Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
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Ghostbusters Game 2 Fast 2 Furious
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Anglo Egyptian Sudan 1 cruiser and 1 destroyer moved from 56 Sea Zone to 42 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in Anglo Egyptian Sudan ANZAC attack with 2 infantry Italians defend with 1 infantry ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Anglo Egyptian Sudan ANZAC roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 infantry in Anglo Egyptian Sudan, round 5 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 5 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 infantry in Anglo Egyptian Sudan, round 6 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 6 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 infantry in Anglo Egyptian Sudan, round 7 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 7 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 infantry in Anglo Egyptian Sudan, round 8 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 8 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Anglo Egyptian Sudan Italians win with 1 infantry remaining. Battle score for attacker is -6 Casualties for ANZAC: 2 infantry Battle in 42 Sea Zone ANZAC attack with 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport Japanese defend with 1 destroyer ANZAC roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Neutral with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 fighter moved from 42 Sea Zone to Java 3 fighters moved from Malaya to India 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 fighter placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : -0.33 ANZAC : -1.67 Japanese : 0.67
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Anglo Egyptian Sudan 1 cruiser and 1 destroyer moved from 56 Sea Zone to 42 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in Anglo Egyptian Sudan ANZAC attack with 2 infantry Italians defend with 1 infantry ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Anglo Egyptian Sudan ANZAC roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 infantry in Anglo Egyptian Sudan, round 5 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 5 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 infantry in Anglo Egyptian Sudan, round 6 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 6 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 infantry in Anglo Egyptian Sudan, round 7 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 7 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 infantry in Anglo Egyptian Sudan, round 8 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 8 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Anglo Egyptian Sudan Italians win with 1 infantry remaining. Battle score for attacker is -6 Casualties for ANZAC: 2 infantry Battle in 42 Sea Zone ANZAC attack with 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport Japanese defend with 1 destroyer ANZAC roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Neutral with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 fighter moved from 42 Sea Zone to Java 3 fighters moved from Malaya to India 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 fighter placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs Combat Move - French 1 destroyer moved from 81 Sea Zone to 79 Sea Zone 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Combat - French Battle in Anglo Egyptian Sudan French attack with 2 infantry Italians defend with 1 infantry French roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 2 infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 2 infantry in Anglo Egyptian Sudan, round 4 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Anglo Egyptian Sudan French roll dice for 1 infantry in Anglo Egyptian Sudan, round 5 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Anglo Egyptian Sudan Italians win with 1 infantry remaining. Battle score for attacker is -6 Casualties for French: 2 infantry Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians : 0.33 French : -1.17 ANZAC : -1.67 Japanese : 0.67
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 bomber and 10 infantry; Remaining resources: 2 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans 3 armour, 1 carrier, 1 cruiser, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 95 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Egypt 1 armour moved from 98 Sea Zone to Egypt 1 infantry moved from 98 Sea Zone to Syria 1 infantry moved from 98 Sea Zone to Syria 1 armour moved from 98 Sea Zone to Syria 1 armour moved from 98 Sea Zone to Syria 1 artillery moved from Algeria to Morocco 1 destroyer and 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 armour moved from Algeria to 94 Sea Zone 1 infantry moved from Algeria to 94 Sea Zone 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Syria 1 armour moved from 98 Sea Zone to Syria 1 fighter moved from 98 Sea Zone to Egypt 1 tactical_bomber moved from 98 Sea Zone to Egypt 1 armour moved from Poland to Baltic States 3 infantry moved from Poland to Baltic States 2 infantry moved from Slovakia Hungary to Eastern Poland 1 artillery moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Romania to Eastern Poland 1 armour moved from Yugoslavia to Bessarabia 2 infantry moved from Romania to Bessarabia 1 fighter moved from Southern Italy to Bessarabia 1 fighter moved from Southern Italy to Eastern Poland 1 fighter moved from Southern Italy to Egypt 1 tactical_bomber moved from Holland Belgium to Finland 2 bombers moved from Western Germany to Egypt 1 fighter moved from Holland Belgium to Finland 1 tactical_bomber moved from Holland Belgium to Finland 1 infantry moved from Finland to Norway 1 infantry moved from Germany to Western Germany Combat - Germans Battle in Syria Battle in Bessarabia Germans attack with 1 armour, 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 fighter and 2 infantry in Bessarabia, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans win, taking Syria from French, taking Bessarabia from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 1 artillery, 1 fighter and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Eastern Poland, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 