 2 transports placed in 10 Sea Zone Americans undo move 2. Combat Move - Chinese 1 fighter moved from Yunnan to Kwangtung 1 infantry moved from Fukien to Kwangtung Combat - Chinese Battle in Kwangtung Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kwangtung, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangtung to Yunnan 1 infantry moved from Sikang to Yunnan 1 infantry moved from Hupeh to Yunnan 1 infantry moved from Ningxia to Suiyuan 1 infantry moved from Chinghai to Sikang Place Units - Chinese 1 infantry placed in Hupeh 1 infantry placed in Fukien 1 infantry placed in Fukien Turn Complete - Americans Americans collect 38 PUs; end with 40 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Americans : 0.83 Chinese : -0.33 Japanese : -1.00
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Research Technology - Japanese Purchase Units - Japanese Japanese buy 3 armour, 1 fighter, 3 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - Japanese 1 armour and 1 infantry moved from French Indo-China Thailand to Yunnan 2 fighters and 1 infantry moved from Burma to Yunnan 1 fighter moved from 35 Sea Zone to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 1 armour, 3 fighters and 2 infantry Chinese defend with 1 fighter and 2 infantry Japanese roll dice for 1 armour, 3 fighters and 2 infantry in Yunnan, round 2 : 3/6 hits, 2.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 13 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 fighter and 2 infantry Non Combat Move - Japanese 1 artillery and 3 infantry moved from Japan to 62 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 62 Sea Zone to 36 Sea Zone 1 artillery and 3 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 battleship, 1 carrier and 1 transport moved from 36 Sea Zone to 62 Sea Zone 1 battleship and 1 carrier moved from 35 Sea Zone to 36 Sea Zone 3 fighters moved from Yunnan to French Indo-China Thailand Place Units - Japanese 1 armour and 1 infantry placed in French Indo-China Thailand 2 armour, 1 fighter and 2 infantry placed in Japan 1 transport placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 31 PUs; end with 33 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 38 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese : -0.33 Japanese : 0.67
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - Russians Russians buy 2 armour and 6 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Russia to Belorussia 1 infantry moved from Russia to Belorussia 1 bomber moved from Russia to Belorussia 1 fighter moved from Karelia S.S.R. to Belorussia 1 armour moved from Karelia S.S.R. to Belorussia 1 infantry moved from Russia to Belorussia 1 armour moved from Karelia S.S.R. to Belorussia 1 infantry moved from Russia to Eastern Ukraine Russians take Eastern Ukraine from Germans Combat - Russians Battle in Belorussia Russians attack with 2 armour, 1 bomber, 1 fighter and 3 infantry Germans defend with 1 armour, 1 artillery and 2 infantry Russians roll dice for 2 armour, 1 bomber, 1 fighter and 3 infantry in Belorussia, round 2 : 2/7 hits, 2.67 expected hits Germans roll dice for 1 armour, 1 artillery and 2 infantry in Belorussia, round 2 : 3/4 hits, 1.50 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belorussia Russians roll dice for 2 armour, 1 bomber and 1 fighter in Belorussia, round 3 : 1/4 hits, 2.17 expected hits Germans roll dice for 1 armour and 1 artillery in Belorussia, round 3 : 2/2 hits, 0.83 expected hits 2 armour owned by the Russians and 1 artillery owned by the Germans lost in Belorussia Russians roll dice for 1 bomber and 1 fighter in Belorussia, round 4 : 0/2 hits, 1.17 expected hits Germans roll dice for 1 armour in Belorussia, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 bomber and 1 fighter in Belorussia, round 5 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 armour in Belorussia, round 5 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Belorussia Russians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -4 Casualties for Russians: 2 armour and 3 infantry Casualties for Germans: 1 armour, 1 artillery and 2 infantry Non Combat Move - Russians 1 fighter moved from Belorussia to Karelia S.S.R. 1 bomber moved from Belorussia to Russia 1 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 infantry moved from Russia to Kazakh S.S.R. 1 infantry moved from Karelia S.S.R. to Archangel 1 submarine moved from 2 Sea Zone to 3 Sea Zone Place Units - Russians 1 armour and 5 infantry placed in Russia 1 armour and 1 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 21 PUs; end with 23 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : 1.67 Russians : -3.17
