Jeppe vs Raimo final show down


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from Philippines to Queensland
                1 infantry moved from Queensland to Northern Territory
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 submarine moved from 44 Sea Zone to 37 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 56 Sea Zone to 43 Sea Zone
                1 destroyer moved from 66 Sea Zone to 85 Sea Zone
                2 infantry moved from French Central Africa to French Equatorial Africa

    Non Combat Move - ANZAC
                1 transport moved from 85 Sea Zone to 88 Sea Zone
                2 infantry moved from Brazil to French Guiana

    Place Units - ANZAC
                2 infantry and 1 mech_infantry placed in New South Wales
                1 mech_infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    triplea_41735_ANZ6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                2 infantry moved from Scotland to 109 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_41735_Fre6.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_major; Remaining resources: 55 PUs;
                Germans buy 1 armour, 1 artillery and 15 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                2 artilleries and 1 infantry moved from Rostov to Volgograd
                3 artilleries moved from Western Germany to Denmark
                1 fighter moved from Germany to Denmark
                3 bombers moved from Eastern Poland to Russia
                1 bomber moved from Eastern Poland to Denmark
                1 armour moved from Bryansk to Archangel
                1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
                1 fighter moved from Bryansk to Volgograd
                1 fighter moved from Bryansk to Russia

    Combat - Germans
                Air Battle in Russia

    triplea_41735_Ger7.tsvg


  • intercept?


  • Nope


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_major; Remaining resources: 55 PUs;
                Germans buy 1 armour, 1 artillery and 15 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                2 artilleries and 1 infantry moved from Rostov to Volgograd
                3 artilleries moved from Western Germany to Denmark
                1 fighter moved from Germany to Denmark
                3 bombers moved from Eastern Poland to Russia
                1 bomber moved from Eastern Poland to Denmark
                1 armour moved from Bryansk to Archangel
                1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
                1 fighter moved from Bryansk to Volgograd
                1 fighter moved from Bryansk to Russia

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/3 hits
                    Bombing raid in Russia rolls: 8,6,3 and causes: 17 damage to unit: factory_major
                    Bombing raid in Russia causes 17 damage total.
                Battle in Denmark
                    Germans attack with 3 artilleries, 1 bomber and 1 fighter
                    British defend with 1 artillery and 2 infantry
                        Germans roll dice for 3 artilleries, 1 bomber and 1 fighter in Denmark, round 2 :  1/5 hits
                        British roll dice for 1 artillery and 2 infantry in Denmark, round 2 :  1/3 hits
                        1 artillery owned by the Germans and 1 infantry owned by the British lost in Denmark
                        Germans roll dice for 2 artilleries, 1 bomber and 1 fighter in Denmark, round 3 :  1/4 hits
                        British roll dice for 1 artillery and 1 infantry in Denmark, round 3 :  1/2 hits
                        1 artillery owned by the Germans and 1 infantry owned by the British lost in Denmark
                        Germans roll dice for 1 artillery, 1 bomber and 1 fighter in Denmark, round 4 :  2/3 hits
                        British roll dice for 1 artillery in Denmark, round 4 :  0/1 hits
                        1 artillery owned by the British lost in Denmark
                    Germans win, taking Denmark from British with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 artilleries
                    Casualties for British: 1 artillery and 2 infantry
                Battle in Volgograd
                    Germans attack with 2 artilleries, 1 fighter and 1 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 2 artilleries, 1 fighter and 1 infantry in Volgograd, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 armour, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Archangel, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 bomber moved from Denmark to Western Germany
                1 fighter moved from Denmark to Western Germany
                4 infantry moved from Western Ukraine to Bryansk
                1 fighter moved from Volgograd to Bryansk
                1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
                1 fighter moved from Russia to Bryansk
                3 bombers moved from Russia to Eastern Poland

    Place Units - Germans
                10 infantry placed in Western Germany
                1 armour, 1 artillery and 1 infantry placed in Ukraine
                3 infantry placed in Novgorod
                1 infantry placed in Germany
                Germans undo move 1.
                8 infantry placed in Western Germany
                2 infantry placed in Germany
                Germans undo move 4.
                Germans undo move 4.
                2 infantry placed in Germany
                8 infantry placed in Western Germany
                Germans undo move 1.
                1 armour placed in Ukraine
                1 artillery and 1 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 bomber and 1 fighter
                EDIT: Adding units owned by Germans to Germany: 1 bomber and 1 fighter
                EDIT: Turning off Edit Mode
                Germans undo move 2.
                Germans undo move 4.
                1 armour placed in Germany
                1 infantry placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
                Germans collect 56 PUs (1 lost to blockades); end with 56 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs

    triplea_41735_Ger7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy nothing; Remaining resources: 24 PUs;

