Derek vs. Schroeder
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I am so tired of the dice this game
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 10 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Manchuria to Siberia 4 fighters moved from Kiangsu to Kwangsi 4 tactical_bombers moved from Kiangsu to Kwangsi 1 armour moved from Kwangtung to Kwangsi 1 armour moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Shantung 1 armour moved from Chahar to Anhwe 2 tactical_bombers moved from Kiangsu to Shantung 2 fighters moved from Kiangsu to Shantung 2 tactical_bombers moved from Kiangsu to Anhwe 1 armour moved from Kwangtung to Kiangsi 1 bomber moved from Turkmenistan to Anhwe Combat - Japanese Battle in Siberia Japanese attack with 1 armour Americans defend with 1 mech_infantry Japanese roll dice for 1 armour in Siberia, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 mech_infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour in Siberia, round 3 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 mech_infantry in Siberia, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Siberia Japanese win, taking Siberia from Russians with 1 armour remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Kiangsi Japanese attack with 2 armour and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 armour and 1 infantry in Kiangsi, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 2 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shantung Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shantung, round 2 : 3/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 1 armour, 4 fighters and 4 tactical_bombers ANZAC defend with 1 artillery and 1 infantry; Chinese defend with 1 infantry Japanese roll dice for 1 armour, 4 fighters and 4 tactical_bombers in Kwangsi, round 2 : 3/9 hits, 5.17 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 1.00 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 armour, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 1 armour, 1 bomber and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber and 2 tactical_bombers in Anhwe, round 2 : 2/4 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 armour, 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Anhwe to Kiangsu 2 tactical_bombers moved from Anhwe to Kiangsu 3 fighters moved from Kwangsi to Kiangsu 4 tactical_bombers moved from Kwangsi to Kiangsu 2 fighters moved from Shantung to Kiangsu 2 tactical_bombers moved from Shantung to Kiangsu 4 infantry moved from Korea to Manchuria Place Units - Japanese 3 infantry placed in Manchuria 3 infantry placed in Kiangsu 4 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 14 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3,6,2,4,1,5,3,5,2,2,1,2,1,5,4,6,4,1,4,2,5 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,3,1,3,6 Japanese collect 24 PUs (14 lost to blockades); end with 26 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
Chinese : -1.00 Russians : -0.67 Japanese : -2.17
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Understandable, lol.
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Americans Americans buy 5 armour, 1 artillery, 1 battleship, 1 destroyer, 5 infantry, 1 marine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone 1 bomber moved from Central United States to 104 Sea Zone 1 destroyer moved from 101 Sea Zone to 108 Sea Zone 1 bomber moved from Eastern United States to 108 Sea Zone 1 destroyer moved from 91 Sea Zone to 118 Sea Zone 1 bomber moved from Eastern United States to 118 Sea Zone 1 marine moved from Morocco to 91 Sea Zone 1 battleship and 1 marine moved from 91 Sea Zone to 93 Sea Zone 1 marine moved from 93 Sea Zone to Southern France 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 3 infantry moved from 93 Sea Zone to Southern France 1 marine moved from Morocco to 91 Sea Zone 3 artilleries and 7 infantry moved from Morocco to 91 Sea Zone 3 artilleries, 7 infantry and 5 transports moved from 91 Sea Zone to 93 Sea Zone 3 artilleries and 7 infantry moved from 93 Sea Zone to Southern France 1 battleship and 1 marine moved from 91 Sea Zone to 93 Sea Zone 1 marine moved from 93 Sea Zone to Southern France 1 submarine moved from 91 Sea Zone to 104 Sea Zone 1 destroyer moved from 91 Sea Zone to 108 Sea Zone 1 destroyer moved from 101 Sea Zone to 118 Sea Zone 1 mech_infantry moved from French Indo China to 36 Sea Zone 1 mech_infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 mech_infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 mech_infantry moved from 19 Sea Zone to Okinawa Combat - Americans Battle in Okinawa Battle in 118 Sea Zone Americans attack with 1 bomber and 2 destroyers Germans defend with 1 submarine Americans roll dice for 1 bomber and 2 destroyers in 118 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 118 Sea Zone Americans win, taking Okinawa from Japanese with 1 bomber and 2 destroyers remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 104 Sea Zone Americans attack with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber Germans defend with 1 battleship Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Germans roll dice for 1 battleship in 104 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Germans lost in 104 Sea Zone Americans win with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for Germans: 1 battleship Battle in Southern France Americans attack with 4 artilleries, 10 infantry and 2 marines Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 battleships in Southern France, round 2 : 1/2 hits, 1.33 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 4 artilleries, 10 infantry and 2 marines remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 108 Sea Zone Americans attack with 1 bomber and 2 destroyers Germans defend with 1 submarine Americans roll dice for 1 bomber and 2 destroyers in 108 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 108 Sea Zone Americans win with 1 bomber and 2 destroyers remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 bomber moved from 108 Sea Zone to Gibraltar 1 bomber moved from 118 Sea Zone to United Kingdom 1 fighter moved from Eastern United States to Gibraltar 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 carrier moved from 91 Sea Zone to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 93 Sea Zone 1 fighter moved from 104 Sea Zone to Gibraltar 1 bomber moved from 104 Sea Zone to Gibraltar 1 submarine moved from 98 Sea Zone to 97 Sea Zone 3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 98 Sea Zone to 93 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 2 destroyers moved from 26 Sea Zone to 64 Sea Zone 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 battleship moved from 36 Sea Zone to 20 Sea Zone 1 battleship moved from 36 Sea Zone to 19 Sea Zone 1 carrier moved from 36 Sea Zone to 19 Sea Zone 4 fighters and 2 tactical_bombers moved from 36 Sea Zone to 19 Sea Zone 2 carriers moved from 36 Sea Zone to 19 Sea Zone 1 battleship moved from 36 Sea Zone to 19 Sea Zone 2 destroyers moved from 36 Sea Zone to 19 Sea Zone 1 battleship moved from 20 Sea Zone