armour and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 3 infantry in Baltic States, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 3 infantry in Baltic States, round 3 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 3 infantry in Baltic States, round 4 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 1 armour and 2 infantry in Baltic States, round 5 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Egypt Germans attack with 1 armour, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber British defend with 1 artillery and 1 harbour Germans roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Egypt Germans win, taking Egypt from British with 1 armour, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Germans 2 fighters moved from Egypt to 98 Sea Zone 1 tactical_bomber moved from Egypt to Trans-Jordan 2 bombers moved from Egypt to Trans-Jordan 1 fighter moved from Eastern Poland to Slovakia Hungary 1 fighter moved from Bessarabia to Romania 1 infantry moved from Yugoslavia to Romania 1 artillery moved from Yugoslavia to Romania 1 infantry moved from Yugoslavia to Romania 6 infantry moved from Poland to Slovakia Hungary 9 infantry moved from Germany to Poland Place Units - Germans 10 infantry placed in Germany 2 armour and 1 bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6 Germans collect 51 PUs; end with 53 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : -2.17 British : -0.33 Russians : 1.00
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 artilleries and 5 infantry moved from Karelia to Finland 2 fighters and 1 tactical_bomber moved from Belarus to Finland 1 artillery and 2 infantry moved from Novgorod to Baltic States 1 artillery moved from Belarus to Baltic States 1 infantry moved from Belarus to Baltic States 1 artillery and 2 infantry moved from Ukraine to Bessarabia 1 infantry moved from Western Ukraine to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 1 artillery and 3 infantry Germans defend with 1 armour and 1 infantry Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 armour and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 3 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 armour in Bessarabia, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 armour and 1 infantry Battle in Baltic States Russians attack with 2 artilleries and 3 infantry Germans defend with 1 armour and 2 infantry Russians roll dice for 2 artilleries and 3 infantry in Baltic States, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 1 armour and 2 infantry in Baltic States, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 2 artilleries and 2 infantry in Baltic States, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 armour and 1 infantry in Baltic States, round 3 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 2 artilleries and 2 infantry in Baltic States, round 4 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 armour in Baltic States, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 2 artilleries and 2 infantry in Baltic States, round 5 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 armour in Baltic States, round 5 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 2 infantry Battle in Finland Russians attack with 2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber Germans defend with 1 fighter, 4 infantry and 2 tactical_bombers Russians roll dice for 2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber in Finland, round 2 : 5/10 hits, 3.50 expected hits Germans roll dice for 1 fighter, 4 infantry and 2 tactical_bombers in Finland, round 2 : 4/7 hits, 3.00 expected hits 4 infantry owned by the Russians, 4 infantry owned by the Germans and 1 tactical_bomber owned by the Germans lost in Finland Russians roll dice for 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber in Finland, round 3 : 0/6 hits, 2.67 expected hits Germans roll dice for 1 fighter and 1 tactical_bomber in Finland, round 3 : 0/2 hits, 1.17 expected hits Russians roll dice for 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber in Finland, round 4 : 3/6 hits, 2.67 expected hits Germans roll dice for 1 fighter and 1 tactical_bomber in Finland, round 4 : 1/2 hits, 1.17 expected hits 1 infantry owned by the Russians, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Finland Russians win, taking Finland from Germans with 2 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 29 Casualties for Russians: 5 infantry Casualties for Germans: 1 fighter, 4 infantry and 2 tactical_bombers Non Combat Move - Russians 1 fighter moved from Finland to Karelia 1 fighter moved from Finland to Karelia 1 tactical_bomber moved from Finland to Karelia 3 infantry moved from Bryansk to Western Ukraine 2 artilleries moved from Bryansk to Belarus 2 armour moved from Russia to Belarus 1 armour moved from Russia to Western Ukraine 2 aaGuns and 18 infantry moved from Siberia to Amur Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 2 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans : -3.67 Russians : -1.33
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 8 fighters moved from French Indo China to 6 Sea Zone 2 battleships and 1 cruiser moved from 36 Sea Zone to 6 Sea Zone 1 cruiser and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 3 carriers and 1 submarine moved from 36 Sea Zone to 6 Sea Zone 2 artilleries moved from Chahar to Anhwe 4 tactical_bombers moved from French Indo China to Anhwe 3 tactical_bombers moved from French Indo China to Malaya 1 bomber moved from French Indo China to 42 Sea Zone 1 bomber moved from French Indo China to Philippines 2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 2 artilleries and 4 infantry moved from French Indo China to 36 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 4 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry moved from Jehol to Anhwe 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 1 destroyer moved from 7 Sea Zone to 6 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kwangtung 1 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone Combat - Japanese Battle in Borneo Battle in Kwangtung Battle in Malaya Japanese attack with 1 artillery, 1 infantry and 3 tactical_bombers ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 infantry and 3 