    Combat Move - Russians
                1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 infantry moved from Tsinghai to Sikang
                      Chinese take Sikang from Japanese
                6 infantry moved from Tsinghai to Kazakhstan
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                      Russians take 93 Sea Zone from Italians

    Combat - Russians
                Battle in Kazakhstan
                    Russians attack with 6 infantry
                    Japanese defend with 2 armour and 1 infantry
                        Russians roll dice for 6 infantry in Kazakhstan, round 2 :  1/6 hits
                        Japanese roll dice for 2 armour and 1 infantry in Kazakhstan, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
                        Russians roll dice for 5 infantry in Kazakhstan, round 3 :  0/5 hits
                        Japanese roll dice for 2 armour in Kazakhstan, round 3 :  2/2 hits
                        2 infantry owned by the Russians lost in Kazakhstan
                        Russians roll dice for 3 infantry in Kazakhstan, round 4 :  1/3 hits
                        Japanese roll dice for 2 armour in Kazakhstan, round 4 :  1/2 hits
                        1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kazakhstan
                        Russians roll dice for 2 infantry in Kazakhstan, round 5 :  1/2 hits
                        Japanese roll dice for 1 armour in Kazakhstan, round 5 :  0/1 hits
                        1 armour owned by the Japanese lost in Kazakhstan
                    Russians win, taking Kazakhstan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 4 infantry
                    Casualties for Japanese: 2 armour and 1 infantry

    Non Combat Move - Russians
                2 aaGuns and 6 infantry moved from Amur to Korea
                1 infantry moved from Tambov to Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 43 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs

    triplea_41735_Rus7.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 bomber, 3 destroyers, 1 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 artillery moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                2 mech_infantrys moved from Suiyuyan to Shensi
                2 mech_infantrys moved from Shensi to Tsinghai
                1 artillery moved from Shensi to Sikang
                3 infantry moved from Szechwan to Sikang
                1 mech_infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                3 mech_infantrys moved from Chahar to Kansu
                3 armour moved from Yunnan to Sikang
                2 infantry moved from Caroline Islands to 33 Sea Zone
                1 transport moved from 33 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                2 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 fighter and 2 tactical_bombers moved from Western Australia to Queensland
                1 battleship moved from 33 Sea Zone to 54 Sea Zone
                1 cruiser moved from 33 Sea Zone to 54 Sea Zone
                1 infantry moved from Western Australia to South Australia
                      Japanese take South Australia from ANZAC
                2 artilleries and 6 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 6 infantry and 4 transports moved from 6 Sea Zone to 35 Sea Zone
                2 artilleries and 6 infantry moved from 35 Sea Zone to Philippines
                1 battleship and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                2 carriers moved from 33 Sea Zone to 54 Sea Zone
                1 carrier and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 carrier, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 destroyer moved from 3 Sea Zone to 8 Sea Zone
                2 fighters moved from 6 Sea Zone to 8 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from Kiangsu to 35 Sea Zone
                1 artillery moved from Malaya to Shan State
                1 mech_infantry moved from Persia to Trans-Jordan

    Combat - Japanese

    triplea_41735_Jap7.tsvg


  • scramble


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 bomber, 3 destroyers, 1 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 artillery moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                2 mech_infantrys moved from Suiyuyan to Shensi
                2 mech_infantrys moved from Shensi to Tsinghai
                1 artillery moved from Shensi to Sikang
                3 infantry moved from Szechwan to Sikang
                1 mech_infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                3 mech_infantrys moved from Chahar to Kansu
                3 armour moved from Yunnan to Sikang
                2 infantry moved from Caroline Islands to 33 Sea Zone
                1 transport moved from 33 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                2 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 fighter and 2 tactical_bombers moved from Western Australia to Queensland
                1 battleship moved from 33 Sea Zone to 54 Sea Zone
                1 cruiser moved from 33 Sea Zone to 54 Sea Zone
                1 infantry moved from Western Australia to South Australia
                      Japanese take South Australia from ANZAC
                2 artilleries and 6 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 6 infantry and 4 transports moved from 6 Sea Zone to 35 Sea Zone
                2 artilleries and 6 infantry moved from 35 Sea Zone to Philippines
                1 battleship and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                2 carriers moved from 33 Sea Zone to 54 Sea Zone
                1 carrier and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 carrier, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 destroyer moved from 3 Sea Zone to 8 Sea Zone
                2 fighters moved from 6 Sea Zone to 8 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from Kiangsu to 35 Sea Zone
                1 artillery moved from Malaya to Shan State
                1 mech_infantry moved from Persia to Trans-Jordan