to 19 Sea Zone 1 cruiser moved from 36 Sea Zone to 19 Sea Zone 2 destroyers moved from 35 Sea Zone to 33 Sea Zone 1 carrier moved from 35 Sea Zone to 19 Sea Zone 2 fighters moved from 35 Sea Zone to 19 Sea Zone 2 destroyers moved from 36 Sea Zone to 35 Sea Zone Place Units - Americans 2 armour, 1 artillery, 5 infantry and 1 marine placed in Central United States 1 battleship, 1 destroyer and 4 transports placed in 101 Sea Zone 3 armour placed in French Indo China Turn Complete - Americans Americans collect 73 PUs; end with 73 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 103 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 108 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 113 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 infantry moved from Hopei to Anhwe 2 infantry moved from Kweichow to Anhwe 1 infantry moved from Hunan to Anhwe Combat - Chinese Chinese creates battle in territory Chahar Battle in Anhwe Chinese attack with 4 infantry Japanese defend with 1 armour Chinese roll dice for 4 infantry in Anhwe, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 armour in Anhwe, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 4 infantry in Anhwe, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 armour in Anhwe, round 3 : 0/1 hits, 0.50 expected hits Chinese roll dice for 4 infantry in Anhwe, round 4 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 armour in Anhwe, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Anhwe Chinese win, taking Chahar from Japanese, taking Anhwe from Japanese with 4 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - Chinese 1 infantry moved from Yunnan to Hunan 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Shensi to Hopei 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Sikang to Szechwan 1 infantry moved from Suiyuyan to Hopei Place Units - Chinese 1 artillery placed in Hopei 2 artilleries placed in Kweichow 1 infantry placed in Kweichow 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Eastern Persia to Turkmenistan Russians take Turkmenistan from Germans 1 mech_infantry moved from Trans-Jordan to Northwest Persia British take Northwest Persia from Italians 1 armour moved from Persia to Caucasus Russians take Caucasus from Italians 1 fighter moved from Russia to 127 Sea Zone 2 fighters moved from Russia to Novgorod 1 fighter moved from Russia to Novgorod 1 artillery moved from Yunnan to Kwangsi 1 infantry moved from Yunnan to Kwangsi 1 artillery moved from Yunnan to Kwangsi Combat - British Battle in 127 Sea Zone British attack with 1 fighter Germans defend with 3 transports 3 transports owned by the Germans lost in 127 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 21 Casualties for Germans: 3 transports Battle in Novgorod British attack with 3 fighters Germans defend with 1 airfield, 4 bombers, 1 factory_minor and 1 harbour British roll dice for 3 fighters in Novgorod, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 4 bombers in Novgorod, round 2 : 1/4 hits, 0.67 expected hits 1 bomber owned by the Germans and 1 fighter owned by the British lost in Novgorod British roll dice for 2 fighters in Novgorod, round 3 : 1/2 hits, 1.00 expected hits Germans roll dice for 3 bombers in Novgorod, round 3 : 0/3 hits, 0.50 expected hits 1 bomber owned by the Germans lost in Novgorod British roll dice for 2 fighters in Novgorod, round 4 : 0/2 hits, 1.00 expected hits Germans roll dice for 2 bombers in Novgorod, round 4 : 1/2 hits, 0.33 expected hits 1 fighter owned by the British lost in Novgorod British roll dice for 1 fighter in Novgorod, round 5 : 1/1 hits, 0.50 expected hits Germans roll dice for 2 bombers in Novgorod, round 5 : 0/2 hits, 0.33 expected hits 1 bomber owned by the Germans lost in Novgorod British roll dice for 1 fighter in Novgorod, round 6 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 bomber in Novgorod, round 6 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Germans lost in Novgorod British win with 1 fighter remaining. Battle score for attacker is 28 Casualties for British: 2 fighters Casualties for Germans: 4 bombers Battle in Kwangsi British attack with 2 artilleries and 1 infantry Japanese defend with 1 armour British roll dice for 2 artilleries and 1 infantry in Kwangsi, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 armour in Kwangsi, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 artilleries and 1 infantry in Kwangsi, round 3 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 armour in Kwangsi, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - British 1 fighter moved from Novgorod to Nenetsia 1 fighter moved from 127 Sea Zone to Nenetsia 1 bomber moved from Egypt to India 1 fighter moved from Iraq to Persia 2 infantry moved from West India to Eastern Persia 4 aaGuns, 3 artilleries and 2 infantry moved from Yunnan to Hunan 3 mech_infantrys moved from India to Yunnan 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from Egypt to Trans-Jordan 1 artillery and 2 infantry moved from Libya to Tobruk 2 fighters moved from United Kingdom to Gibraltar 1 armour and 1 mech_infantry moved from Trans-Jordan to Persia Place Units - British 3 infantry placed in Persia 1 artillery and 2 infantry placed in Iraq 1 fighter and 1 tactical_bomber placed in Egypt Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 armour and 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in India change ownership: 1 armour and 3 mech_infantrys
Combat Hit Differential Summary :
Germans : -1.00 Italians : -0.33 British : -1.50 Americans : 1.00 Chinese : -1.00 Japanese : -2.50
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Volgograd to Caucasus Combat - Italians Battle in Caucasus Italians attack with 1 bomber British defend with 1 armour Italians roll dice for 1 bomber in Caucasus, round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Caucasus Italians win with 1 bomber remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Italians 1 bomber moved from Caucasus to Southern Italy 4 artilleries moved from Southern Italy to Northern Italy 4 infantry moved from Southern Italy to Northern Italy Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy Italians undo move 2. Italians undo move 1. Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 1 artillery EDIT: Removing units owned by Italians from Northern Italy: 3 artilleries EDIT: Adding units owned by Italians to Southern Italy: 4 artilleries EDIT: Removing units owned by Italians from Northern Italy: 4 infantry EDIT: Adding units owned by Italians to Southern Italy: 4 infantry EDIT: Turning off Edit Mode 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 1 infantry EDIT: Adding units owned by Italians to Southern Italy: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6 Italians collect 8 PUs (2 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians : 0.33 Russians : -0.50
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I used the edit mode to stack Rome, I just changed my mind about non combat moving things out of Rome, and instead moved everything into it, because I’m expecting a desperation attack at it.
