@DoManMacgee spend supply to defend?
Screenshot 2026-06-02 150223.png
Yup, scramble the French too! Damn those lazy frogs….“le airport is not so working” Indeed!
lol. Sorry, no French scramble this time… maybe next round.
I screwed up some placements and movements, fixed them at the end of the round, but had already clicked ‘no post’ so, here’s the save game file.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 2 bombers, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour moved from Belarus to Western Ukraine
4 bombers moved from Novgorod to Russia
2 tactical_bombers moved from Smolensk to Western Ukraine
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
3 infantry moved from Archangel to Vologda
1 bomber moved from Novgorod to Vologda
2 tactical_bombers moved from Smolensk to Vologda
Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Russians launches 5 interceptors out of Russia
Attackers Fire, : 1/4 hits
Defenders Fire, : 1/5 hits
1 bomber owned by the Germans lost in Russia
1 fighter owned by the Russians lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/3 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 3,4 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Battle in Vologda
Germans attack with 1 bomber, 3 infantry and 2 tactical_bombers
Russians defend with 4 infantry
Germans roll dice for 1 bomber, 3 infantry and 2 tactical_bombers in Vologda, round 2 : 2/6 hits
Russians roll dice for 4 infantry in Vologda, round 2 : 0/4 hits
2 infantry owned by the Russians lost in Vologda
Germans roll dice for 1 bomber, 3 infantry and 2 tactical_bombers in Vologda, round 3 : 3/6 hits
Russians roll dice for 2 infantry in Vologda, round 3 : 0/2 hits
2 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 4 infantry
Battle in Western Ukraine
Germans attack with 2 armour and 2 tactical_bombers
Russians defend with 2 armour
Germans roll dice for 2 armour and 2 tactical_bombers in Western Ukraine, round 2 : 3/4 hits
Russians roll dice for 2 armour in Western Ukraine, round 2 : 2/2 hits
2 armour owned by the Russians, 1 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Germans: 1 armour and 1 tactical_bomber
Casualties for Russians: 2 armour
Cleaning up after air battles
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Ukraine: 1 armour
EDIT: Changing ownership of Western Ukraine from Germans to Russians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Eastern Poland: 1 tactical_bomber
EDIT: Turning off Edit Mode
1 aaGun, 14 armour, 12 artilleries and 25 infantry moved from Smolensk to Archangel
1 bomber moved from Vologda to Novgorod
2 tactical_bombers moved from Vologda to Novgorod
1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
2 bombers moved from Russia to Novgorod
2 fighters moved from Normandy Bordeaux to Western Germany
1 artillery moved from Western Germany to France
Place Units - Germans
3 armour placed in Novgorod
1 mech_infantry placed in Germany
1 artillery placed in France
3 infantry placed in Normandy Bordeaux
2 artilleries placed in France
2 bombers and 1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5,1,1,1,3,2
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 119 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from Western Germany: 3 infantry
EDIT: Removing units owned by Germans from France: 3 artilleries
EDIT: Adding units owned by Germans to Germany: 3 artilleries and 3 infantry
EDIT: Adding units owned by Germans to Normandy Bordeaux: 3 artilleries
EDIT: Removing units owned by Germans from Western Germany: 2 bombers
EDIT: Adding units owned by Germans to France: 2 bombers
EDIT: Turning off Edit Mode
ahhh, look at that, found a little check box there that says ‘repost turn summary’
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 16 PUs;
Russians buy 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
3 infantry moved from Russia to Vologda
4 fighters and 1 tactical_bomber moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 4 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Vologda, round 2 : 3/8 hits, 3.17 expected hits
Germans roll dice for 3 infantry in Vologda, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Vologda to Russia
Place Units - Russians
4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 bombers, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 22 Sea Zone
2 fighters moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from Japan to 22 Sea Zone
1 fighter moved from Japan to 22 Sea Zone
1 fighter moved from Japan to 23 Sea Zone
1 armour moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Novosibirsk to Tsinghai
1 armour moved from Kansu to Tsinghai
1 tactical_bomber moved from Shensi to Tsinghai
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 mech_infantry moved from Kwangtung to Yunnan
2 armour moved from French Indo China to Yunnan
3 bombers moved from Kwangsi to India
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
1 armour moved from French Indo China to Shan State
2 tactical_bombers moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to 6 Sea Zone
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 1/3 hits
1 bomber killed by AA
Bombing raid in India rolls: 6,5 and causes: 11 damage to unit: factory_major
Bombing raid in India causes 11 damage total.