tactical_bombers in Malaya, round 2 : 2/5 hits, 2.17 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific, taking Malaya from UK_Pacific with 1 artillery, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Anhwe Japanese attack with 2 artilleries, 1 infantry and 4 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 artilleries, 1 infantry and 4 tactical_bombers in Anhwe, round 2 : 3/7 hits, 3.00 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 artilleries, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 42 Sea Zone Japanese attack with 1 artillery, 1 bomber, 1 cruiser, 1 destroyer, 1 submarine and 3 transports ANZAC defend with 1 cruiser and 1 transport Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 1 cruiser, 1 destroyer and 3 transports in 42 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits ANZAC roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone Japanese roll dice for 1 bomber, 1 cruiser, 1 destroyer and 3 transports in 42 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC lost in 42 Sea Zone 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 bomber, 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 cruiser and 1 transport Battle in Philippines Japanese attack with 2 artilleries, 1 bomber and 2 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 artilleries, 1 bomber and 2 infantry in Philippines, round 2 : 5/5 hits, 2.00 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Java Japanese attack with 1 artillery and 4 infantry ANZAC defend with 1 fighter and 1 infantry Japanese roll dice for 1 artillery and 4 infantry in Java, round 2 : 1/5 hits, 1.17 expected hits ANZAC roll dice for 1 fighter and 1 infantry in Java, round 2 : 0/2 hits, 1.00 expected hits 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 artillery and 4 infantry in Java, round 3 : 1/5 hits, 1.17 expected hits ANZAC roll dice for 1 fighter in Java, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 3 infantry remaining. Battle score for attacker is 10 Casualties for ANZAC: 1 fighter and 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from 6 Sea Zone to Japan 1 bomber moved from 42 Sea Zone to Paulau Island 1 bomber moved from Philippines to Paulau Island 3 tactical_bombers moved from Malaya to French Indo China 4 tactical_bombers moved from Anhwe to Jehol Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 artillery and 1 transport EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to Java: 1 artillery EDIT: Turning off Edit Mode 1 fighter placed in Japan 1 carrier placed in 6 Sea Zone 1 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 43 PUs; end with 45 PUs
Combat Hit Differential Summary :
ANZAC : -0.67 Americans : 0.33 Chinese : -0.33 UK_Pacific : -0.33 Japanese : 0.17
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 2 tactical_bombers; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Non Combat Move - Americans 1 submarine moved from 11 Sea Zone to 10 Sea Zone 1 destroyer moved from 11 Sea Zone to 10 Sea Zone 1 fighter moved from Midway to 8 Sea Zone 1 carrier moved from 10 Sea Zone to 8 Sea Zone 1 fighter moved from 10 Sea Zone to 8 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands 1 bomber moved from Midway to Aleutian Islands 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 destroyer moved from 101 Sea Zone to 118 Sea Zone 1 cruiser moved from 101 Sea Zone to 118 Sea Zone Place Units - Americans 1 battleship, 1 carrier, 1 cruiser and 1 submarine placed in 10 Sea Zone 2 tactical_bombers placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Anhwe 1 infantry moved from Hopei to Anhwe 1 fighter moved from Szechwan to Anhwe 1 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 artilleries and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 3/3 hits, 0.83 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Anhwe, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 2 artilleries and 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Szechwan Place Units - Chinese 1 infantry placed in Kwangsi 1 infantry placed in Hopei 1 infantry placed in Suiyuyan 1 infantry placed in Kiangsi 1 infantry placed in Szechwan 1 infantry placed in Hunan Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
Combat Hit Differential Summary :
Chinese : 2.00 Japanese : -0.33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 2 tactical_bombers; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Non Combat Move - Americans 1 submarine moved from 11 Sea Zone to 10 Sea Zone 1 destroyer moved from 11 Sea Zone to 10 Sea Zone 1 fighter moved from Midway to 8 Sea Zone 1 carrier moved from 10 Sea Zone to 8 Sea Zone 1 fighter moved from 10 Sea Zone to 8 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands 1 bomber moved from Midway to Aleutian Islands 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 destroyer moved from 101 Sea Zone to 118 Sea Zone 1 cruiser moved from 101 Sea Zone to 118 Sea Zone Place Units - Americans 1 battleship, 1 carrier, 1 cruiser and 1 submarine placed in 10 Sea Zone 2 tactical_bombers placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Anhwe 1 infantry moved from Hopei to Anhwe 1 fighter moved from Szechwan to Anhwe 1 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 artilleries and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 3/3 hits, 0.83 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Anhwe, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 2 artilleries and 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Szechwan Place Units - Chinese 1 infantry placed in Kwangsi 1 infantry placed in Hopei 1 infantry placed in Suiyuyan 1 infantry placed in Kiangsi 1 infantry placed in Szechwan 1 infantry placed in Hunan Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs Purchase Units - British British repair damage of 6x airfield; Remaining resources: 38 PUs; British buy 1 battleship, 2 mech_infantrys and 1 transport; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; Combat Move - British 1 bomber moved from United Kingdom to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 3 fighters moved from Scotland to Holland Belgium 1 infantry moved from Scotland to 119 Sea Zone 1 infantry and 1 transport moved from 119 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 destroyer moved from 119 Sea Zone to 110 