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer, 2 fighters and 4 infantry; Remaining resources: 2 PUs; Combat Move - Germans 1 infantry moved from Finland to Norway 1 infantry moved from Finland to Norway 1 infantry moved from Finland to Norway 1 infantry moved from Finland to Norway 1 infantry moved from Finland to Norway 1 fighter moved from 5 Sea Zone to Norway 1 fighter moved from 5 Sea Zone to Norway 1 fighter moved from Bulgaria Romania to 16 Sea Zone 1 bomber moved from Bulgaria Romania to 16 Sea Zone 1 fighter moved from East Poland to 16 Sea Zone 1 infantry moved from Germany to 5 Sea Zone 1 infantry moved from Poland to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Norway 1 infantry moved from 5 Sea Zone to Norway 1 fighter moved from East Poland to Norway 1 fighter moved from France to Norway Combat - Germans Battle in 16 Sea Zone Germans attack with 1 bomber and 2 fighters British defend with 1 destroyer Germans roll dice for 1 bomber and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 fighter owned by the Germans lost in 16 Sea Zone Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2 Casualties for Germans: 1 fighter Casualties for British: 1 destroyer Battle in Norway Germans attack with 4 fighters and 7 infantry British defend with 1 armour and 2 infantry Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 4 fighters and 7 infantry in Norway, round 2 : 4/11 hits, 3.17 expected hits British roll dice for 1 armour and 2 infantry in Norway, round 2 : 2/3 hits, 1.17 expected hits 2 infantry owned by the Germans, 2 infantry owned by the British and 1 armour owned by the British lost in Norway Germans win, taking Norway from British with 4 fighters and 5 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 2 infantry Casualties for British: 1 armour and 2 infantry Non Combat Move - Germans 1 bomber moved from 16 Sea Zone to Germany 1 fighter moved from 16 Sea Zone to Germany 1 fighter moved from Norway to Germany 1 fighter moved from Norway to Germany 1 fighter moved from Norway to 5 Sea Zone 1 fighter moved from Norway to 5 Sea Zone 1 submarine moved from 12 Sea Zone to 7 Sea Zone 1 infantry moved from Ukraine to Caucasus 1 infantry moved from Ukraine to Caucasus 1 infantry moved from Bulgaria Romania to Ukraine 1 infantry moved from Bulgaria Romania to Ukraine 1 armour moved from East Poland to Caucasus 1 armour moved from East Poland to Caucasus 1 armour moved from Poland to Ukraine 1 infantry moved from Balkans to Germany Place Units - Germans 1 carrier, 1 destroyer and 2 fighters placed in 5 Sea Zone 3 infantry placed in Caucasus 1 infantry placed in Germany Turn Complete - Germans Germans collect 40 PUs; end with 42 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : 1.67 British : 1.50
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - British British buy 2 armour, 1 carrier, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from United Kingdom to 3 Sea Zone 1 infantry moved from United Kingdom to 3 Sea Zone 1 infantry moved from United Kingdom to 3 Sea Zone 1 artillery moved from United Kingdom to 3 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 3 Sea Zone to 7 Sea Zone 1 armour moved from 7 Sea Zone to France 1 artillery moved from 7 Sea Zone to France 1 infantry moved from 7 Sea Zone to France 1 infantry moved from 7 Sea Zone to France 1 bomber moved from United Kingdom to 7 Sea Zone Combat - British Battle in 7 Sea Zone British attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports; Americans loiter and taunt Germans defend with 1 submarine British roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 7 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits Germans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 7 Sea Zone British win with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in France British attack with 1 armour, 1 artillery and 2 infantry Germans defend with 1 aaGun and 1 infantry British roll dice for 1 armour, 1 artillery and 2 infantry in France, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in France British roll dice for 1 armour, 1 artillery and 1 infantry in France, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in France, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in France British win, taking France from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 1 infantry moved from French Equatorial Africa to Anglo-Egypt Sudan 1 artillery moved from French Equatorial Africa to Anglo-Egypt Sudan 1 transport moved from 23 Sea Zone to 28 Sea Zone 1 artillery moved from Persia to India 1 bomber moved from 7 Sea Zone to United Kingdom Place Units - British 1 carrier and 1 fighter placed in 7 Sea Zone 2 armour and 2 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 43 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : 0.17 British : -1.33