Battle in 22 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 22 Sea Zone
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 23 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 4 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 23 Sea Zone
Japanese win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Tsinghai
Japanese attack with 2 armour and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 2 armour and 1 tactical_bomber in Tsinghai, round 2 : 2/3 hits
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits
2 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 2 armour and 1 tactical_bomber in Tsinghai, round 3 : 3/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 armour
Battle in Yunnan
Japanese attack with 2 armour, 1 mech_infantry and 3 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 2 armour, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 4/6 hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits
1 mech_infantry owned by the Japanese and 3 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 armour and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for British: 3 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
Japanese attack with 1 armour and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 armour and 1 tactical_bomber in Shan State, round 2 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 armour owned by the Japanese lost in Shan State
retreated to Shan State
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: 1 fighter could not land in 22 Sea Zone and was removed
EDIT: Cleaning up during movement phase
1 infantry moved from Shantung to Anhwe
1 aaGun moved from Anhwe to Hunan
1 armour moved from Kiangsu to Kwangtung
2 armour moved from French Indo China to Kwangtung
1 tactical_bomber moved from Shan State to Hunan
3 tactical_bombers moved from Yunnan to Hunan
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
2 tactical_bombers moved from Hunan to Kwangtung
1 tactical_bomber moved from Tsinghai to Sikang
1 infantry moved from Kiangsu to Kiangsi
4 fighters and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
1 carrier moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from 22 Sea Zone to 6 Sea Zone
1 fighter moved from 22 Sea Zone to 6 Sea Zone
EDIT: 2 bombers moved from India to Hunan
Place Units - Japanese
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit Mode
2 submarines placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Kwangtung
2 bombers placed in Japan
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 submarines
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 transports
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
EDIT: Changing PUs for Japanese from 50 to 55
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 6 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 armour and 1 mech_infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 bomber moved from Persia to Bessarabia
2 submarines moved from 33 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
2 infantry moved from 19 Sea Zone to Okinawa
Combat - Americans
Battle in Okinawa
Battle in 36 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans win, taking Okinawa from Japanese, taking 36 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Bessarabia
Americans attack with 1 bomber
Italians defend with 1 infantry
Americans roll dice for 1 bomber in Bessarabia, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Bessarabia, round 3 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Bessarabia, round 4 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Bessarabia
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Bessarabia to Caucasus
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from Algeria to Tunisia
1 mech_infantry moved from Tunisia to Libya
2 infantry and 2 mech_infantrys moved from Morocco to Algeria
2 mech_infantrys moved from Algeria to Tunisia
2 cruisers, 2 destroyers and 4 transports moved from 92 Sea Zone to 91 Sea Zone
3 bombers moved from United Kingdom to French Equatorial Africa
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
1 destroyer moved from 33 Sea Zone to 18 Sea Zone
3 submarines moved from 33 Sea Zone to 20 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 30 Sea Zone to 26 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters and 4 submarines moved from 33 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Caroline Islands to Hawaiian Islands
2 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier and 2 destroyers placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
4 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Germans : -1.00
Americans : -2.00
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 6 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 armour and 1 mech_infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 bomber moved from Persia to Bessarabia
2 submarines moved from 33 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
2 infantry moved from 19 Sea Zone to Okinawa
Combat - Americans
Battle in Okinawa
Battle in 36 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans win, taking Okinawa from Japanese, taking 36 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Bessarabia
Americans attack with 1 bomber
Italians defend with 1 infantry
Americans roll dice for 1 bomber in Bessarabia, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Bessarabia, round 3 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Bessarabia, round 4 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Bessarabia
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Bessarabia to Caucasus
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from Algeria to Tunisia
1 mech_infantry moved from Tunisia to Libya
2 infantry and 2 mech_infantrys moved from Morocco to Algeria
2 mech_infantrys moved from Algeria to Tunisia
2 cruisers, 2 destroyers and 4 transports moved from 92 Sea Zone to 91 Sea Zone
