I agree, when I saw his build I thought I might be ok as long as I didn’t get the Urban map. and then that crazy first shot he made! Usualy several shots bounce off the E8 before it’s dammaged. I was only able to take two Pzr IVs with me.
Now it’s down to a couple M1 Garands and a sniper…
Well, its more an agregate of knowledge from all of the various questions asked and answered. Here’s some official tidbits that relate.
Stacking While Moving: The stacking limit applies only at the end of each player’s half of the movement and assault phase, after all movement and unit placement are finished. Moving units can temporarily exceed the stacking limit during the phase, provided each hex is within the limit at the end of the player’s portion of the phase. If a hex exceeds the stacking limit at the end of a phase, units must be moved back to their previously-occupied hex until the overstack is corrected. These moves are done in reverse order – that is, the last unit in must be the first one backed out, and so on.
Re: Overstack and no retreat
There is only one legal retreat hex for any given overstacked unit – the one that it came from when it entered the now-overstacked hex. The last unit in the overstacked hex must back up to its previous hex.
If that causes another overstack, then it sets off a daisy chain of unstacking. The last unit in is the first one out.
I thought of third one that is basically just a combination of those:
Spread out the support pieces, and have each one earn different points on top of their ability.
HQ = Aircraft points
Ammo Dump = Soldier points
Fuel Depot = Vehicle points
It adds more strategy as to what you want to hold. I’d say 2 ammo dumps, 1 HQ, and 1 fuel depot would probably make it the most fun.
A case of starters? Ok…
The original starter is comparable to two boosters - you get one less rare but IIRC you get a higher number of uncommons, though everything but the rare is fixed. In the new starters… well they’re literally just two boosters.
African maps will be available from me soon. I hear HBFronts is also working on a few campaign related maps for Tobruk. So there will be options.
Playing on the 3 inch heses is a little odd for desert combat given the possible ranges and open lines of fire, however I will be putting up a few for download soon too.
3 new extensions added to Axis and Allies MINIATURAS v3.0 Vassal
-Reserves extension : New pieces, new countries, new armies…
-Rotated boards extension: Now we can choose rotated boards in our battles.
-Scenarios Campaigns extension: Complete North African Campaign pre set defined.
Download in http://www.vassalengine.org/wiki/Module:Axis_%26_Allies_Miniatures