• TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 3

    Purchase Units - Germans
                Germans buy 3 armour, 3 infantry and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 battleship moved from 14 Sea Zone to 12 Sea Zone
                1 transport moved from 13 Sea Zone to 14 Sea Zone
                1 armour moved from Southern Europe to 14 Sea Zone
                1 armour moved from 14 Sea Zone to Libya
                1 infantry moved from Eastern Europe to Karelia S.S.R.
                1 armour moved from Germany to Karelia S.S.R.
                1 armour moved from Germany to Karelia S.S.R.
                1 armour moved from Germany to Karelia S.S.R.
                1 armour moved from Belorussia to Caucasus
                1 armour moved from Belorussia to Caucasus
                1 armour moved from Belorussia to Caucasus
                1 armour moved from Ukraine S.S.R. to Caucasus
                1 armour moved from Ukraine S.S.R. to Caucasus
                1 armour moved from Ukraine S.S.R. to Caucasus
                1 fighter moved from Belorussia to Caucasus
                1 fighter moved from Ukraine S.S.R. to Caucasus
                1 fighter moved from Germany to Caucasus
                1 infantry moved from Ukraine S.S.R. to Caucasus
                1 infantry moved from Ukraine S.S.R. to Caucasus
                1 infantry moved from Germany to Western Europe
                1 infantry moved from Germany to Eastern Europe
                1 infantry moved from Southern Europe to 14 Sea Zone
                1 infantry moved from 14 Sea Zone to Libya
                1 armour moved from Southern Europe to Ukraine S.S.R.
                1 infantry moved from Germany to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Norway

    Combat - Germans
                Battle in 12 Sea Zone
                    Germans attack with 1 battleship
                    Americans defend with 1 armour, 1 infantry and 1 transport
                        Germans roll dice for 1 battleship in 12 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                        Americans roll dice for 1 transport in 12 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 armour owned by the Americans, 1 infantry owned by the Americans and 1 transport owned by the Americans lost in 12 Sea Zone
                    Germans win with 1 battleship remaining. Battle score for attacker is 16
                    Casualties for Americans: 1 armour, 1 infantry and 1 transport
                Battle in Caucasus
                    Germans attack with 6 armour, 3 fighters and 2 infantry
                    Russians defend with 1 aaGun, 3 armour, 1 artillery, 1 factory and 4 infantry
                        AA fire in Caucasus : 0/3 hits, 0.50 expected hits
                        Germans roll dice for 6 armour, 3 fighters and 2 infantry in Caucasus, round 2 : 6/11 hits, 4.83 expected hits
                        Russians roll dice for 3 armour, 1 artillery and 4 infantry in Caucasus, round 2 : 5/8 hits, 3.17 expected hits
                        4 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians, 2 infantry owned by the Germans and 3 armour owned by the Germans lost in Caucasus
                        Germans roll dice for 3 armour and 3 fighters in Caucasus, round 3 : 4/6 hits, 3.00 expected hits
                        Russians roll dice for 2 armour in Caucasus, round 3 : 0/2 hits, 1.00 expected hits
                        2 armour owned by the Russians lost in Caucasus
                    Germans win, taking Caucasus from Russians with 3 armour and 3 fighters remaining. Battle score for attacker is 10
                    Casualties for Germans: 3 armour and 2 infantry
                    Casualties for Russians: 3 armour, 1 artillery and 4 infantry

    Non Combat Move - Germans
                1 fighter moved from Caucasus to Belorussia
                1 fighter moved from Caucasus to Ukraine S.S.R.
                1 fighter moved from Caucasus to Ukraine S.S.R.
                1 artillery moved from Balkans to Ukraine S.S.R.

    Place Units - Germans
                3 armour and 3 infantry placed in Germany
                2 transports placed in 14 Sea Zone

    Turn Complete - Germans
                Germans collect 44 PUs; end with 46 PUs

    Combat Hit Differential Summary :

    Germans : 2.50
        Americans : -0.17
        Russians : 0.83
        AA fire in Caucasus : : -0.50

    triplea_42739.0_Ger3.tsvg


  • TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 3

    Purchase Units - British
                British buy 4 armour and 3 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 armour moved from United Kingdom to 2 Sea Zone
                1 infantry moved from United Kingdom to 2 Sea Zone
                1 infantry moved from United Kingdom to 2 Sea Zone
                1 infantry moved from United Kingdom to 2 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 6 Sea Zone
                2 infantry and 1 transport moved from 2 Sea Zone to 6 Sea Zone
                1 armour moved from 6 Sea Zone to Norway
                1 infantry moved from 6 Sea Zone to Norway
                1 infantry moved from 6 Sea Zone to Norway
                1 infantry moved from 6 Sea Zone to Norway

    Combat - British
                Battle in Norway
                    British attack with 1 armour and 3 infantry
                    Germans defend with 1 armour and 2 infantry
                        British roll dice for 1 armour and 3 infantry in Norway, round 2 : 0/4 hits, 1.00 expected hits
                        Germans roll dice for 1 armour and 2 infantry in Norway, round 2 : 0/3 hits, 1.17 expected hits
                        British roll dice for 1 armour and 3 infantry in Norway, round 3 : 2/4 hits, 1.00 expected hits
                        Germans roll dice for 1 armour and 2 infantry in Norway, round 3 : 2/3 hits, 1.17 expected hits
                        2 infantry owned by the Germans and 2 infantry owned by the British lost in Norway
                        British roll dice for 1 armour and 1 infantry in Norway, round 4 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 1 armour in Norway, round 4 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the British lost in Norway
                        British roll dice for 1 armour in Norway, round 5 : 1/1 hits, 0.50 expected hits
                        Germans roll dice for 1 armour in Norway, round 5 : 1/1 hits, 0.50 expected hits
                        1 armour owned by the Germans and 1 armour owned by the British lost in Norway
                    Germans win with no units remaining. Battle score for attacker is -3
                    Casualties for British: 1 armour and 3 infantry
                    Casualties for Germans: 1 armour and 2 infantry

