@zarhunter said in L26 BM zarhunter (X) vs discalced (L+18):
@discalced its ok will run it as is
Alright,
please move the sub bid from 96 into 106 before your attack. scramble 3 into 110 in 106, the sub will fight. if you hit first, kill the dd.TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Syria
1 bomber moved from Southern Italy to Egypt
Combat - Italians
Air Battle in Egypt
Italians attacks with 1 units heading to Egypt
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
AA fire in Egypt : 1/1 hits
1 bomber killed by AA
Bombing raid in Egypt causes 0 damage total.
Battle in Syria
Non Combat Move - Italians
1 artillery moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Good call.
Test summary from TripleA, engine version: 1.9, time: 6:11:41 PM
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 infantry moved from South Australia to New South Wales
Non Combat Move - ANZAC
1 destroyer and 2 transports moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
2 infantry placed in New South Wales
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
1 artillery and 2 infantry moved from France to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Southern Italy to Holland Belgium
4 bombers moved from Western Germany to 81 Sea Zone
2 tactical_bombers moved from Southern Italy to Romania
1 infantry moved from Bulgaria to Romania
1 infantry moved from Yugoslavia to Romania
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
1 artillery and 2 infantry moved from France to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Southern Italy to Holland Belgium
4 bombers moved from Western Germany to 81 Sea Zone
2 tactical_bombers moved from Southern Italy to Romania
1 infantry moved from Bulgaria to Romania
1 infantry moved from Yugoslavia to Romania
Combat - Germans
Battle in 81 Sea Zone
Germans attack with 4 bombers
British defend with 1 carrier and 1 fighter
Germans roll dice for 4 bombers in 81 Sea Zone, round 2 : 3/4 hits
British roll dice for 1 carrier and 1 fighter in 81 Sea Zone, round 2 : 2/2 hits
2 bombers owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 81 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 2 bombers
Casualties for British: 1 carrier and 1 fighter
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 2 infantry
British defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 : 4/4 hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Romania
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 infantry and 2 tactical_bombers in Romania, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Romania, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Germans win, taking Romania from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Germans
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Holland Belgium to Western Germany
2 tactical_bombers moved from Romania to Germany
2 infantry moved from Western Germany to France
4 armour moved from Slovakia Hungary to Greater Southern Germany
5 mech_infantrys moved from Slovakia Hungary to Greater Southern Germany
6 mech_infantrys moved from Poland to Greater Southern Germany
10 mech_infantrys moved from Germany to Greater Southern Germany
1 infantry moved from Poland to Slovakia Hungary
8 infantry moved from Western Germany to Germany
2 bombers moved from 81 Sea Zone to Syria
Place Units - Germans
5 mech_infantrys placed in Western Germany
5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
Germans collect 37 PUs (2 lost to blockades); end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 5x factory_minor; Remaining resources: 54 PUs;
Russians buy 18 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Baltic States to Poland
2 infantry moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Kazakhstan to Sikang
Chinese take Sikang from Japanese
1 bomber moved from Russia to 99 Sea Zone
1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from Italians
1 fighter and 1 tactical_bomber moved from Eastern Poland to Slovakia Hungary
1 bomber moved from Novgorod to Poland
1 armour, 13 artilleries and 19 infantry moved from Eastern Poland to Romania
Combat - Russians
Battle in 99 Sea Zone
Russians attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Russians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Romania
Russians attack with 1 armour, 13 artilleries and 19 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 13 artilleries and 19 infantry in Romania, round 2 : 10/33 hits, 10.17 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 armour, 13 artilleries and 19 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Poland
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Poland, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 bomber and 2 infantry in Poland, round 3 : 2/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Eastern Poland to Romania
6 infantry moved from Western Ukraine to Eastern Poland
2 artilleries and 1 infantry moved from Belarus to Eastern Poland
5 infantry moved from Bryansk to Western Ukraine
7 infantry moved from Kazakhstan to Sikang
3 infantry moved from Volgograd to Kazakhstan
2 aaGuns and 12 infantry moved from Sakha to Buryatia
1 bomber moved from 99 Sea Zone to Eastern Poland
1 fighter moved from Slovakia Hungary to Eastern Poland
1 bomber moved from Poland to Eastern Poland
1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Finland to Karelia
1 armour and 1 mech_infantry moved from Karelia to Baltic States
2 aaGuns, 2 artilleries and 3 infantry moved from Novgorod to Baltic States
7 infantry moved from Russia to Bryansk
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Volgograd
