@barnee
Thank you - looks like that did the trick!
G40 Ichabod ( Axis ) vs Sovietishcat ( Allies ) no bid + nt.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 3 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
3 fighters moved from Persia to 79 Sea Zone
1 bomber and 3 fighters moved from West India to 79 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 bombers, 14 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Spain to Southern France
2 armour, 1 artillery and 7 infantry moved from Spain to Normandy Bordeaux
2 fighters moved from 91 Sea Zone to Southern France
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Americans take 97 Sea Zone from Italians
1 infantry moved from Bolivia to Chile
4 mech_infantrys moved from Brazil to Bolivia
4 mech_infantrys moved from Bolivia to ChileCombat - Americans
Battle in Southern France
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 0/4 hits
Germans roll dice for 1 artillery in Southern France, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Southern France
Americans roll dice for 2 fighters and 1 infantry in Southern France, round 3 : 2/3 hits
Germans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 2 armour, 1 artillery and 7 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 armour, 1 artillery and 7 infantry in Normandy Bordeaux, round 2 : 3/10 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 armour, 1 artillery and 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Chile
Americans attack with 1 infantry and 4 mech_infantrys
Neutral_True defend with 2 infantry
Americans roll dice for 1 infantry and 4 mech_infantrys in Chile, round 2 : 2/5 hits
Neutral_True roll dice for 2 infantry in Chile, round 2 : 0/2 hits
2 infantry owned by the Neutral_True lost in Chile
Americans win, taking Chile from Neutral_True with 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantryNon Combat Move - Americans
1 infantry moved from Colombia to Brazil
1 armour moved from Western United States to Southeast Mexico
1 aaGun moved from Central United States to Eastern United States
4 bombers moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
7 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery moved from Bulgaria to Albania
1 artillery moved from Bulgaria to Greece
1 carrier and 1 fighter moved from 10 Sea Zone to 89 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 aaGun moved from Spain to Normandy Bordeaux
2 fighters moved from Southern France to 91 Sea ZonePlace Units - Americans
3 submarines placed in 10 Sea Zone
2 bombers placed in Western United States
10 infantry placed in Eastern United States
4 infantry placed in Central United States
Americans undo move 4.
3 infantry placed in Spain
1 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 1 PU; end with 3 PUsPurchase Units - British
British buy 3 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
3 fighters moved from Persia to 79 Sea Zone
1 bomber and 3 fighters moved from West India to 79 Sea ZoneCombat - British
Battle in 79 Sea Zone
British attack with 1 bomber and 6 fighters
Japanese defend with 1 destroyer
British roll dice for 1 bomber and 6 fighters in 79 Sea Zone, round 2 : 5/7 hits
Japanese roll dice for 1 destroyer in 79 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 79 Sea Zone
British win with 1 bomber and 6 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - British
1 bomber and 6 fighters moved from 79 Sea Zone to West India
1 fighter moved from Caucasus to West India
2 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
3 fighters moved from Gibraltar to Normandy BordeauxPlace Units - British
3 fighters placed in Persia
2 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Italians
1 armour moved from Bessarabia to BulgariaCombat - Italians
Battle in Bulgaria
Italians attack with 1 armour
Americans defend with 1 artillery
Italians roll dice for 1 armour in Bulgaria, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Bulgaria
Italians win, taking Bulgaria from Americans with 1 armour remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Italians
1 armour moved from Germany to Eastern Poland
3 infantry moved from Bessarabia to Ukraine
1 aaGun moved from Novgorod to BelarusTurn Complete - Italians
Combat Hit Differential Summary :
Italians : 0.50
Americans : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to Hawaiian Islands
1 fighter moved from 89 Sea Zone to GibraltarPlace Units - ANZAC
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to Hawaiian Islands
1 fighter moved from 89 Sea Zone to GibraltarPlace Units - ANZAC
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUsCombat Move - French
Turn Complete - French
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I can start smelling allied bacon…
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 factory_minor, 1 fighter, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from Karelia to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Archangel
1 battleship moved from 112 Sea Zone to 127 Sea Zone
1 cruiser moved from 112 Sea Zone to 127 Sea Zone
1 destroyer moved from 112 Sea Zone to 127 Sea Zone
4 submarines moved from 112 Sea Zone to 127 Sea Zone
1 carrier moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from Northern Italy to Southern France
5 artilleries moved from Northern Italy to Southern Italy
8 infantry moved from Northern Italy to Southern Italy
2 mech_infantrys moved from Yugoslavia to Greece
1 tactical_bomber moved from Western Germany to Greece
1 fighter moved from Western Germany to Greece
1 mech_infantry moved from Yugoslavia to Albania
1 tactical_bomber moved from Western Germany to Southern France
4 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Ukraine to Rostov
1 fighter moved from Western Ukraine to Russia
2 bombers moved from Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
2 tactical_bombers moved from Ukraine to Rostov
1 armour moved from Northern Italy to Albania -
Intercept bombing raid on Moscow?