    Non Combat Move - British
                2 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone

    Place Units - British
                4 armour and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 32 PUs

    Combat Hit Differential Summary :

    Germans : 0.67
        British : -0.17

    triplea_42739.0_Bri3.tsvg


  • TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 battleship and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Japanese
                2 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from 63 Sea Zone to Alaska
                1 infantry moved from 63 Sea Zone to Alaska
                1 battleship moved from 62 Sea Zone to 56 Sea Zone
                1 destroyer moved from 62 Sea Zone to 56 Sea Zone
                1 submarine moved from 63 Sea Zone to 55 Sea Zone
                1 battleship moved from 60 Sea Zone to 56 Sea Zone
                1 destroyer moved from 61 Sea Zone to 60 Sea Zone
                1 submarine moved from 61 Sea Zone to 60 Sea Zone
                1 infantry moved from China to Sinkiang
                1 infantry moved from China to Sinkiang
                1 armour moved from Manchuria to Sinkiang
                1 armour moved from Manchuria to Sinkiang
                1 armour moved from Japan to 61 Sea Zone
                1 armour moved from 61 Sea Zone to Manchuria
                1 armour moved from Japan to 61 Sea Zone
                1 armour moved from 61 Sea Zone to Manchuria
                1 fighter moved from China to Sinkiang
                1 fighter moved from China to Sinkiang
                1 fighter moved from Manchuria to India
                1 fighter moved from Manchuria to India
                1 fighter moved from French Indochina to India
                1 fighter moved from French Indochina to India
                1 infantry moved from French Indochina to India
                1 bomber moved from Manchuria to Sinkiang

    Combat - Japanese
                Battle in 55 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 transport in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 transport in 55 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 transport in 55 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 transport in 55 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 transport in 55 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
                        1 transport owned by the Americans lost in 55 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 transport
                Battle in Alaska
                    Japanese attack with 2 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 2 infantry in Alaska, round 2 : 0/2 hits, 0.33 expected hits
                        Americans roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 2 infantry in Alaska, round 3 : 0/2 hits, 0.33 expected hits
                        Americans roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 2 infantry in Alaska, round 4 : 0/2 hits, 0.33 expected hits
                        Americans roll dice for 1 infantry in Alaska, round 4 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 2 infantry in Alaska, round 5 : 2/2 hits, 0.33 expected hits
                        Americans roll dice for 1 infantry in Alaska, round 5 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Alaska
                    Japanese win, taking Alaska from Americans with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Sinkiang
                    Japanese attack with 2 armour, 1 bomber, 2 fighters and 2 infantry
                    Americans defend with 2 infantry; Russians defend with 1 armour and 2 infantry
                        Japanese roll dice for 2 armour, 1 bomber, 2 fighters and 2 infantry in Sinkiang, round 2 : 1/7 hits, 3.00 expected hits
                        Americans roll dice for 1 armour and 4 infantry in Sinkiang, round 2 : 1/5 hits, 1.83 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sinkiang
                        Japanese roll dice for 2 armour, 1 bomber, 2 fighters and 1 infantry in Sinkiang, round 3 : 4/6 hits, 2.83 expected hits
                        Americans roll dice for 1 armour and 3 infantry in Sinkiang, round 3 : 2/4 hits, 1.50 expected hits
                        1 infantry owned by the Japanese, 2 infantry owned by the Russians, 1 armour owned by the Russians, 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Sinkiang
                    Japanese win, taking Sinkiang from Americans with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour and 2 infantry
                    Casualties for Americans: 2 infantry
                    Casualties for Russians: 1 armour and 2 infantry
                Battle in India
                    Japanese attack with 4 fighters and 1 infantry
                    British defend with 1 aaGun and 3 infantry
                        AA fire in India : 1/4 hits, 0.67 expected hits
                        1 fighter owned by the Japanese lost in India
                        Japanese roll dice for 3 fighters and 1 infantry in India, round 2 : 3/4 hits, 1.67 expected hits
                        British roll dice for 3 infantry in India, round 2 : 2/3 hits, 1.00 expected hits
                        1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 3 infantry owned by the British lost in India
                    Japanese win with 2 fighters remaining. Battle score for attacker is -14
                    Casualties for Japanese: 2 fighters and 1 infantry
                    Casualties for British: 3 infantry

    Non Combat Move - Japanese
                2 fighters moved from India to Manchuria
                1 fighter moved from Sinkiang to Manchuria
                1 fighter moved from Sinkiang to Manchuria
                1 bomber moved from Sinkiang to Manchuria

    Place Units - Japanese
                1 armour and 1 infantry placed in Kwantung
                1 battleship placed in 60 Sea Zone

    Turn Complete - Japanese
                Japanese collect 36 PUs; end with 37 PUs

    Combat Hit Differential Summary :

    British : 1.00
        Americans : -2.50
        AA fire in India : : 0.33
        Japanese : 0.17

    triplea_42739.0_Jap3.tsvg


  • TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 3 armour, 1 fighter and 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 destroyer moved from 10 Sea Zone to 12 Sea Zone
                1 destroyer moved from 10 Sea Zone to 12 Sea Zone

    Combat - Americans
                Battle in 12 Sea Zone
                    Americans attack with 2 destroyers
                    Germans defend with 1 battleship
                        Americans roll dice for 2 destroyers in 12 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                        Germans roll dice for 1 battleship in 12 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                        1 battleship owned by the Germans and 1 destroyer owned by the Americans lost in 12 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 destroyer
                    Casualties for Germans: 1 battleship