3 bombers moved from United Kingdom to French Equatorial Africa
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
1 destroyer moved from 33 Sea Zone to 18 Sea Zone
3 submarines moved from 33 Sea Zone to 20 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 30 Sea Zone to 26 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters and 4 submarines moved from 33 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Caroline Islands to Hawaiian Islands
2 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier and 2 destroyers placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
4 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 1 armour, 1 bomber and 2 mech_infantrys; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 9x factory_major; Remaining resources: 10 PUs;
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 armour moved from Trans-Jordan to Egypt
1 armour moved from Syria to Egypt
1 armour moved from Anglo Egyptian Sudan to Nigeria
British take Nigeria from Italians
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 armour, 2 artilleries, 2 fighters, 5 infantry and 3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Syria to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
3 fighters moved from French Central Africa to Anglo Egyptian Sudan
2 armour and 1 mech_infantry moved from Persia to Caucasus
1 fighter moved from Persia to Caucasus
1 mech_infantry moved from Burma to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Shan State to Yunnan
2 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Burma to Yunnan
Combat - British
Battle in Malta
Battle in Egypt
British attack with 4 armour, 2 artilleries, 2 fighters, 5 infantry and 4 mech_infantrys
Germans defend with 1 artillery and 1 infantry; Italians defend with 1 factory_minor and 1 harbour
British roll dice for 4 armour, 2 artilleries, 2 fighters, 5 infantry and 4 mech_infantrys in Egypt, round 2 : 5/17 hits, 5.50 expected hits
Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Egypt
British win, taking Malta from Italians, taking Egypt from Italians with 4 armour, 2 artilleries, 2 fighters, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Yunnan
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 2 armour
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits, 2.17 expected hits
Japanese roll dice for 2 armour in Yunnan, round 2 : 0/2 hits, 1.00 expected hits
2 armour owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 2 armour
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Yunnan to Burma
2 infantry moved from India to Burma
2 fighters moved from Egypt to Northwest Persia
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
1 bomber placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 35 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Germans : -1.00
British : 0.33
Italians : 0.33
Americans : -2.00
Japanese : -1.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 96 Sea Zone
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Yugoslavia to Albania
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 fighter moved from 96 Sea Zone to Southern Italy
1 fighter moved from Northern Italy to Southern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 mech_infantry placed in Northern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3,4,5,5,5,4,1,5
Italians collect 5 PUs (7 lost to blockades); end with 5 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 destroyers moved from 33 Sea Zone to 23 Sea Zone
Combat - ANZAC
Battle in 23 Sea Zone
ANZAC attack with 2 destroyers
Japanese defend with 1 submarine
ANZAC roll dice for 2 destroyers in 23 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the ANZAC lost in 23 Sea Zone
ANZAC roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 23 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer in 23 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 23 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the ANZAC lost in 23 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -16
Casualties for ANZAC: 2 destroyers
Non Combat Move - ANZAC
2 fighters moved from Queensland to Malaya
2 fighters moved from Sumatra to India
1 fighter moved from Northwest Persia to Russia
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 bomber placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
ANZAC : -1.33
Japanese : 1.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 destroyers moved from 33 Sea Zone to 23 Sea Zone
Combat - ANZAC
Battle in 23 Sea Zone
ANZAC attack with 2 destroyers
Japanese defend with 1 submarine
ANZAC roll dice for 2 destroyers in 23 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the ANZAC lost in 23 Sea Zone
ANZAC roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 23 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer in 23 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 23 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the ANZAC lost in 23 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -16
Casualties for ANZAC: 2 destroyers
Non Combat Move - ANZAC
2 fighters moved from Queensland to Malaya
2 fighters moved from Sumatra to India
1 fighter moved from Northwest Persia to Russia
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 bomber placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Move - French
2 infantry moved from Eire to Scotland
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.33
Japanese : 1.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 5 artilleries, 5 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Germans
3 bombers moved from France to 98 Sea Zone
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 fighter moved from Western Germany to Southern Italy
2 infantry moved from Archangel to Belarus
1 infantry moved from Archangel to Smolensk
2 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Vologda
1 tactical_bomber moved from Novgorod to Vologda