1 fighter 2 bombers vs 2 defending fighters
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No Interceptors.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 factory_minor, 1 fighter, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from Karelia to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Archangel
1 battleship moved from 112 Sea Zone to 127 Sea Zone
1 cruiser moved from 112 Sea Zone to 127 Sea Zone
1 destroyer moved from 112 Sea Zone to 127 Sea Zone
4 submarines moved from 112 Sea Zone to 127 Sea Zone
1 carrier moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from Northern Italy to Southern France
5 artilleries moved from Northern Italy to Southern Italy
8 infantry moved from Northern Italy to Southern Italy
2 mech_infantrys moved from Yugoslavia to Greece
1 tactical_bomber moved from Western Germany to Greece
1 fighter moved from Western Germany to Greece
1 mech_infantry moved from Yugoslavia to Albania
1 tactical_bomber moved from Western Germany to Southern France
4 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Ukraine to Rostov
1 fighter moved from Western Ukraine to Russia
2 bombers moved from Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
2 tactical_bombers moved from Ukraine to Rostov
1 armour moved from Northern Italy to AlbaniaCombat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Russia causes 3 damage total.
Battle in Archangel
Germans attack with 2 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 battleship and 1 cruiser in Archangel, round 2 : 2/2 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Bryansk
Germans attack with 2 fighters, 5 infantry and 2 tactical_bombers
Russians defend with 3 armour and 2 mech_infantrys
Germans roll dice for 2 fighters, 5 infantry and 2 tactical_bombers in Bryansk, round 2 : 4/9 hits, 3.17 expected hits
Russians roll dice for 3 armour and 2 mech_infantrys in Bryansk, round 2 : 4/5 hits, 2.17 expected hits
2 mech_infantrys owned by the Russians, 2 armour owned by the Russians and 4 infantry owned by the Germans lost in Bryansk
Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Bryansk, round 3 : 2/5 hits, 2.50 expected hits
Russians roll dice for 1 armour in Bryansk, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 5 infantry
Casualties for Russians: 3 armour and 2 mech_infantrys
Battle in Rostov
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 2 tactical_bombers in Rostov, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Greece
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 artillery; Russians defend with 1 armour
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Greece, round 2 : 3/4 hits, 1.50 expected hits
Russians roll dice for 1 armour and 1 artillery in Greece, round 2 : 1/2 hits, 0.83 expected hits
1 armour owned by the Russians, 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Greece
Germans win, taking Greece from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery
Casualties for Russians: 1 armour
Battle in Albania
Germans attack with 1 armour and 1 mech_infantry
Americans defend with 1 artillery
Germans roll dice for 1 armour and 1 mech_infantry in Albania, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Albania, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Albania
Germans win, taking Albania from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery
Battle in Southern Italy
Germans attack with 5 artilleries and 8 infantry
Americans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 5 artilleries and 8 infantry in Southern Italy, round 2 : 4/13 hits, 3.83 expected hits
Americans roll dice for 1 armour and 3 infantry in Southern Italy, round 2 : 2/4 hits, 1.50 expected hits
2 infantry owned by the Germans, 1 armour owned by the Americans and 3 infantry owned by the Americans lost in Southern Italy
Germans win, taking Southern Italy from Americans, taking Albania from Germans, taking Northern Italy from Germans with 5 artilleries and 6 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Americans: 1 armour and 3 infantry
Battle in Southern France
Germans attack with 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Southern France, round 2 : 2/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 armour moved from Yugoslavia to Eastern Poland
2 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Northern Italy to Slovakia Hungary
1 tactical_bomber moved from Greece to Ukraine
1 fighter moved from Greece to Ukraine
2 tactical_bombers moved from Rostov to Ukraine
2 tactical_bombers moved from Bryansk to Ukraine
2 fighters moved from Bryansk to Ukraine
3 artilleries moved from Novgorod to Belarus
2 mech_infantrys moved from Western Ukraine to Ukraine
1 aaGun and 8 infantry moved from Karelia to Novgorod
1 fighter moved from 112 Sea Zone to Western Germany
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Western Germany
1 tactical_bomber moved from Southern France to Western Germany
1 fighter moved from Russia to Ukraine
1 bomber moved from Russia to NovgorodPlace Units - Germans
1 factory_minor placed in Western Ukraine
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Germany
1 fighter and 7 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 1 infantry
EDIT: Adding units owned by Germans to Bulgaria: 1 infantry
EDIT: Removing units owned by Germans from Romania: 1 mech_infantry
EDIT: Adding units owned by Germans to Ukraine: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
Germans collect 54 PUs (3 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
AA fire in Russia : : 0.67
Germans : 4.17
Americans : 0.17
Russians : 2.50 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 6 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
17 infantry moved from Volgograd to Rostov
1 armour and 2 mech_infantrys moved from Iraq to Greece
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
2 fighters and 1 tactical_bomber moved from Russia to Rostov -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 6 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
17 infantry moved from Volgograd to Rostov
1 armour and 2 mech_infantrys moved from Iraq to Greece
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
2 fighters and 1 tactical_bomber moved from Russia to RostovCombat - Russians
Battle in Greece
Russians attack with 1 armour and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour and 2 mech_infantrys in Greece, round 2 : 2/3 hits
Germans roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Greece
Russians win, taking Greece from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 2 fighters, 17 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 17 infantry and 1 tactical_bomber in Rostov, round 2 : 7/20 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Rostov
Russians win, taking Rostov from Germans with 2 fighters, 16 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Volgograd to Rostov
2 fighters and 1 tactical_bomber moved from Rostov to Tambov
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Tambov to RussiaPlace Units - Russians
1 armour and 1 mech_infantry placed in Iraq
1 mech_infantry placed in Iraq
6 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 39 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 3 fighters, 1 harbour, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Shensi to Sikang
3 mech_infantrys moved from Kweichow to Sikang
2 armour, 8 artilleries, 5 infantry and 3 mech_infantrys moved from Szechwan to Sikang
3 mech_infantrys moved from Yunnan to Sikang
3 fighters and 2 tactical_bombers moved from Yunnan to Sikang
2 fighters moved from Burma to Sikang
1 tactical_bomber moved from Burma to Sikang
2 bombers moved from French Indo China to Sikang
1 submarine moved from 6 Sea Zone to 26 Sea Zone
2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
4 fighters moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Midway to 26 Sea Zone
1 tactical_bomber moved from Midway to 26 Sea Zone -
Scramble SZ 26 (Hawaii)?