    Non Combat Move - Americans
                1 infantry moved from Eastern United States to 10 Sea Zone
                1 infantry moved from Eastern United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
                1 infantry moved from Western United States to Western Canada
                1 armour moved from Western United States to Western Canada
                1 infantry moved from Western United States to Western Canada
                1 armour moved from Eastern United States to Western Canada

    Place Units - Americans
                2 armour, 1 fighter and 3 infantry placed in Eastern United States
                1 armour and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 36 PUs; end with 37 PUs

    Combat Hit Differential Summary :

    Germans : 0.33
        Americans : 1.00

    triplea_42739.0_Ame3.tsvg


  • TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 aaGun, 2 armour and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Sinkiang
                1 armour moved from Russia to Sinkiang

    Combat - Russians
                Battle in Sinkiang
                    Russians attack with 2 armour
                    Japanese defend with 1 armour
                        Russians roll dice for 2 armour in Sinkiang, round 2 : 1/2 hits, 1.00 expected hits
                        Japanese roll dice for 1 armour in Sinkiang, round 2 : 1/1 hits, 0.50 expected hits
                        1 armour owned by the Russians and 1 armour owned by the Japanese lost in Sinkiang
                    Russians win, taking Sinkiang from Japanese with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 armour
                    Casualties for Japanese: 1 armour

    Non Combat Move - Russians
                1 infantry moved from Russia to Novosibirsk
                1 infantry moved from Russia to Archangel

    Place Units - Russians
                1 aaGun, 2 armour and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs

    Combat Hit Differential Summary :

    Russians : 0.00
        Japanese : 0.50

    triplea_42739.0_Rus4.tsvg


  • TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 4

    Purchase Units - Germans
                Germans buy 6 armour, 1 destroyer and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Libya to Anglo Egypt
                1 infantry moved from Libya to Anglo Egypt
                1 infantry moved from Libya to Anglo Egypt
                1 artillery moved from Libya to Anglo Egypt
                1 armour moved from Libya to Anglo Egypt
                1 destroyer moved from 5 Sea Zone to 6 Sea Zone
                1 submarine moved from 5 Sea Zone to 6 Sea Zone
                1 submarine moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Southern Europe to 14 Sea Zone
                1 transport moved from 14 Sea Zone to 13 Sea Zone
                1 infantry moved from Western Europe to 13 Sea Zone
                1 infantry moved from 13 Sea Zone to Algeria
                1 infantry moved from Germany to Western Europe
                1 armour moved from Germany to Western Europe
                1 armour moved from Germany to Southern Europe
                1 infantry moved from Belorussia to West Russia
                1 infantry moved from Belorussia to West Russia
                1 armour moved from Caucasus to West Russia
                1 armour moved from Caucasus to West Russia
                1 armour moved from Caucasus to West Russia
                1 artillery moved from Ukraine S.S.R. to West Russia
                1 fighter moved from Ukraine S.S.R. to West Russia
                1 fighter moved from Ukraine S.S.R. to West Russia
                1 fighter moved from Belorussia to West Russia
                1 armour moved from Karelia S.S.R. to West Russia
                1 infantry moved from Karelia S.S.R. to Archangel
                1 armour moved from Karelia S.S.R. to Archangel
                1 armour moved from Karelia S.S.R. to Archangel
                1 fighter moved from West Russia to Archangel
                1 armour moved from Ukraine S.S.R. to Kazakh S.S.R.
                      Germans take Kazakh S.S.R. from Russians

    Combat - Germans
                Battle in 6 Sea Zone
                    Germans attack with 1 destroyer and 2 submarines
                    British defend with 2 transports
                        Germans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                        1 transport owned by the British lost in 6 Sea Zone
                        Germans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                        British roll dice for 1 transport in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Germans roll dice for 2 submarines in 6 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                        British roll dice for 1 transport in 6 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                        Germans roll dice for 2 submarines in 6 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 1 destroyer in 6 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                        British roll dice for 1 transport in 6 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
                        1 transport owned by the British and 1 submarine owned by the Germans lost in 6 Sea Zone
                    Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 2 transports
                    Casualties for Germans: 1 submarine
                Battle in West Russia
                    Germans attack with 4 armour, 1 artillery, 2 fighters and 2 infantry
                    Russians defend with 4 armour, 1 fighter and 2 infantry
                        Germans roll dice for 4 armour, 1 artillery, 2 fighters and 2 infantry in West Russia, round 2 : 5/9 hits, 3.83 expected hits
                        Russians roll dice for 4 armour, 1 fighter and 2 infantry in West Russia, round 2 : 2/7 hits, 3.33 expected hits
                        2 infantry owned by the Russians, 3 armour owned by the Russians and 2 infantry owned by the Germans lost in West Russia
                        Germans roll dice for 4 armour, 1 artillery and 2 fighters in West Russia, round 3 : 1/7 hits, 3.33 expected hits
                        Russians roll dice for 1 armour and 1 fighter in West Russia, round 3 : 1/2 hits, 1.17 expected hits
                        1 armour owned by the Russians and 1 artillery owned by the Germans lost in West Russia
                        Germans roll dice for 4 armour and 2 fighters in West Russia, round 4 : 2/6 hits, 3.00 expected hits
                        Russians roll dice for 1 fighter in West Russia, round 4 : 1/1 hits, 0.67 expected hits
                        1 fighter owned by the Russians and 1 armour owned by the Germans lost in West Russia
                    Germans win, taking West Russia from Russians with 3 armour and 2 fighters remaining. Battle score for attacker is 21
                    Casualties for Germans: 1 armour, 1 artillery and 2 infantry
                    Casualties for Russians: 4 armour, 1 fighter and 2 infantry
                Battle in Anglo Egypt
                    Germans attack with 1 armour, 1 artillery and 3 infantry
                    British defend with 1 fighter and 1 infantry
                        Germans roll dice for 1 armour, 1 artillery and 3 infantry in Anglo Egypt, round 2 : 1/5 hits, 1.50 expected hits
                        British roll dice for 1 fighter and 1 infantry in Anglo Egypt, round 2 : 1/2 hits, 1.00 expected hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Anglo Egypt
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Anglo Egypt, round 3 : 2/4 hits, 1.33 expected hits
                        British roll dice for 1 fighter in Anglo Egypt, round 3 : 1/1 hits, 0.67 expected hits
                        1 infantry owned by the Germans and 1 fighter owned by the British lost in Anglo Egypt
                    Germans win, taking Anglo Egypt from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 fighter and 1 infantry
                Battle in Archangel
                    Germans attack with 2 armour, 1 fighter and 1 infantry
                    Russians defend with 2 armour and 2 infantry
                        Germans roll dice for 2 armour, 1 fighter and 1 infantry in Archangel, round 2 : 2/4 hits, 1.67 expected hits
                        Russians roll dice for 2 armour and 2 infantry in Archangel, round 2 : 1/4 hits, 1.67 expected hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 2 armour and 1 fighter in Archangel, round 3 : 1/3 hits, 1.50 expected hits
                        Russians roll dice for 2 armour in Archangel, round 3 : 1/2 hits, 1.00 expected hits
                        1 armour owned by the Russians and 1 armour owned by the Germans lost in Archangel
                        Germans roll dice for 1 armour and 1 fighter in Archangel, round 4 : 1/2 hits, 1.00 expected hits
                        Russians roll dice for 1 armour in Archangel, round 4 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for Russians: 2 armour and 2 infantry