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC 1 artillery moved from Hainan to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi 1 bomber moved from Queensland to Kiangsi 1 infantry moved from 20 Sea Zone to Kiangsi Combat - ANZAC Battle in Kiangsi ANZAC attack with 1 artillery, 1 bomber and 2 infantry Japanese defend with 2 armour and 1 infantry ANZAC roll dice for 1 artillery, 1 bomber and 2 infantry in Kiangsi, round 2 : 3/4 hits, 1.50 expected hits Japanese roll dice for 2 armour and 1 infantry in Kiangsi, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 2 armour owned by the Japanese lost in Kiangsi ANZAC win, taking Kiangsi from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 infantry Casualties for Japanese: 2 armour and 1 infantry Non Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Siam to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 bomber moved from Kiangsi to Kwangsi 1 submarine moved from 35 Sea Zone to 6 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 armour and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 11 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Iraq to Northwest Persia 2 infantry moved from Tobruk to Alexandria Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.50 Japanese : -0.33
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 23 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 armour moved from Belarus to Russia 1 armour moved from Smolensk to Russia 1 infantry moved from Vologda to Nenetsia 1 artillery moved from Vologda to Nenetsia 3 mech_infantrys moved from Western Ukraine to Russia 2 mech_infantrys moved from Ukraine to Russia 1 armour moved from Ukraine to Russia 1 armour moved from Bryansk to Russia 2 armour moved from Tambov to Russia 1 infantry moved from Samara to Russia 1 infantry moved from Vologda to Nenetsia 2 armour moved from Vologda to Russia 2 artilleries moved from Vologda to Russia 1 infantry moved from Vologda to Russia 2 bombers moved from Volgograd to Nenetsia 2 tactical_bombers moved from Volgograd to Russia 1 fighter moved from Volgograd to Russia 1 armour moved from Kazakhstan to Timguska Germans take Novosibirsk from Russians 1 armour moved from Rostov to Caucasus Germans take Caucasus from Russians 2 armour moved from Rostov to Russia 3 armour moved from Volgograd to Russia Combat - Germans Battle in Timguska Germans attack with 1 armour Russians defend with 1 infantry Germans roll dice for 1 armour in Timguska, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Timguska Germans win, taking Timguska from Russians with 1 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Russia Germans attack with 13 armour, 2 artilleries, 1 fighter, 2 infantry, 5 mech_infantrys and 2 tactical_bombers British defend with 1 fighter; Russians defend with 4 aaGuns, 1 airfield, 3 armour, 3 artilleries, 1 factory_major and 7 infantry AA fire in Russia : 0/3 hits, 0.50 expected hits Germans roll dice for 13 armour, 2 artilleries, 1 fighter, 2 infantry, 5 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 11/25 hits, 10.50 expected hits Russians roll dice for 4 aaGuns, 3 armour, 3 artilleries, 1 fighter and 7 infantry in Russia, round 2 : 8/14 hits, 5.50 expected hits 7 infantry owned by the Russians, 1 artillery owned by the Germans, 2 infantry owned by the Germans, 4 aaGuns owned by the Russians and 5 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 13 armour, 1 artillery, 1 fighter and 2 tactical_bombers in Russia, round 3 : 10/17 hits, 8.67 expected hits Russians roll dice for 3 armour, 3 artilleries and 1 fighter in Russia, round 3 : 1/7 hits, 3.17 expected hits 3 armour owned by the Russians, 3 artilleries owned by the Russians, 1 artillery owned by the Germans and 1 fighter owned by the British lost in Russia Germans captures 12PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 13 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 47 Casualties for Germans: 2 artilleries, 2 infantry and 5 mech_infantrys Casualties for Russians: 4 aaGuns, 3 armour, 3 artilleries and 7 infantry Casualties for British: 1 fighter Battle in Nenetsia Germans attack with 1 artillery, 2 bombers and 2 infantry British defend with 2 fighters Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Nenetsia, round 2 : 3/5 hits, 2.17 expected hits Russians roll dice for 2 fighters in Nenetsia, round 2 : 1/2 hits, 1.33 expected hits 1 infantry owned by the Germans and 2 fighters owned by the British lost in Nenetsia Germans win, taking Nenetsia from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 17 Casualties for Germans: 1 infantry Casualties for British: 2 fighters triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 15 infantry moved from Western Germany to France 2 bombers moved from Nenetsia to Novgorod 1 fighter moved from Russia to Volgograd 2 tactical_bombers moved from Russia to Volgograd 1 aaGun moved from Vologda to Russia 1 aaGun moved from Western Germany to France 1 submarine moved from 125 Sea Zone to 127 Sea Zone Place Units - Germans 3 infantry placed in France 3 infantry placed in Normandy Bordeaux 10 infantry placed in Western Germany 7 infantry placed in Germany Germans undo move 4. 3 infantry placed in Novgorod 3 mech_infantrys placed in Volgograd Germans undo move 5. 3 infantry placed in Volgograd 3 mech_infantrys placed in Rostov 1 infantry placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4 Germans collect 68 PUs (1 lost to blockades); end with 81 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 106 PUs
Combat Hit Differential Summary :
Germans : 3.17 AA fire in Russia : : -0.50 Russians : -0.33