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 2 artilleries and 6 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship in Philippines, round 2 :  0/1 hits
                        Japanese roll dice for 2 artilleries and 6 infantry in Philippines, round 2 :  0/8 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  1/2 hits
                        1 infantry owned by the Japanese lost in Philippines
                        Japanese roll dice for 2 artilleries and 5 infantry in Philippines, round 3 :  1/7 hits
                        Americans roll dice for 2 infantry in Philippines, round 3 :  0/2 hits
                        1 infantry owned by the Americans lost in Philippines
                        Japanese roll dice for 2 artilleries and 5 infantry in Philippines, round 4 :  3/7 hits
                        Americans roll dice for 1 infantry in Philippines, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in 8 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 2 fighters in 8 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 8 Sea Zone
                    Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Sikang
                    Japanese attack with 3 armour, 1 artillery and 3 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 3 armour, 1 artillery and 3 infantry in Sikang, round 2 :  4/7 hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Sikang
                    Japanese win, taking Sikang from Chinese with 3 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Queensland
                    Japanese attack with 1 fighter, 3 infantry and 2 tactical_bombers
                    ANZAC defend with 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 2 mech_infantrys
                        Japanese roll dice for 1 battleship and 1 cruiser in Queensland, round 2 :  0/2 hits
                        Japanese roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Queensland, round 2 :  3/6 hits
                        ANZAC roll dice for 2 fighters and 2 mech_infantrys in Queensland, round 2 :  1/4 hits
                        1 infantry owned by the Japanese, 1 fighter owned by the ANZAC and 2 mech_infantrys owned by the ANZAC lost in Queensland
                        Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Queensland, round 3 :  2/5 hits
                        ANZAC roll dice for 1 fighter in Queensland, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Queensland
                    Japanese win, taking Queensland from ANZAC with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 22
                    Casualties for ANZAC: 2 fighters and 2 mech_infantrys
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from Kiangsu to Anhwe
                1 tactical_bomber moved from Kiangsu to Japan
                2 fighters moved from 8 Sea Zone to 6 Sea Zone
                1 fighter and 2 tactical_bombers moved from Queensland to Western Australia
                2 bombers moved from Kiangsu to Szechwan
                1 submarine moved from 48 Sea Zone to 54 Sea Zone

    Place Units - Japanese
                3 destroyers placed in 6 Sea Zone
                1 transport placed in 6 Sea Zone
                2 armour and 1 bomber placed in Kiangsu
                1 artillery and 1 infantry placed in India
                1 transport placed in 6 Sea Zone
                Japanese undo move 4.
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
                Japanese collect 61 PUs (7 lost to blockades); end with 61 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

    triplea_41735_Jap7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Americans
                Americans spend 10 on tech rolls
                    Americans roll 6,6 and gets 2 hits
                Americans removing all Technology Tokens after successful research.
                Americans discover Super subs

    Activate Technology - Americans
                Americans activating Super subs

    Purchase Units - Americans
                Americans buy 1 artillery, 2 bombers, 2 infantry and 6 submarines; Remaining resources: 0 techTokens; 0 PUs;

    Combat Move - Americans
                1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese
                2 infantry and 2 transports moved from 109 Sea Zone to 112 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 105 Sea Zone
                1 infantry moved from 105 Sea Zone to Normandy Bordeaux
                1 artillery moved from Norway to 112 Sea Zone
                1 artillery moved from 112 Sea Zone to Denmark
                1 bomber moved from Norway to Western Germany
                2 fighters and 2 tactical_bombers moved from Norway to Denmark
                1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
                1 fighter moved from 10 Sea Zone to Hawaiian Islands
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Korea to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from Alaska to 8 Sea Zone
                1 bomber moved from Korea to 8 Sea Zone
                3 artilleries, 3 infantry and 1 mech_infantry moved from Alaska to British Columbia