    Non Combat Move - Germans
                1 infantry moved from Germany to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Norway
                1 fighter moved from Archangel to Caucasus
                1 fighter moved from West Russia to Caucasus
                1 fighter moved from West Russia to Caucasus
                1 infantry moved from 14 Sea Zone to Libya
                1 infantry moved from Germany to Western Europe
                1 armour moved from Germany to Ukraine S.S.R.

    Place Units - Germans
                2 armour and 1 infantry placed in Germany
                4 armour placed in Caucasus
                1 destroyer placed in 14 Sea Zone

    Turn Complete - Germans
                Germans collect 52 PUs; end with 53 PUs

    Combat Hit Differential Summary :

    Germans : -3.67
        British : 0.83
        Russians : -2.33

    triplea_42739.0_Ger4.tsvg


  • TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 armour, 5 infantry and 1 transport; Remaining resources: 4 PUs;

    Combat Move - British
                1 fighter moved from United Kingdom to Norway

    Combat - British
                Battle in Norway
                    British attack with 1 fighter
                    Germans defend with 1 infantry
                        British roll dice for 1 fighter in Norway, round 2 : 0/1 hits, 0.50 expected hits
                        Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 fighter in Norway, round 3 : 0/1 hits, 0.50 expected hits
                        Germans roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 fighter in Norway, round 4 : 0/1 hits, 0.50 expected hits
                        Germans roll dice for 1 infantry in Norway, round 4 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 fighter in Norway, round 5 : 1/1 hits, 0.50 expected hits
                        Germans roll dice for 1 infantry in Norway, round 5 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans and 1 fighter owned by the British lost in Norway
                    Germans win with no units remaining. Battle score for attacker is -7
                    Casualties for British: 1 fighter
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                1 infantry moved from 54 Sea Zone to Mexico
                1 infantry moved from 54 Sea Zone to Mexico
                1 infantry moved from Persia to India

    Place Units - British
                1 transport placed in 6 Sea Zone
                1 armour and 5 infantry placed in United Kingdom
                British undo move 1.
                1 transport placed in 6 Sea Zone

    Turn Complete - British
                British collect 28 PUs; end with 32 PUs

    Combat Hit Differential Summary :

    Germans : -0.33
        British : -1.00

    triplea_42739.0_Bri4.tsvg


  • TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - Japanese
                1 armour moved from Kwantung to India
                1 fighter moved from Manchuria to India
                1 armour moved from Manchuria to Sinkiang
                1 armour moved from Manchuria to Sinkiang
                1 fighter moved from Manchuria to Sinkiang
                1 infantry moved from Kwantung to Manchuria
                1 artillery moved from Japan to 61 Sea Zone
                1 artillery moved from 61 Sea Zone to Manchuria
                1 infantry moved from Japan to 61 Sea Zone
                1 infantry moved from 61 Sea Zone to Manchuria
                1 battleship moved from 60 Sea Zone to 56 Sea Zone
                1 submarine moved from 60 Sea Zone to 56 Sea Zone
                1 destroyer moved from 60 Sea Zone to 56 Sea Zone
                1 submarine moved from 55 Sea Zone to 56 Sea Zone
                1 carrier moved from 60 Sea Zone to 56 Sea Zone
                1 carrier moved from 60 Sea Zone to 56 Sea Zone
                1 fighter moved from Manchuria to 56 Sea Zone
                1 transport moved from 63 Sea Zone to 60 Sea Zone
                1 submarine moved from 56 Sea Zone to 52 Sea Zone
                1 destroyer moved from 56 Sea Zone to 52 Sea Zone
                1 battleship moved from 56 Sea Zone to 52 Sea Zone