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 48 PUs; end with 48 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 53 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : -1.33
Russians : 0.33
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 5 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
8 infantry and 1 mech_infantry moved from Amur to Buryatia
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Buryatia
1 fighter and 1 tactical_bomber moved from Japan to Buryatia
1 infantry moved from Yunnan to Burma
3 mech_infantrys moved from French Indo China to Shan State
1 artillery and 6 mech_infantrys moved from Yunnan to Shan State
1 artillery moved from Yunnan to Burma
1 artillery and 1 infantry moved from Yunnan to Shan State
3 submarines moved from 37 Sea Zone to 54 Sea Zone
1 fighter moved from French Indo China to Shan State
1 fighter moved from French Indo China to Burma
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 3 destroyers, 2 infantry and 1 tactical_bomber; Remaining resources: 5 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
8 infantry and 1 mech_infantry moved from Amur to Buryatia
1 fighter and 1 tactical_bomber moved from Japan to Buryatia
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Buryatia
1 artillery and 1 infantry moved from Yunnan to Burma
2 artilleries, 1 infantry and 6 mech_infantrys moved from Yunnan to Shan State
2 mech_infantrys moved from French Indo China to Shan State
3 submarines moved from 37 Sea Zone to 54 Sea Zone
1 mech_infantry moved from French Indo China to Shan State
Try that again….
Scramble options for ANZAC. 3 subs going after your destroyer/transports.
2 ANZAC fighters just sitting there. I can’t even hit them. Not sure I really even need to ask, I guess.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 3 destroyers, 2 infantry and 1 tactical_bomber; Remaining resources: 5 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
8 infantry and 1 mech_infantry moved from Amur to Buryatia
1 fighter and 1 tactical_bomber moved from Japan to Buryatia
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Buryatia
1 artillery and 1 infantry moved from Yunnan to Burma
2 artilleries, 1 infantry and 6 mech_infantrys moved from Yunnan to Shan State
2 mech_infantrys moved from French Indo China to Shan State
3 submarines moved from 37 Sea Zone to 54 Sea Zone
1 mech_infantry moved from French Indo China to Shan State
Combat - Japanese
ANZAC scrambles 2 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in 54 Sea Zone
Japanese attack with 3 submarines
ANZAC defend with 1 destroyer, 2 fighters and 2 transports
Japanese roll dice for 3 submarines in 54 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 destroyer, 2 fighters and 2 transports in 54 Sea Zone, round 2 : 2/3 hits
1 transport owned by the ANZAC, 1 destroyer owned by the ANZAC and 2 submarines owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 1 submarine in 54 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 54 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 submarine in 54 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 submarine in 54 Sea Zone, round 6 : 1/1 hits
1 transport owned by the ANZAC lost in 54 Sea Zone
1 submarine owned by the Japanese retreated to 55 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 destroyer and 2 transports
Casualties for Japanese: 2 submarines
Battle in Shan State
Japanese attack with 2 artilleries, 1 infantry and 9 mech_infantrys
British defend with 4 artilleries and 1 infantry
Japanese roll dice for 2 artilleries, 1 infantry and 9 mech_infantrys in Shan State, round 2 : 4/12 hits
UK_Pacific roll dice for 4 artilleries and 1 infantry in Shan State, round 2 : 0/5 hits
3 artilleries owned by the British and 1 infantry owned by the British lost in Shan State
Japanese roll dice for 2 artilleries, 1 infantry and 9 mech_infantrys in Shan State, round 3 : 2/12 hits
UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 9 mech_infantrys remaining. Battle score for attacker is 16
Casualties for British: 4 artilleries and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 3 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Buryatia
Japanese attack with 3 fighters, 8 infantry, 1 mech_infantry and 3 tactical_bombers
Russians defend with 2 aaGuns and 12 infantry
AA fire in Buryatia : 0/6 hits
Japanese roll dice for 3 fighters, 8 infantry, 1 mech_infantry and 3 tactical_bombers in Buryatia, round 2 : 5/15 hits
Russians roll dice for 2 aaGuns and 12 infantry in Buryatia, round 2 : 3/12 hits
3 infantry owned by the Japanese, 3 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Buryatia
Japanese roll dice for 3 fighters, 5 infantry, 1 mech_infantry and 3 tactical_bombers in Buryatia, round 3 : 5/12 hits
Russians roll dice for 9 infantry in Buryatia, round 3 : 2/9 hits
2 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Buryatia
Japanese roll dice for 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers in Buryatia, round 4 : 4/10 hits
Russians roll dice for 4 infantry in Buryatia, round 4 : 2/4 hits
2 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Russians: 2 aaGuns and 12 infantry
Casualties for Japanese: 7 infantry
Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Buryatia to Amur
1 transport moved from 5 Sea Zone to 6 Sea Zone
3 mech_infantrys moved from Shantung to Hopei
2 fighters moved from French Indo China to 6 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
Place Units - Japanese
2 armour placed in French Indo China
2 infantry placed in Shantung
3 destroyers and 1 tactical_bomber placed in 6 Sea Zone
Japanese undo move 1.