    Combat - Americans
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  0/1 hits
                    Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in Western Germany causes 3 damage total.
                Battle in Normandy Bordeaux
                Battle in Denmark
                    Americans attack with 1 artillery, 2 fighters and 2 tactical_bombers
                    Germans defend with 1 artillery
                        Americans roll dice for 1 cruiser in Denmark, round 2 :  1/1 hits
                        Germans roll dice for 1 artillery in Denmark, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Denmark
                    Americans win, taking Normandy Bordeaux from Germans, taking Denmark from Germans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in 8 Sea Zone
                    Americans attack with 1 bomber and 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber and 1 fighter in 8 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 8 Sea Zone
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 8 Sea Zone to Midway
                1 fighter moved from 8 Sea Zone to Alaska
                1 submarine moved from 105 Sea Zone to 91 Sea Zone
                1 bomber moved from Western Germany to Norway
                2 fighters moved from Denmark to Norway
                2 tactical_bombers moved from Denmark to Norway

    Place Units - Americans
                5 submarines placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Norway
                1 infantry placed in Norway
                2 bombers placed in Western United States
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,1,4,6,1,2,5,2,3,3
                Americans collect 57 PUs (3 lost to blockades); end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs

    triplea_41735_Ame7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 units repaired.
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                3 transports moved from 109 Sea Zone to 110 Sea Zone
                1 artillery, 5 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
                1 artillery, 5 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
                1 fighter and 1 tactical_bomber moved from United Kingdom to Western Germany
                2 bombers moved from United Kingdom to Western Germany
                1 tactical_bomber moved from 113 Sea Zone to Western Germany
                1 bomber moved from Malta to Western Germany
                3 fighters moved from 113 Sea Zone to Western Germany
                1 fighter moved from 112 Sea Zone to Western Germany
                1 transport moved from 113 Sea Zone to 112 Sea Zone
                3 submarines moved from 71 Sea Zone to 81 Sea Zone
                1 battleship moved from 71 Sea Zone to 72 Sea Zone
                1 carrier moved from 71 Sea Zone to 72 Sea Zone
                1 submarine moved from 109 Sea Zone to 92 Sea Zone

    Combat - British
                Battle in 81 Sea Zone
                    British attack with 3 submarines
                    Italians defend with 1 battleship
                        British roll dice for 3 submarines in 81 Sea Zone, round 2 :  0/3 hits
                        Italians roll dice for 1 battleship in 81 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the British lost in 81 Sea Zone
                        British roll dice for 2 submarines in 81 Sea Zone, round 3 :  1/2 hits
                        1 battleship owned by the Italians lost in 81 Sea Zone
                    British win with 2 submarines remaining. Battle score for attacker is 14
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 battleship
                Battle in 72 Sea Zone
                    British attack with 1 battleship and 1 carrier
                    Italians defend with 1 cruiser
                        British roll dice for 1 battleship and 1 carrier in 72 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 cruiser in 72 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 battleship and 1 carrier in 72 Sea Zone, round 3 :  1/1 hits
                        Italians roll dice for 1 cruiser in 72 Sea Zone, round 3 :  0/1 hits
                        1 cruiser owned by the Italians lost in 72 Sea Zone
                    British win, taking 72 Sea Zone from Neutral with 1 battleship and 1 carrier remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 cruiser
                Battle in Western Germany
                    British attack with 1 artillery, 3 bombers, 5 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers
                    Germans defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 9 infantry
                        AA fire in Western Germany :  0/3 hits
                        British roll dice for 1 artillery, 3 bombers, 5 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers in Western Germany, round 2 :  5/17 hits
                        Germans roll dice for 1 aaGun, 1 artillery and 9 infantry in Western Germany, round 2 :  2/10 hits
                        1 aaGun owned by the Germans, 4 infantry owned by the Germans and 2 infantry owned by the British lost in Western Germany
                        British roll dice for 1 artillery, 3 bombers, 5 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Western Germany, round 3 :  8/15 hits
                        Germans roll dice for 1 artillery and 5 infantry in Western Germany, round 3 :  1/6 hits
                        1 artillery owned by the Germans, 5 infantry owned by the Germans and 1 infantry owned by the British lost in Western Germany
                    British converts factory_major into different units
                    British win, taking Western Germany from Germans with 1 artillery, 3 bombers, 5 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 27
                    Casualties for Germans: 1 aaGun, 1 artillery and 9 infantry
                    Casualties for British: 3 infantry