    Combat - Japanese
                Battle in 52 Sea Zone
                    Japanese attack with 1 battleship, 1 destroyer and 1 submarine
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 52 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 submarine in 52 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 battleship and 1 destroyer in 52 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                        1 submarine owned by the Americans lost in 52 Sea Zone
                    Japanese win with 1 battleship, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 submarine
                Battle in Sinkiang
                    Japanese attack with 2 armour and 1 fighter
                    Russians defend with 1 armour
                        Japanese roll dice for 2 armour and 1 fighter in Sinkiang, round 2 : 1/3 hits, 1.50 expected hits
                        Americans roll dice for 1 armour in Sinkiang, round 2 : 1/1 hits, 0.50 expected hits
                        1 armour owned by the Russians and 1 armour owned by the Japanese lost in Sinkiang
                    Japanese win, taking Sinkiang from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 armour
                Battle in India
                    Japanese attack with 1 armour and 1 fighter
                    British defend with 1 aaGun and 1 infantry
                        AA fire in India : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 armour and 1 fighter in India, round 2 : 0/2 hits, 1.00 expected hits
                        British roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits
                        1 armour owned by the Japanese lost in India
                        Japanese roll dice for 1 fighter in India, round 3 : 0/1 hits, 0.50 expected hits
                        British roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 fighter in India, round 4 : 1/1 hits, 0.50 expected hits
                        British roll dice for 1 infantry in India, round 4 : 1/1 hits, 0.33 expected hits
                        1 fighter owned by the Japanese and 1 infantry owned by the British lost in India
                    British win with no units remaining. Battle score for attacker is -12
                    Casualties for Japanese: 1 armour and 1 fighter
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Sinkiang to China

    Place Units - Japanese
                1 armour and 1 fighter placed in Kwantung
                1 destroyer and 1 submarine placed in 60 Sea Zone

    Turn Complete - Japanese
                Japanese collect 36 PUs; end with 38 PUs

    Combat Hit Differential Summary :

    British : 1.00
        Americans : 0.17
        AA fire in India : : -0.17
        Japanese : -2.00

    triplea_42739.0_Jap4.tsvg


  • TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 4 armour, 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Western Canada to Alaska
                1 infantry moved from Western Canada to Alaska
                1 armour moved from Western Canada to Alaska
                1 infantry moved from Western Canada to Alaska
                1 armour moved from Western Canada to Alaska

    Combat - Americans
                Battle in Alaska
                    Americans attack with 2 armour and 3 infantry
                    Japanese defend with 2 infantry
                        Americans roll dice for 2 armour and 3 infantry in Alaska, round 2 : 1/5 hits, 1.50 expected hits
                        Japanese roll dice for 2 infantry in Alaska, round 2 : 2/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Alaska
                        Americans roll dice for 2 armour and 1 infantry in Alaska, round 3 : 2/3 hits, 1.17 expected hits
                        Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Alaska
                    Americans win, taking Alaska from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Americans
                1 infantry moved from Western United States to Western Canada
                1 armour moved from Western United States to Western Canada
                1 infantry moved from Eastern United States to Central United States
                1 infantry moved from Eastern United States to Central United States
                1 armour moved from Eastern United States to Central United States
                1 armour moved from Eastern United States to Central United States

    Place Units - Americans
                4 armour and 3 infantry placed in Eastern United States
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 38 PUs; end with 38 PUs

    Combat Hit Differential Summary :

    Americans : 0.33
        Japanese : 1.00

    triplea_42739.0_Ame4.tsvg


  • TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 armour and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Archangel
                1 armour moved from Russia to Archangel
                1 infantry moved from Russia to Archangel

    Combat - Russians
                Battle in Archangel
                    Russians attack with 2 armour and 1 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 2 armour and 1 infantry in Archangel, round 2 : 0/3 hits, 1.17 expected hits
                        Germans roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the Russians lost in Archangel
                        Russians roll dice for 2 armour in Archangel, round 3 : 2/2 hits, 1.00 expected hits
                        Germans roll dice for 1 armour in Archangel, round 3 : 1/1 hits, 0.50 expected hits
                        1 armour owned by the Russians and 1 armour owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 armour and 1 infantry
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                1 infantry moved from Russia to Archangel

    Place Units - Russians
                2 armour and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 17 PUs

    Combat Hit Differential Summary :

    Germans : 1.00
        Russians : -0.17

    triplea_42739.0_Rus5.tsvg


  • TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 5

    Purchase Units - Germans
                Germans buy 3 armour, 2 fighters, 1 submarine and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 armour moved from Ukraine S.S.R. to Archangel
                1 armour moved from West Russia to Archangel
                1 fighter moved from Caucasus to Archangel
                1 infantry moved from Eastern Europe to Karelia S.S.R.
                1 fighter moved from Caucasus to Russia
                1 fighter moved from Caucasus to Russia
                1 armour moved from West Russia to Russia
                1 armour moved from West Russia to Russia
                1 armour moved from Caucasus to Russia
                1 armour moved from Caucasus to Russia
                1 armour moved from Caucasus to Russia
                1 armour moved from Caucasus to Russia
                1 armour moved from Kazakh S.S.R. to Russia
                1 artillery moved from Anglo Egypt to Trans-Jordan
                      Germans take Trans-Jordan from British
                1 armour moved from Anglo Egypt to Persia
                      Germans take Persia from British
                1 infantry moved from Anglo Egypt to Trans-Jordan
                1 armour moved from Germany to Western Europe
                1 armour moved from Germany to Western Europe
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 destroyer moved from 14 Sea Zone to 12 Sea Zone