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - Italians Italians buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Libya to Egypt 3 infantry moved from Libya to Egypt 1 infantry moved from Balkans to 14 Sea Zone 1 armour moved from Balkans to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 armour moved from Italy to 14 Sea Zone 1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 battleship moved from 14 Sea Zone to 15 Sea Zone 1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 2 cruisers moved from 14 Sea Zone to 15 Sea Zone 2 armour moved from 15 Sea Zone to Egypt 2 infantry moved from 15 Sea Zone to Egypt Combat - Italians Battle in Egypt Italians attack with 3 armour and 5 infantry British defend with 1 armour, 1 fighter and 3 infantry Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 3 armour and 5 infantry in Egypt, round 2 : 3/8 hits, 2.33 expected hits British roll dice for 1 armour, 1 fighter and 3 infantry in Egypt, round 2 : 1/5 hits, 2.17 expected hits 3 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Egypt Italians roll dice for 3 armour and 4 infantry in Egypt, round 3 : 2/7 hits, 2.17 expected hits British roll dice for 1 fighter in Egypt, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the British and 1 infantry owned by the Italians lost in Egypt Italians win, taking Egypt from British with 3 armour and 3 infantry remaining. Battle score for attacker is 18 Casualties for Italians: 2 infantry Casualties for British: 1 armour, 1 fighter and 3 infantry Non Combat Move - Italians 1 infantry moved from Balkans to Italy Place Units - Italians 1 armour, 1 artillery and 2 infantry placed in Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -0.17 British : -0.83
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Research Technology - Japanese Purchase Units - Japanese Japanese buy 2 armour, 1 cruiser, 1 factory and 2 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 1 artillery and 3 infantry moved from French Indo-China Thailand to 36 Sea Zone 1 artillery, 1 battleship, 1 carrier, 3 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from 35 Sea Zone to India 1 armour and 3 fighters moved from French Indo-China Thailand to India Combat - Japanese Battle in India Japanese attack with 1 armour, 1 artillery, 3 fighters and 3 infantry British defend with 1 aaGun, 1 artillery, 1 fighter and 3 infantry AA fire in India : 1/3 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in India Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 3 infantry in India, round 2 : 5/7 hits, 2.50 expected hits British roll dice for 1 artillery, 1 fighter and 3 infantry in India, round 2 : 3/5 hits, 2.00 expected hits 3 infantry owned by the Japanese, 1 artillery owned by the British, 1 fighter owned by the British and 3 infantry owned by the British lost in India Japanese win, taking India from British with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 fighter and 3 infantry Casualties for British: 1 artillery, 1 fighter and 3 infantry Non Combat Move - Japanese 2 fighters moved from India to 35 Sea Zone 1 battleship and 1 carrier moved from 62 Sea Zone to 36 Sea Zone 1 fighter moved from Japan to 36 Sea Zone 1 fighter moved from Manchuria to 36 Sea Zone 2 armour and 2 infantry moved from Japan to 62 Sea Zone 2 armour and 2 infantry moved from 62 Sea Zone to Manchuria Place Units - Japanese 1 factory placed in Manchuria 1 armour and 1 infantry placed in French Indo-China Thailand 1 armour and 1 infantry placed in Japan 1 cruiser placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 38 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
British : 1.00 AA fire in India : : 0.50 Japanese : 2.83
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - Russians Russians buy 2 armour and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Belorussia Russians take Belorussia from Germans Combat - Russians Non Combat Move - Russians 1 submarine moved from 3 Sea Zone to 6 Sea Zone 1 infantry moved from Evenki National Okrug to Novosibirsk 1 bomber moved from Russia to Novosibirsk 1 infantry moved from Soviet Far East to Buryatia S.S.R. Place Units - Russians 1 armour and 1 infantry placed in Karelia S.S.R. 1 armour and 5 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - Russians Russians buy 2 armour and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Belorussia Russians take Belorussia from Germans Combat - Russians Non Combat Move - Russians 1 submarine moved from 3 Sea Zone to 6 Sea Zone 1 infantry moved from Evenki National Okrug to Novosibirsk 1 bomber moved from Russia to Novosibirsk 1 infantry moved from Soviet Far East to Buryatia S.S.R. Place Units - Russians 1 armour and 1 infantry placed in Karelia S.S.R. 1 armour and 5 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - Germans Germans buy 4 armour, 4 artilleries and 6 infantry; Remaining