Japanese undo move 1.
2 armour and 1 infantry placed in French Indo China
1 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 55 PUs; end with 57 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hopei: 3 mech_infantrys
EDIT: Adding units owned by Japanese to Shantung: 3 mech_infantrys
EDIT: Turning off Edit Mode
I went ahead and srambled your fighters in ANZAC since there was no reason not to… my subs couldn’t hit them. I got lucky and after we both hit twice on the first roll, neither of us hit for like 3 rounds of rolls… so 6 rolls by your fighters at 4 to finally sink 1 sub and they missed.
I went ahead and srambled your fighters in ANZAC since there was no reason not to… my subs couldn’t hit them. I got lucky and after we both hit twice on the first roll, neither of us hit for like 3 rounds of rolls… so 6 rolls by your fighters at 4 to finally sink 1 sub and they missed.
Yeah for sure scramble - I am pretty sure after the destroyer goes down the planes can’t hit the subs so you automatically sink the transports at that point.
They can still hit the subs IF the subs choose to stay, and I really wanted that last transport so I took the low odds.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
2 bombers moved from Caroline Islands to 55 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 3/4 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
Americans win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Germans: 2 infantry
Battle in 55 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 2 bombers and 1 destroyer in 55 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
2 bombers moved from 55 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 transport moved from 91 Sea Zone to 102 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 transport moved from 91 Sea Zone to 102 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 infantry moved from Central United States to Eastern United States
Place Units - Americans
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 artillery placed in Western United States
1 artillery and 5 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 infantry
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 1 carrier, 2 fighters and 1 submarine; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Holland Belgium
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to Holland Belgium
2 infantry moved from Alexandria to Tobruk
2 fighters moved from India to Burma
1 artillery and 1 infantry moved from India to Burma
Combat - British
Battle in Normandy Bordeaux
Battle in Holland Belgium
British attack with 1 bomber, 3 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 2 battleships in Holland Belgium, round 2 : 2/2 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
British win, taking Normandy Bordeaux from Germans with 1 bomber and 3 fighters remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Burma
British attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Burma, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
2 fighters moved from Burma to India
1 mech_infantry moved from West India to India
2 infantry moved from Eastern Persia to West India
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to 98 Sea Zone
1 bomber and 3 fighters moved from Holland Belgium to United Kingdom
Place Units - British
1 carrier and 1 submarine placed in 98 Sea Zone
1 fighter placed in 98 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3,6,6
UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Germans : 2.67
British : 1.00
Americans : 1.67
Japanese : 0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 mech_infantrys moved from Northern Italy to Slovakia Hungary
1 armour and 1 infantry moved from Syria to Iraq
Combat - Italians
Battle in Iraq
Italians attack with 1 armour and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 armour and 1 infantry in Iraq, round 2 : 0/2 hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
Italians roll dice for 1 armour and 1 infantry in Iraq, round 3 : 0/2 hits
British roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
Italians roll dice for 1 armour and 1 infantry in Iraq, round 4 : 0/2 hits
British roll dice for 1 infantry in Iraq, round 4 : 0/1 hits
Italians roll dice for 1 armour and 1 infantry in Iraq, round 5 : 0/2 hits
British roll dice for 1 infantry in Iraq, round 5 : 0/1 hits
Italians roll dice for 1 armour and 1 infantry in Iraq, round 6 : 1/2 hits
British roll dice for 1 infantry in Iraq, round 6 : 0/1 hits