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Japanese Japanese buy 3 artilleries and 5 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Kiangsu to 20 Sea Zone 2 fighters moved from Kiangsu to Kiangsi 2 tactical_bombers moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Kiangsi 2 infantry moved from Kiangsu to Anhwe 1 infantry moved from Shantung to Anhwe 6 tactical_bombers moved from Kiangsu to Anhwe 2 fighters moved from Kiangsu to Anhwe 2 armour moved from Manchuria to Chahar 1 armour moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 armour moved from Soviet Far East to Siberia 1 bomber moved from Kiangsu to Chahar Combat - Japanese Battle in 20 Sea Zone Japanese attack with 1 fighter ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 20 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in Chahar Japanese attack with 2 armour and 1 bomber Chinese defend with 1 infantry Japanese roll dice for 2 armour and 1 bomber in Chahar, round 2 : 2/3 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 1 armour Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kiangsi, round 2 : 4/5 hits, 2.50 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Kiangsi Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Anhwe Japanese attack with 2 fighters, 3 infantry and 6 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 2 fighters, 3 infantry and 6 tactical_bombers in Anhwe, round 2 : 6/11 hits, 4.83 expected hits Chinese roll dice for 4 infantry in Anhwe, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 fighters, 3 infantry and 6 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Chinese: 4 infantry Non Combat Move - Japanese 2 fighters moved from Anhwe to Kiangsu 6 tactical_bombers moved from Anhwe to Kiangsu 1 bomber moved from Chahar to Kiangsu 1 fighter moved from 20 Sea Zone to Kiangsu 2 tactical_bombers moved from Kiangsi to Kiangsu 2 fighters moved from Kiangsi to Kiangsu Place Units - Japanese 3 artilleries placed in Kiangsu Turning on Edit Mode EDIT: Removing units owned by Japanese from Manchuria: 7 infantry EDIT: Adding units owned by Japanese to Jehol: 7 infantry EDIT: Removing units owned by Japanese from Buryatia: 1 infantry EDIT: Adding units owned by Japanese to Amur: 1 infantry EDIT: Turning off Edit Mode 3 infantry placed in Manchuria 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 14 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6,6,2,6,1,6,4,2,2,2,2,5,5,3,3,2,2,5,3,3,1,4,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,1,2,5,4,6,2 Japanese collect 22 PUs (14 lost to blockades); end with 24 PUs
Combat Hit Differential Summary :
Chinese : -0.33 Japanese : 3.00
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Americans Americans buy 10 armour, 6 infantry and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Okinawa to 19 Sea Zone 1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 mech_infantry moved from 20 Sea Zone to Formosa 1 armour moved from French Indo China to Kwangtung UK_Pacific take Kwangtung from Japanese 3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 3 artilleries and 3 infantry moved from 112 Sea Zone to Western Germany 2 bombers moved from Gibraltar to Western Germany 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Western Germany 1 bomber moved from United Kingdom to Western Germany 2 fighters moved from Gibraltar to Normandy Bordeaux 2 artilleries moved from Southern France to Normandy Bordeaux 4 infantry moved from Southern France to Normandy Bordeaux 2 marines moved from Southern France to 93 Sea Zone 2 battleships and 2 marines moved from 93 Sea Zone to 97 Sea Zone Americans take 97 Sea Zone from Italians 1 marine moved from 97 Sea Zone to Greece 1 transport moved from 93 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 marine moved from 97 Sea Zone to Yugoslavia 1 artillery and 1 infantry moved from 97 Sea Zone to Albania Combat - Americans Battle in Greece Battle in Yugoslavia Battle in Formosa Battle in Albania Battle in Normandy Bordeaux Americans attack with 2 artilleries, 2 fighters and 4 infantry Germans defend with 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 2 artilleries, 2 fighters and 4 infantry in Normandy Bordeaux, round 2 : 4/8 hits, 2.67 expected hits Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Greece from Germans, taking Yugoslavia from Italians, taking Formosa from Japanese, taking Albania from Italians, taking Normandy Bordeaux from Germans with 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Germans: 3 infantry Battle in Western Germany Americans attack with 3 artilleries, 3 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_major, 1 harbour and 10 infantry Americans roll dice for 3 artilleries, 3 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Western Germany, round 2 : 4/11 hits, 5.17 expected hits Germans roll dice for 10 infantry in Western Germany, round 2 : 4/10 hits, 3.33 expected hits 4 infantry owned by the Germans, 3 infantry owned by the Americans and 1 artillery owned by the Americans lost in Western Germany Americans roll dice for 2 artilleries, 3 bombers, 1 fighter and 1 tactical_bomber in Western Germany, round 3 : 5/7 hits, 3.83 expected hits Germans roll dice for 6 infantry in Western Germany, round 3 : 0/6 hits, 2.00 expected hits 5 infantry owned by the Germans lost in Western Germany Americans roll dice for 2 artilleries, 3 bombers, 1 fighter and 1 tactical_bomber in Western Germany, round 4 : 3/7 hits, 3.83 expected hits Germans roll dice for 1 infantry in Western Germany, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Western Germany Americans converts factory_major into different units Americans win, taking Western Germany from Germans with 1 artillery, 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Americans: 2 artilleries and 3 infantry Casualties for Germans: 10 infantry Non Combat Move - Americans 1 carrier moved from 91 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone 2 bombers moved from Western Germany to Southern France 2 armour, 1 artillery, 5 infantry and 1 marine moved from Central United States to 101 Sea Zone 2 armour, 1 artillery, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 1 submarine moved from 104 Sea Zone to 112 Sea Zone 1 submarine moved from 104 Sea Zone to 105 Sea Zone 1 battleship, 1 destroyer and 1 marine moved from 101 Sea Zone to 91 Sea Zone 2 armour, 1 artillery, 5 infantry and 1 marine moved from 91 Sea Zone to Morocco 1 carrier moved from 93 Sea Zone to 91 Sea Zone 6 transports moved from 93 Sea Zone to 91 Sea Zone 2 destroyers moved from 108 Sea Zone to 91 Sea Zone 2 destroyers moved from 118 Sea Zone to 110 Sea Zone 2 fighters moved from Normandy Bordeaux to Southern France 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 1 transport moved from 33 Sea Zone to 26 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi 2 armour moved from French Indo China to Kiangsi 1 submarine moved from 19 Sea Zone to 6 Sea Zone 1 transport moved from 35 Sea Zone to 33 Sea Zone 2 destroyers moved from 33 Sea Zone to 20 Sea Zone 2 destroyers moved from 35 Sea Zone to 20 Sea Zone 1 carrier moved from 19 Sea Zone to 20 Sea Zone 2 fighters moved from 19 Sea Zone to 20 Sea Zone 1 carrier moved from 19 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone 1 battleship moved from 19 Sea Zone to 20 Sea Zone 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone 2 fighters moved from 20 Sea Zone to Kiangsi 2 fighters moved from 20 Sea Zone to Kiangsi 2 tactical_bombers moved from 20 Sea Zone to Kiangsi 1 bomber moved from Western Germany to Southern France Place Units - Americans 3 armour placed in Southern France 3 armour placed in French Indo China 4 armour and 6 infantry placed in Central United States 5 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 86 PUs; end with 86 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 91 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 106 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 111 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 116 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 121 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 126 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 131 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 1 artillery moved from Hopei to Chahar 2 infantry moved from Hopei to Chahar 1 infantry moved from Hunan to Anhwe 3 infantry moved from Kweichow to Anhwe 2 artilleries moved from Kweichow to Anhwe Combat - Chinese Battle in Chahar Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 armour Chinese roll dice for 1 artillery and 3 infantry in Chahar, round 2 : 3/4 hits, 1.00 expected hits Japanese roll dice for 1 armour in Chahar, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 armour Battle in Anhwe Chinese attack with 2 artilleries and 4 infantry Japanese defend with 3 infantry Chinese roll dice for 2 artilleries and 4 infantry in Anhwe, round 2 : 4/6 hits, 1.67 expected hits Japanese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 1 infantry Casualties for Japanese: 3 infantry Non Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow Place Units - Chinese 5 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs Purchase Units - British British buy 3 armour, 1 bomber and 3 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 16 PUs; UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Turkmenistan to Kazakhstan British take Kazakhstan from Germans 1 mech_infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Persia to Caucasus 2 fighters and 1 tactical_bomber moved from Persia to Caucasus 1 bomber moved from India to Caucasus Combat - British Battle in Caucasus British attack with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 armour British roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/6 hits, 2.67 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Germans: 1 armour Non Combat Move - British 1 bomber moved from Caucasus to Northwest Persia 2 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia 1 artillery and 2 infantry moved from Iraq to Northwest Persia 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Albania 1 fighter and 1 tactical_bomber moved from Egypt to Northwest Persia 1 artillery and 2 infantry moved from Eastern Persia to Turkmenistan 2 armour, 3 infantry and 1 mech_infantry moved from Persia to Northwest Persia 1 armour and 3 mech_infantrys moved from India to Eastern Persia 2 fighters moved from Gibraltar to Southern France 4 aaGuns, 3 artilleries and 2 infantry moved from Hunan to Kiangsi 3 mech_infantrys moved from Yunnan to Kiangsi 2 artilleries and 1 infantry moved from Kwangsi to Kiangsi Place Units - British 2 armour and 1 mech_infantry placed in Persia 1 armour and 2 mech_infantrys placed in Iraq 1 bomber placed in Egypt Turn Complete - British British collect 37 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 4 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Some Units in India change ownership: 4 mech_infantrys
Combat Hit Differential Summary :
Germans : -0.17 British : -0.67 Americans : 0.50 Chinese : 4.33 Japanese : 0.50
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to Western Germany 1 infantry moved from Northern Italy to Yugoslavia 1 bomber moved from Southern Italy to Western Germany Combat - Italians Battle in Yugoslavia Italians attack with 1 infantry Americans defend with 1 marine Italians roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.17 expected hits Americans roll dice for 1 marine in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits 1 marine owned by the Americans and 1 infantry owned by the Italians lost in Yugoslavia Americans win with no units remaining. Battle score for attacker is 2 Casualties for Italians: 1 infantry Casualties for Americans: 1 marine Battle in Western Germany Italians attack with 1 bomber and 2 infantry Americans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour Italians roll dice for 1 bomber and 2 infantry in Western Germany, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 artillery in Western Germany, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Western Germany Italians win, taking Western Germany from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Italians 4 artilleries moved from Southern Italy to Northern Italy 2 infantry moved from Southern Italy to Northern Italy 1 bomber moved from Western Germany to Southern Italy 1 aaGun moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,5,6 Italians collect 5 PUs (2 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Italians : 0.83 Americans : 0.33
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 5 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 transport moved from 35 Sea Zone to 54 Sea Zone 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Siam 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 20 Sea Zone 1 destroyer moved from 35 Sea Zone to 20 Sea Zone 2 submarines moved from 6 Sea Zone to 19 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangsi to Kiangsi 2 infantry moved from 20 Sea Zone to Kiangsi 1 bomber moved from Kwangsi to Kiangsi Place Units - ANZAC 1 armour, 1 fighter and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 11 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Alexandria to Egypt Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 bombers, 4 mech_infantrys and 8 submarines; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 armour moved from Timguska to Shensi Germans take Kansu from Chinese Germans take Shensi from Chinese 3 mech_infantrys moved from Rostov to Kazakhstan 3 infantry moved from Volgograd to Caucasus 1 fighter moved from Volgograd to Caucasus 2 tactical_bombers moved from Volgograd to Caucasus 13 armour moved from Russia to Kazakhstan 2 bombers moved from Novgorod to Normandy Bordeaux 7 infantry moved from France to Normandy Bordeaux Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 bombers and 7 infantry Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 2 bombers and 7 infantry in Normandy Bordeaux, round 2 : 4/9 hits, 2.50 expected hits Americans roll dice for 2 artilleries and 3 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Germans, 3 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux Germans roll dice for 2 bombers and 6 infantry in Normandy Bordeaux, round 3 : 1/8 hits, 2.33 expected hits Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 bombers and 6 infantry remaining. Battle score for attacker is 14 Casualties for Germans: 1 infantry Casualties for Americans: 2 artilleries and 3 infantry Battle in Kazakhstan Germans attack with 13 armour and 3 mech_infantrys British defend with 1 infantry Germans roll dice for 13 armour and 3 mech_infantrys in Kazakhstan, round 2 : 9/16 hits, 7.00 expected hits British roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kazakhstan Germans win, taking Kazakhstan from British with 13 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Caucasus Germans attack with 1 fighter, 3 infantry and 2 tactical_bombers British defend with 1 mech_infantry Germans roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Caucasus, round 2 : 1/6 hits, 2.17 expected hits British roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Caucasus Germans win, taking Caucasus from British with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Germans 3 infantry moved from Novgorod to Baltic States 1 infantry moved from Nenetsia to Archangel 1 artillery moved from Nenetsia to Archangel 2 bombers moved from Normandy Bordeaux to France 1 infantry moved from Ukraine to Bessarabia 2 tactical_bombers moved from Caucasus to Volgograd 1 fighter moved from Caucasus to Volgograd Place Units - Germans 1 armour placed in France 3 bombers placed in Western Germany Germans undo move 2. 3 mech_infantrys placed in Western Germany 1 mech_infantry placed in France 3 bombers placed in Germany 7 submarines placed in 113 Sea Zone 1 submarine placed in 127 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3 Germans collect 67 PUs (2 lost to blockades); end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : 1.00 British : 0.33 Americans : -1.00
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Japanese Japanese buy 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 7 infantry moved from Jehol to Anhwe 1 bomber, 5 fighters and 8 tactical_bombers moved from Kiangsu to Anhwe Combat - Japanese Battle in Anhwe Japanese attack with 1 bomber, 5 fighters, 7 infantry and 8 tactical_bombers Chinese defend with 2 artilleries and 3 infantry Japanese roll dice for 1 bomber, 5 fighters, 7 infantry and 8 tactical_bombers in Anhwe, round 2 : 10/21 hits, 9.17 expected hits Chinese roll dice for 2 artilleries and 3 infantry in Anhwe, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Japanese, 3 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 bomber, 5 fighters, 5 infantry and 8 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 artilleries and 3 infantry Non Combat Move - Japanese 1 bomber, 5 fighters and 8 tactical_bombers moved from Anhwe to Kiangsu 3 infantry moved from Manchuria to Jehol 1 infantry moved from Amur to Manchuria 1 armour moved from Siberia to Manchuria Place Units - Japanese 3 infantry placed in Kiangsu 3 infantry placed in Manchuria 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5,1,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,4,6,3,2 Japanese collect 21 PUs (10 lost to blockades); end with 21 PUs
Combat Hit Differential Summary :
Chinese : 0.33 Japanese : 0.83
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Americans Americans buy 11 armour, 2 artilleries, 2 bombers, 1 factory_minor and 7 infantry; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers moved from Southern France to Germany 1 infantry moved from Albania to Bulgaria Americans take Bulgaria from Germans 2 armour, 1 artillery, 5 infantry and 1 marine moved from Morocco to 91 Sea Zone 1 battleship and 1 marine moved from 91 Sea Zone to 105 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 105 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 105 Sea Zone to Normandy Bordeaux 2 fighters moved from Southern France to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux 2 infantry moved from Southern France to Normandy Bordeaux 1 mech_infantry moved from Formosa to 20 Sea Zone 4 fighters and 2 tactical_bombers moved from Kiangsi to Anhwe 2 fighters moved from 20 Sea Zone to Anhwe 2 infantry moved from Kiangsi to Anhwe 1 armour moved from Kiangsi to Anhwe Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 artillery, 3 fighters, 5 infantry, 1 marine and 1 tactical_bomber Germans defend with 1 factory_minor, 1 harbour and 6 infantry Americans roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 artillery, 3 fighters, 5 infantry, 1 marine and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/11 hits, 3.83 expected hits Germans roll dice for 6 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 2.00 expected hits 5 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 1 artillery, 3 fighters, 3 infantry, 1 marine and 1 tactical_bomber in Normandy Bordeaux, round 3 : 6/9 hits, 3.50 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 3 fighters, 3 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Americans: 2 infantry Casualties for Germans: 6 infantry Battle in Germany Americans attack with 3 bombers Germans defend with 3 bombers and 1 factory_major Americans roll dice for 3 bombers in Germany, round 2 : 0/3 hits, 2.00 expected hits Germans roll dice for 3 bombers in Germany, round 2 : 1/3 hits, 0.50 expected hits 1 bomber owned by the Americans lost in Germany Americans roll dice for 2 bombers in Germany, round 3 : 1/2 hits, 1.33 expected hits Germans roll dice for 3 bombers in Germany, round 3 : 0/3 hits, 0.50 expected hits 1 bomber owned by the Germans lost in Germany Americans roll dice for 2 bombers in Germany, round 4 : 2/2 hits, 1.33 expected hits Germans roll dice for 2 bombers in Germany, round 4 : 0/2 hits, 0.33 expected hits 2 bombers owned by the Germans lost in Germany Americans win with 2 bombers remaining. Battle score for attacker is 24 Casualties for Americans: 1 bomber Casualties for Germans: 3 bombers Battle in Anhwe Americans attack with 1 armour, 6 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 5 infantry Americans roll dice for 1 armour, 6 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 2 : 7/11 hits, 5.17 expected hits Japanese