resources: 3 PUs; Combat Move - Germans 1 fighter moved from Germany to 7 Sea Zone 1 fighter moved from Germany to 7 Sea Zone 1 fighter moved from Germany to 7 Sea Zone 1 bomber moved from Germany to 7 Sea Zone 1 submarine moved from 5 Sea Zone to 7 Sea Zone 1 destroyer moved from 5 Sea Zone to 7 Sea Zone 1 destroyer moved from 5 Sea Zone to 7 Sea Zone 1 cruiser moved from 5 Sea Zone to 7 Sea Zone 1 fighter moved from 5 Sea Zone to 7 Sea Zone 1 fighter moved from 5 Sea Zone to 7 Sea Zone 1 fighter moved from 5 Sea Zone to 7 Sea Zone 1 fighter moved from 5 Sea Zone to 7 Sea Zone 1 carrier moved from 5 Sea Zone to 7 Sea Zone 1 carrier moved from 5 Sea Zone to 7 Sea Zone 1 artillery moved from Libya to Egypt 1 infantry moved from Libya to Egypt 1 armour moved from Libya to Egypt 1 infantry moved from Norway to 5 Sea Zone 1 infantry moved from Norway to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Poland 1 infantry moved from 5 Sea Zone to Poland 1 infantry moved from Ukraine to East Poland 1 infantry moved from Caucasus to Persia 1 infantry moved from Caucasus to Persia 1 artillery moved from Caucasus to Persia 1 armour moved from Caucasus to Persia 1 armour moved from Ukraine to Caucasus Combat - Germans Battle in 7 Sea Zone Germans attack with 1 bomber, 2 carriers, 1 cruiser, 2 destroyers, 7 fighters and 1 submarine British defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 transports; Americans defend with 1 armour, 1 destroyer, 2 fighters, 2 infantry and 2 transports Germans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber, 2 carriers, 1 cruiser, 2 destroyers and 7 fighters in 7 Sea Zone, round 2 : 8/13 hits, 5.67 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 4 transports in 7 Sea Zone, round 2 : 7/10 hits, 5.17 expected hits 2 destroyers owned by the Germans, 1 destroyer owned by the British, 1 destroyer owned by the Americans, 1 submarine owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Germans, 2 carriers owned by the Germans, 1 fighter owned by the Americans, 1 fighter owned by the British, 1 cruiser owned by the Germans and 2 carriers owned by the British lost in 7 Sea Zone Germans roll dice for 1 bomber and 6 fighters in 7 Sea Zone, round 3 : 6/7 hits, 3.67 expected hits British roll dice for 1 battleship, 2 fighters and 4 transports in 7 Sea Zone, round 3 : 1/3 hits, 2.00 expected hits 2 transports owned by the British, 1 fighter owned by the Germans, 1 infantry owned by the Americans, 1 fighter owned by the Americans, 1 transport owned by the Americans, 1 battleship owned by the British and 1 fighter owned by the British lost in 7 Sea Zone 1 armour owned by the Americans, 1 infantry owned by the Americans and 1 transport owned by the Americans lost in 7 Sea Zone Germans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 73 Casualties for Germans: 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine Casualties for Americans: 1 armour, 1 destroyer, 2 fighters, 2 infantry and 2 transports Casualties for British: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 transports Battle in Persia Germans attack with 1 armour, 1 artillery and 2 infantry British defend with 1 infantry Germans roll dice for 1 armour, 1 artillery and 2 infantry in Persia, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Persia Germans win, taking Persia from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Non Combat Move - Germans 1 fighter moved from 7 Sea Zone to Germany 1 fighter moved from 7 Sea Zone to Germany 1 fighter moved from 7 Sea Zone to Germany 1 fighter moved from 7 Sea Zone to Germany 1 fighter moved from 7 Sea Zone to Germany 1 bomber moved from 7 Sea Zone to Germany Place Units - Germans 4 infantry placed in Caucasus 4 armour, 2 artilleries and 2 infantry placed in Germany 2 artilleries placed in Germany Turn Complete - Germans Germans collect 34 PUs; end with 37 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 42 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : 5.00 British : 1.50
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - British British buy 1 carrier, 1 cruiser and 2 fighters; Remaining resources: 2 PUs; Combat Move - British 1 bomber moved from United Kingdom to 5 Sea Zone Combat - British Battle in 5 Sea Zone British attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 5 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Non Combat Move - British 1 bomber moved from 5 Sea Zone to United Kingdom 1 fighter moved from United Kingdom to France 1 fighter moved from United Kingdom to France 1 transport moved from 28 Sea Zone to 23 Sea Zone Place Units - British 1 carrier and 1 cruiser placed in 6 Sea Zone 2 fighters placed in 6 Sea Zone Turn Complete - British British collect 33 PUs; end with 35 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :