WotC_Huscarl
Re: Transport/stacking problems
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Timing is everything.
Turn A, 2nd Assault Phase: Transport and towed gun enter the firing position hex.
Turn B, 1st or 2nd Movement Phase: Gun dismounts into firing position, transport withdraws to safety.
Turn B, 1st or 2nd Assault Phase: Deployed gun opens fire.
Yes, it demands that you have favorable initiative, prioritize your actions, and think at least half a turn ahead in order to bring a unit with limited mobility into action. Which of those is the bad thing?
Steve
Mot this was on your post. It’s from WOC staff. Guns have not movement until the attack phase, can they dismount on movement phase?