    Combat - Germans
                Battle in 6 Sea Zone
                    Germans attack with 1 destroyer, 1 submarine and 1 transport
                    British defend with 1 transport
                        Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 transport owned by the British lost in 6 Sea Zone
                    Germans win with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                    Casualties for British: 1 transport
                Battle in Archangel
                    Germans attack with 2 armour and 1 fighter
                    Russians defend with 1 armour and 1 infantry
                        Germans roll dice for 2 armour and 1 fighter in Archangel, round 2 : 1/3 hits, 1.50 expected hits
                        Russians roll dice for 1 armour and 1 infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
                        Germans roll dice for 1 armour and 1 fighter in Archangel, round 3 : 2/2 hits, 1.00 expected hits
                        Russians roll dice for 1 armour in Archangel, round 3 : 1/1 hits, 0.50 expected hits
                        1 armour owned by the Russians and 1 armour owned by the Germans lost in Archangel
                    Germans win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 armour
                    Casualties for Russians: 1 armour and 1 infantry
                Battle in 12 Sea Zone
                    Germans attack with 1 destroyer
                    Americans defend with 1 destroyer, 2 infantry and 1 transport
                        Germans roll dice for 1 destroyer in 12 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                        Americans roll dice for 1 destroyer and 1 transport in 12 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                        1 destroyer owned by the Germans lost in 12 Sea Zone
                    Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
                    Casualties for Germans: 1 destroyer
                Battle in Russia
                    Germans attack with 7 armour and 2 fighters
                    British defend with 1 fighter; Russians defend with 2 aaGuns, 2 armour, 1 artillery, 1 factory and 4 infantry
                        AA fire in Russia : 1/2 hits, 0.33 expected hits
                        1 fighter owned by the Germans lost in Russia
                        Germans roll dice for 7 armour and 1 fighter in Russia, round 2 : 3/8 hits, 4.00 expected hits
                        Russians roll dice for 2 armour, 1 artillery, 1 fighter and 4 infantry in Russia, round 2 : 3/8 hits, 3.33 expected hits
                        3 infantry owned by the Russians and 3 armour owned by the Germans lost in Russia
                        Germans roll dice for 4 armour and 1 fighter in Russia, round 3 : 3/5 hits, 2.50 expected hits
                        Russians roll dice for 2 armour, 1 artillery, 1 fighter and 1 infantry in Russia, round 3 : 4/5 hits, 2.33 expected hits
                        1 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 4 armour owned by the Germans lost in Russia
                        Germans roll dice for 1 fighter in Russia, round 4 : 1/1 hits, 0.50 expected hits
                        Russians roll dice for 1 armour and 1 fighter in Russia, round 4 : 1/2 hits, 1.17 expected hits
                        1 armour owned by the Russians and 1 fighter owned by the Germans lost in Russia
                    Russians win with 1 fighter remaining. Battle score for attacker is -29
                    Casualties for Germans: 7 armour and 2 fighters
                    Casualties for Russians: 2 armour, 1 artillery and 4 infantry

    Non Combat Move - Germans
                1 armour moved from Southern Europe to Ukraine S.S.R.
                1 armour moved from Western Europe to Eastern Europe
                1 infantry moved from Western Europe to Germany
                1 fighter moved from Archangel to Caucasus
                1 infantry moved from Germany to Balkans

    Place Units - Germans
                3 armour and 1 fighter placed in Caucasus
                1 submarine and 1 transport placed in 5 Sea Zone
                1 fighter placed in Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 54 PUs

    Combat Hit Differential Summary :

    Germans : 0.67
        AA fire in Russia : : 0.67
        Americans : 0.33
        Russians : 1.83

    triplea_42739.0_Ger5.tsvg


  • TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 15 Sea Zone to 16 Sea Zone

    Non Combat Move - British
                1 transport moved from 54 Sea Zone to 19 Sea Zone

    Place Units - British
                2 armour, 1 fighter and 4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 26 PUs; end with 26 PUs

    Combat Hit Differential Summary :

    triplea_42739.0_Bri5.tsvg


  • TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 battleship and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Japanese
                1 battleship moved from 52 Sea Zone to 56 Sea Zone
                1 submarine moved from 52 Sea Zone to 56 Sea Zone
                1 destroyer moved from 52 Sea Zone to 56 Sea Zone
                1 infantry moved from Japan to 60 Sea Zone
                1 infantry and 1 transport moved from 60 Sea Zone to 51 Sea Zone
                1 infantry moved from Wake Island to 51 Sea Zone
                2 infantry and 1 transport moved from 51 Sea Zone to 57 Sea Zone
                1 transport moved from 61 Sea Zone to 49 Sea Zone
                1 infantry moved from Philipine Islands to 49 Sea Zone
                1 infantry moved from Philipine Islands to 49 Sea Zone
                1 armour moved from Sinkiang to Novosibirsk
                1 fighter moved from China to Novosibirsk
                1 armour moved from Kwantung to Buryatia S.S.R.
                1 fighter moved from Manchuria to Buryatia S.S.R.
                1 infantry moved from Manchuria to Buryatia S.S.R.
                1 artillery, 1 bomber and 2 infantry moved from Manchuria to Buryatia S.S.R.
                1 fighter moved from Kwantung to Buryatia S.S.R.