Sea Zone 2 infantry moved from Kenya to Ethiopia British take Ethiopia from Italians 1 infantry moved from Kiangsi to Kiangsu Chinese take Kiangsu from Japanese 1 transport moved from 79 Sea Zone to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone Combat - British Battle in Holland Belgium British attack with 1 bomber, 4 fighters and 2 infantry Germans defend with 2 fighters and 1 tactical_bomber British roll dice for 1 bomber, 4 fighters and 2 infantry in Holland Belgium, round 2 : 2/7 hits, 3.00 expected hits Germans roll dice for 2 fighters and 1 tactical_bomber in Holland Belgium, round 2 : 2/3 hits, 1.83 expected hits 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 2 infantry owned by the British lost in Holland Belgium British roll dice for 1 bomber and 4 fighters in Holland Belgium, round 3 : 2/5 hits, 2.67 expected hits Germans roll dice for 1 fighter in Holland Belgium, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 fighter owned by the British lost in Holland Belgium British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 15 Casualties for British: 1 fighter and 2 infantry Casualties for Germans: 2 fighters and 1 tactical_bomber Non Combat Move - British 3 fighters moved from Holland Belgium to United Kingdom 1 bomber moved from Holland Belgium to United Kingdom 2 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 7 infantry moved from India to West India 7 infantry moved from India to Burma 2 artilleries moved from India to West India 1 artillery moved from India to Burma 1 fighter moved from Persia to India 2 tactical_bombers moved from Persia to India 1 bomber moved from Persia to India 1 infantry moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 infantry moved from Siam to Shan State Place Units - British 2 mech_infantrys placed in Union of South Africa 1 battleship and 1 transport placed in 110 Sea Zone Turn Complete - British British collect 27 PUs; end with 30 PUs Place Units - UK_Pacific 1 infantry and 3 mech_infantrys placed in India Turning on Edit Mode EDIT: Adding units owned by British to 39 Sea Zone: 1 battleship EDIT: Removing units owned by British from 79 Sea Zone: 1 battleship 1 transport placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 12 PUs; end with 13 PUs Units Change Ownership Some Units in India change ownership: 1 infantry and 3 mech_infantrys Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Germans : 0.50 British : -1.67 Chinese : 2.00 Japanese : -0.33
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TripleA Manual Gamesave Post: UK_Pacific round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 2 tactical_bombers; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Non Combat Move - Americans 1 submarine moved from 11 Sea Zone to 10 Sea Zone 1 destroyer moved from 11 Sea Zone to 10 Sea Zone 1 fighter moved from Midway to 8 Sea Zone 1 carrier moved from 10 Sea Zone to 8 Sea Zone 1 fighter moved from 10 Sea Zone to 8 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands 1 bomber moved from Midway to Aleutian Islands 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 destroyer moved from 101 Sea Zone to 118 Sea Zone 1 cruiser moved from 101 Sea Zone to 118 Sea Zone Place Units - Americans 1 battleship, 1 carrier, 1 cruiser and 1 submarine placed in 10 Sea Zone 2 tactical_bombers placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Anhwe 1 infantry moved from Hopei to Anhwe 1 fighter moved from Szechwan to Anhwe 1 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 artilleries and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 3/3 hits, 0.83 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Anhwe, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 2 artilleries and 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Szechwan Place Units - Chinese 1 infantry placed in Kwangsi 1 infantry placed in Hopei 1 infantry placed in Suiyuyan 1 infantry placed in Kiangsi 1 infantry placed in Szechwan 1 infantry placed in Hunan Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs Purchase Units - British British repair damage of 6x airfield; Remaining resources: 38 PUs; British buy 1 battleship, 2 mech_infantrys and 1 transport; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; Combat Move - British 1 bomber moved from United Kingdom to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 3 fighters moved from Scotland to Holland Belgium 1 infantry moved from Scotland to 119 Sea Zone 1 infantry and 1 transport moved from 119 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 destroyer moved from 119 Sea Zone to 110 Sea Zone 2 infantry moved from Kenya to Ethiopia British take Ethiopia from Italians 1 infantry moved from Kiangsi to Kiangsu Chinese take Kiangsu from Japanese 1 transport moved from 79 Sea Zone to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone Combat - British Battle in Holland Belgium British attack with 1 bomber, 4 fighters and 2 infantry Germans defend with 2 fighters and 1 tactical_bomber British roll dice for 1 bomber, 4 fighters and 2 infantry in Holland Belgium, round 2 : 2/7 hits, 3.00 expected hits Germans roll dice for 2 fighters and 1 tactical_bomber in Holland Belgium, round 2 : 2/3 hits, 1.83 expected hits 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 2 infantry owned by the British lost in Holland Belgium British roll dice for 1 bomber and 4 fighters in Holland Belgium, round 3 : 2/5 hits, 2.67 expected hits Germans roll dice for 1 fighter in Holland Belgium, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 fighter owned by the British lost in Holland Belgium British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 15 Casualties for British: 1 fighter and 2 infantry Casualties for Germans: 2 fighters and 1 tactical_bomber Non Combat Move - British 3 fighters moved from Holland Belgium to United Kingdom 1 bomber moved from Holland Belgium to United Kingdom 2 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 7 infantry moved from India to West India 7 infantry moved from India to Burma 2 artilleries moved from India to West India 1 artillery moved from India to Burma 1 fighter moved from Persia to India 2 tactical_bombers moved from Persia to India 1 bomber moved from Persia to India 1 infantry moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 infantry moved from Siam to Shan State Place Units - British 2 mech_infantrys placed in Union of South Africa 1 battleship and 1 transport placed in 110 Sea Zone Turn Complete - British British collect 27 PUs; end with 30 PUs Place Units - UK_Pacific 1 infantry and 3 mech_infantrys placed in India Turning on Edit Mode EDIT: Adding units owned by British to 39 Sea Zone: 1 battleship EDIT: Removing units owned by British from 79 Sea Zone: 1 battleship 1 transport placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 12 PUs; end with 13 PUs Units Change Ownership Some Units in India change ownership: 1 infantry and 3 mech_infantrys Some Units in 39 Sea Zone change ownership: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.50 British : -1.67 Chinese : 2.00 Japanese : -0.33