3 bombers moved from Novgorod to Russia
1 tactical_bomber moved from Novgorod to Vologda
1 tactical_bomber moved from Eastern Poland to Smolensk
1 tactical_bomber moved from Eastern Poland to Smolensk
1 fighter moved from Western Germany to Belarus
Combat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Russians launches 5 interceptors out of Russia
Attackers Fire, : 0/3 hits
Defenders Fire, : 3/5 hits
3 bombers owned by the Germans lost in Russia
Air Battle is over, the attackers have all died
Battle in 98 Sea Zone
Germans attack with 3 bombers
British defend with 4 destroyers and 1 transport
Germans roll dice for 3 bombers in 98 Sea Zone, round 2 : 3/3 hits
British roll dice for 4 destroyers and 1 transport in 98 Sea Zone, round 2 : 2/4 hits
3 destroyers owned by the British and 2 bombers owned by the Germans lost in 98 Sea Zone
Germans roll dice for 1 bomber in 98 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 98 Sea Zone
1 transport owned by the British lost in 98 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 15
Casualties for Germans: 2 bombers
Casualties for British: 4 destroyers and 1 transport
Battle in Vologda
Germans attack with 3 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 3 infantry and 2 tactical_bombers in Vologda, round 2 : 1/5 hits
Russians roll dice for 2 infantry in Vologda, round 2 : 2/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda
Germans roll dice for 1 infantry and 2 tactical_bombers in Vologda, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 2 tactical_bombers in Smolensk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
2 tactical_bombers moved from Smolensk to Novgorod
2 tactical_bombers moved from Vologda to Novgorod
1 fighter moved from Belarus to Novgorod
1 aaGun, 14 armour, 15 artilleries and 19 infantry moved from Archangel to Belarus
3 armour moved from Novgorod to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
3 transports moved from 115 Sea Zone to 114 Sea Zone
3 artilleries and 3 infantry moved from Germany to 114 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
3 artilleries and 3 infantry moved from 115 Sea Zone to Novgorod
1 artillery and 1 infantry moved from Southern France to France
3 artilleries moved from Normandy Bordeaux to France
3 infantry moved from Western Germany to France
12 infantry moved from Normandy Bordeaux to France
1 bomber moved from 98 Sea Zone to Southern Italy
Place Units - Germans
3 armour placed in Novgorod
4 artilleries and 4 infantry placed in Germany
1 artillery and 1 infantry placed in Western Germany
2 transports placed in 114 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,4,4,1,5,5,2,2,4
Germans collect 55 PUs (2 lost to blockades); end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Well, you finally absolutely nailed the German bombers… Ouch.
I screwed up the placement of a pair of German inf/art, so they’d be ready for transports. I’ll fix it on Japan’s turn.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 22 PUs;
Russians buy 2 artilleries and 4 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
2 infantry moved from Russia to Vologda
2 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
2 fighters moved from Russia to Vologda
2 mech_infantrys moved from Russia to Novosibirsk
Russians take Novosibirsk from Japanese
2 mech_infantrys moved from Russia to Western Ukraine
1 fighter moved from Russia to Western Ukraine
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 mech_infantrys in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 fighter and 1 mech_infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 mech_infantry in Western Ukraine, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 3/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Western Ukraine to Russia
Place Units - Russians
2 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : 1.00
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 armour and 6 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 submarine moved from 23 Sea Zone to 18 Sea Zone
1 fighter moved from 6 Sea Zone to 17 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 18 Sea Zone
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 infantry moved from Kwangsi to French Indo China
1 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Kwangtung to French Indo China
1 mech_infantry moved from Kwangtung to Yunnan
2 bombers moved from Hunan to India
2 bombers moved from Japan to Yunnan
2 tactical_bombers moved from Hunan to Yunnan
2 tactical_bombers moved from Kwangtung to French Indo China
3 armour moved from Kwangtung to French Indo China
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to 18 Sea Zone
scramble in India?
Yes, please.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 armour and 6 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 submarine moved from 23 Sea Zone to 18 Sea Zone
1 fighter moved from 6 Sea Zone to 17 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 18 Sea Zone
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 infantry moved from Kwangsi to French Indo China
1 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Kwangtung to French Indo China
1 mech_infantry moved from Kwangtung to Yunnan
2 bombers moved from Hunan to India
2 bombers moved from Japan to Yunnan
2 tactical_bombers moved from Hunan to Yunnan
2 tactical_bombers moved from Kwangtung to French Indo China
3 armour moved from Kwangtung to French Indo China
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to 18 Sea Zone
Combat - Japanese
Air Battle in India
Japanese attacks with 2 units heading to India
UK_Pacific launches 2 interceptors out of India
Attackers Fire, : 1/2 hits
Defenders Fire, : 0/2 hits
1 fighter owned by the ANZAC lost in India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/2 hits
Bombing raid in India rolls: 4,5 and causes: 9 damage to unit: factory_major
Bombing raid in India causes 9 damage total.