    Combat - Japanese
                Battle in Buryatia S.S.R.
                    Japanese attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry
                    Russians defend with 1 fighter and 4 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry in Buryatia S.S.R., round 2 : 1/8 hits, 3.17 expected hits
                        Russians roll dice for 1 fighter and 4 infantry in Buryatia S.S.R., round 2 : 2/5 hits, 2.00 expected hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R.
                        Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry in Buryatia S.S.R., round 3 : 4/6 hits, 2.83 expected hits
                        Russians roll dice for 1 fighter and 3 infantry in Buryatia S.S.R., round 3 : 0/4 hits, 1.67 expected hits
                        3 infantry owned by the Russians and 1 fighter owned by the Russians lost in Buryatia S.S.R.
                    Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 16
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 1 fighter and 4 infantry
                Battle in Novosibirsk
                    Japanese attack with 1 armour and 1 fighter
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 fighter in Novosibirsk, round 2 : 2/2 hits, 1.00 expected hits
                        Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Novosibirsk
                    Japanese win, taking Novosibirsk from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Novosibirsk to China
                1 bomber moved from Buryatia S.S.R. to Manchuria
                1 fighter moved from Buryatia S.S.R. to Manchuria
                1 fighter moved from Buryatia S.S.R. to Manchuria

    Place Units - Japanese
                2 armour and 1 infantry placed in Kwantung
                1 battleship placed in 60 Sea Zone

    Turn Complete - Japanese
                Japanese collect 37 PUs; end with 38 PUs

    Combat Hit Differential Summary :

    Russians : -2.00
        Japanese : 0.00

    triplea_42739.0_Jap5.tsvg


  • TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 armour, 2 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 infantry moved from Eastern United States to Eastern Canada
                1 infantry moved from Eastern United States to Eastern Canada
                1 armour moved from Eastern United States to Eastern Canada
                1 fighter moved from Eastern United States to Eastern Canada
                1 infantry moved from 12 Sea Zone to Algeria
                1 infantry moved from 12 Sea Zone to Algeria
                1 destroyer moved from 12 Sea Zone to 13 Sea Zone

    Combat - Americans
                Battle in 13 Sea Zone
                    Americans attack with 1 destroyer
                    Germans defend with 1 transport
                        Americans roll dice for 1 destroyer in 13 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                        Germans roll dice for 1 transport in 13 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 transport owned by the Germans lost in 13 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 transport
                Battle in Algeria
                    Americans attack with 2 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.33 expected hits
                        Germans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Algeria
                    Americans win, taking Algeria from Germans with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                1 infantry moved from Central United States to Western Canada

    Place Units - Americans
                1 armour, 2 fighters and 1 infantry placed in Eastern United States
                1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 39 PUs; end with 41 PUs

    Combat Hit Differential Summary :

    Germans : -0.50
        Americans : 1.17

    triplea_42739.0_Ame5.tsvg


  • TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Soviet Far East to Buryatia S.S.R.

    Combat - Russians
                Battle in Buryatia S.S.R.
                    Russians attack with 2 infantry
                    Japanese defend with 1 armour, 1 artillery and 1 infantry
                        Russians roll dice for 2 infantry in Buryatia S.S.R., round 2 : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Buryatia S.S.R., round 2 : 1/3 hits, 1.17 expected hits
                        1 infantry owned by the Russians lost in Buryatia S.S.R.
                        Russians roll dice for 1 infantry in Buryatia S.S.R., round 3 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Buryatia S.S.R., round 3 : 1/3 hits, 1.17 expected hits
                        1 infantry owned by the Russians lost in Buryatia S.S.R.
                    Japanese win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 aaGun moved from Russia to Evenki National Okrug

    Place Units - Russians
                1 armour and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 13 PUs; end with 13 PUs

    Combat Hit Differential Summary :

    Russians : -0.50
        Japanese : -0.33

    triplea_42739.0_Rus6.tsvg


  • TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 6

    Purchase Units - Germans
                Germans buy 6 armour, 2 fighters and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Karelia S.S.R. to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Persia to Russia
                1 armour moved from Caucasus to Russia
                1 armour moved from Caucasus to Russia
                1 armour moved from Caucasus to Russia
                1 armour moved from Ukraine S.S.R. to Russia
                1 fighter moved from Caucasus to Russia
                1 fighter moved from Caucasus to Russia
                1 armour moved from Eastern Europe to West Russia
                1 artillery moved from Trans-Jordan to Anglo Egypt
                1 infantry moved from Trans-Jordan to Anglo Egypt
                1 fighter moved from Germany to 13 Sea Zone
                1 infantry moved from Western Europe to Southern Europe

    Combat - Germans
                Battle in 13 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 fighter in 13 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                        Americans roll dice for 1 destroyer in 13 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                        1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 13 Sea Zone
                    Americans win with no units remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 fighter
                    Casualties for Americans: 1 destroyer
                Battle in Russia
                    Germans attack with 5 armour and 2 fighters
                    British defend with 1 fighter; Russians defend with 1 aaGun, 1 armour, 1 factory and 4 infantry
                        AA fire in Russia : 0/2 hits, 0.33 expected hits
                        Germans roll dice for 5 armour and 2 fighters in Russia, round 2 : 4/7 hits, 3.50 expected hits
                        Russians roll dice for 1 armour, 1 fighter and 4 infantry in Russia, round 2 : 2/6 hits, 2.50 expected hits
                        4 infantry owned by the Russians and 2 armour owned by the Germans lost in Russia
                        Germans roll dice for 3 armour and 2 fighters in Russia, round 3 : 1/5 hits, 2.50 expected hits
                        Russians roll dice for 1 armour and 1 fighter in Russia, round 3 : 1/2 hits, 1.17 expected hits
                        1 armour owned by the Russians and 1 armour owned by the Germans lost in Russia
                        Germans roll dice for 2 armour and 2 fighters in Russia, round 4 : 2/4 hits, 2.00 expected hits
                        Russians roll dice for 1 fighter in Russia, round 4 : 1/1 hits, 0.67 expected hits
                        1 armour owned by the Germans and 1 fighter owned by the British lost in Russia
                    Germans captures 13PUs while taking Russians capital
                    Germans win, taking Russia from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 7
                    Casualties for Germans: 4 armour
                    Casualties for Russians: 1 armour and 4 infantry
                    Casualties for British: 1 fighter