    Non Combat Move - British
                2 fighters moved from Western Germany to 113 Sea Zone
                2 fighters moved from Western Germany to 113 Sea Zone
                1 fighter moved from Western Germany to 112 Sea Zone
                2 tactical_bombers moved from Western Germany to Norway
                3 bombers moved from Western Germany to Norway
                2 artilleries moved from Anglo Egyptian Sudan to Kenya
                1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 mech_infantry moved from Tanganyika Territory to 72 Sea Zone
                1 mech_infantry and 1 transport moved from 72 Sea Zone to 75 Sea Zone

    Place Units - British
                3 artilleries and 6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs

    Turn Complete - UK_Pacific

    triplea_41735_UK_7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 fighters, 3 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Smolensk to Archangel
                      Italians take Archangel from Russians
                3 armour moved from Egypt to French Equatorial Africa
                      Italians take Anglo Egyptian Sudan from British
                1 bomber moved from Egypt to French Equatorial Africa

    Combat - Italians
                Battle in French Equatorial Africa
                    Italians attack with 3 armour and 1 bomber
                    ANZAC defend with 2 infantry
                        Italians roll dice for 3 armour and 1 bomber in French Equatorial Africa, round 2 :  1/4 hits
                        French roll dice for 2 infantry in French Equatorial Africa, round 2 :  0/2 hits
                        1 infantry owned by the ANZAC lost in French Equatorial Africa
                        Italians roll dice for 3 armour and 1 bomber in French Equatorial Africa, round 3 :  3/4 hits
                        French roll dice for 1 infantry in French Equatorial Africa, round 3 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 armour owned by the Italians lost in French Equatorial Africa
                    Italians win, taking French Equatorial Africa from French with 2 armour and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 armour
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from French Equatorial Africa to Egypt
                2 fighters moved from Egypt to Southern Italy
                1 armour and 2 mech_infantrys moved from Romania to Germany
                1 fighter moved from Eastern Poland to Germany
                1 fighter moved from Southern Italy to Germany
                2 armour moved from Baltic States to Germany
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 infantry placed in Northern Italy
                2 fighters placed in Southern Italy
                1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 23 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 35 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs

    triplea_41735_Ita7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                2 infantry moved from Morocco to Algeria

    Combat - French

    Non Combat Move - French
                2 infantry moved from 112 Sea Zone to Western Germany
                1 fighter moved from 112 Sea Zone to Western Germany

    Turn Complete - French

    triplea_41735_Fre7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 artillery and 3 fighters; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Caucasus to Kazakhstan
                2 artilleries and 1 infantry moved from Volgograd to Kazakhstan
                1 infantry moved from Bryansk to Tambov
                      Germans take Tambov from Russians

    Combat - Germans
                Battle in Kazakhstan
                    Germans attack with 2 artilleries and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 2 artilleries and 2 infantry in Kazakhstan, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Kazakhstan, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Kazakhstan
                        Germans roll dice for 2 artilleries and 2 infantry in Kazakhstan, round 3 :  1/4 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Kazakhstan
                    Germans win, taking Kazakhstan from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                3 bombers moved from Eastern Poland to Germany
                1 tactical_bomber moved from Bryansk to Germany
                3 fighters moved from Bryansk to Germany
                3 aaGuns, 3 artilleries and 20 infantry moved from Bryansk to Belarus
                3 infantry moved from Novgorod to Belarus
                1 infantry moved from Ukraine to Bryansk

    Place Units - Germans
                3 fighters placed in Germany
                3 armour placed in France
                3 armour placed in Southern France
                1 artillery placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
                Germans collect 47 PUs (3 lost to blockades); end with 48 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUs

    triplea_41735_Ger8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians repair damage of 17x factory_major; Remaining resources: 31 PUs;
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Italians
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Tambov
                2 armour, 4 artilleries and 24 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Tambov, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Tambov, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 2 armour, 4 artilleries and 24 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 armour, 4 artilleries and 24 infantry in Bryansk, round 2 :  7/30 hits
                        Italians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Italians with 2 armour, 4 artilleries and 24 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Tambov to Russia