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 19 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 3 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 destroyer and 1 transport in 19 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 18 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 18 Sea Zone
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Yunnan
Japanese attack with 2 bombers, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 2 bombers, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the British lost in Yunnan
Japanese win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for British: 3 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in French Indo China
Japanese attack with 3 armour, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 3 armour, 1 infantry, 1 mech_infantry and 2 tactical_bombers in French Indo China, round 2 : 2/7 hits
UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 3 armour, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Cleaning up after air battles
Non Combat Move - Japanese
2 bombers moved from India to Kwangsi
1 aaGun moved from Hunan to Kwangsi
2 tactical_bombers moved from French Indo China to Kwangsi
2 bombers and 2 tactical_bombers moved from Yunnan to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsi to Kwangsi
1 armour moved from Tsinghai to Shensi
1 tactical_bomber moved from Sikang to Shensi
1 infantry moved from Anhwe to Kweichow
1 fighter moved from 17 Sea Zone to 6 Sea Zone
3 fighters and 2 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 armour placed in Kwangtung
6 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,1,6,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3,2,6,4,1
Japanese collect 39 PUs (8 lost to blockades); end with 40 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 4 armour, 2 artilleries, 1 carrier, 2 fighters and 6 infantry; Remaining resources: 3 PUs;
Combat Move - Americans
1 armour moved from Libya to Alexandria
Americans take Tobruk from Italians
British take Alexandria from Italians
1 submarine moved from 97 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
Combat - Americans
Americans creates battle in territory 20 Sea Zone
Non Combat Move - Americans
4 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 submarines moved from 20 Sea Zone to 43 Sea Zone
2 submarines moved from 36 Sea Zone to 43 Sea Zone
1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 6 transports moved from 91 Sea Zone to 101 Sea Zone
2 mech_infantrys moved from Libya to Alexandria
1 artillery, 4 infantry and 2 mech_infantrys moved from Tunisia to Libya
2 infantry moved from Algeria to Tunisia
2 mech_infantrys moved from Libya to Tobruk
3 bombers moved from French Equatorial Africa to Egypt
Place Units - Americans
2 armour, 2 artilleries and 6 infantry placed in Eastern United States
2 armour placed in Central United States
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,5
Americans collect 63 PUs (1 lost to blockades); end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 4 armour, 2 artilleries, 1 carrier, 2 fighters and 6 infantry; Remaining resources: 3 PUs;
Combat Move - Americans
1 armour moved from Libya to Alexandria
Americans take Tobruk from Italians
British take Alexandria from Italians
1 submarine moved from 97 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
Combat - Americans
Americans creates battle in territory 20 Sea Zone
Non Combat Move - Americans
4 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 submarines moved from 20 Sea Zone to 43 Sea Zone
2 submarines moved from 36 Sea Zone to 43 Sea Zone
1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 6 transports moved from 91 Sea Zone to 101 Sea Zone
2 mech_infantrys moved from Libya to Alexandria
1 artillery, 4 infantry and 2 mech_infantrys moved from Tunisia to Libya
2 infantry moved from Algeria to Tunisia
2 mech_infantrys moved from Libya to Tobruk
3 bombers moved from French Equatorial Africa to Egypt
Place Units - Americans
2 armour, 2 artilleries and 6 infantry placed in Eastern United States
2 armour placed in Central United States
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,5
Americans collect 63 PUs (1 lost to blockades); end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Purchase Units - British
British buy 1 cruiser, 2 destroyers and 1 mech_infantry; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 11x factory_major; Remaining resources: 10 PUs;
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Nigeria to French West Africa
British take French West Africa from Italians
1 armour moved from French West Africa to Gold Coast
British take Gold Coast from Italians
1 bomber moved from Union of South Africa to Egypt
Combat - British
British creates battle in territory 97 Sea Zone
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 4 submarines
Germans defend with 1 fighter; Italians defend with 1 destroyer and 2 fighters
British roll dice for 4 submarines in 97 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
1 destroyer owned by the Italians and 2 submarines owned by the British lost in 97 Sea Zone
2 submarines owned by the British Submerged
Italians win with 3 fighters remaining. Battle score for attacker is -4
Casualties for British: 2 submarines
Casualties for Italians: 1 destroyer
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - British
4 mech_infantrys moved from Egypt to Iraq
4 armour moved from Egypt to Iraq
3 fighters moved from Anglo Egyptian Sudan to Northwest Persia
2 fighters moved from Northwest Persia to India
2 armour and 1 mech_infantry moved from Caucasus to Ukraine
1 armour and 2 mech_infantrys moved from Persia to Caucasus
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 artillery moved from India to Burma
2 infantry moved from India to Burma
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
Place Units - British
1 cruiser and 2 destroyers placed in 98 Sea Zone
1 mech_infantry placed in Persia
Turn Complete - British
British collect 35 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : 0.67
Italians : -0.33