roll dice for 5 infantry in Anhwe, round 2 : 2/5 hits, 1.67 expected hits 5 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Anhwe Americans win, taking Anhwe from Japanese with 1 armour, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Americans: 2 infantry Casualties for Japanese: 5 infantry Non Combat Move - Americans 2 bombers moved from Germany to Southern France 3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Southern France 1 submarine moved from 112 Sea Zone to 125 Sea Zone 2 armour, 2 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone 2 armour and 2 infantry moved from 93 Sea Zone to Southern France 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Albania 1 artillery moved from Albania to Bulgaria 1 marine moved from Greece to 97 Sea Zone 1 battleship and 1 marine moved from 97 Sea Zone to 93 Sea Zone 1 marine moved from 93 Sea Zone to Southern France 4 armour and 6 infantry moved from Central United States to 101 Sea Zone 4 armour, 6 infantry and 5 transports moved from 101 Sea Zone to 102 Sea Zone 6 transports moved from 91 Sea Zone to 101 Sea Zone 4 armour, 6 infantry and 5 transports moved from 102 Sea Zone to 91 Sea Zone 4 armour and 6 infantry moved from 91 Sea Zone to Morocco 2 destroyers moved from 64 Sea Zone to 90 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 mech_infantry moved from 20 Sea Zone to Kiangsi 1 transport moved from 20 Sea Zone to 33 Sea Zone 3 armour moved from French Indo China to Kiangsi 1 armour moved from Kwangtung to Kiangsi 2 fighters moved from Anhwe to 20 Sea Zone 4 fighters and 2 tactical_bombers moved from Anhwe to Kiangsi 3 transports moved from 112 Sea Zone to 105 Sea Zone 1 carrier moved from 112 Sea Zone to 105 Sea Zone 1 destroyer moved from 110 Sea Zone to 105 Sea Zone 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 1 submarine moved from 105 Sea Zone to 109 Sea Zone Place Units - Americans 1 factory_minor placed in Greece 4 armour and 6 infantry placed in Central United States 2 artilleries and 2 bombers placed in Eastern United States 1 armour and 1 infantry placed in Western United States 3 armour placed in Southern France 3 armour placed in French Indo China Turn Complete - Americans Americans collect 82 PUs; end with 82 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 87 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 107 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 112 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 117 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 122 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 127 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu Combat - Chinese Chinese creates battle in territory Kansu Non Combat Move - Chinese 1 artillery and 2 infantry moved from Chahar to Hopei Place Units - Chinese 2 artilleries placed in Kiangsi 1 infantry placed in Sikang 1 infantry placed in Tsinghai Chinese undo move 3. 1 infantry placed in Suiyuyan 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British British buy 1 armour, 2 fighters and 5 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 22 PUs; UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Northwest Persia to Volgograd 2 tactical_bombers moved from Northwest Persia to Volgograd 3 fighters moved from Northwest Persia to Volgograd 1 artillery moved from Northwest Persia to Caucasus 3 infantry moved from Northwest Persia to Caucasus 1 bomber moved from Egypt to Caucasus Combat - British Battle in Volgograd British attack with 1 bomber, 3 fighters and 2 tactical_bombers Germans defend with 1 factory_minor, 1 fighter and 2 tactical_bombers British roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in Volgograd, round 2 : 0/6 hits, 3.50 expected hits Germans roll dice for 1 fighter and 2 tactical_bombers in Volgograd, round 2 : 2/3 hits, 1.67 expected hits 2 fighters owned by the British lost in Volgograd British roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in Volgograd, round 3 : 3/4 hits, 2.33 expected hits Germans roll dice for 1 fighter and 2 tactical_bombers in Volgograd, round 3 : 1/3 hits, 1.67 expected hits 1 tactical_bomber owned by the British, 1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans lost in Volgograd British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 2 fighters and 1 tactical_bomber Casualties for Germans: 1 fighter and 2 tactical_bombers Battle in Caucasus British attack with 1 artillery, 1 bomber and 3 infantry Germans defend with 2 infantry British roll dice for 1 artillery, 1 bomber and 3 infantry in Caucasus, round 2 : 1/5 hits, 1.67 expected hits Germans roll dice for 2 infantry in Caucasus, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus British roll dice for 1 artillery, 1 bomber and 1 infantry in Caucasus, round 3 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus British win, taking Caucasus from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is -3 Casualties for British: 3 infantry Casualties for Germans: 2 infantry Non Combat Move - British 1 bomber moved from Caucasus to Northwest Persia 1 bomber, 1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia 1 armour and 2 mech_infantrys moved from Iraq to Persia 1 armour and 3 mech_infantrys moved from Eastern Persia to Persia 4 mech_infantrys moved from India to Eastern Persia 2 armour and 1 mech_infantry moved from Northwest Persia to Persia 1 artillery and 1 infantry moved from Turkmenistan to Eastern Persia 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 2 infantry moved from Albania to Yugoslavia 1 artillery and 1 infantry moved from 97 Sea Zone to Albania 1 fighter moved from Southern France to Gibraltar 2 bombers moved from Northwest Persia to Iraq 3 mech_infantrys moved from Kiangsi to Yunnan 1 destroyer moved from 92 Sea Zone to 97 Sea Zone Place Units - British 2 fighters placed in United Kingdom 1 armour and 2 mech_infantrys placed in Iraq 3 mech_infantrys placed in Persia Turn Complete - British British collect 36 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 1 armour and 4 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Some Units in India change ownership: 1 armour and 4 mech_infantrys
Combat Hit Differential Summary :
Germans : 1.00 British : -3.83 Americans : 3.17 Japanese : 0.33