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa Italians take French Equatorial Africa from French Combat - Italians Non Combat Move - Italians 1 infantry moved from Trans-Jordan to Iraq Italians take Iraq from Neutral_Axis 2 infantry moved from Alexandria to 98 Sea Zone 1 armour moved from Trans-Jordan to 98 Sea Zone 1 armour, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 98 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 artillery moved from Algeria to Morocco 1 fighter moved from Tobruk to Algeria 2 artilleries moved from Slovakia Hungary to Romania 2 infantry moved from Slovakia Hungary to Romania 1 bomber moved from Greece to Southern Italy 1 armour moved from Northern Italy to Holland Belgium 2 aaGuns moved from Northern Italy to Western Germany 1 infantry moved from Northern Italy to Western Germany 2 infantry moved from Greece to Bulgaria 1 armour moved from Greece to Romania 1 armour moved from 92 Sea Zone to Algeria Place Units - Italians 3 armour and 3 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 11 PUs; Combat Move - ANZAC 3 fighters moved from India to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 4 fighters Japanese defend with 1 cruiser, 1 destroyer and 3 transports ANZAC roll dice for 4 fighters in 42 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 cruiser, 1 destroyer and 3 transports in 42 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 fighter owned by the ANZAC, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 42 Sea Zone 3 transports owned by the Japanese lost in 42 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 31 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 cruiser, 1 destroyer and 3 transports Non Combat Move - ANZAC 3 fighters moved from 42 Sea Zone to Sumatra Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Turning on Edit Mode EDIT: Adding units owned by ANZAC to New Zealand: 1 fighter EDIT: Removing units owned by ANZAC from New South Wales: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0.00 Japanese : 0.17
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 11 PUs; Combat Move - ANZAC 3 fighters moved from India to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 4 fighters Japanese defend with 1 cruiser, 1 destroyer and 3 transports ANZAC roll dice for 4 fighters in 42 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 cruiser, 1 destroyer and 3 transports in 42 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 fighter owned by the ANZAC, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 42 Sea Zone 3 transports owned by the Japanese lost in 42 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 31 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 cruiser, 1 destroyer and 3 transports Non Combat Move - ANZAC 3 fighters moved from 42 Sea Zone to Sumatra Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Turning on Edit Mode EDIT: Adding units owned by ANZAC to New Zealand: 1 fighter EDIT: Removing units owned by ANZAC from New South Wales: 1 fighter EDIT: Turning off Edit Mode Combat Move - French Non Combat Move - French 1 destroyer moved from 79 Sea Zone to 41 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.00 Japanese : 0.17
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 battleship, 1 destroyer and 3 fighters; Remaining resources: 5 PUs; Combat Move - Germans 5 infantry moved from Romania to Bessarabia 1 artillery moved from Romania to Bessarabia 5 infantry moved from Poland to Baltic States 1 artillery moved from Poland to Baltic States 1 armour moved from Poland to Baltic States 1 armour moved from Yugoslavia to Bessarabia 3 armour moved from Syria to Northwest Persia Germans take Northwest Persia from Neutral_Allies 1 infantry moved from Syria to 98 Sea Zone 2 infantry moved from Syria to Iraq 1 armour moved from Egypt to Ethiopia 2 bombers moved from Trans-Jordan to Ethiopia 1 tactical_bomber moved from Trans-Jordan to Ethiopia 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports moved from 98 Sea Zone to 99 Sea Zone Combat - Germans Battle in Persia Battle in Ethiopia Germans attack with 1 armour, 2 bombers and 1 tactical_bomber British defend with 2 infantry Germans roll dice for 1 armour, 2 bombers and 1 tactical_bomber in Ethiopia, round 2 : 3/4 hits, 2.50 expected hits British roll dice for 2 infantry in Ethiopia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Ethiopia Germans win, taking Persia from British, taking Ethiopia from British with 1 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Baltic States Germans attack with 1 armour, 1 artillery and 5 infantry Russians defend with 2 artilleries and 2 infantry Germans roll dice for 1 armour, 1 artillery and 5 infantry in Baltic States, round 2 : 1/7 hits, 1.83 expected hits Russians roll dice for 2 artilleries and 2 infantry in Baltic States, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 1 armour, 1 artillery and 4 infantry in Baltic States, round 3 : 2/6 hits, 1.67 expected hits Russians roll dice for 2 artilleries and 1 infantry in Baltic States, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Baltic States Germans roll dice for 1 armour, 1 artillery and 4 infantry in Baltic States, round 4 : 1/6 hits, 1.67 expected hits Russians roll dice for 1 artillery in Baltic States, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 infantry Casualties for Russians: 2 artilleries and 2 infantry Battle in Bessarabia Germans attack with 1 armour, 1 artillery and 5 infantry Russians defend with 1 artillery and 3 infantry