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No scrambles!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 3 fighters, 1 harbour, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Shensi to Sikang
3 mech_infantrys moved from Kweichow to Sikang
2 armour, 8 artilleries, 5 infantry and 3 mech_infantrys moved from Szechwan to Sikang
3 mech_infantrys moved from Yunnan to Sikang
3 fighters and 2 tactical_bombers moved from Yunnan to Sikang
2 fighters moved from Burma to Sikang
1 tactical_bomber moved from Burma to Sikang
2 bombers moved from French Indo China to Sikang
1 submarine moved from 6 Sea Zone to 26 Sea Zone
2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
4 fighters moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Midway to 26 Sea Zone
1 tactical_bomber moved from Midway to 26 Sea ZoneCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 5 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 : 4/8 hits, 4.50 expected hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone
Japanese win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Sikang
Japanese attack with 2 armour, 8 artilleries, 2 bombers, 5 fighters, 6 infantry, 9 mech_infantrys and 3 tactical_bombers
Chinese defend with 1 fighter and 21 infantry
Japanese roll dice for 2 armour, 8 artilleries, 2 bombers, 5 fighters, 6 infantry, 9 mech_infantrys and 3 tactical_bombers in Sikang, round 2 : 12/35 hits, 13.33 expected hits
Chinese roll dice for 1 fighter and 21 infantry in Sikang, round 2 : 11/22 hits, 7.67 expected hits
6 infantry owned by the Japanese, 5 mech_infantrys owned by the Japanese and 12 infantry owned by the Chinese lost in Sikang
Japanese roll dice for 2 armour, 8 artilleries, 2 bombers, 5 fighters, 4 mech_infantrys and 3 tactical_bombers in Sikang, round 3 : 14/24 hits, 10.83 expected hits
Chinese roll dice for 1 fighter and 9 infantry in Sikang, round 3 : 5/10 hits, 3.67 expected hits
3 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese, 9 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 2 armour, 5 artilleries, 2 bombers, 5 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Chinese: 1 fighter and 21 infantry
Casualties for Japanese: 3 artilleries, 6 infantry and 7 mech_infantrysNon Combat Move - Japanese
1 aaGun moved from Szechwan to Sikang
1 armour moved from Burma to Yunnan
3 armour moved from French Indo China to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
3 mech_infantrys moved from Shantung to Hunan
2 bombers moved from Sikang to Szechwan
1 fighter moved from Sikang to Yunnan
1 tactical_bomber moved from Sikang to Yunnan
1 tactical_bomber moved from Sikang to Yunnan
1 fighter moved from Sikang to Yunnan
1 tactical_bomber moved from Sikang to Szechwan
3 fighters moved from Sikang to Szechwan
4 armour, 4 artilleries, 7 infantry and 6 mech_infantrys moved from India to Burma
1 fighter moved from Japan to Midway
5 fighters and 3 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Midway
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from 25 Sea Zone to Midway
1 battleship moved from 35 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 carrier placed in 6 Sea Zone
1 fighter and 1 tactical_bomber placed in 6 Sea Zone
2 fighters placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 carrier
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier and 1 transport
EDIT: Turning off Edit Mode
1 harbour placed in Midway
2 armour and 1 mech_infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 72 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 89 PUsCombat Hit Differential Summary :
Americans : 0.67
Chinese : 4.67
Japanese : 1.00 -
Jap bought a Naval Base.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour, 2 bombers, 3 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
3 infantry moved from Spain to Southern France
2 fighters moved from 91 Sea Zone to Southern France
1 infantry moved from Normandy Bordeaux to France
French take France from Germans
French take Normandy Bordeaux from Americans
1 infantry and 4 mech_infantrys moved from Chile to Argentina
1 infantry moved from Brazil to Argentina
1 bomber moved from Western United States to Argentina
1 destroyer moved from 91 Sea Zone to 92 Sea Zone