1 infantry owned by the French lost in Iraq
Italians win, taking Iraq from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Slovakia Hungary
Italians attack with 2 mech_infantrys
Russians defend with 2 infantry
Italians roll dice for 2 mech_infantrys in Slovakia Hungary, round 2 : 1/2 hits
Russians roll dice for 2 infantry in Slovakia Hungary, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Slovakia Hungary
Italians roll dice for 2 mech_infantrys in Slovakia Hungary, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Slovakia Hungary, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Slovakia Hungary
Italians win, taking Slovakia Hungary from Russians with 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
Place Units - Italians
2 armour and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,2,1,6,4
Italians collect 13 PUs (1 lost to blockades); end with 14 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs
Damn. That’s TWO hail mary’s that paid off - small ones, for sure but… still. I’ll take what I can get.
Damn. That’s TWO hail mary’s that paid off - small ones, for sure but… still. I’ll take what I can get.
Small victories can lead to turning points. Hopefully Russia will be able to keep the Germans from doing too much damage.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 carrier moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
3 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 12 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
21 mech_infantrys moved from Greater Southern Germany to Eastern Poland
2 bombers moved from Syria to Eastern Poland
3 infantry moved from Germany to Poland
1 fighter moved from Western Germany to Poland
1 tactical_bomber moved from Germany to Poland
1 fighter moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Germany to Eastern Poland
Combat - Germans
Battle in Eastern Poland
Germans attack with 2 bombers, 21 mech_infantrys and 1 tactical_bomber
Russians defend with 2 artilleries, 2 bombers, 2 fighters, 7 infantry and 1 tactical_bomber
Germans roll dice for 2 bombers, 21 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 6/24 hits
Russians roll dice for 2 artilleries, 2 bombers, 2 fighters, 7 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 4/14 hits
4 infantry owned by the Russians, 2 bombers owned by the Russians and 4 mech_infantrys owned by the Germans lost in Eastern Poland
Germans roll dice for 2 bombers, 17 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 : 5/20 hits
Russians roll dice for 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 5/8 hits
3 infantry owned by the Russians, 2 artilleries owned by the Russians and 5 mech_infantrys owned by the Germans lost in Eastern Poland
Germans roll dice for 2 bombers, 12 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 4 : 2/15 hits
Russians roll dice for 2 fighters and 1 tactical_bomber in Eastern Poland, round 4 : 1/3 hits
1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland
11 mech_infantrys owned by the Germans retreated to Slovakia Hungary
Russians win with 1 fighter remaining. Battle score for attacker is 34
Casualties for Germans: 10 mech_infantrys
Casualties for Russians: 2 artilleries, 2 bombers, 1 fighter, 7 infantry and 1 tactical_bomber
Battle in Poland
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Poland, round 2 : 0/5 hits
Russians roll dice for 2 infantry in Poland, round 2 : 0/2 hits
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Poland, round 3 : 2/5 hits
Russians roll dice for 2 infantry in Poland, round 3 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 fighter and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
2 bombers moved from Eastern Poland to Slovakia Hungary
1 tactical_bomber moved from Eastern Poland to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Poland to Slovakia Hungary
4 armour moved from Greater Southern Germany to Slovakia Hungary
1 mech_infantry moved from Western Germany to Yugoslavia
9 mech_infantrys moved from Western Germany to Slovakia Hungary
5 infantry moved from Germany to Slovakia Hungary
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Slovakia Hungary to Western Germany
5 infantry moved from Denmark to Western Germany
Place Units - Germans
6 infantry placed in Germany
6 infantry placed in Western Germany
Germans undo move 2.
2 infantry placed in France
4 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
Germans collect 34 PUs (2 lost to blockades); end with 35 PUs