Germans roll dice for 1 armour, 1 artillery and 5 infantry in Bessarabia, round 2 : 2/7 hits, 1.83 expected hits Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia Germans roll dice for 1 armour, 1 artillery and 3 infantry in Bessarabia, round 3 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia Germans roll dice for 1 armour, 1 artillery and 1 infantry in Bessarabia, round 4 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 artillery in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 4 infantry Casualties for Russians: 1 artillery and 3 infantry Non Combat Move - Germans 6 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Romania to Western Germany 1 fighter moved from Slovakia Hungary to Western Germany 1 infantry moved from Yugoslavia to Romania 2 infantry moved from Germany to Poland 2 infantry moved from Germany to Western Germany 2 bombers moved from Ethiopia to Trans-Jordan 1 tactical_bomber moved from Ethiopia to Anglo Egyptian Sudan Place Units - Germans 3 fighters placed in Western Germany 1 battleship and 1 destroyer placed in 113 Sea Zone Germans undo move 2. 1 battleship and 1 destroyer placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1 Germans collect 50 PUs (1 lost to blockades); end with 55 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 69 PUs
Combat Hit Differential Summary :
Germans : -0.17 British : -0.67 Russians : 1.00
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 2 armour, 3 artilleries and 6 infantry; Remaining resources: 4 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians 2 artilleries moved from Finland to Norway 1 fighter moved from Karelia to Norway 1 fighter and 1 tactical_bomber moved from Karelia to Eastern Poland 1 artillery and 2 infantry moved from Novgorod to Baltic States 2 armour, 3 artilleries and 17 infantry moved from Belarus to Baltic States 1 artillery and 1 infantry moved from Ukraine to Bessarabia 3 infantry moved from Western Ukraine to Eastern Poland 3 armour, 4 artilleries, 12 infantry and 2 mech_infantrys moved from Western Ukraine to Bessarabia 3 infantry moved from Amur to Manchuria 15 infantry moved from Amur to Korea Combat - Russians Battle in Bessarabia Russians attack with 3 armour, 5 artilleries, 13 infantry and 2 mech_infantrys Germans defend with 1 armour, 1 artillery and 1 infantry Russians roll dice for 3 armour, 5 artilleries, 13 infantry and 2 mech_infantrys in Bessarabia, round 2 : 6/23 hits, 6.50 expected hits Germans roll dice for 1 armour, 1 artillery and 1 infantry in Bessarabia, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 3 armour, 5 artilleries, 12 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour, 1 artillery and 1 infantry Battle in Manchuria Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Manchuria, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Manchuria, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Russians roll dice for 2 infantry in Manchuria, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Manchuria, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Russians roll dice for 1 infantry in Manchuria, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Manchuria, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Russians: 3 infantry Battle in Norway Russians attack with 2 artilleries and 1 fighter Germans defend with 1 infantry Russians roll dice for 2 artilleries and 1 fighter in Norway, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Norway Russians win, taking Norway from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -1 Casualties for Russians: 1 artillery Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 2 armour, 4 artilleries and 19 infantry Germans defend with 1 armour, 1 artillery and 3 infantry Russians roll dice for 2 armour, 4 artilleries and 19 infantry in Baltic States, round 2 : 5/25 hits, 6.17 expected hits Germans roll dice for 1 armour, 1 artillery and 3 infantry in Baltic States, round 2 : 1/5 hits, 1.83 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 armour, 4 artilleries and 18 infantry remaining. Battle score for attacker is 16 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour, 1 artillery and 3 infantry Battle in Korea Russians attack with 15 infantry Japanese defend with 1 infantry Russians roll dice for 15 infantry in Korea, round 2 : 2/15 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Russians win, taking Korea from Japanese with 14 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Eastern Poland Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 0/5 hits, 1.67 expected hits Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Eastern Poland Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 4 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland retreated to Eastern Poland Germans win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Russians: 3 infantry Casualties for Germans: 2 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter moved from Norway to Karelia 2 artilleries and 3 infantry moved from Russia to Tambov 2 aaGuns moved from Amur to Korea 1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus 2 aaGuns moved from Western Ukraine to Bessarabia 1 infantry moved from Ukraine to Western Ukraine Place Units - Russians 2 armour and 1 infantry placed in Volgograd 1 artillery and 2 infantry placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 1 artillery and 1 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,6,5,1,6,6,5,1,4,1,6,2,2,4,5,5,1,1,3,5,2,6 Russians collect 41 PUs (3 lost to blockades); end with 45 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 50 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : -6.33 Japanese : 2.33