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Italians Italians buy 1 artillery; Remaining resources: 1 PUs; Combat Move - Italians 2 artilleries moved from Northern Italy to Yugoslavia 3 infantry moved from Northern Italy to Yugoslavia 2 artilleries moved from Northern Italy to Yugoslavia 2 infantry moved from Northern Italy to Yugoslavia 1 bomber moved from Southern Italy to Normandy Bordeaux Combat - Italians Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 6 damage total. Battle in Yugoslavia Italians attack with 4 artilleries and 5 infantry British defend with 2 infantry Italians roll dice for 4 artilleries and 5 infantry in Yugoslavia, round 2 : 4/9 hits, 2.83 expected hits Americans roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Yugoslavia Italians win, taking Yugoslavia from Americans with 4 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians 2 aaGuns moved from Northern Italy to France 1 bomber moved from Normandy Bordeaux to Southern Italy 1 infantry moved from Western Germany to Northern Italy 1 infantry moved from Western Germany to Holland Belgium Place Units - Italians 1 artillery placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,2 Italians collect 4 PUs (5 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Italians : 1.17 Americans : 0.33 AA fire in Normandy Bordeaux : : -0.17
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 armour and 1 infantry moved from Siam to 37 Sea Zone 1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 armour and 1 infantry moved from 39 Sea Zone to India 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Siam 1 fighter moved from Queensland to Siam 1 bomber moved from Kiangsi to India 2 infantry moved from Kiangsi to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Siam Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Northwest Persia to Caucasus 2 infantry moved from Egypt to Trans-Jordan 2 infantry moved from United Kingdom to Scotland Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 11 armour, 5 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 13 armour and 3 mech_infantrys moved from Kazakhstan to Caucasus 1 armour moved from Shensi to Tsinghai Germans take Tsinghai from Chinese 1 armour moved from Tsinghai to Kansu 3 mech_infantrys moved from Western Germany to Normandy Bordeaux 2 submarines moved from 127 Sea Zone to 112 Sea Zone 2 bombers moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux Combat - Germans Germans creates battle in territory 113 Sea Zone Battle in 112 Sea Zone Germans attack with 2 submarines Americans defend with 1 destroyer Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 112 Sea Zone Germans win with 2 submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Normandy Bordeaux Germans attack with 1 armour, 2 bombers and 3 mech_infantrys Americans defend with 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 marine Germans roll dice for 1 armour, 2 bombers and 3 mech_infantrys in Normandy Bordeaux, round 2 : 2/6 hits, 2.33 expected hits Americans roll dice for 1 artillery, 3 infantry and 1 marine in Normandy Bordeaux, round 2 : 1/5 hits, 1.67 expected hits 2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 armour, 2 bombers and 2 mech_infantrys in Normandy Bordeaux, round 3 : 2/5 hits, 2.17 expected hits Americans roll dice for 1 artillery, 1 infantry and 1 marine in Normandy Bordeaux, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux Germans roll dice for 1 armour, 2 bombers and 2 mech_infantrys in Normandy Bordeaux, round 4 : 3/5 hits, 2.17 expected hits Americans roll dice for 1 marine in Normandy Bordeaux, round 4 : 1/1 hits, 0.33 expected hits 1 marine owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Germans: 2 mech_infantrys Casualties for Americans: 1 artillery, 3 infantry and 1 marine Battle in Kansu Germans attack with 1 armour Chinese defend with 1 infantry Germans roll dice for 1 armour in Kansu, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour in Kansu, round 3 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans and 1 infantry owned by the Chinese lost in Kansu Chinese win with no units remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour Casualties for Chinese: 1 infantry Battle in Caucasus Germans attack with 13 armour and 3 mech_infantrys British defend with 1 artillery; French defend with 2 infantry Germans roll dice for 13 armour and 3 mech_infantrys in Caucasus, round 2 : 8/16 hits, 7.00 expected hits British roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the French and 1 artillery owned by the British lost in Caucasus Germans win, taking Caucasus from British with 13 armour and 3 mech_infantrys remaining. Battle score for attacker is 10 Casualties for British: 1 artillery Casualties for French: 2 infantry Non Combat Move - Germans 2 bombers moved from Normandy Bordeaux to Western Germany 3 infantry moved from Baltic States to Poland 1 infantry moved from Bessarabia to Romania 1 artillery moved from Archangel to Vologda 1 infantry moved from Archangel to Vologda Place Units - Germans 1 armour and 2 infantry placed in France 3 artilleries placed in Western Germany 10 armour placed in Germany Germans undo move 1. 2 artilleries and 1 infantry placed in France 1 armour and 1 infantry placed in Volgograd Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1 Germans collect 65 PUs (3 lost to blockades); end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : 1.67 British : -1.00 Americans : -1.33 Chinese : 0.33
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - Japanese Japanese buy 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 armour moved from Manchuria to Chahar Japanese take Chahar from Chinese 3 infantry moved from Jehol to Chahar 1 bomber, 5 fighters and 8 tactical_bombers moved from Kiangsu to Anhwe Combat - Japanese Battle in Anhwe Japanese attack with 1 artillery, 1 bomber, 5 fighters, 1 infantry and 8 tactical_bombers Americans defend with 1 armour Japanese roll dice for 1 artillery, 1 bomber, 5 fighters, 1 infantry and 8 tactical_bombers in Anhwe, round 2 : 9/16 hits, 8.67 expected hits Chinese roll dice for 1 armour in Anhwe, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery, 1 bomber, 5 fighters and 8 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 1 armour Non Combat Move - Japanese 1 bomber moved from Anhwe to Kiangsu 5 fighters and 8 tactical_bombers moved from Anhwe to Kiangsu 4 infantry moved from Manchuria to Jehol Place Units - Japanese 3 infantry placed in Manchuria 3 infantry placed in Kiangsu 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6,1,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,3,5,4,4 Japanese collect 24 PUs (8 lost to blockades); end with 24 PUs
Combat Hit Differential Summary :
Chinese : 0.50 Japanese : 0.33