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs

    triplea_41735_Rus8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 6 armour, 2 destroyers and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                2 artilleries and 4 infantry moved from Philippines to 35 Sea Zone
                1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 armour moved from Celebes to 44 Sea Zone
                1 armour and 1 transport moved from 44 Sea Zone to 55 Sea Zone
                1 armour moved from 55 Sea Zone to Northern Territory
                1 infantry moved from South Australia to New South Wales
                1 fighter and 2 tactical_bombers moved from Western Australia to New South Wales
                2 artilleries, 4 infantry and 3 transports moved from 35 Sea Zone to 54 Sea Zone
                2 artilleries and 4 infantry moved from 54 Sea Zone to Queensland
                4 mech_infantrys moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 mech_infantry moved from Tsinghai to Kazakhstan
                1 mech_infantry moved from Kazakhstan to Samara
                      Japanese take Samara from Russians
                1 artillery and 1 mech_infantry moved from Tsinghai to Novosibirsk
                1 artillery and 1 infantry moved from Anhwe to Jehol
                2 armour moved from Kiangsu to Jehol
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from 25 Sea Zone to Midway
                1 battleship and 1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                2 bombers moved from Szechwan to Russia
                1 bomber moved from Kiangsu to India
                1 artillery moved from Shan State to Burma
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Air Battle in Russia
                    Japanese attacks with 2 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  1/2 hits
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Russia causes 7 damage total.
                Battle in Northern Territory
                Battle in New South Wales
                    Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in New South Wales, round 2 :  2/4 hits
                        ANZAC roll dice for 1 fighter and 2 infantry in New South Wales, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in New South Wales
                        Japanese roll dice for 1 fighter and 2 tactical_bombers in New South Wales, round 3 :  1/3 hits
                        ANZAC roll dice for 1 fighter in New South Wales, round 3 :  0/1 hits
                        1 fighter owned by the ANZAC lost in New South Wales
                    Japanese win, taking Northern Territory from ANZAC with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 fighter and 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Jehol
                    Japanese attack with 2 armour, 1 artillery and 1 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 2 armour, 1 artillery and 1 infantry in Jehol, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Jehol
                    Japanese win, taking Jehol from Chinese with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 battleship and 1 destroyer
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 battleship and 1 destroyer in 44 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 submarine owned by the ANZAC lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from ANZAC with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 25 Sea Zone, round 2 :  2/5 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Japanese win with 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in Midway
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 airfield, 1 bomber and 1 harbour
                        Japanese roll dice for 1 artillery and 1 infantry in Midway, round 2 :  1/2 hits
                        Americans roll dice for 1 bomber in Midway, round 2 :  0/1 hits
                        1 bomber owned by the Americans lost in Midway
                    Japanese win, taking Midway from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 bomber
                Battle in Queensland
                    Japanese attack with 2 artilleries and 4 infantry
                    ANZAC defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Queensland, round 2 :  0/2 hits
                        Japanese roll dice for 2 artilleries and 4 infantry in Queensland, round 2 :  4/6 hits
                        ANZAC roll dice for 1 armour and 1 infantry in Queensland, round 2 :  0/2 hits
                        1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Queensland
                    Japanese win, taking Queensland from ANZAC with 2 artilleries and 4 infantry remaining. Battle score for attacker is 9
                    Casualties for ANZAC: 1 armour and 1 infantry
                Cleaning up after air battles

    Non Combat Move - Japanese
                1 fighter and 2 tactical_bombers moved from New South Wales to 54 Sea Zone
                1 carrier and 2 fighters moved from 35 Sea Zone to 44 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
                3 armour moved from Sikang to Volgograd
                1 artillery and 3 infantry moved from Sikang to Kazakhstan
                1 bomber moved from Russia to Kazakhstan
                1 mech_infantry moved from Trans-Jordan to Egypt
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                3 armour placed in India
                3 armour placed in Kiangsu
                2 destroyers and 3 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
                Japanese collect 63 PUs (8 lost to blockades); end with 64 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 54 Sea Zone: 1 tactical_bomber
                EDIT: Changing ownership of New South Wales from ANZAC to Japanese
                EDIT: Adding units owned by Japanese to New South Wales: 1 infantry
                EDIT: Turning off Edit Mode

    triplea_41735_Jap8.tsvg


  • Fik fjernet en mand istedet for et fly i new south wales, så tillod mig at editere ejerskabet til japan.


  • Ligemeget kan ikke undgÃ¥ at tabe, da du har V-Cities.

    Var også mega uheldig ikke at få din mand, forinden.

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