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier and 7 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 4 tactical_bombers moved from Jehol to Korea 8 fighters moved from 6 Sea Zone to Korea 2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone 2 artilleries, 1 infantry and 3 transports moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from Jehol to 19 Sea Zone 2 artilleries, 2 infantry and 3 transports moved from 19 Sea Zone to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 1 fighter moved from Japan to Korea 2 artilleries and 6 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Chahar to Jehol 1 transport moved from 43 Sea Zone to 21 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 21 Sea Zone 1 artillery moved from 21 Sea Zone to Guam 2 bombers moved from Paulau Island to Philippines Combat - Japanese Battle in Guam Battle in Korea Japanese attack with 2 artilleries, 9 fighters, 6 infantry and 4 tactical_bombers Russians defend with 2 aaGuns and 14 infantry AA fire in Korea : 1/0 hits, 1.00 expected hits 1 tactical_bomber owned by the Japanese lost in Korea Japanese roll dice for 2 battleships and 1 cruiser in Korea, round 2 : 2/3 hits, 1.83 expected hits Japanese roll dice for 2 artilleries, 9 fighters, 6 infantry and 3 tactical_bombers in Korea, round 2 : 8/20 hits, 8.50 expected hits Russians roll dice for 2 aaGuns and 14 infantry in Korea, round 2 : 5/14 hits, 4.67 expected hits 5 infantry owned by the Japanese, 8 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Korea Japanese roll dice for 2 artilleries, 9 fighters, 1 infantry and 3 tactical_bombers in Korea, round 3 : 8/15 hits, 7.50 expected hits Russians roll dice for 6 infantry in Korea, round 3 : 2/6 hits, 2.00 expected hits 1 infantry owned by the Japanese, 6 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Korea Japanese win, taking Guam from Americans, taking Korea from Russians with 1 artillery, 9 fighters and 3 tactical_bombers remaining. Battle score for attacker is 19 Casualties for Japanese: 1 artillery, 6 infantry and 1 tactical_bomber Casualties for Russians: 2 aaGuns and 14 infantry Non Combat Move - Japanese 9 fighters moved from Korea to 6 Sea Zone 3 tactical_bombers moved from Korea to Japan Place Units - Japanese 1 carrier placed in 6 Sea Zone 1 armour and 4 infantry placed in Japan 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 40 PUs; end with 42 PUs
Combat Hit Differential Summary :
AA fire in Korea : : 0.00 Russians : 0.33 Japanese : 0.17
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 bombers, 1 cruiser, 2 destroyers and 2 fighters; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 cruiser moved from 118 Sea Zone to 110 Sea Zone 1 destroyer moved from 118 Sea Zone to 110 Sea Zone 1 infantry moved from Western United States to Central United States 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 2 tactical_bombers moved from 10 Sea Zone to 8 Sea Zone 1 bomber moved from Aleutian Islands to Western United States 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 68 Sea Zone Place Units - Americans 1 cruiser and 2 destroyers placed in 10 Sea Zone 2 fighters placed in Eastern United States 2 bombers placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Kwangsi to Kwangtung 1 infantry moved from Kiangsi to Kwangtung 1 fighter moved from Szechwan to Kwangtung Combat - Chinese Battle in Kwangtung Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 harbour and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kwangtung, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangtung to Kiangsi 1 infantry moved from Hunan to Kiangsi 6 infantry moved from Szechwan to Kweichow 1 infantry moved from Anhwe to Kiangsi 1 infantry moved from Hopei to Anhwe Place Units - Chinese 1 infantry placed in Kwangsi 3 infantry placed in Kiangsi 1 infantry placed in Kiangsi 1 artillery placed in Chahar Turn Complete - Chinese Chinese collect 19 PUs; end with 19 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs
Combat Hit Differential Summary :
Chinese : 0.17 Japanese : 0.67
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 bombers, 1 cruiser, 2 destroyers and 2 fighters; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 cruiser moved from 118 Sea Zone to 110 Sea Zone 1 destroyer moved from 118 Sea Zone to 110 Sea Zone 1 infantry moved from Western United States to Central United States 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 2 tactical_bombers moved from 10 Sea Zone to 8 Sea Zone 1 bomber moved from Aleutian Islands to Western United States 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 68 Sea Zone Place Units - Americans 1 cruiser and 2 destroyers placed in 10 Sea Zone 2 fighters placed in Eastern United States 2 bombers placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Kwangsi to Kwangtung 1 infantry moved from Kiangsi to Kwangtung 1 fighter moved from Szechwan to Kwangtung Combat - Chinese Battle in Kwangtung Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 harbour and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kwangtung, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangtung to Kiangsi 1 infantry moved from Hunan to Kiangsi 6 infantry moved from Szechwan to Kweichow 1 infantry moved from Anhwe to Kiangsi 1 infantry moved from Hopei to Anhwe Place Units - Chinese 1 infantry placed in Kwangsi 3 infantry placed in Kiangsi 1 infantry placed in Kiangsi 1 artillery placed in Chahar Turn Complete - Chinese Chinese collect 19 PUs; end with 19 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs Purchase Units - British British repair damage of 6x harbour; Remaining resources: 24 PUs; British buy 1 cruiser and 2 mech_infantrys; Remaining resources: 4 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 2 fighters moved from United Kingdom to Holland Belgium 1 fighter moved from United Kingdom to Normandy Bordeaux 1 bomber moved from United Kingdom to Normandy Bordeaux 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from India to Northwest Persia 2 fighters moved from India to Northwest Persia 2 tactical_bombers moved from India to Northwest Persia 2 infantry moved from Eastern Persia to Persia 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone 1 artillery moved from West India to 79 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Persia 1 infantry moved from 80 Sea Zone to Persia 1 battleship moved from 39 Sea Zone to 80 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone 1 artillery moved from Burma to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from 37 Sea Zone to Malaya 1 infantry moved from Shan State to Malaya Combat - British Battle in 80 Sea Zone British attack with 1 battleship and 1 transport Germans defend with 1 transport 1 transport owned by the Germans lost in 80 Sea Zone British win, taking 80 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Normandy Bordeaux British attack with 1 bomber, 1 fighter and 2 