    Non Combat Move - Germans
                1 fighter moved from Russia to Novosibirsk
                1 fighter moved from Russia to Novosibirsk

    Place Units - Germans
                3 armour and 1 infantry placed in Caucasus
                3 armour and 2 fighters placed in Germany

    Turn Complete - Germans
                Germans collect 61 PUs; end with 75 PUs

    Combat Hit Differential Summary :

    Germans : -0.50
        AA fire in Russia : : -0.33
        Americans : 0.50
        Russians : -0.33

    triplea_42739.0_Ger6.tsvg


  • TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 6

    Purchase Units - British
                British buy 2 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from United Kingdom to Norway

    Combat - British
                British creates battle in territory Norway

    Non Combat Move - British
                1 transport moved from 19 Sea Zone to 9 Sea Zone
                1 fighter moved from Norway to United Kingdom

    Place Units - British
                2 armour, 1 fighter and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 26 PUs; end with 26 PUs

    Combat Hit Differential Summary :

    triplea_42739.0_Bri6.tsvg


  • TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 56 Sea Zone to 54 Sea Zone
                1 submarine moved from 56 Sea Zone to 54 Sea Zone
                1 destroyer moved from 56 Sea Zone to 54 Sea Zone
                1 destroyer moved from 56 Sea Zone to 54 Sea Zone
                2 infantry and 1 transport moved from 57 Sea Zone to 56 Sea Zone
                1 infantry moved from 56 Sea Zone to Midway
                      Japanese take Midway from Americans
                1 infantry moved from 56 Sea Zone to Midway
                2 infantry and 1 transport moved from 49 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indochina
                1 infantry moved from 36 Sea Zone to French Indochina
                1 battleship moved from 60 Sea Zone to 56 Sea Zone
                1 armour moved from Buryatia S.S.R. to Soviet Far East
                1 artillery moved from Buryatia S.S.R. to Soviet Far East
                1 fighter moved from Manchuria to Soviet Far East
                1 armour moved from Novosibirsk to Evenki National Okrug
                      Japanese take Evenki National Okrug from Russians
                1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 fighter moved from Manchuria to Soviet Far East
                1 fighter moved from China to Soviet Far East
                1 armour moved from Kwantung to India
                      Japanese take India from British

    Combat - Japanese
                Battle in 54 Sea Zone
                    Japanese attack with 2 destroyers and 2 submarines
                    Americans defend with 1 carrier
                        Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 2 destroyers in 54 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                        Americans roll dice for 1 carrier in 54 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                        1 submarine owned by the Japanese lost in 54 Sea Zone
                        Japanese roll dice for 1 submarine in 54 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                        1 carrier owned by the Americans lost in 54 Sea Zone
                    Japanese win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 carrier
                Battle in Soviet Far East
                    Japanese attack with 1 armour, 1 artillery and 3 fighters
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 3 fighters in Soviet Far East, round 2 : 4/5 hits, 2.33 expected hits
                        Russians roll dice for 2 infantry in Soviet Far East, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians lost in Soviet Far East
                    Japanese win, taking Soviet Far East from Russians with 1 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Japanese
                1 fighter moved from Soviet Far East to Novosibirsk
                1 fighter moved from Soviet Far East to Novosibirsk
                1 fighter moved from Soviet Far East to Buryatia S.S.R.

    Place Units - Japanese
                2 armour placed in Kwantung
                2 fighters placed in Japan
                1 submarine placed in 60 Sea Zone

    Turn Complete - Japanese
                Japanese collect 43 PUs; end with 43 PUs

    Combat Hit Differential Summary :

    Americans : 0.50
        Russians : -0.67
        Japanese : 0.67

    triplea_42739.0_Jap6.tsvg


  • TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 armour, 2 fighters and 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 submarine moved from 10 Sea Zone to 20 Sea Zone
                1 infantry moved from Algeria to Libya
                1 infantry moved from Algeria to Libya
                1 bomber moved from Gibraltar to Anglo Egypt

    Combat - Americans
                Battle in Anglo Egypt
                    Americans attack with 1 bomber
                    Germans defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 bomber in Anglo Egypt, round 2 : 1/1 hits, 0.67 expected hits
                        Germans roll dice for 1 artillery and 1 infantry in Anglo Egypt, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Germans and 1 bomber owned by the Americans lost in Anglo Egypt
                    Germans win with 1 artillery remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 bomber
                    Casualties for Germans: 1 infantry
                Battle in Libya
                    Americans attack with 2 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 2 infantry in Libya, round 2 : 0/2 hits, 0.33 expected hits
                        Germans roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 2 infantry in Libya, round 3 : 0/2 hits, 0.33 expected hits
                        Germans roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 2 infantry in Libya, round 4 : 0/2 hits, 0.33 expected hits
                        Germans roll dice for 1 infantry in Libya, round 4 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Americans lost in Libya
                        Americans roll dice for 1 infantry in Libya, round 5 : 1/1 hits, 0.17 expected hits
                        Germans roll dice for 1 infantry in Libya, round 5 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Libya
                    Americans win, taking Libya from Germans with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Eastern United States to 12 Sea Zone
                1 fighter moved from 12 Sea Zone to Algeria
                1 fighter moved from Eastern United States to Algeria

    Place Units - Americans
                2 armour, 2 fighters and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 40 PUs; end with 42 PUs

    Combat Hit Differential Summary :

    Germans : 0.00
        Americans : 0.17

    triplea_42739.0_Ame6.tsvg


  • TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 7

    Turn Complete - Russians

    Combat Hit Differential Summary :

    triplea_42739.0_Rus7.tsvg

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