infantry Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 bomber, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.17 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux Germans win with 1 armour and 1 artillery remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Germans: 1 infantry 1 bomber owned by the British and 1 fighter owned by the British retreated Battle in Holland Belgium British attack with 2 fighters and 2 infantry Germans defend with 1 infantry; Italians defend with 1 armour British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 armour and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 armour in Holland Belgium, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Casualties for Italians: 1 armour Battle in Persia British attack with 1 artillery and 3 infantry Germans defend with 1 infantry British roll dice for 1 artillery and 3 infantry in Persia, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Persia British roll dice for 1 artillery and 2 infantry in Persia, round 3 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Persia British win, taking Persia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Northwest Persia British attack with 1 bomber, 2 fighters and 2 tactical_bombers Germans defend with 3 armour British roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Northwest Persia, round 2 : 5/5 hits, 3.00 expected hits Germans roll dice for 3 armour in Northwest Persia, round 2 : 2/3 hits, 1.50 expected hits 2 tactical_bombers owned by the British and 3 armour owned by the Germans lost in Northwest Persia British win with 1 bomber and 2 fighters remaining. Battle score for attacker is -4 Casualties for British: 2 tactical_bombers Casualties for Germans: 3 armour Battle in Malaya British attack with 1 artillery and 2 infantry Japanese defend with 1 harbour and 1 infantry British roll dice for 1 artillery and 2 infantry in Malaya, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Malaya British win, taking Malaya from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Northwest Persia to Caucasus 1 bomber moved from Northwest Persia to Eastern Persia 1 artillery and 7 infantry moved from West India to Eastern Persia 3 mech_infantrys moved from India to Eastern Persia 7 infantry moved from Burma to Shan State 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 bomber moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Normandy Bordeaux to United Kingdom 2 fighters moved from Holland Belgium to United Kingdom Place Units - British 1 cruiser placed in 110 Sea Zone 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 29 PUs; end with 33 PUs Place Units - UK_Pacific 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 19 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs Some Units in India change ownership: 3 mech_infantrys
Combat Hit Differential Summary :
Germans : 1.33 British : 0.67 Chinese : 0.17 Japanese : 0.33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 3 armour, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 mech_infantrys moved from Northern Italy to Holland Belgium 2 armour moved from Northern Italy to Holland Belgium 1 fighter moved from Algeria to Southern Italy 1 infantry moved from Iraq to Northwest Persia 2 infantry moved from Bulgaria to Romania 1 armour moved from Romania to Greece 3 armour moved from Southern Italy to Yugoslavia 3 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Western Germany to Holland Belgium 1 mech_infantry moved from Northern Italy to Normandy Bordeaux 1 armour moved from Northern Italy to Normandy Bordeaux 1 infantry moved from French Equatorial Africa to Nigeria Italians take Nigeria from British 1 bomber moved from Southern Italy to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 2 armour, 1 bomber, 1 infantry and 2 mech_infantrys British defend with 1 infantry Italians roll dice for 2 armour, 1 bomber, 1 infantry and 2 mech_infantrys in Holland Belgium, round 2 : 4/6 hits, 2.17 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium Italians win, taking Holland Belgium from British with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Holland Belgium to Southern Italy 1 armour moved from Algeria to Libya Place Units - Italians 3 armour and 1 mech_infantry placed in Northern Italy 1 factory_minor placed in Greece Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4 Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians : 1.83 British : 0.67
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TripleA Manual Gamesave Post: Italians round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 3 armour, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 mech_infantrys moved from Northern Italy to Holland Belgium 2 armour moved from Northern Italy to Holland Belgium 1 fighter moved from Algeria to Southern Italy 1 infantry moved from Iraq to Northwest Persia 2 infantry moved from Bulgaria to Romania 1 armour moved from Romania to Greece 3 armour moved from Southern Italy to Yugoslavia 3 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Western Germany to Holland Belgium 1 mech_infantry moved from Northern Italy to Normandy Bordeaux 1 armour moved from Northern Italy to Normandy Bordeaux 1 infantry moved from French Equatorial Africa to Nigeria Italians take Nigeria from British 1 bomber moved from Southern Italy to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 2 armour, 1 bomber, 1 infantry and 2 mech_infantrys British defend with 1 infantry Italians roll dice for 2 armour, 1 bomber, 1 infantry and 2 mech_infantrys in Holland Belgium, round 2 : 4/6 hits, 2.17 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium Italians win, taking Holland Belgium from British with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Holland Belgium to Southern Italy 1 armour moved from Algeria to Libya Place Units - Italians 3 armour and 1 mech_infantry placed in Northern Italy 1 factory_minor placed in Greece Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4 Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs Turning on Edit Mode EDIT: Adding units owned by Italians to 95 Sea Zone: 2 transports EDIT: Removing units owned by Italians from 92 Sea Zone: 1 transport EDIT: Removing units owned by Italians from 92 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1.83 British : 0.67